# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Specced, 2019 # HiKaroline , 2016 # Lars Lyngby , 2020 # 0a34c543c69503f1ee5f2525fb991264_fca075c <5a81f409b1e267010db8d9cf37a18e15_100710>, 2016 # Patrick Larsen , 2018 # scootergrisen, 2017 # scootergrisen, 2018 # Thorbjørn Holst Hein Sindrup , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-08-19 10:47+0200\n" "PO-Revision-Date: 2020-08-19 08:47+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Danish (http://www.transifex.com/delroth/dolphin-emu/language/" "da/)\n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1439 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1445 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1123 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:101 msgid " (Disc %1)" msgstr "(Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252 msgid "! Not" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:196 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255 msgid "% Modulo" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:402 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:267 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (Kopi)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:94 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Disk %2, Udgave %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Revision %3)" msgstr "%1 (Udgave %3)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:255 msgid "%1 (recommended)" msgstr "" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:237 msgid "%1 (slow)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:249 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103 msgid "%1 Graphics Configuration" msgstr "%1 Grafikkonfiguration" #: Source/Core/DolphinQt/CheatsManager.cpp:652 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135 msgid "%1 doesn't support this feature on your system." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:203 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:303 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:883 msgid "%1 has joined" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888 msgid "%1 has left" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1009 msgid "%1 is now golfing" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:249 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:319 msgid "%1 ms" msgstr "%1 ms." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155 msgid "%1% (Normal Speed)" msgstr "%1% (Normal hastighed)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:283 msgid "%1MB (MEM1)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:297 msgid "%1MB (MEM2)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "%1x Native (%2x%3)" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:259 #: Source/Core/DiscIO/WIABlob.cpp:1671 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i af %i blokke. Komprimeringsforhold %i%%" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:674 #, c-format msgid "%s (Masterpiece)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:348 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL fundet i %s mappen. Disken genkendes muligvis ikke" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:211 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, mislykkedes i at flytte til *.original.\n" "Bekræft dine skrivetilladelser eller flyt filen udenfor Dolphin." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:202 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s var ikke en mappe, flyttet til *.original" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260 msgid "& And" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:597 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:266 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75 msgid "&Add New Code..." msgstr "&Tilføj ny kode..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492 msgid "&Add function" msgstr "&Tilføj funktion" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&Tilføj..." #: Source/Core/DolphinQt/MenuBar.cpp:521 msgid "&Audio Settings" msgstr "&Lydindstillinger" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:536 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt/MenuBar.cpp:193 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinQt/MenuBar.cpp:580 msgid "&Bug Tracker" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:102 msgid "&Cancel" msgstr "&Annuller" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "&Cheats Manager" msgstr "&Snydemanager" #: Source/Core/DolphinQt/MenuBar.cpp:590 msgid "&Check for Updates..." msgstr "&Tjek for opdateringer..." #: Source/Core/DolphinQt/MenuBar.cpp:945 msgid "&Clear Symbols" msgstr "&Ryd symboler" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "&Klon..." #: Source/Core/DolphinQt/MenuBar.cpp:433 msgid "&Code" msgstr "&Kode" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "&Controller Settings" msgstr "&Kontrollerindstillinger" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:471 msgid "&Copy address" msgstr "&Kopiér adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:96 msgid "&Create..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:83 msgid "&Delete" msgstr "&Slet" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:265 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76 msgid "&Edit Code..." msgstr "&Rediger kode..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "&Rediger..." #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "&Eject Disc" msgstr "&Skub disk ud" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinQt/GCMemcardManager.cpp:84 msgid "&Export..." msgstr "&Eksportér..." #: Source/Core/DolphinQt/MenuBar.cpp:206 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt/MenuBar.cpp:543 msgid "&Font..." msgstr "&Skrifttype..." #: Source/Core/DolphinQt/MenuBar.cpp:317 msgid "&Frame Advance" msgstr "&Billedfremskydning" #: Source/Core/DolphinQt/MenuBar.cpp:947 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:576 msgid "&GitHub Repository" msgstr "&GitHub-repertoire" #: Source/Core/DolphinQt/MenuBar.cpp:520 msgid "&Graphics Settings" msgstr "&Grafikindstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:567 msgid "&Help" msgstr "&Hjælp" #: Source/Core/DolphinQt/MenuBar.cpp:524 msgid "&Hotkey Settings" msgstr "&Hotkey Indstillinger" #: Source/Core/DolphinQt/GCMemcardManager.cpp:86 msgid "&Import..." msgstr "&Importér..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:493 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:334 msgid "&Load State" msgstr "&Indlæs Tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:953 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:425 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:477 msgid "&Memory" msgstr "&Hukommelse" #: Source/Core/DolphinQt/MenuBar.cpp:717 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/MenuBar.cpp:485 msgid "&Network" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:95 #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&Open..." msgstr "&Åbn..." #: Source/Core/DolphinQt/MenuBar.cpp:516 msgid "&Options" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "&Play" msgstr "&Afspil" #: Source/Core/DolphinQt/GameList/GameList.cpp:299 msgid "&Properties" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:732 msgid "&Read-Only Mode" msgstr "&Read-Only Tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:441 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&Fjern" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:483 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "&Reset" msgstr "&Nulstil" #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:954 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160 msgid "&Speed Limit:" msgstr "&Hastighedsgrænse:" #: Source/Core/DolphinQt/MenuBar.cpp:314 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:450 msgid "&Threads" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "&Tools" msgstr "&Værktøjer" #: Source/Core/DolphinQt/MenuBar.cpp:399 msgid "&View" msgstr "&Vis" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:460 msgid "&Watch" msgstr "&Betragt" #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt/GameList/GameList.cpp:300 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinQt/MenuBar.cpp:1225 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1349 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135 msgid "(None)" msgstr "(Ingen)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:177 msgid "(off)" msgstr "(fra)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253 msgid "* Multiply" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256 msgid "+ Add" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid ", Comma" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257 msgid "- Subtract" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254 msgid "/ Divide" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "16-bit Integer" msgstr "16-bit heltal" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "2x Native (1280x1056) for 720p" msgstr "2x Oprindelig (1280x1056) for 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "32-bit Integer" msgstr "32-bit heltal" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:343 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:345 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Oprindelig (1920x1584) for 1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Oprindelig (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "5x Native (3200x2640)" msgstr "5x Oprindelig (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58 msgid "6x Native (3840x3168) for 4K" msgstr "6x Oprindelig (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58 msgid "7x Native (4480x3696)" msgstr "7x Oprindelig (4480x3696)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "8-bit Integer" msgstr "8-bit heltal" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:59 msgid "8x Native (5120x4224) for 5K" msgstr "8x Oprindelig (5120x4224) for 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259 msgid "< Less-than" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:49 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258 msgid "> Greater-than" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1322 #: Source/Core/DolphinQt/MainWindow.cpp:1390 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:132 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:512 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinQt/Main.cpp:208 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:828 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:367 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "ADVARSEL:\n" "\n" "Alle spillere skal anvende samme version af Dolphin.\n" "If SD-kort er aktiverede, skal de være identiske mellem spillere.\n" "Hvis et spil hænger ved boot, understøtter det måske ikke dualcore netspil. " "Slå dualcore fra.\n" "Hvis direkte forbundet skal værten have den valgte UDP port åben/" "videresendt!\n" "\n" "Wii Remote understøttelse i netspil er eksperimentel, og det fungerer måske " "ikke korrekt.\n" "Anvend på egen risiko.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:199 msgid "AR Code" msgstr "AR-kode" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:421 msgid "Abort" msgstr "Afbryd" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50 msgid "Accelerometer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "Nøjagtighed:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodedekrypteringsfejl:\n" "Lighedstjek mislykkedes:\n" "\n" "Slyngelkode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:528 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Tilføj Kode " "(%s)" #: Source/Core/Core/ActionReplay.cpp:618 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Fyld og Glid " "(%s)" #: Source/Core/Core/ActionReplay.cpp:406 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i RAM Skriv og " "Fyld (%s)" #: Source/Core/Core/ActionReplay.cpp:466 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Skriv til " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:673 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Fejl: Ugyldig værdi (%08x) i Hukommelseskopi (%s)" #: Source/Core/Core/ActionReplay.cpp:543 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fejl: Mesterkode og Skriv Til CCXXXXXX ikke implementeret " "(%s)\n" "Mesterkoder er ikke påkrævede. Anvend ikke mesterkoder." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fejl: Ugyldig AR kodelinje: %s" #: Source/Core/Core/ActionReplay.cpp:784 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Forbeholdskode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:752 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:808 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: Ugyldig undertype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Undertype %08x (%s)" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Activate NetPlay Chat" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 msgid "Active" msgstr "Aktiv" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176 msgid "Active threads" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Adapter Opfanget" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Tilføj" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:33 msgid "Add New DSU Server" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Leg til ny USB enhed" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:272 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:145 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Add..." msgstr "Tilføj..." #: Source/Core/DolphinQt/CheatsManager.cpp:643 #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 #: Source/Core/DolphinQt/MenuBar.cpp:948 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "Address Space" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Adresse:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM.\n" "\n" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM. Lower accuracies cause in-game text to appear garbled in " "certain games.\n" "\n" "If unsure, select the rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "" "Adjusts the emulated sizes of MEM1 and MEM2.\n" "\n" "Some titles may recognize the larger memory arena(s) and take advantage of " "it, though retail titles are normally optimized for the retail memory " "limitations." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:87 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:116 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Avanceret" #: Source/Core/UICommon/NetPlayIndex.cpp:252 msgid "Africa" msgstr "Afrika" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/GCMemcardManager.cpp:296 msgid "All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:691 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.dff *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1214 #: Source/Core/DolphinQt/MainWindow.cpp:1221 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Alle gemte tilstande (*.sav *.s##);; All Files (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331 msgid "All devices" msgstr "Alle enheder" #: Source/Core/Core/NetPlayServer.cpp:1090 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1046 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:130 msgid "Allow Mismatched Region Settings" msgstr "" #: Source/Core/DolphinQt/Main.cpp:240 msgid "Allow Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Allow Writes to SD Card" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:257 msgid "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to roll.\n" "\n" "Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to " "increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the " "camera or SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked. " msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:210 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:99 msgid "Always Connected" msgstr "Altid tilsluttet " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Always Hide Mouse Cursor" msgstr "Altid skjul musemarkør" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Der opstod en fejl.\n" "\n" " Linje: %d\n" " Fil: %s\n" "\n" "Ignorer og fortsæt?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 msgid "Angle" msgstr "Vinkel" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42 msgid "Angular velocity to ignore." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101 msgid "Anisotropic Filtering:" msgstr "Anisotropicfiltrering:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "Alle regioner" #: Source/Core/DolphinQt/MenuBar.cpp:1486 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:966 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:970 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Applies a post-processing effect after rendering a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Apploader Date:" msgstr "Apploader Dato:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:236 msgid "Apply" msgstr "Anvend" #: Source/Core/DolphinQt/MenuBar.cpp:1509 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:205 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på, at du vil slette '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:630 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på, at du vil slette denne fil?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på, at du vil afslutte NetPlay?" #: Source/Core/DolphinQt/ConvertDialog.cpp:305 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "Aspect Ratio:" msgstr "Formatforhold:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233 msgid "Assign Controller Ports" msgstr "Tildel Kontrollerporte" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Tildel kontrollere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233 msgid "Attach MotionPlus" msgstr "Vedhæft Motionplus" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Lyd" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:80 msgid "Audio Backend:" msgstr "Lyd Backend:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "Forfatter" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Skabere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum af 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:165 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:414 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:65 msgid "Auto-Hide" msgstr "Auto-skjul" #: Source/Core/DolphinQt/MenuBar.cpp:1235 msgid "Auto-detect RSO modules?