# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # João Frade <100nome.portugal@gmail.com>, 2013 # Zilaan , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2016-06-19 04:24+0200\n" "PO-Revision-Date: 2016-06-19 02:25+0000\n" "Last-Translator: Pierre Bourdon \n" "Language-Team: Portuguese (http://www.transifex.com/delroth/dolphin-emu/" "language/pt/)\n" "Language: pt\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:37 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:538 msgid " (internal IP)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:210 msgid " (too many to display)" msgstr "(demasiados para mostrar)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:129 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:442 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:480 msgid " Game : " msgstr "Jogo: " #: Source/Core/DolphinWX/InputConfigDiag.cpp:598 msgid "! NOT" msgstr "! NÃO" #: Source/Core/Core/HW/GCMemcard.cpp:36 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" Inexistente.\n" " Criar um novo cartão de memória de 16MB?" #: Source/Core/DiscIO/CompressedBlob.cpp:181 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:157 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/ConfigManager.cpp:736 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" Ficheiro GCM/ISO inválido, ou não é um ISO de GC/Wii." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:232 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 #, c-format msgid "%i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49 #, c-format msgid "%i%% (Normal Speed)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:74 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:94 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:85 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:124 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:115 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:400 #, c-format msgid "%s (Disc %i)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:211 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:195 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:374 #, c-format msgid "%s already exists, overwrite?" msgstr "%s já existe, substituir?" #: Source/Core/Core/HW/GCMemcard.cpp:61 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:76 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:56 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:224 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sEliminar%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sExportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sImportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:785 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocos livres; %u Entradas de directórios livres" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:597 msgid "&& AND" msgstr "&& E" #: Source/Core/DolphinWX/FrameTools.cpp:377 msgid "&About..." msgstr "&Sobre..." #: Source/Core/DolphinWX/FrameTools.cpp:220 msgid "&Audio Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:125 msgid "&Boot from DVD Backup..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "&Breakpoints" msgstr "&Pontos de partida" #: Source/Core/DolphinWX/FrameTools.cpp:235 msgid "&Cheat Manager" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "&Controller Settings" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:943 msgid "&Delete File..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:965 msgid "&Delete selected ISOs..." msgstr "&Eliminar ISOs seleccionados..." #: Source/Core/DolphinWX/FrameTools.cpp:189 msgid "&Emulation" msgstr "&Emulação" #: Source/Core/DolphinWX/FrameTools.cpp:138 msgid "&File" msgstr "&Ficheiro" #: Source/Core/DolphinWX/FrameTools.cpp:412 msgid "&Frame Advance" msgstr "&Avançar Quadro" #: Source/Core/DolphinWX/FrameTools.cpp:429 msgid "&Fullscreen" msgstr "&Ecrã Inteiro" #: Source/Core/DolphinWX/FrameTools.cpp:375 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "&Graphics Settings" msgstr "&Definições Gráficas" #: Source/Core/DolphinWX/FrameTools.cpp:378 msgid "&Help" msgstr "&Ajuda" #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Hotkey Settings" msgstr "&Definições de Teclas de Atalho" #: Source/Core/DolphinWX/FrameTools.cpp:275 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:163 msgid "&Load State" msgstr "&Carregar Estado" #: Source/Core/DolphinWX/FrameTools.cpp:232 msgid "&Memcard Manager (GC)" msgstr "&Gestor de Cartão de Memória(GC)" #: Source/Core/DolphinWX/FrameTools.cpp:274 msgid "&Memory" msgstr "&Memória" #: Source/Core/DolphinWX/FrameTools.cpp:213 msgid "&Movie" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:390 msgid "&Open..." msgstr "&Abrir..." #: Source/Core/DolphinWX/FrameTools.cpp:228 msgid "&Options" msgstr "&Opções" #: Source/Core/DolphinWX/FrameTools.cpp:401 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:403 msgid "&Play" msgstr "&Começar" #: Source/Core/DolphinWX/GameListCtrl.cpp:924 msgid "&Properties" msgstr "&Propriedades" #: Source/Core/DolphinWX/FrameTools.cpp:425 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:396 msgid "&Refresh List" msgstr "&Actualizar lista" #: Source/Core/DolphinWX/FrameTools.cpp:271 msgid "&Registers" msgstr "&Registos" #: Source/Core/DolphinWX/FrameTools.cpp:409 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/FrameTools.cpp:276 msgid "&Sound" msgstr "&Som" #: Source/Core/DolphinWX/FrameTools.cpp:406 msgid "&Stop" msgstr "&Parar" #: Source/Core/DolphinWX/FrameTools.cpp:254 msgid "&Tools" msgstr "&Ferramentas" #: Source/Core/DolphinWX/FrameTools.cpp:277 msgid "&Video" msgstr "&Vídeo" #: Source/Core/DolphinWX/FrameTools.cpp:362 msgid "&View" msgstr "&Ver" #: Source/Core/DolphinWX/FrameTools.cpp:272 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:373 msgid "&Website" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:925 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55 msgid "(Error: Bad host)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59 msgid "(Error: Disconnected)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57 msgid "(Error: Dolphin too old)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61 msgid "(Error: Socket)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63 msgid "(Error: Timeout)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65 msgid "(Error: Unknown)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:722 