// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include "Common/CommonTypes.h" #include "Common/MemArena.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Common/Logging/Log.h" #ifdef _WIN32 #include #else #include #include #include #include #include #ifdef ANDROID #include #include #endif #endif #ifdef ANDROID #define ASHMEM_DEVICE "/dev/ashmem" static int AshmemCreateFileMapping(const char* name, size_t size) { int fd, ret; fd = open(ASHMEM_DEVICE, O_RDWR); if (fd < 0) return fd; // We don't really care if we can't set the name, it is optional ioctl(fd, ASHMEM_SET_NAME, name); ret = ioctl(fd, ASHMEM_SET_SIZE, size); if (ret < 0) { close(fd); NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret); return ret; } return fd; } #endif void MemArena::GrabSHMSegment(size_t size) { #ifdef _WIN32 hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr); #elif defined(ANDROID) fd = AshmemCreateFileMapping("Dolphin-emu", size); if (fd < 0) { NOTICE_LOG(MEMMAP, "Ashmem allocation failed"); return; } #else for (int i = 0; i < 10000; i++) { std::string file_name = StringFromFormat("/dolphinmem.%d", i); fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600); if (fd != -1) { shm_unlink(file_name.c_str()); break; } else if (errno != EEXIST) { ERROR_LOG(MEMMAP, "shm_open failed: %s", strerror(errno)); return; } } if (ftruncate(fd, size) < 0) ERROR_LOG(MEMMAP, "Failed to allocate low memory space"); #endif } void MemArena::ReleaseSHMSegment() { #ifdef _WIN32 CloseHandle(hMemoryMapping); hMemoryMapping = 0; #else close(fd); #endif } void* MemArena::CreateView(s64 offset, size_t size, void* base) { #ifdef _WIN32 return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); #else void* retval = mmap( base, size, PROT_READ | PROT_WRITE, MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED), fd, offset); if (retval == MAP_FAILED) { NOTICE_LOG(MEMMAP, "mmap failed"); return nullptr; } else { return retval; } #endif } void MemArena::ReleaseView(void* view, size_t size) { #ifdef _WIN32 UnmapViewOfFile(view); #else munmap(view, size); #endif } u8* MemArena::FindMemoryBase() { #if _ARCH_64 #ifdef _WIN32 // 64 bit u8* base = (u8*)VirtualAlloc(0, 0x400000000, MEM_RESERVE, PAGE_READWRITE); VirtualFree(base, 0, MEM_RELEASE); return base; #else // Very precarious - mmap cannot return an error when trying to map already used pages. // This makes the Windows approach above unusable on Linux, so we will simply pray... return reinterpret_cast(0x2300000000ULL); #endif #else // 32 bit #ifdef ANDROID // Android 4.3 changed how mmap works. // if we map it private and then munmap it, we can't use the base returned. // This may be due to changes in them support a full SELinux implementation. const int flags = MAP_ANON | MAP_SHARED; #else const int flags = MAP_ANON | MAP_PRIVATE; #endif const u32 MemSize = 0x31000000; void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0); if (base == MAP_FAILED) { PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno)); return 0; } munmap(base, MemSize); return static_cast(base); #endif } // yeah, this could also be done in like two bitwise ops... #define SKIP(a_flags, b_flags) \ if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY)) \ continue; \ if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM)) \ continue; \ static bool Memory_TryBase(u8* base, MemoryView* views, int num_views, u32 flags, MemArena* arena) { // OK, we know where to find free space. Now grab it! // We just mimic the popular BAT setup. int i; for (i = 0; i < num_views; i++) { MemoryView* view = &views[i]; void* view_base; bool use_sw_mirror; SKIP(flags, view->flags); #if _ARCH_64 // On 64-bit, we map the same file position multiple times, so we // don't need the software fallback for the mirrors. view_base = base + view->virtual_address; use_sw_mirror = false; #else // On 32-bit, we don't have the actual address space to store all // the mirrors, so we just map the fallbacks somewhere in our address // space and use the software fallbacks for mirroring. view_base = base + (view->virtual_address & 0x3FFFFFFF); use_sw_mirror = true; #endif if (use_sw_mirror && (view->flags & MV_MIRROR_PREVIOUS)) { view->view_ptr = views[i - 1].view_ptr; } else { view->mapped_ptr = arena->CreateView(view->shm_position, view->size, view_base); view->view_ptr = view->mapped_ptr; } if (!view->view_ptr) { // Argh! ERROR! Free what we grabbed so far so we can try again. MemoryMap_Shutdown(views, i+1, flags, arena); return false; } if (view->out_ptr) *(view->out_ptr) = (u8*) view->view_ptr; } return true; } static u32 MemoryMap_InitializeViews(MemoryView* views, int num_views, u32 flags) { u32 shm_position = 0; u32 last_position = 0; for (int i = 0; i < num_views; i++) { // Zero all the pointers to be sure. views[i].mapped_ptr = nullptr; SKIP(flags, views[i].flags); if (views[i].flags & MV_MIRROR_PREVIOUS) shm_position = last_position; views[i].shm_position = shm_position; last_position = shm_position; shm_position += views[i].size; } return shm_position; } u8* MemoryMap_Setup(MemoryView* views, int num_views, u32 flags, MemArena* arena) { u32 total_mem = MemoryMap_InitializeViews(views, num_views, flags); arena->GrabSHMSegment(total_mem); // Now, create views in high memory where there's plenty of space. u8* base = MemArena::FindMemoryBase(); // This really shouldn't fail - in 64-bit, there will always be enough // address space. if (!Memory_TryBase(base, views, num_views, flags, arena)) { PanicAlert("MemoryMap_Setup: Failed finding a memory base."); exit(0); return nullptr; } return base; } void MemoryMap_Shutdown(MemoryView* views, int num_views, u32 flags, MemArena* arena) { std::set freeset; for (int i = 0; i < num_views; i++) { MemoryView* view = &views[i]; if (view->mapped_ptr && !freeset.count(view->mapped_ptr)) { arena->ReleaseView(view->mapped_ptr, view->size); freeset.insert(view->mapped_ptr); view->mapped_ptr = nullptr; } } }