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Automatically adjusts the window size to the internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126 msgid "Auxiliary" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:459 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:573 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT forkert. Dolphin vil nu afslutte" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:60 #, c-format msgid "" "BBA MAC address %s invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474 msgid "BP register " msgstr "BP register" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Backend Settings" msgstr "Backend Indstillinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:209 msgid "Background Input" msgstr "Baggrundsinput" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Backward" msgstr "Bagud" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476 msgid "Bad address provided." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:353 msgid "Bad dump" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:786 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:211 #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 #: Source/Core/DolphinQt/MenuBar.cpp:624 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:131 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:155 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Base priority" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:119 msgid "Basic Settings" msgstr "Basisindstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 msgid "Bass" msgstr "Bas" #: Source/Core/DolphinQt/Main.cpp:215 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Beta (once a month)" msgstr "Beta(en gang i måneden)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:39 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121 msgid "Bitrate (kbps):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:796 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Block Size" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:71 #: Source/Core/DolphinQt/ConvertDialog.cpp:72 msgid "Block Size:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 msgid "Blocking" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Blocks" msgstr "Blokke" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "Blå Højre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth gennemgangstilstand er aktiveret, men Dolphin blev bygget uden " "libusb. Gennemgangstilstand kan ikke bruges." #: Source/Core/DolphinQt/MenuBar.cpp:529 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1537 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup-fil (*.bin);;Alle filer (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1563 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140 msgid "Borderless Fullscreen" msgstr "Kantløs Fuldskærm" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:188 msgid "Bottom" msgstr "Bund" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152 msgid "Branches" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter (TAP)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Broadband Adapter (XLink Kai)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:204 msgid "Broadband Adapter (XLink Kai) Destination Address" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:194 msgid "Broadband Adapter MAC address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Browse &NetPlay Sessions...." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Buffer Size:" msgstr "Bufferstørrelse:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898 msgid "Buffer size changed to %1" msgstr "Bufferstørrelse ændret til %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Knap" #: Source/Core/Core/HW/GCPadEmu.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:201 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Knapper" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "C Stick" msgstr "C-Stick" #: Source/Core/DolphinQt/MenuBar.cpp:965 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487 msgid "CP register " msgstr "CP register" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56 msgid "CPU Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50 msgid "CPU Options" msgstr "Processorindstillinger" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:58 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Cached Oversætter (langsommere)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239 msgid "" "Caches custom textures to system RAM on startup.\n" "\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Husker tilpassede teksturer i systemhukommelsen ved opstart.\n" "\n" "Det kan kræve eksponentielt mere hukommelse, men det udbedrer hakning.\n" "\n" "Hvis du er i tvivl så lad være med at slå det til." #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:85 msgid "Calculate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:319 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:823 msgid "Calibrate" msgstr "Kalibrere" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:815 msgid "Calibration" msgstr "Kalibrering" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46 msgid "Calibration Period" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1774 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1315 #: Source/Core/DolphinQt/MainWindow.cpp:1383 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:59 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:60 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "Annuller" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:862 msgid "Cancel Calibration" msgstr "Annuller kalibrering" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:506 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:554 msgid "" "Cannot interpret the given value.\n" "Have you chosen the right type?" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:504 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221 msgid "Center" msgstr "Center" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:824 msgid "Center and Calibrate" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:312 msgid "Change &Disc" msgstr "Skift &Disk" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "Change &Disc..." msgstr "Skift &Disk..." #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Change Disc" msgstr "Skift Disk" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:133 msgid "Change Discs Automatically" msgstr "" #: Source/Core/Core/Movie.cpp:1190 #, c-format msgid "Change the disc to %s" msgstr "Skift disken til %s" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" "Changes the in-game camera type during freelook.\n" "\n" "Six Axis: Offers full camera control on all axes, akin to moving a " "spacecraft in zero gravity. This is the most powerful freelook option but is " "the most challenging to use.\n" "First Person: Controls the free camera similarly to a first person video " "game. The camera can rotate and travel, but roll is impossible. Easy to use, " "but limiting.\n" "Orbital: Rotates the free camera around the original camera. Has no lateral " "movement, only rotation and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:204 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:213 msgid "Cheat Search" msgstr "Snydesøgning" #: Source/Core/DolphinQt/CheatsManager.cpp:157 msgid "Cheats Manager" msgstr "Snydemanager" #: Source/Core/DolphinQt/MenuBar.cpp:264 msgid "Check NAND..." msgstr "Tjek NAND..." #: Source/Core/DolphinQt/Settings/PathPane.cpp:153 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:655 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154 msgid "Checksum" msgstr "Tjeksum" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "China" msgstr "Kina" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:217 msgid "Choose a file to open" msgstr "Angiv en fil at åbne" #: Source/Core/DolphinQt/MenuBar.cpp:1527 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1532 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160 msgid "Choose the folder to extract to" msgstr "Angiv en mappe at udpakke til" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:240 msgid "Classic Buttons" msgstr "Klassiske knapper" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 msgid "Classic Controller" msgstr "Klassisk kontroller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:235 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:122 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:105 msgid "Clear" msgstr "Ryd" #: Source/Core/DolphinQt/MenuBar.cpp:825 msgid "Clear Cache" msgstr "Ryd cache" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:28 msgid "Close" msgstr "Luk" #: Source/Core/DolphinQt/MenuBar.cpp:517 msgid "Co&nfiguration" msgstr "&Konfiguration" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Kode" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102 msgid "Code:" msgstr "Kode:" #: Source/Core/Core/NetPlayClient.cpp:1573 msgid "Codes received!" msgstr "Koder modtaget!" #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "Combine &Two Signature Files..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Comment" msgstr "Kommentar" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:207 msgid "Common" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:168 msgid "Compiling Shaders" msgstr "Kompilerer shaders" #: Source/Core/DolphinQt/GameList/GameList.cpp:797 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Compression" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:80 msgid "Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:66 #: Source/Core/DolphinQt/ConvertDialog.cpp:76 msgid "Compression:" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Betingelse" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82 msgid "Configure" msgstr "Konfigurér" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212 msgid "Configure Input" msgstr "Konfigurer input" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212 msgid "Configure Output" msgstr "Konfigurer output" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:204 #: Source/Core/DolphinQt/ConvertDialog.cpp:304 #: Source/Core/DolphinQt/ConvertDialog.cpp:410 #: Source/Core/DolphinQt/GameList/GameList.cpp:513 #: Source/Core/DolphinQt/GameList/GameList.cpp:629 #: Source/Core/DolphinQt/MainWindow.cpp:827 #: Source/Core/DolphinQt/MainWindow.cpp:1504 #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Confirm" msgstr "Bekræft" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:170 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166 msgid "Confirm on Stop" msgstr "Bekræft ved Stop" #: Source/Core/DolphinQt/MenuBar.cpp:1190 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:516 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "Bekræftelse" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199 msgid "Connect" msgstr "Tilslut" #: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:305 msgid "Connect Balance Board" msgstr "Forbind Balanceboard" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "Connect USB Keyboard" msgstr "Forbind USB Tastatur" #: Source/Core/DolphinQt/MenuBar.cpp:297 msgid "Connect Wii Remote %1" msgstr "Tilslut Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Connect Wii Remote 1" msgstr "Tilslut Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 2" msgstr "Tilslut Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 3" msgstr "Tilslut Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 4" msgstr "Tilslut Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "Connect Wii Remotes" msgstr "Tilslut Wii Remotes" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:82 msgid "Connected" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Connection Type:" msgstr "Forbindelsestype:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1191 #, c-format msgid "Content %08x is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Continuous Scanning" msgstr "Kontinuerlig Skanning" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Control NetPlay Golf Mode" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "Kontrol-Stick" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92 msgid "Control Type:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389 msgid "Controller Profile" msgstr "Kontrollerprofil" #: Source/Core/Core/HotkeyManager.cpp:335 msgid "Controller Profile 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:336 msgid "Controller Profile 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:337 msgid "Controller Profile 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:338 msgid "Controller Profile 4" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66 msgid "Controller Settings" msgstr "Kontrollerindstillinger" #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:342 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "" "Controls the rendering resolution.\n" "\n" "A high resolution greatly improves visual quality, but also greatly " "increases GPU load and can cause issues in certain games. Generally " "speaking, the lower the internal resolution, the better performance will " "be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:339 msgid "" "Controls the separation distance between the virtual cameras. \n" "\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "Styrer om dualcore bør være aktiveret. kan forbedre performance, men kan " "også give problemer. Standard er Sand" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinQt/ConvertDialog.cpp:52 msgid "Convert" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:310 msgid "Convert File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "Convert Selected Files..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:87 msgid "Convert..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:336 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:421 #: Source/Core/DolphinQt/ConvertDialog.cpp:428 msgid "Converting..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:713 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749 msgid "Copy" msgstr "Kopiér" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:473 msgid "Copy &function" msgstr "Kopiér &funktion" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:476 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392 msgid "Copy Address" msgstr "Kopier adresse" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:394 msgid "Copy Hex" msgstr "Kopiér Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:475 msgid "Copy code &line" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124 #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Copy failed" msgstr "Kopiering mislykkedes" #: Source/Core/DolphinQt/GCMemcardManager.cpp:180 msgid "Copy to A" msgstr "Kopiér til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:180 msgid "Copy to B" msgstr "Kopiér til B" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84 msgid "Core" msgstr "Kerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90 msgid "Cost" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:155 #: Source/Core/Core/NetPlayClient.cpp:211 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:127 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:139 msgid "Could not create peer." msgstr "Kunne ikke skabe peer." #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128 #, c-format msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "%s\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:274 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:294 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:299 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:188 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:211 #, c-format msgid "Could not recognize file %s" msgstr "Kunne ikke genkende fil %s" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive memory card fil %s.\n" "\n" "Kører du Dolphin fra en CD/DVD, eller er save filen muligvis " "skrivebeskyttet?\n" "\n" "Modtager du denne fejlmeddelelse efter at have flyttet emulatormappen?\n" "Hvis dette er tilfældet skal du muligvis re-specificere din memory card " "placering i indstillingerne." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Couldn't open file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:591 msgid "Couldn't read file." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:119 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:248 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within.\n" "\n" "If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94 msgid "Creator:" msgstr "Skaber:" #: Source/Core/Common/MsgHandler.cpp:92 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130 msgid "Crop" msgstr "Beskær" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Current Region" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Current context" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155 msgid "Current game" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149 msgid "Current thread" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139 msgid "Custom RTC Options" msgstr "Tilpassede RTC indstillinger" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 msgid "DJ Turntable" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "DK Bongos" msgstr "DK bongotrommer" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:51 msgid "DSP HLE (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32 msgid "DSU Client" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Dance Mat" msgstr "Dansemåtte" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105 msgid "Data" msgstr "Data" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Data Type" msgstr "Datatype" #: Source/Core/DolphinQt/GCMemcardManager.cpp:609 msgid "Data in area of file that should be unused." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1531 msgid "Data received!" msgstr "Data modtaget!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:326 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive-filer (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38 msgid "Dead Zone" msgstr "Dødszone" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50 msgid "Debug" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73 msgid "Debug Only" msgstr "Debug Kun" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386 msgid "Debugging" msgstr "Debugging" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:411 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:143 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Decoding Quality:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Decrease Convergence" msgstr "Formindsk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Decrease Depth" msgstr "Formindsk Dybde" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Decrease Emulation Speed" msgstr "Sænk emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Decrease IR" msgstr "Formindst IR" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:365 msgid "Default Device" msgstr "Standard enhed" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Default Font" msgstr "Standardskrifttype" #: Source/Core/DolphinQt/Settings/PathPane.cpp:189 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152 msgid "Default thread" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call. \n" "\n" "May improve performance in some games which rely on CPU EFB Access at the " "cost of stability.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104 msgid "Delete" msgstr "Slet" #: Source/Core/DolphinQt/GameList/GameList.cpp:373 msgid "Delete File..." msgstr "Slet fil..." #: Source/Core/DolphinQt/GameList/GameList.cpp:290 msgid "Delete Selected Files..." msgstr "Slet valgte filer..." #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/FrameDump.cpp:114 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slet den eksisterende fil '%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:43 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/GameList/GameList.cpp:788 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/MenuBar.cpp:626 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:143 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Detached" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232 msgid "Detect" msgstr "Opfang" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:81 msgid "Device" msgstr "Enhed" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75 msgid "Device Settings" msgstr "Enhedsindstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:127 msgid "Device:" msgstr "Enhed:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Dims the screen after five minutes of inactivity." msgstr "Nedtoner lysstyrken efter 5 minutters inaktivitet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:187 msgid "Direct Connection" msgstr "Direkte forbindelse" #: Source/Core/VideoBackends/D3D/main.cpp:37 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/main.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "Deaktivér Afgrænsningsramme" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "Deaktiver EFB VRAM kopier" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Disable Emulation Speed Limit" msgstr "Deaktiver begrænsning af emulationshastighed" #: Source/Core/DolphinQt/MenuBar.cpp:817 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Disable Fog" msgstr "Deaktivér tåge" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Disable JIT Cache" msgstr "Deaktiver JIT Cache" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:261 msgid "" "Disables bounding box emulation.\n" "\n" "This may improve GPU performance significantly, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:245 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:357 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". \n" "\n" "Disabling the filter has no effect on performance, but may result in a " "sharper image. Causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:149 msgid "Disc Read Error" msgstr "Disklæsningsfejl" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.\n" "\n" "Can cause graphical defects in some games if the game doesn't expect all XFB " "copies to be displayed. However, turning this setting on reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 msgid "Distance" msgstr "Afstand" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33 msgid "Distance of travel from neutral position." msgstr "" #: Source/Core/DolphinQt/Main.cpp:242 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1505 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1191 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:421 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:420 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:831 msgid "Do you want to stop the current emulation?" msgstr "Ønsker du at stoppe den igangværende emulation?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:82 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II dekoder" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1379 #: Source/Core/DolphinQt/MenuBar.cpp:1395 #: Source/Core/DolphinQt/MenuBar.cpp:1413 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:65 msgid "Dolphin Signature CSV File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:65 msgid "Dolphin Signature File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1584 #: Source/Core/DolphinQt/MainWindow.cpp:1655 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-film (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:209 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:512 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "Dolphin er en gratis og åben source GameCube- og Wii-emulator." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1386 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1379 msgid "Dolphin is unable to verify unlicensed discs." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 msgid "Domain" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "Don't Update" msgstr "Opdater ikke" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:54 msgid "Don't show this again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:367 msgid "Done compressing disc image." msgstr "Komprimering af diskaftryk fuldført." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78 msgid "Download Codes" msgstr "Download koder" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88 msgid "Drawn Object Range" msgstr "" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202 msgid "Drawsome Tablet" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72 msgid "Drum Kit" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "Dummy" msgstr "Dukke" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 msgid "Dump &ARAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:99 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:779 msgid "Dump Audio" msgstr "Dump Lyd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100 msgid "Dump Base Textures" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Drop EFB Mål" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "Dump Frames" msgstr "Dump Billeder" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67 msgid "Dump Objects" msgstr "Dump Objekter" #: Source/Core/DolphinQt/Settings/PathPane.cpp:206 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:314 msgid "Dump SSL read" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:315 msgid "Dump SSL write" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75 msgid "Dump TEV Stages" msgstr "Dump TEV Stadier" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77 msgid "Dump Texture Fetches" msgstr "Udlæs hentede teksturer" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:180 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udlæs hentede teksturer til Bruger/Udlæs/Objekter/.\n" "\n" "Hvis du er i tvivl så lad være med at slå det til." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113 msgid "Dump at Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udlæs afkodede spilteksturer til Bruger/Udlæs/Teksturer//.\n" "\n" "Hvis du er i tvivl så lad være med at slå det til." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:318 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:317 msgid "Dump root CA" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:222 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udlæs indhold i EFB-kopier til Bruger/Udlæs/Teksturer/.\n" "\n" "Hvis du er i tvivl så lad være med at slå det til." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:39 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:45 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Dutch" msgstr "Hollandsk" #: Source/Core/DolphinQt/MenuBar.cpp:218 msgid "E&xit" msgstr "F&orlad" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEJL: Denne version af Dolphin kræver en TAP-Win32 driver der er mindst " "version %d.%d -- hvis du nyligt har opgraderet din Dolphin-distribution er " "et genstart sikker krævet for at få Windows til at se den nye driver." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Tidlige Hukommelsesopdateringer" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "East Asia" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159 msgid "Effect" msgstr "Effekt" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124 msgid "Effective" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:460 msgid "EiB" msgstr "EiB" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Eject Disc" msgstr "Skub ud disken" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:476 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:219 msgid "Emu Thread already running" msgstr "Emulatortråd kører i forvejen" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185 msgid "Emulated Wii Remote" msgstr "Emuleret Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:260 #, c-format msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 %08X (%3d MiB), MEM2 %08X (%3d MiB)\n" "DFF: MEM1 %08X (%3d MiB), MEM2 %08X (%3d MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:328 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27 msgid "Emulation Speed" msgstr "Emulationshastighed" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167 msgid "Enable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Enable API Validation Layers" msgstr "Aktivér API Valideringslag" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Enable Audio Stretching" msgstr "Aktivér lydtrækning" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:127 msgid "Enable Cheats" msgstr "Aktivér snydekoder" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143 msgid "Enable Custom RTC" msgstr "Aktivér tilpasset RTC" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 msgid "Enable Dual Core" msgstr "Aktivér dualcore" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:124 msgid "Enable Dual Core (speedup)" msgstr "Aktivér dualcore (højere hastighed)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76 msgid "Enable Emulated CPU Clock Override" msgstr "Aktivér Emuleret CPU Clock Tilsidesætning " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable FPRF" msgstr "Aktivér PFRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "Aktivér MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131 msgid "Enable Progressive Scan" msgstr "Aktivér Progressiv Skanning" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 msgid "Enable Rumble" msgstr "Aktivér vibration" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Enable Screen Saver" msgstr "Aktivér Pauseskærm" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157 msgid "Enable Speaker Data" msgstr "Aktivér højttalerdata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Enable Usage Statistics Reporting" msgstr "Aktivér rapportering af brugsstatistik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Enable Wireframe" msgstr "Aktivér Wireframe" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktivér hurtig diskadgang. Kan medføre crash og andre problemer i nogle " "spil. (TIL = Hurtig, FRA = Kompatibel)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:95 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Aktiverer Dolby Pro Logic II emulering med 5.1 surround. Kun udvalgte " "backends." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. " "(TIL = Kompatibel, FRA = Hurtig)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.\n" "\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:362 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.\n" "\n" "May have false positives that result in blurry textures at increased " "internal resolution, such as in games that use very low resolution mipmaps. " "Disabling this can also reduce stutter in games that frequently load new " "textures. This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:276 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:273 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverer progressiv scanning hvis understøttet af den emulerede software. " "De fleste spil har ingen problemer med det.\n" "\n" "I tvivl slå det fra." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Enables stretching of the audio to match emulation speed." msgstr "" "Aktivér strækning af lyden, så lyden afstemmes med emulationshastigheden." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252 msgid "" "Enables texture decoding using the GPU instead of the CPU.\n" "\n" "This may result in performance gains in some scenarios, or on systems where " "the CPU is the bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Aktiverer Memory Management Unit anvendt i nogle spil. (TIL = Kompatibel, " "FRA = Hurtig)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:219 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér validering af API-kald fra video backend. Det kan hjælpe til " "debugging af grafikfejl.\n" "\n" "Hvis du er i tvivl, så slå det fra." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:254 msgid "" "Encodes frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:111 msgid "Enet Didn't Initialize" msgstr "Enet blev ikke initialiseret" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:205 msgid "" "Enter IP address of device running the XLink Kai Client.\n" "For more information see https://www.teamxlink.co.uk/wiki/Dolphin" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "Indtast USB enhets-ID" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:194 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "Indtast kodeord" #: Source/Core/DolphinQt/MenuBar.cpp:1239 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:458 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:234 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224 #: Source/Core/DolphinQt/ConvertDialog.cpp:460 #: Source/Core/DolphinQt/ConvertDialog.cpp:511 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:538 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 #: Source/Core/DolphinQt/GCMemcardManager.cpp:282 #: Source/Core/DolphinQt/Main.cpp:192 Source/Core/DolphinQt/Main.cpp:207 #: Source/Core/DolphinQt/Main.cpp:214 Source/Core/DolphinQt/MainWindow.cpp:253 #: Source/Core/DolphinQt/MainWindow.cpp:260 #: Source/Core/DolphinQt/MainWindow.cpp:984 #: Source/Core/DolphinQt/MainWindow.cpp:1314 #: Source/Core/DolphinQt/MainWindow.cpp:1321 #: Source/Core/DolphinQt/MainWindow.cpp:1382 #: Source/Core/DolphinQt/MainWindow.cpp:1389 #: Source/Core/DolphinQt/MainWindow.cpp:1483 #: Source/Core/DolphinQt/MenuBar.cpp:1154 #: Source/Core/DolphinQt/MenuBar.cpp:1224 #: Source/Core/DolphinQt/MenuBar.cpp:1245 #: Source/Core/DolphinQt/MenuBar.cpp:1257 #: Source/Core/DolphinQt/MenuBar.cpp:1310 #: Source/Core/DolphinQt/MenuBar.cpp:1330 #: Source/Core/DolphinQt/MenuBar.cpp:1432 #: Source/Core/DolphinQt/MenuBar.cpp:1441 #: Source/Core/DolphinQt/MenuBar.cpp:1453 #: Source/Core/DolphinQt/MenuBar.cpp:1474 #: Source/Core/DolphinQt/MenuBar.cpp:1499 #: Source/Core/DolphinQt/MenuBar.cpp:1549 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:718 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:953 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:332 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:338 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345 #: Source/Core/DolphinQt/RenderWidget.cpp:119 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:235 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:255 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 #: Source/Core/DolphinQt/Translation.cpp:306 msgid "Error" msgstr "Fejl" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "" #: Source/Core/DolphinQt/Translation.cpp:307 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fejl ved indlæsning af det valgte sprog. Vender tilbage til systemets " "standard." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:254 msgid "Error occured while loading some texture packs" msgstr "Fejl ved indlæsning af teksturpakker" #: Source/Core/Core/NetPlayClient.cpp:1560 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1532 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1798 #, c-format msgid "Error reading file: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1231 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1218 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1623 #, c-format msgid "Error writing file: %s" msgstr "" #: Source/Core/Common/ChunkFile.h:270 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Fejl: Efter \"%s\", fandt %d (0x%X) i stedet for lagret markør %d (0x%X). " "Afbryder indlæsning af gemt tilstand..