msgid "(off)" msgstr "(desligado)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:599 msgid "+ ADD" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "16-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "2x Native (1280x1056) for 720p" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "32-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "3x Native (1920x1584) for 1080p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "4x Native (2560x2112) for 1440p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "5x Native (3200x2640)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "6x Native (3840x3168) for 4K" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "7x Native (4480x3696)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "8-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "8x Native (5120x4224) for 5K" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:76 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:320 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:384 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151 msgid "A game is not currently running." msgstr "Nenhum jogo actualmente a correr." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:130 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wiimote support is broken in netplay and therefore disabled.\n" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "AM Baseboard" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties.cpp:312 msgid "AR Codes" msgstr "Códigos AR" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Sobre o Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Accuracy:" msgstr "Precisão:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Erro de Desencriptação do Código Action Replay:\n" "Verificação de paridade falhou\n" "\n" "Culprit Code:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:494 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Erro Action Replay: Tamanho Inválido (%08x : address = %08x) em Adição de " "Código (%s)" #: Source/Core/Core/ActionReplay.cpp:584 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em " "Preenchimento e Slide (%s)" #: Source/Core/Core/ActionReplay.cpp:372 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita e " "Preenchimento Ram (%s)" #: Source/Core/Core/ActionReplay.cpp:432 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita para " "Ponteiro (%s)" #: Source/Core/Core/ActionReplay.cpp:632 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Erro Action Replay: Valor inválido (%08x) em cópia de memória (%s)" #: Source/Core/Core/ActionReplay.cpp:509 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Erro Action Replay: linha de código AR inválida: %s" #: Source/Core/Core/ActionReplay.cpp:742 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay:Código Condicional: Tamanho Inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Tipo de código normal inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:766 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Código normal %i: Subtipo inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:669 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Código Normal 0: Subtipo Inválido %08x (%s)" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:43 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:68 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:70 msgid "Adapter Not Detected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "Adapter:" msgstr "Adaptador:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 #: Source/Core/DolphinWX/WXInputBase.cpp:68 msgid "Add" msgstr "Adicionar" #: Source/Core/DolphinWX/ISOProperties.cpp:1454 msgid "Add ActionReplay Code" msgstr "Adicionar Código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:1393 msgid "Add Patch" msgstr "Adicionar Patch" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:424 #: Source/Core/DolphinWX/ISOProperties.cpp:445 msgid "Add..." msgstr "Adicionar..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:316 msgid "Address" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:850 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajustar a pressão de controlo analógico necessária para activar os botões." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Advanced" msgstr "Avançadas" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:97 msgid "Advanced Settings" msgstr "Definições avançadas" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:675 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1584 #: Source/Core/DolphinWX/FrameTools.cpp:1598 msgid "All Save States (sav, s##)" msgstr "Todos os Estados Guardados (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1276 msgid "All Wii ISO files (iso)" msgstr "Todos os ficheiros Wii ISO (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1299 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos os ficheiros GC/Wii ISO comprimidos (gcz)" #: Source/Core/Common/Assert.h:42 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266 msgid "Analyze" msgstr "Analisar" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Angle" msgstr "Ângulo" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:384 msgid "Anisotropic Filtering:" msgstr "Filtro Anisotrópico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:370 msgid "Anti-Aliasing:" msgstr "Anti-Serrilhamento" #: Source/Core/DolphinWX/ISOProperties.cpp:471 msgid "Apploader Date:" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:304 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader é do tamanho errado...é mesmo uma apploader?" #: Source/Core/DiscIO/VolumeDirectory.cpp:298 msgid "Apploader unable to load from file" msgstr "Apploader impossibilitada de carregar através do ficheiro" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplica um efeito de pós-processamento após terminar um quadro.\n" "\n" "Em caso de dúvida, seleccione (off)." #: Source/Core/DolphinWX/InputConfigDiag.cpp:707 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Tem a certeza que quer apagar \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1087 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1086 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "Aspect Ratio:" msgstr "Proporção de ecrã:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:197 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "Pelo menos um painel deve manter-se aberto." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:67 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 msgid "Audio" msgstr "Áudio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Audio Backend:" msgstr "Áudio Backend :" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Erro ao abrir dispositivo AO.\n" #: Source/Core/DolphinWX/ISOProperties.cpp:126 msgid "Australia" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Authors" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:150 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Auto" msgstr "Automático" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Multiple of 640x528)" msgstr "Automático (Multiplo de 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Window Size)" msgstr "Auto (Dimensão da Janela)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Auto adjust Window Size" msgstr "Ajuste Automático da Dimensão da Janela" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Automaticamente ajusta o tamanho da janela à sua resolução interna.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:537 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Trás" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Backend Settings" msgstr "Definições Backend" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:234 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:61 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/GCPadEmu.cpp:84 Source/Core/Core/HotkeyManager.cpp:227 msgid "Background Input" msgstr "Introdução em segundo plano" #: Source/Core/InputCommon/ControllerEmu.cpp:199 msgid "Backward" msgstr "Retroceder" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226 msgid "Balance Board" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:345 #: Source/Core/DolphinWX/GameListCtrl.cpp:263 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:584 msgid "Banner Details" msgstr "Detalhes de Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:540 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 msgid "Bar" msgstr "Barra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:321 msgid "Basic" msgstr "Básico" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "Basic Settings" msgstr "Definições Básicas" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Bass" msgstr "Baixo" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 msgid "Battery" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:152 msgid "Block Allocation Table checksum failed" msgstr "Verificação da Tabela de Atribuição de Blocos falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Blocos" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Blue" msgstr "Azul" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Azul esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Azul Direita" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:592 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Bottom" msgstr "Inferior" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Controlos agregados: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:34 #, c-format msgid "Branch: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:371 msgid "Broken" msgstr "Inactivo" #: Source/Core/DolphinWX/GameListCtrl.cpp:223 msgid "Browse for a directory to add" msgstr "Procurar por uma pasta para adicionar" #: Source/Core/DolphinWX/GameListCtrl.cpp:1167 msgid "Browse for output directory" msgstr "Procurar por pasta de destino" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:217 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:60 #: Source/Core/DolphinWX/TASInputDlg.cpp:140 #: Source/Core/DolphinWX/TASInputDlg.cpp:265 #: Source/Core/DolphinWX/TASInputDlg.cpp:365 msgid "Buttons" msgstr "Botões" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:327 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinWX/TASInputDlg.cpp:349 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 msgid "CP register " msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "CPU Emulator Engine" msgstr "Motor de emulador de CPU" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Cancelar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/ControllerEmu.cpp:230 msgid "Center" msgstr "Centro" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20 msgid "Change" msgstr "Mudar" #: Source/Core/DolphinWX/GameListCtrl.cpp:952 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:393 msgid "Change &Disc..." msgstr "Mudar &Disco..." #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Change Disc" msgstr "Mudar Disco" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Mudar de Jogo" #: Source/Core/Core/Movie.cpp:1214 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Mudar o idioma do interface do utilizador. \n" "Necessário reiniciar. " #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "Changing this will have no effect while the emulator is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:155 msgid "Chat" msgstr "Conversa" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48 msgid "Cheat Code" msgstr "Código de Cheat" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:177 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:132 msgid "Cheat Search" msgstr "Procura de Cheats" #: Source/Core/DolphinWX/ISOProperties.cpp:711 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:956 msgid "Checking integrity..." msgstr "A verificar integridade..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "Escolha uma pasta de raiz do DVD:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Escolha uma pasta de raiz NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Escolha um ISO padrão:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Escolha uma pasta para adicionar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315 msgid "Choose a file to open" msgstr "Escolha um ficheiro para abrir" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Escolha um cartão de memória:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Escolha o ficheiro a usar como apploader: (aplica-se a apenas a discos " "construídos através de pastas)" #: Source/Core/DolphinWX/ISOProperties.cpp:849 #: Source/Core/DolphinWX/ISOProperties.cpp:902 msgid "Choose the folder to extract to" msgstr "Escolha a pasta para extrair" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Circle Stick" msgstr "Stick circular" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Classic" msgstr "Clássico" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:108 #: Source/Core/DolphinWX/InputConfigDiag.cpp:579 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1015 #: Source/Core/DolphinWX/LogWindow.cpp:133 #: Source/Core/DolphinWX/WXInputBase.cpp:35 msgid "Clear" msgstr "Limpar" #: Source/Core/Core/NetPlayServer.cpp:347 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "O Cliente desligou enquanto jogo decorria!! NetPlay está desactivado. Terá " "que parar o jogo manualmente." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:606 #: Source/Core/DolphinWX/ISOProperties.cpp:616 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132 msgid "Close" msgstr "Fechar" #: Source/Core/DolphinWX/FrameTools.cpp:217 msgid "Co&nfigure..." msgstr "Co&nfigurar..." #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:84 msgid "Code Info" msgstr "Info de Código" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52 msgid "Code:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25 msgid "Code: " msgstr "Código:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Comando" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Comentário" #: Source/Core/DolphinWX/GameListCtrl.cpp:950 msgid "Compress ISO..." msgstr "Comprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:967 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionados..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1316 msgid "Compressing ISO" msgstr "A comprimir ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1415 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:477 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1251 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:394 #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Config" msgstr "Configurar" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:88 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:177 #: Source/Core/DolphinWX/InputConfigDiag.h:162 msgid "Configure" msgstr "Configuração" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Configuração de Controlos" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Configure..." msgstr "Configurar..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1206 #: Source/Core/DolphinWX/GameListCtrl.cpp:1234 #: Source/Core/DolphinWX/GameListCtrl.cpp:1309 msgid "Confirm File Overwrite" msgstr "Confirmar Substituição de Ficheiro" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108 msgid "Confirm on Stop" msgstr "Confirmar Ao Parar" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:126 msgid "Connect" msgstr "Conectar" #: Source/Core/Core/HotkeyManager.cpp:40 #: Source/Core/DolphinWX/FrameTools.cpp:446 msgid "Connect Balance Board" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "Conectar Teclado USB" #: Source/Core/DolphinWX/FrameTools.cpp:442 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" #: Source/Core/DolphinWX/FrameTools.cpp:246 msgid "Connect Wiimotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1546 msgid "Connected" msgstr "" #: Source/Core/DolphinWX/Main.cpp:544 msgid "Connecting..." msgstr "A conectar..." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Connection Type:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Controlo" #: Source/Core/Core/HW/GCPadEmu.cpp:65 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:553 msgid "Controller settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:553 msgid "Controllers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:449 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:358 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "Converter para GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:177 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:558 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:564 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:581 msgid "Copy" msgstr "" #: Source/Core/Core/ConfigManager.cpp:927 msgid "Copy failed" msgstr "Cópia Falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:810 #, c-format msgid "Copy to Memcard %c" msgstr "Copiar para o Cartão de memória %c" #: Source/Core/DolphinWX/ISOProperties.cpp:381 msgid "Core" msgstr "Core" #: Source/Core/Core/ConfigManager.cpp:731 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/ConfigManager.cpp:841 #, c-format msgid "Could not recognize ISO file %s" msgstr "Não foi possível reconhecer ficheiro ISO %s" #: Source/Core/DolphinWX/ISOProperties.cpp:645 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:114 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:77 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:88 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1189 msgid "Couldn't find open command for extension 'ini'!" msgstr "Não foi possível encontrar comando aberto para a extensão 'ini'!" #: Source/Core/Core/BootManager.cpp:382 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Não foi possível iniciar o core.\n" "Verifique a sua configuração." #: Source/Core/Common/TraversalClient.cpp:221 #, c-format msgid "Couldn't look up central server %s" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "Count:" msgstr "Contador:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:206 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:465 msgid "Country:" msgstr "País" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Create AR Code" msgstr "Criar um código AR" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Criar nova perspectiva" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Criador:" #: Source/Core/Common/MsgHandler.cpp:64 msgid "Critical" msgstr "Crítico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:575 msgid "Crop" msgstr "Recortar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56 msgid "Crossfade" msgstr "Desvanecimento cruzado" #: Source/Core/DolphinWX/FrameTools.cpp:688 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "Custom" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP Emulator Engine" msgstr "Motor de Emulador DSP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "DSP HLE emulation (fast)" msgstr "Emulação de DSP HLE (rápido)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE interpreter (slow)" msgstr "Interpretador DSP LLE (lento)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE recompiler" msgstr "Recompilador de DSP LLE" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "Raiz de DVD:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Dance Mat" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52 msgid "Data Size" msgstr "Dimensão de Dados" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:164 #: Source/Core/InputCommon/ControllerEmu.cpp:179 #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:201 #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Dead Zone" msgstr "Zona morta" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Depuração" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "Debugging" msgstr "Depuração" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:948 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:968 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISOs seleccionados..