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1333 #, c-format msgid "Errors were found in %zu blocks in the %s partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1345 #, c-format msgid "Errors were found in %zu unused blocks in the %s partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61 msgid "Euphoria" msgstr "Eufori" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:276 #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Exit" msgstr "Afslut" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:557 msgid "Expected arguments: " msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:681 msgid "Expected closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:544 msgid "Expected comma." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:476 msgid "Expected end of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:611 msgid "Expected start of expression." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146 msgid "Experimental" msgstr "Eksperimentel" #: Source/Core/DolphinQt/GCMemcardManager.cpp:85 msgid "Export &All..." msgstr "Eksportér &alle..." #: Source/Core/DolphinQt/MenuBar.cpp:288 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-saves" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Export Recording" msgstr "Eksporter optagelse" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "Export Recording..." msgstr "Eksporter optagelse..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:362 msgid "Export Wii Save" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:286 msgid "Export Wii Saves" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1078 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:222 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48 msgid "Extension" msgstr "Udvidelse" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:114 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:115 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:540 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243 msgid "Extract File..." msgstr "Udpak fil..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Extracting Directory..." msgstr "" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 msgid "FD" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "FIFO Player" msgstr "FIFO-afspiller" #: Source/Core/DolphinQt/GCMemcardManager.cpp:283 msgid "" "Failed opening memory card:\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:390 msgid "Failed to add this session to the NetPlay index: %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1500 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:111 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Failed to copy file" msgstr "" #: Source/Core/VideoBackends/D3D/main.cpp:146 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121 msgid "Failed to create D3D swap chain" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:836 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:654 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:578 msgid "Failed to detach kernel driver for BT passthrough: {}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 msgid "Failed to download codes." msgstr "Kunne ikke downloade koder." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:539 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:458 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1154 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:624 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke finde et nyt filnavn.\n" "%s\n" "vil blive overskrevet" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:53 msgid "Failed to find one or more D3D symbols" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:371 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1065 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:984 msgid "Failed to init core" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:500 #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1416 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:42 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1257 #: Source/Core/DolphinQt/MenuBar.cpp:1330 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:36 msgid "Failed to load dxgi.dll" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1441 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:447 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1483 #: Source/Core/DolphinQt/RenderWidget.cpp:119 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563 msgid "Failed to open Bluetooth device: {}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1764 #, c-format msgid "Failed to open file \"%s\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1593 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1414 msgid "Failed to open server" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:461 msgid "Failed to open the input file \"%1\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:280 Source/Core/DiscIO/FileBlob.cpp:52 #: Source/Core/DiscIO/WIABlob.cpp:2006 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åbne output-filen \"%s\".\n" "Kontroller at du har tilladelse til at skrive til mappen og at mediet er " "skrivbart." #: Source/Core/DiscIO/VolumeVerifier.cpp:223 #: Source/Core/DiscIO/VolumeVerifier.cpp:317 msgid "Failed to parse Redump.org data" msgstr "" #: Source/Core/Core/Movie.cpp:944 #, c-format msgid "Failed to read %s" msgstr "Kunne ikke læse %s" #: Source/Core/DiscIO/CompressedBlob.cpp:371 Source/Core/DiscIO/FileBlob.cpp:92 #: Source/Core/DiscIO/WIABlob.cpp:2021 #, c-format msgid "Failed to read from the input file \"%s\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:441 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:442 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:528 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:861 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:891 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1433 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1474 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1454 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1550 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:917 msgid "Failed to write Mii data." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:998 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:375 Source/Core/DiscIO/FileBlob.cpp:98 #: Source/Core/DiscIO/WIABlob.cpp:2025 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til outputfilen \"%s\"\n" "Kontroller at der er nok tilgængeligt plads på disken." #: Source/Core/DolphinQt/GameList/GameList.cpp:498 #: Source/Core/DolphinQt/GameList/GameList.cpp:526 #: Source/Core/DolphinQt/GameList/GameList.cpp:653 #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "Hurtig" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "Hurtig udregning af dybte" #: Source/Core/Core/Movie.cpp:1222 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desync. Afbryder playback. (Fejl i PlayWiimote: %u != %u, byte %u.)%s" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 msgid "File Details" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:795 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "File Format" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:61 msgid "File Format:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Filinfo" #: Source/Core/DolphinQt/GameList/GameList.cpp:790 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/MenuBar.cpp:628 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt/GameList/GameList.cpp:791 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:629 msgid "File Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:794 #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:53 msgid "File Size:" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 msgid "File contained no codes." msgstr "Filen indholdte ingen koder." #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 #: Source/Core/DolphinQt/GCMemcardManager.cpp:404 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/GCMemcardManager.cpp:464 msgid "File write failed" msgstr "Filskrivning mislykkedes" #: Source/Core/DiscIO/CompressedBlob.cpp:287 msgid "Files opened, ready to compress." msgstr "Filen er åbnet, klar til komprimering." #: Source/Core/Core/Boot/Boot.cpp:103 #, c-format msgid "" "Files specified in the M3U file \"%s\" were not found:\n" "%s" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:594 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:597 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "Filtre" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.\n" "\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106 msgid "Find &Next" msgstr "Find &næste" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Find &Previous" msgstr "Find &forrige" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:848 msgid "Finish Calibration" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:107 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "First Block" msgstr "Første Blok" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 msgid "First Person" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:87 msgid "Fix Checksums" msgstr "Ret tjeksumme" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86 msgid "Flags" msgstr "" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:147 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:467 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:816 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Force 24-Bit Color" msgstr "Tvunget 24-bit farve " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Force Texture Filtering" msgstr "Håndhæv teksturfiltrering" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n" "\n" "Rarely produces good results and often partially breaks graphics and game " "UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:349 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "\n" "Has no impact on performance and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:68 msgid "Format:" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Forward" msgstr "Fremad" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145 msgid "Frame %1" msgstr "Billede %1" #: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:329 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Billedfremskydning" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Increase Speed" msgstr "Billedfremskydning Forøg Hastighed" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Reset Speed" msgstr "Billedfremskydning Nulstil Hastighed" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109 msgid "Frame Dumping" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Billedvidde" #: Source/Core/VideoCommon/RenderBase.cpp:1653 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Frankrig" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:83 msgid "Free Look" msgstr "Gratis syn" #: Source/Core/Core/HotkeyManager.cpp:341 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Freelook Decrease Field of View X" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Freelook Decrease Field of View Y" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Freelook Increase Field of View X" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Freelook Increase Field of View Y" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Freelook Toggle" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "French" msgstr "Fransk" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152 msgid "Frequency" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Frets" msgstr "Bånd" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "Fra:" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "Fuld skærm" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 msgid "Function" msgstr "Funktion" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "Functions" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:400 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:354 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:528 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "GPU teksturafkodning" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "Game" msgstr "Spil" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:183 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-kassetter (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54 msgid "Game Config" msgstr "Spilkonfiguration" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 msgid "Game Details" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:124 msgid "Game Folders" msgstr "Spilmapper" #: Source/Core/DolphinQt/GameList/GameList.cpp:792 #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Game ID" msgstr "Spil-id" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:118 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "Spil-id:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Game Status" msgstr "Spilstatus" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1484 msgid "Game is already running!" msgstr "Spillet kører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:470 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "Specifikke spilindstillinger" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter til Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351 msgid "GameCube Controller" msgstr "GameCube kontroller" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:79 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:342 msgid "GameCube Keyboard" msgstr "GameCube tastatur" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/GCMemcardManager.cpp:296 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:179 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:355 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:200 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/HotkeyManager.cpp:326 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:366 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:260 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Generate a New Statistics Identity" msgstr "Generer en ny identitet til statistik" #: Source/Core/DolphinQt/CheatsManager.cpp:299 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1218 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Tyskland" #: Source/Core/UICommon/UICommon.cpp:459 msgid "GiB" msgstr "GiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "Golf Mode" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:343 msgid "Good dump" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "Grafik" #: Source/Core/Core/HotkeyManager.cpp:339 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24 msgid "Graphics Toggles" msgstr "Grafikindstillinger" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:314 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.\n" "\n" "Slightly increases GPU load and causes relatively few graphical issues. " "Raising the internal resolution will improve the effect of this setting. \n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "Grøn" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "Grøn venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "Grøn højre" #: Source/Core/DolphinQt/MenuBar.cpp:605 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218 msgid "Gyroscope" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:86 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:115 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164 msgid "Head" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/CheatsManager.cpp:412 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Skjul" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:185 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "High" msgstr "Høj " #: Source/Core/DolphinQt/Settings/AudioPane.cpp:421 msgid "Highest" msgstr "" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66 msgid "Hit Strength" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:146 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200 msgid "Host" msgstr "Vært" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:307 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907 msgid "Host input authority enabled" msgstr "Vært inputautoritet aktiveret" #: Source/Core/DolphinQt/GameList/GameList.cpp:404 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:204 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Hotkeys Require Window Focus" msgstr "" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:51 msgid "I am aware of the risks and want to continue" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:209 msgid "ID" msgstr "ID" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:307 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54 msgid "IPL Settings" msgstr "IPL-indstillinger" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:192 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt/ConvertDialog.cpp:96 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:291 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109 msgid "If \"Allow Writes to SD Card\" is disabled this does not override it." msgstr "" #: Source/Core/DolphinQt/Main.cpp:244 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Hvis autoriseret kan Dolphin indsamle data om ydelse, brug af funktioner og " "konfiguration, samt data om dit systems hardware og operativsystem.\n" "Ingen privat data vil blive indsamlet. Denne data hjælper os med bedre at " "forså hvordan folk og emulerede spil bruger Dolphin så vi kan prioritere " "vores arbejde. Det hjælper os også med at identificere sjældne " "konfigurationer der forsager fejl, og problemer med ydelse og stabilitet.\n" "Denne autorisering kan tages tilbage på et hvilket som helst tidspunkt i " "Dolphins indstillinger." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "Ignorere" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "Ignorer skift af formater" #: Source/Core/DolphinQt/Main.cpp:63 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216 msgid "" "Ignores any changes to the EFB format.\n" "\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. \n" "\n" "Improves performance in some games, but will disable all EFB-based graphical " "effects or gameplay-related features.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:288 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:262 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "Import Save File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Import Wii Save..." msgstr "Importer Wii-save..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:371 msgid "Import failed" msgstr "Importering mislykkedes" #: Source/Core/DolphinQt/MainWindow.cpp:1546 msgid "Importing NAND backup" msgstr "Importerer NAND-backup" #: Source/Core/DolphinQt/MainWindow.cpp:1556 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:264 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Increase Convergence" msgstr "Forøg konvergens" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Increase Depth" msgstr "Forøg dybte" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase Emulation Speed" msgstr "Forøg emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Increase IR" msgstr "Forøg IR" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 #: Source/Core/DolphinQt/ConvertDialog.cpp:110 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:89 #: Source/Core/DolphinQt/GameList/GameList.cpp:621 #: Source/Core/DolphinQt/MenuBar.cpp:1217 #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "Information" msgstr "Information" #: Source/Core/DolphinQt/MenuBar.cpp:1239 #: Source/Core/DolphinQt/MenuBar.cpp:1316 #: Source/Core/DolphinQt/MenuBar.cpp:1460 #: Source/Core/DolphinQt/MenuBar.cpp:1484 msgid "Input" msgstr "Input" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38 msgid "Input strength to ignore." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Insert SD Card" msgstr "Indsæt SD-kort" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "Installere" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Install Update" msgstr "Installer opdatering" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Install WAD..." msgstr "Installere WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:335 msgid "Install to the NAND" msgstr "Installer til NAND" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20 msgid "Instruction" msgstr "Instruktion" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1575 msgid "Instruction:" msgstr "Instruktion:" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60 msgid "Instruction: %1" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142 msgid "Intensity" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Grænseflade" #: Source/Core/Core/NetPlayServer.cpp:1805 #: Source/Core/Core/NetPlayServer.cpp:1860 Source/Core/Core/State.cpp:388 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-fjel - komprimering mislykkedes" #: Source/Core/Core/NetPlayClient.cpp:1617 #: Source/Core/Core/NetPlayClient.cpp:1659 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:528 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-fejl - dekomprimering mislykkedes (%d) %li, %li)\n" "Prøv at indlæse dette state igen" #: Source/Core/Core/State.cpp:634 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-fejl - lzo_init() mislykkedes" #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "Internal Resolution:" msgstr "Intern opløsning:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Interpreter (langsomst)" #: Source/Core/DolphinQt/MenuBar.cpp:790 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:261 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1245 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:173 msgid "Invalid Token." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303 msgid "Invalid callstack" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:600 msgid "Invalid checksums." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1772 msgid "Invalid host" msgstr "Forkert vært" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327 msgid "Invalid input provided" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:353 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "Forkert kodeord indtastet." #: Source/Core/Core/Movie.cpp:887 msgid "Invalid recording file" msgstr "Forkert optagelsesfil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311 msgid "Invalid search parameters (no object selected)" msgstr "Forkerte søgeparametre (intet objekt valgt)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335 msgid "Invalid search string (couldn't convert to number)" msgstr "Forkert søgetekst (kunne ikke konvertere til tal)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318 msgid "Invalid search string (only even string lengths supported)" msgstr "Forkert søgetekst (kun lige længder er understøttet)" #: Source/Core/DolphinQt/Main.cpp:192 msgid "Invalid title ID." msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Italien" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentel)" #: Source/Core/DolphinQt/MenuBar.cpp:801 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:892 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:900 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:876 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:884 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:860 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:852 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:868 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:836 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:908 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (anbefalet)" #: Source/Core/DolphinQt/MenuBar.cpp:932 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:916 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:278 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "Japanese" msgstr "Japansk" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "Keep Window on Top" msgstr "Hold vinduet øverst" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:56 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 msgid "Keys" msgstr "Taster" #: Source/Core/UICommon/UICommon.cpp:459 msgid "KiB" msgstr "KiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 msgid "Kick Player" msgstr "Smid spiller ud" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:280 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 msgid "Label" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:86 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:432 msgid "Latency: ~10ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:434 msgid "Latency: ~20ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~40ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:436 msgid "Latency: ~80ms" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:84 msgid "Left Stick" msgstr "Venstre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:20 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:21 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklik for at opfange input.\n" "Midterklik for at ryde.\n" "Højreklik for flere muligheder." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:63 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Licens" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:602 msgid "List View" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89 msgid "Listening" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:99 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Indlæs" #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:957 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Load Custom Textures" msgstr "Indlæs tilpassede teksturer" #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:349 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:215 msgid "Load Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HotkeyManager.cpp:346 msgid "Load State" msgstr "Indlæs tilstand" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Load State Last 1" msgstr "Indlæs sidste tilstand 1" #: Source/Core/Core/HotkeyManager.cpp:187 msgid "Load State Last 10" msgstr "Indlæs sidste tilstand 10" #: Source/Core/Core/HotkeyManager.cpp:179 msgid "Load State Last 2" msgstr "Indlæs sidste tilstand 2" #: Source/Core/Core/HotkeyManager.cpp:180 msgid "Load State Last 3" msgstr "Indlæs sidste tilstand 3" #: Source/Core/Core/HotkeyManager.cpp:181 msgid "Load State Last 4" msgstr "Indlæs sidste tilstand 4" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Load State Last 5" msgstr "Indlæs sidste tilstand 5" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Load State Last 6" msgstr "Indlæs sidste tilstand 6" #: Source/Core/Core/HotkeyManager.cpp:184 msgid "Load State Last 7" msgstr "Indlæs sidste tilstand 7" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Load State Last 8" msgstr "Indlæs sidste tilstand 8" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Load State Last 9" msgstr "Indlæs sidste tilstand 9" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Slot 1" msgstr "Indlæs tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Load State Slot 10" msgstr "Indlæs tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Slot 2" msgstr "Indlæs tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Slot 3" msgstr "Indlæs tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Slot 4" msgstr "Indlæs tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Slot 5" msgstr "Indlæs tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Slot 6" msgstr "Indlæs tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Slot 7" msgstr "Indlæs tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Slot 8" msgstr "Indlæs tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Load State Slot 9" msgstr "Indlæs tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:335 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:336 msgid "Load State from Selected Slot" msgstr "Indlæs tilstand fra valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:337 msgid "Load State from Slot" msgstr "Indlæs tilstand fra plads" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111 msgid "Load Wii Save" msgstr "Last Wii-save" #: Source/Core/DolphinQt/MenuBar.cpp:998 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:391 msgid "Load from Slot %1 - %2" msgstr "Indlæs fra plads %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1378 #: Source/Core/DolphinQt/MenuBar.cpp:1394 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "Indlæs..." #: Source/Core/DolphinQt/MenuBar.cpp:1360 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:236 msgid "" "Loads custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Henter tilpassede teksturer fra Bruger/Indlæs/Teksturer//.\n" "\n" "Hvis du er i tvivl så lad være med at slå det til." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinQt/CheatsManager.cpp:644 msgid "Lock" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Konfiguration af log" #: Source/Core/DolphinQt/MenuBar.cpp:830 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Log Render Time to File" msgstr "Log renderingstider til fil" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "Log typer" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "Logger-outputs" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.\n" "\n" "Use this feature when to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:947 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:179 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:419 msgid "Low" msgstr "Lav" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:417 msgid "Lowest" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5-tjeksum" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:59 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:325 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer (*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25 msgid "Main Stick" msgstr "Primært stik" #: Source/Core/DolphinQt/GameList/GameList.cpp:789 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 #: Source/Core/DolphinQt/MenuBar.cpp:627 msgid "Maker" msgstr "Udgiver" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:142 msgid "Maker:" msgstr "Udgiver:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Manage NAND" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 msgid "Max buffer size changed to %1" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33 msgid "Maximum tilt angle." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:145 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan sænke hastigheden i Wii-menuen og nogle spil." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:182 msgid "Medium" msgstr "Medium" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Hukommelse" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 msgid "Memory Card" msgstr "Hukommelseskort" #: Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:565 #: Source/Core/DolphinQt/CheatsManager.cpp:591 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101 msgid "Memory Override" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:245 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1528 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:459 msgid "MiB" msgstr "MiB" #: Source/Core/Core/HW/GCPadEmu.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:357 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Misc Settings" msgstr "Diverse indstillinger" #: Source/Core/DolphinQt/GCMemcardManager.cpp:603 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:606 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:216 msgid "" "Modifies textures to show the format they're encoded in.\n" "\n" "May require an emulation reset to apply.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Mono" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "More than" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:368 msgid "Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367 msgid "Motion Simulation" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:147 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Video" #: Source/Core/DolphinQt/MenuBar.cpp:1087 #: Source/Core/DolphinQt/MenuBar.cpp:1131 #: Source/Core/DolphinQt/MenuBar.cpp:1136 #: Source/Core/DolphinQt/MenuBar.cpp:1140 msgid "NAND Check" msgstr "NAND tjek" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:30 msgid "NKit Warning" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:247 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/MenuBar.cpp:249 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "Navn" #: Source/Core/DolphinQt/GameList/GameList.cpp:906 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:916 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "Name of your session shown in the server browser" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:117 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:141 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "Native (640x528)" msgstr "Oprindelig (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:324 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:66 msgid "NetPlay" msgstr "NetPlay" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:32 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Holland" #: Source/Core/Core/NetPlayClient.cpp:2478 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1989 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:141 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Network" msgstr "Netværk " #: Source/Core/DolphinQt/Updater.cpp:69 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103 msgid "New" msgstr "Ny" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:385 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:399 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:292 msgid "New identity generated." msgstr "Ny identitet genereret." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:906 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Next Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92 #: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100 msgid "Next Profile" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:386 msgid "Next Search" msgstr "Næste søg" #: Source/Core/Core/NetPlayClient.cpp:256 msgid "Nickname is too long." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193 msgid "Nickname:" msgstr "Kaldenavn:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "Nej" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:51 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 #: Source/Core/DolphinQt/ConvertDialog.cpp:239 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:183 msgid "No Compression" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:649 msgid "No Match" msgstr "Ingen træf" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:620 msgid "No Value Given" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495 msgid "No description available" msgstr "Ingen beskrivelse tilgængelig" #: Source/Core/DolphinQt/GCMemcardManager.cpp:612 msgid "No errors." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "No issues have been detected." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:109 #, c-format msgid "No paths found in the M3U file \"%s\"" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1416 msgid "No problems were found." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1410 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:72 #, c-format msgid "No profiles found for game setting '%s'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:621 msgid "No save data found." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:467 msgid "No search value entered." msgstr "" #: Source/Core/Core/State.cpp:723 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:228 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Ingen" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "North America" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665 msgid "Not Found" msgstr "Ikke fundet" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "Not Set" msgstr "Ikke sat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42 msgid "Nothing to configure" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Bemærk" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:106 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88 msgid "NumExec" msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156 msgid "Number of shakes per second." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:201 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:127 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:80 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:58 msgid "OK" msgstr "Ok" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Oceania" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:413 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Off" msgstr "Fra" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "På" #: Source/Core/DolphinQt/MenuBar.cpp:572 msgid "Online &Documentation" msgstr "Online&dokumentation" #: Source/Core/DolphinQt/MenuBar.cpp:1484 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1460 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Open" msgstr "Åbn" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Open &Containing Folder" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:368 msgid "Open GameCube &Save Folder" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:361 msgid "Open Wii &Save Folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke oprette kontekst til enhed %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan ikke finde lydenhed" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: kan ikke åbne enhed %s" #: Source/Core/VideoBackends/OGL/main.cpp:73 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/main.cpp:71 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248 msgid "Operators" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:95 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71 #: Source/Core/DolphinQt/ConvertDialog.cpp:92 msgid "Options" msgstr "Indstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 msgid "Orbital" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168 msgid "Other" msgstr "Andre" #: Source/Core/Core/HotkeyManager.cpp:350 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:394 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158 msgid "Other game..." msgstr "Andet spil..." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57 msgid "Overlay Information" msgstr "Overlæg information" #: Source/Core/DolphinQt/MenuBar.cpp:721 msgid "P&lay Input Recording..." msgstr "Spi&l inputoptagelse..." #: Source/Core/DolphinQt/MenuBar.cpp:252 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:180 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150 msgid "Parameters" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104 msgid "Partition %1" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Passive" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "Password" msgstr "Kodeord" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Password for joining your game (leave empty for none)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "Kodeord?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:47 msgid "Path:" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:26 msgid "Paths" msgstr "Stier" #: Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Pause at End of Movie" msgstr "Pause ved slutning på film" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Pause on Focus Loss" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56 msgid "Peak velocity of movements to neutral position." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47 msgid "Peak velocity of outward swing movements." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Per-Pixel Lighting" msgstr "Per-pixel belysning" #: Source/Core/DolphinQt/MenuBar.cpp:272 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:323 msgid "Perform System Update" msgstr "" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Physical" msgstr "" #: Source/Core/UICommon/UICommon.cpp:460 msgid "PiB" msgstr "PiB" #: Source/Core/DolphinQt/MenuBar.cpp:1182 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Ping" msgstr "Ping" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:785 #: Source/Core/DolphinQt/MenuBar.cpp:623 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167 msgid "Play" msgstr "Afspil" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "Spil/optagelse" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Play Recording" msgstr "Afspil optagelse" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Playback-indstillinger" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Player" msgstr "Spiller" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Players" msgstr "Spillere" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219 msgid "Point" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:56 msgid "Port %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:101 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:131 msgid "Port:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:104 msgid "Post-Processing Effect:" msgstr "Postprocessing-effekt" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70 msgid "Prefetch Custom Textures" msgstr "Indlæs først tilpassede teksturer" #: Source/Core/Core/Movie.cpp:1125 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1236 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1211 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Press Sync Button" msgstr "Tryk på Sync-knap" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 msgid "Pressure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.\n" "\n" "Not recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Previous Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Previous Profile" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "Privat" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47 msgid "Problem" msgstr "Problem" #: Source/Core/DiscIO/VolumeVerifier.cpp:1431 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1421 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1426 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:288 #: Source/Core/DolphinQt/ConvertDialog.cpp:423 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "Offentlig" #: Source/Core/DolphinQt/MenuBar.cpp:509 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:335 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1307 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "Servicekvalitet (QoS) kunne ikke aktiveres." #: Source/Core/Core/NetPlayClient.cpp:1303 msgid "Quality of Service (QoS) was successfully enabled." msgstr "Servicekvalitet (QoS) aktiveret." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:90 #: Source/Core/DolphinQt/ConvertDialog.cpp:441 #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 #: Source/Core/DolphinQt/MainWindow.cpp:1527 msgid "Question" msgstr "Spørgsmål" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101 msgid "Quit" msgstr "Afslut" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66 msgid "R-Analog" msgstr "R-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:277 msgid "READY" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:950 msgid "RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1235 msgid "RSO auto-detection" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280 msgid "RUNNING" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:362 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:299 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Rækkevidde" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:497 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162 msgid "Read and write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Real Balance Board" msgstr "Ægte Balance Board" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Optag" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:169 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Indstillinger for optagelse" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289 msgid "Recording..." msgstr "Optagelse..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "Rød højre" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:299 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.\n" "\n" "SSAA is significantly more demanding than MSAA, but provides top quality " "geometry anti-aliasing and also applies anti-aliasing to lighting, shader " "effects, and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:66 msgid "Redump.org Status:" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:387 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:115 msgid "Refresh" msgstr "Genindlæs" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "Genindlæser..." #: Source/Core/DolphinQt/GameList/GameList.cpp:793 #: Source/Core/DolphinQt/MenuBar.cpp:631 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "Region:" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64 msgid "Relative Input" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt/ConvertDialog.cpp:84 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:400 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:441 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:248 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:916 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:323 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:663 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:160 msgid "Render Window" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95 msgid "Render to Main Window" msgstr "Render til hovedvindue" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Rendering" msgstr "Rendering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212 msgid "" "Renders the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:380 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:34 #: Source/Core/DolphinQt/CheatsManager.cpp:388 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:825 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121 msgid "Reset" msgstr "Nulstil" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:387 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:89 msgid "Reset Traversal Settings" msgstr "Nulstil traversal-indstillinger" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:226 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:269 msgid "Restart Required" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:499 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719 msgid "Retry" msgstr "Prøv igen" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52 msgid "Return Speed" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:155 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Right" msgstr "Højre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:88 msgid "Right Stick" msgstr "Højre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170 msgid "Right Table" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223 msgid "Rim" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Down" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Up" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Roll Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:539 msgid "Room ID" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64 msgid "Rotation applied at extremities of swing." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:268 msgid "" "Rounds 2D vertices to whole pixels.\n" "\n" "Fixes graphical problems in some games at higher internal resolutions. This " "setting has no effect when native internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:490 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165 msgid "SD Card" msgstr "SD-kort" #: Source/Core/DolphinQt/Settings/PathPane.cpp:103 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:234 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:60 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:119 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:288 msgid "SSL context" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:310 msgid "SSL options" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Sa&ve State" msgstr "Ge&m tilstand" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Gem" #: Source/Core/DolphinQt/GameList/GameList.cpp:457 #: Source/Core/DolphinQt/GameList/GameList.cpp:462 #: Source/Core/DolphinQt/MenuBar.cpp:1077 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245 msgid "Save File to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1056 #: Source/Core/DolphinQt/MenuBar.cpp:1063 #: Source/Core/DolphinQt/MenuBar.cpp:1065 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:189 msgid "Save Oldest State" msgstr "Gem ældste tilstand" #: Source/Core/Core/HotkeyManager.cpp:192 #: Source/Core/Core/HotkeyManager.cpp:347 msgid "Save State" msgstr "Gem tilstand" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Save State Slot 1" msgstr "Gem tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Save State Slot 10" msgstr "Gem tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Save State Slot 2" msgstr "Gem tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Save State Slot 3" msgstr "Gem tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Save State Slot 4" msgstr "Gem tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Save State Slot 5" msgstr "Gem tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Save State Slot 6" msgstr "Gem tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Save State Slot 7" msgstr "Gem tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Save State Slot 8" msgstr "Gem tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Save State Slot 9" msgstr "Gem tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:351 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:353 msgid "Save State to Oldest Slot" msgstr "Gem tilstand til ældste plads" #: Source/Core/DolphinQt/MenuBar.cpp:352 msgid "Save State to Selected Slot" msgstr "Gem tilstand til valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:354 msgid "Save State to Slot" msgstr "Gem tilstand til plads" #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:168 msgid "Save as..." msgstr "Gem som..." #: Source/Core/DolphinQt/MenuBar.cpp:1536 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1057 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1411 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1462 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:392 msgid "Save to Slot %1 - %2" msgstr "Gem til plads %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "Gem..." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:349 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/Core/Movie.cpp:953 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Scaled EFB Copy" msgstr "Skaleret EFB-kopier" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "Skærmdump" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77 #: Source/Core/DolphinQt/MenuBar.cpp:511 msgid "Search" msgstr "Søg" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:92 msgid "Search Address" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:150 msgid "Search Subfolders" msgstr "Søg i undermapper" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:30 msgid "Search games..." msgstr "Søg spil..." #: Source/Core/DolphinQt/MenuBar.cpp:1575 msgid "Search instruction" msgstr "Søg instruktion" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:231 msgid "Select" msgstr "Vælg" #: Source/Core/DolphinQt/Settings/PathPane.cpp:68 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:440 #: Source/Core/DolphinQt/MenuBar.cpp:1071 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "Select Load Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:90 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:393 msgid "Select Slot %1 - %2" msgstr "Vælg plads %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:348 msgid "Select State" msgstr "Vælg tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "Select State Slot" msgstr "Vælg tilstand plads" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Select State Slot 1" msgstr "Vælg tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Select State Slot 10" msgstr "Vælg tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Select State Slot 2" msgstr "Vælg tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Select State Slot 3" msgstr "Vælg tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Select State Slot 4" msgstr "Vælg tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Select State Slot 5" msgstr "Vælg tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Select State Slot 6" msgstr "Vælg tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Select State Slot 7" msgstr "Vælg tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Select State Slot 8" msgstr "Vælg tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Select State Slot 9" msgstr "Vælg tilstand plads 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:57 msgid "Select Wii NAND Root" msgstr "Vælg Wii NAND-rod" #: Source/Core/DolphinQt/GameList/GameList.cpp:217 #: Source/Core/DolphinQt/Settings/PathPane.cpp:38 msgid "Select a Directory" msgstr "Vælg en mappe" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:179 #: Source/Core/DolphinQt/MainWindow.cpp:689 #: Source/Core/DolphinQt/MainWindow.cpp:1213 #: Source/Core/DolphinQt/MainWindow.cpp:1220 msgid "Select a File" msgstr "Vælg en fil" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "Select a Game" msgstr "Vælg et spil" #: Source/Core/DolphinQt/Settings/PathPane.cpp:102 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "Vælg et spil" #: Source/Core/DolphinQt/MenuBar.cpp:1026 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1316 msgid "Select the RSO module address:" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1583 #: Source/Core/DolphinQt/MainWindow.cpp:1654 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1561 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1536 #: Source/Core/DolphinQt/MenuBar.cpp:1046 msgid "Select the save file" msgstr "Vælg savefilen" #: Source/Core/DolphinQt/ConvertDialog.cpp:384 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:375 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Selected Font" msgstr "Valgt skrifttype" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219 msgid "Selected controller profile does not exist" msgstr "Valgte kontrollerprofil eksisterer ikke" #: Source/Core/Core/NetPlayServer.cpp:1401 #: Source/Core/Core/NetPlayServer.cpp:1624 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.\n" "\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when the monitor supports 3D display resolutions.\n" "Passive is another type of 3D used by some TVs.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects which aspect ratio to use when rendering.\n" "\n" "Auto: Uses the native aspect ratio\n" "Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimics a standard 4:3 analog TV.\n" "Stretch to Window: Stretches the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:205 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "any of the other backends are recommended.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:198 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "either OpenGL, Direct3D, or Vulkan are recommended. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:207 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Sensor Bar Position:" msgstr "Sensorbarens position:" #. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA #: Source/Core/DiscIO/VolumeVerifier.cpp:316 #, c-format msgid "Serial and/or version data is missing from %s" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server IP Address" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:54 msgid "Server Port" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1769 msgid "Server rejected traversal attempt" msgstr "Serveren nægtede forsøget på traversal" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Set PC" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:307 msgid "Set as &Default ISO" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:294 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:294 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:485 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:686 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:664 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:140 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sætter Wii konsollens displaytilstand til 60Hz (480i) i stedet for 50Hz " "(576i) for PAL-spil.\n" "Virker måske ikke med alle spil." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Sets the Wii system language." msgstr "Indstiller Wii-systemets sprog." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:51 msgid "Settings" msgstr "Indstillinger" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:354 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke oprette settings.txt-filen" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47 msgid "Severity" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30 msgid "Shake" msgstr "Ryst" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "Show &Log" msgstr "Vis &log" #: Source/Core/DolphinQt/MenuBar.cpp:413 msgid "Show &Toolbar" msgstr "Vis &værktøjslinje" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:686 msgid "Show Australia" msgstr "Vis Australien" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Show Debugging UI" msgstr "Vis debuggingskærmflade" #: Source/Core/DolphinQt/MenuBar.cpp:661 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show FPS" msgstr "Vis FPS" #: Source/Core/DolphinQt/MenuBar.cpp:753 msgid "Show Frame Counter" msgstr "Vis billedtæller" #: Source/Core/DolphinQt/MenuBar.cpp:687 msgid "Show France" msgstr "Vis Frankrig" #: Source/Core/DolphinQt/MenuBar.cpp:659 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:688 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "Show Golf Mode Overlay" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:759 msgid "Show Input Display" msgstr "Vis input" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Show Italy" msgstr "Vis Italien" #: Source/Core/DolphinQt/MenuBar.cpp:683 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt/MenuBar.cpp:747 msgid "Show Lag Counter" msgstr "Vis lag-tæller" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:137 msgid "Show Language:" msgstr "Vis sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:406 msgid "Show Log &Configuration" msgstr "Vis log&konfiguration" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show Netherlands" msgstr "Vis Holland" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:664 msgid "Show Platforms" msgstr "Vis platforme" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show Russia" msgstr "Vis Rusland" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show Spain" msgstr "Vis Spanien" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:685 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Unknown" msgstr "Vis ukendte" #: Source/Core/DolphinQt/MenuBar.cpp:660 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt/MenuBar.cpp:658 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:478 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:402 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Show in server browser" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis forskellige renderingsstatistikker.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:240 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing " "NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:230 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233 msgid "" "Shows the player's maximum ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214 msgid "" "Shows various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Side-by-Side" msgstr "Side om side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:949 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "Simplified Chinese" msgstr "Simpel kinesisk" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "Simuler DK-Bongotrommer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Skip" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "Spring EFB-adgang fra CPU over" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.\n" "\n" "Disable this option as well as enabling V-Sync for optimal frame pacing.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:93 msgid "Slot A" msgstr "Plads A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:113 msgid "Slot A:" msgstr "Plads A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:93 msgid "Slot B" msgstr "Plads B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:116 msgid "Slot B:" msgstr "Plads B:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:265 msgid "Socket table" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:91 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:107 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1297 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1047 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246 msgid "Sort Alphabetically" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "Sound:" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "South America" msgstr "Sydamerika" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Spanien" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:199 msgid "Speaker Volume:" msgstr "Lydstyrke for højtaler" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 msgid "Specific" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43 msgid "Speed" msgstr "Fart" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Speed up Disc Transfer Rate" msgstr "Hurtigere diskoverførselshastighed" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:240 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:719 msgid "Start Re&cording Input" msgstr "Start med at &optage input" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Start Recording" msgstr "Start optagelse" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:847 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "State" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Steering Wheel" msgstr "Rat" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:101 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:107 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "Stereo" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Stick" msgstr "Stik" #: Source/Core/Core/HotkeyManager.cpp:33 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinQt/MenuBar.cpp:722 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:340 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Store EFB Copies to Texture Only" msgstr "Gem kun EFB-kopier til tekstur" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87 msgid "Store XFB Copies to Texture Only" msgstr "Gem kun XFB-kopier i tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagrer EFB-kopier eksklusivt på GPU udenom systemhukommelsen. Medfører " "grafiske defekter i et mindre antal spil.\n" "\n" "Aktiveret = EFB kopierer til Textur\n" "Slået fra = EFB kopierer til RAM (og Textur)\n" "\n" "I tvivl slå det til." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagrer kun XFB-kopier på GPUen udenom systemhukommelsen. Medfører grafiske " "defekter i et mindre antal spil.\n" "\n" "Aktiveret = XFB kopierer til tekstur\n" "Slået fra = XFB kopierer til RAM (og tekstur)\n" "\n" "Hvis du er i tvivl så slå det til. " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Stretch to Window" msgstr "Stræk til vindue" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:145 msgid "String" msgstr "Streng" #: Source/Core/DolphinQt/CheatsManager.cpp:630 msgid "String Match" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:524 msgid "String values can only be compared using equality." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 msgid "Strum" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205 msgid "Stylus" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222 #: Source/Core/DolphinQt/ConvertDialog.cpp:518 #: Source/Core/DolphinQt/GameList/GameList.cpp:498 #: Source/Core/DolphinQt/GameList/GameList.cpp:526 #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 #: Source/Core/DolphinQt/GCMemcardManager.cpp:451 #: Source/Core/DolphinQt/MenuBar.cpp:1035 #: Source/Core/DolphinQt/MenuBar.cpp:1149 msgid "Success" msgstr "Succes" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:181 msgid "Success." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:389 msgid "Successfully added to the NetPlay index" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:519 #, c-format msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:223 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:451 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:462 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1150 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1063 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:499 #: Source/Core/DolphinQt/MenuBar.cpp:1036 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:527 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Support" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "Surround" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Suspended" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128 msgid "Swap Eyes" msgstr "Byt om på øjne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:346 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinQt/GCMemcardManager.cpp:179 msgid "Switch to A" msgstr "Byt til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:179 msgid "Switch to B" msgstr "Byt til B" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:687 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113 #: Source/Core/DolphinQt/MenuBar.cpp:943 msgid "Symbols" msgstr "Symboler" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 msgid "Sync" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1122 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1053 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:818 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113 msgid "Synchronous" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "System Language:" msgstr "Systemsprog:" #: Source/Core/DolphinQt/MenuBar.cpp:737 msgid "TAS Input" msgstr "TAS-input" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:379 #: Source/Core/DolphinQt/GameList/GameList.cpp:798 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Tags" msgstr "" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218 msgid "Taiko Drum" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Take Screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:233 msgid "Test" msgstr "Test" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Texture Format Overlay" msgstr "Teksturformatteringslag" #: Source/Core/DiscIO/VolumeVerifier.cpp:614 #, c-format msgid "The %s partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:584 #, c-format msgid "The %s partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:541 #, c-format msgid "The %s partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:520 #, c-format msgid "The %s partition is not properly aligned." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 #, c-format msgid "" "The DFF's minimum loader version (%d) exceeds the version of this FIFO " "Player (%d)" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:549 #, c-format msgid "The H3 hash table for the %s partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:341 #, c-format msgid "The IPL file is not a known good dump. (CRC32: %x)" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:464 msgid "The Masterpiece partitions are missing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1141 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1136 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1004 msgid "The TMD is not correctly signed." msgstr "" #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "Adressen er ugyldig." #: Source/Core/DiscIO/VolumeVerifier.cpp:447 msgid "The channel partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:442 msgid "The data partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:481 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. When using NetPlay or sending input recordings to " "other people, you will experience desyncs if anyone is using a good dump." msgstr "" #: Source/Core/Core/Movie.cpp:372 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskændringen til \"%s\" kunne ikke gammes i .dtm-filen\n" "Filnavnet på diskaftrykket må ikke være længere end 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:348 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:120 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:111 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskaftrykket \"%s\" er beskåret, noget data mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:480 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1091 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "Indtastet PID er ugyldig" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "Indtastet VID er ugyldig" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:458 msgid "The expression contains a syntax error." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:236 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:411 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne ikke åbnes til skrivning. Kontroller om den er åbnet af et " "andet program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var allerede open, så filens header vil ikke blive skrevet." #: Source/Core/DiscIO/VolumeVerifier.cpp:411 msgid "The filesystem is invalid or could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:749 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:880 #, c-format msgid "The game ID is %s but should be %s." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:888 msgid "The game ID is inconsistent." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:899 msgid "The game ID is unusually short." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:73 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:253 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:66 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:720 #, c-format msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with %d samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:163 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:452 msgid "The install partition is missing." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:196 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:235 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:231 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det optagede spil (%s) er ikke det samme som det valgte spil (%s)" #: Source/Core/DiscIO/VolumeVerifier.cpp:917 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterende dekrypterede AR-kode indeholder ikke nogen linjer." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:256 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/Core/PowerPC/JitInterface.cpp:72 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:250 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:246 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:259 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:58 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:977 #, c-format msgid "The specified common key index is %u but should be %u." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:138 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den specificerede fil \"%s\" findes ikke" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:996 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:503 msgid "The type of a partition could not be read." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:652 msgid "The update partition does not contain the IOS used by this title." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:437 msgid "The update partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The update partition is not at its normal position." msgstr "" #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "Værdien er ugyldig" #: Source/Core/DiscIO/VolumeVerifier.cpp:425 msgid "There are too many partitions in the first partition table." msgstr "" #: Source/Core/Core/State.cpp:728 msgid "There is nothing to undo!" msgstr "Der er intet af fortryde!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse indstillinger overskrive Dolphins standardindstillinger\n" "Ubestemt betyder at spillet bruger Dolphins indstilling." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:942 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/ConfigManager.cpp:884 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:879 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:893 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Action Replay-simulatoren understøtter ikke koder, der modificerer selve " "Action Replay'en." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:206 #: Source/Core/DolphinQt/GameList/GameList.cpp:631 msgid "This cannot be undone!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:770 msgid "This debug disc image has the size of a retail disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:793 msgid "This disc image has an unusual size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:786 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. When using NetPlay or sending input recordings to " "other people, you will likely experience desyncs if anyone is using a good " "dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1012 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1321 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1318 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:741 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:179 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "This is a bad dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1395 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1371 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1366 msgid "This is a good dump." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:163 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne indstilling tillader dig at indstille et tilpasset realtidsur (RTC) " "adskilt fra din nuværende systemtid.\n" "\n" "Hvis du er i tvivl,så undlad at slå det til." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:901 msgid "This title cannot be booted." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:950 msgid "This title is set to use an invalid IOS." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:964 msgid "This title is set to use an invalid common key." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:294 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "DSPHLE: Ukendt ucode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "Ukendt ucode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24 msgid "Threads" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "Tærskel" #: Source/Core/UICommon/UICommon.cpp:460 msgid "TiB" msgstr "TiB" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33 msgid "Tilt" msgstr "Tilt" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:787 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:207 #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 #: Source/Core/DolphinQt/MenuBar.cpp:625 msgid "Title" msgstr "Titel" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185 msgid "To" msgstr "Til" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "Til:" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "Toggle &Fullscreen" msgstr "Aktiver &fuldskærm" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "Skift alle logtyper" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:406 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Custom Textures" msgstr "Skift tilpassede teksturer" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Toggle Fullscreen" msgstr "Aktiver fuldskærm" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Toggle SD Card" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle Texture Dumping" msgstr "Skift teksturudlæsning" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:701 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:648 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Top" msgstr "Top" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Top-and-Bottom" msgstr "Top og bund" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 msgid "Total Pitch" msgstr "" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 msgid "Total Yaw" msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61 msgid "Total rotation about the pitch axis." msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41 msgid "Total rotation about the yaw axis." msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146 msgid "Total travel distance." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209 msgid "Touch" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "Traditional Chinese" msgstr "Traditionel kinesisk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:968 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188 msgid "Traversal Server" msgstr "Traversal-server" #: Source/Core/Core/NetPlayClient.cpp:1766 msgid "Traversal server timed out connecting to the host" msgstr "Traversal-server fik timeout ved forbindelse til vært" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:152 msgid "Triggers" msgstr "Triggers" #: Source/Core/DolphinQt/CheatsManager.cpp:406 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 msgid "U&8" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289 msgid "UNKNOWN" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "USB Gecko" msgstr "USB-Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.\n" "\n" "Recommended for low-end hardware. \n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements.\n" "\n" "Only recommended for high-end systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering.\n" "\n" "In the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1310 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:90 msgid "Unbound" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:350 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:190 Source/Core/DolphinQt/MenuBar.cpp:338 msgid "Undo Load State" msgstr "Fortryd indlæsning af tilstand" #: Source/Core/Core/HotkeyManager.cpp:191 Source/Core/DolphinQt/MenuBar.cpp:355 msgid "Undo Save State" msgstr "Fortræd lagring af tilstand" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "Afinstaller" #: Source/Core/DolphinQt/GameList/GameList.cpp:336 msgid "Uninstall from the NAND" msgstr "Afinstaller fra NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:514 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:480 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:81 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:38 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:61 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:120 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:124 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738 msgid "Unknown" msgstr "Ukendt" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1203 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1111 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1010 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1068 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Unknown disc" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1775 #, c-format msgid "Unknown error %x" msgstr "Ukendt fejl %x" #: Source/Core/Core/NetPlayClient.cpp:1223 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukendt besked modtaget med id: %d" #: Source/Core/Core/NetPlayServer.cpp:1119 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ukendt besked med id: %d modtaget fra spiller: %d. Smider spilleren ud!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:148 msgid "Unlimited" msgstr "Ubegrænset" #: Source/Core/DiscIO/FileBlob.cpp:81 msgid "Unpacking" msgstr "Udpakker" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Up" msgstr "Op" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:221 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:274 #: Source/Core/DolphinQt/MenuBar.cpp:558 msgid "Update" msgstr "Opdater" #: Source/Core/DolphinQt/Updater.cpp:62 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:45 msgid "Update available" msgstr "Opdatering tilgængelig " #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Opdatering annulleret" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Opdatering komplet" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:65 #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "Update failed" msgstr "Opdatering mislykkedes" #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "Opdaterer" #: Source/Core/DolphinQt/WiiUpdate.cpp:121 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185 msgid "Usage Statistics Reporting Settings" msgstr "Indstillinger for brugsstatistik" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Custom User Style" msgstr "Anvend tilpasset brugerlayout" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Use Fullscreen" msgstr "Vis i fuld skærm" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115 msgid "Use Lossless Codec (FFV1)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Brug PAL60-tilstand (EURGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Use Panic Handlers" msgstr "Brug panikhåndtering" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Brug en enkelt dybte-buffer til begge øjne. Nødvendig til nogle spil." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "Brugerindstillinger" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Brugergrænseflade" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257 msgid "" "Uses a less accurate algorithm to calculate depth values.\n" "\n" "Causes issues in a few games, but can result in a decent speed increase " "depending on the game and/or GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:212 msgid "" "Uses the entire screen for rendering.\n" "\n" "If disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:219 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64 msgid "Utility" msgstr "Værktøj" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "V-Sync" msgstr "V-sync" #: Source/Core/DolphinQt/CheatsManager.cpp:643 #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Value" msgstr "Værdi" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 msgid "Value:" msgstr "Værdi:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37 msgid "Velocity" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Informationsmængde" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 msgid "Verify" msgstr "Verificer" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:78 msgid "Verify Integrity" msgstr "Verificer integritet" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:319 msgid "Verify certificates" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:138 msgid "Verifying" msgstr "Verificerer" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "Version" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 msgid "Vertical Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Video" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:130 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128 msgid "View &code" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:327 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:61 msgid "Volume" msgstr "Lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Volume Down" msgstr "Skru lyden ned" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Toggle Mute" msgstr "Slå lyden fra/til" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Up" msgstr "Skru lyde op" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1027 msgid "WAD files (*.wad)" msgstr "WAD-filer (*.wad)" #: Source/Core/Core/WiiUtils.cpp:98 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:88 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283 msgid "WAITING" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/ConfigManager.h:57 msgid "WASAPI (Exclusive Mode)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:358 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:259 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates.\n" "\n" "Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Waits for vertical blanks in order to prevent tearing.\n" "\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.\n" "\n" "Reduces the overhead of EFB RAM copies, providing a performance boost in " "many games, at the risk of breaking those which do not safely synchronize " "with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:91 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:348 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:366 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1348 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405 msgid "Warning" msgstr "Advarsel" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:35 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:582 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antallet af blokket indikeret af BAT'en (%u) matches ikke den i " "den indlæste fils header (%u)" #: Source/Core/Core/Movie.cpp:1001 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:976 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1027 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1044 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åben." #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "Webside" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137 msgid "Whammy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231 msgid "" "Whether to dump base game textures to User/Dump/Textures//. This " "includes arbitrary base textures if 'Arbitrary Mipmap Detection' is enabled " "in Enhancements.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures//. " "This includes arbitrary mipmapped textures if 'Arbitrary Mipmap Detection' " "is enabled in Enhancements.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88 msgid "Widescreen Hack" msgstr "Widescreen-hack" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:87 msgid "Wii Menu" msgstr "Wii-Menu" #: Source/Core/DolphinQt/Settings/PathPane.cpp:197 msgid "Wii NAND Root:" msgstr "Wii NAND-rod" #: Source/Core/Core/HW/Wiimote.cpp:62 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:193 msgid "Wii Remote Buttons" msgstr "Wii Remote-knapper" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:96 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Wii Remote Settings" msgstr "Wii Remote-indstillinger" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:145 msgid "Wii Remotes" msgstr "Wii Remotes" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:294 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:308 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:280 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388 msgid "Wii and Wii Remote" msgstr "Wii og Wii Remote" #: Source/Core/DiscIO/VolumeVerifier.cpp:106 msgid "Wii data is not public yet" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1047 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:66 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 msgid "Word Wrap" msgstr "Ombryd ord" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:107 msgid "Write Save/SD Data" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:170 msgid "Write only" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "Skriv til konsol" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "Skriv til vindue" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:106 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:131 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491 msgid "XF register " msgstr "XF-register" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:110 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "Ja" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:37 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games crash, such as Super Paper Mario\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?\n" msgstr "" #: Source/Core/VideoBackends/Vulkan/main.cpp:355 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:559 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:231 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:338 msgid "You must provide a name for your session!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:270 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du bliver nødt til at genstarte Dolhin før end at ændringen træder i kraft." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:332 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROMs har forkerte hash-værdier.\n" "Ønsker du at stoppe nu for at løse problemet?\n" "Hvis du vælger \"Nej\" kan lyden blive skrammel." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:114 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:139 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:926 msgid "Zero 3 code not supported" msgstr "Nul 3 kode ikke understøttet" #: Source/Core/Core/ActionReplay.cpp:946 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Nul kode ukendt for Dolphin: %08x" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "auto" msgstr "auto" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144 msgid "cm" msgstr "cm" #: Source/Core/VideoBackends/D3D12/DXContext.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325 msgid "disconnected" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "fake-completion" msgstr "falsk-udførsel" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54 msgid "m/s" msgstr "m/s" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:208 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "eller vælg en enhed" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48 msgid "s" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184 msgid "uDraw GameTablet" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1103 msgid "{} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1059 msgid "{} failed to synchronize." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263 msgid "| Or" msgstr "" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "°" msgstr "°" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40 msgid "°/s" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "✔ Invitere" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr "✖ Afslå"