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1316 msgid "Decompressing ISO" msgstr "A descomprimir ISO" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Decrease Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Default" msgstr "Padrão" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "ISO Padrão:" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Default font" msgstr "Tipo de letra Padrão" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1028 #: Source/Core/DolphinWX/WXInputBase.cpp:24 msgid "Delete" msgstr "Apagar" #: Source/Core/DolphinWX/MemcardManager.cpp:811 msgid "Delete Save" msgstr "Apagar Jogo Guardado" #: Source/Core/VideoCommon/AVIDump.cpp:92 #, c-format msgid "Delete the existing file '%s'?" msgstr "Apagar o ficheiro existente '%s'?" #: Source/Core/DolphinWX/ISOProperties.cpp:351 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:440 msgid "Depth:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:699 msgid "Description" msgstr "Descrição" #: Source/Core/DolphinWX/ISOProperties.cpp:538 msgid "Description:" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Detect" msgstr "Detectar" #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1000 msgid "Device" msgstr "Dispositivo" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Definições de Dispositivo" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Dial" msgstr "Marcação" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:61 msgid "Direct Connection" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:133 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Disable" msgstr "Desactivar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "Disable Bounding Box" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:417 msgid "Disable Fog" msgstr "Desactivar Nevoeiro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Desactiva qualquer emulação XFB.\n" "Aumenta bastante o desempenho da emulação mas causa erros gráficos em muitos " "jogos que dependam disto (especialmente aplicações homebrew).\n" "\n" "Em caso de dúvida, mantenha esta opção activada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:606 msgid "Disc" msgstr "Disco" #: Source/Core/DiscIO/DriveBlob.cpp:152 msgid "Disc Read Error" msgstr "Erro de leitura de disco" #: Source/Core/DolphinWX/FrameTools.cpp:1546 msgid "Disconnected" msgstr "" #: Source/Core/Common/TraversalClient.cpp:227 msgid "Disconnected from traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:325 msgid "Display" msgstr "Visualização" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Dividir" #: Source/Core/DolphinWX/FrameTools.cpp:1135 msgid "Do you want to stop the current emulation?" msgstr "Deseja parar a emulação actual?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:989 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:210 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Configurações Gráficas" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Configurações Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuração da emulação de Wiimote" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:113 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:812 #: Source/Core/DolphinWX/FrameTools.cpp:1257 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS filmes (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:332 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:328 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/Common/TraversalClient.cpp:224 msgid "Dolphin too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1247 #: Source/Core/DolphinWX/GameListCtrl.cpp:1338 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:326 msgid "Done compressing disc image." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:195 msgid "Down" msgstr "Baixo" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Download de Códigos (Base de dados WiiRD)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descarregados %lu códigos. (adicionados %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:37 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Drums" msgstr "Tambores" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/FrameTools.cpp:211 msgid "Dump Audio" msgstr "Depositar Áudio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:560 msgid "Dump EFB Target" msgstr "Depositar Alvo EFB" #: Source/Core/DolphinWX/FrameTools.cpp:209 msgid "Dump Frames" msgstr "Depositar Quadros" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 msgid "Dump Textures" msgstr "Depositar Texturas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Dutch" msgstr "Holandês" #: Source/Core/DolphinWX/FrameTools.cpp:137 msgid "E&xit" msgstr "S&air" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138 msgid "Early Memory Updates" msgstr "Actualizações de Memória Inicial" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "Editar Código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:299 msgid "Edit Config" msgstr "Editar Configuração" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Editar Patch" #: Source/Core/DolphinWX/ISOProperties.cpp:423 #: Source/Core/DolphinWX/ISOProperties.cpp:444 msgid "Edit..." msgstr "Editar..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Effect" msgstr "Efeito" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:466 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:233 msgid "Emu Thread already running" msgstr "Thread de Emulador já em execução" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emular XFBs com precisão.\n" "Diminui bastante a velocidade da emulação e proibe a renderização em alta " "resolução mas é necessário para emular correctamente alguns jogos.\n" "\n" "Em caso de dúvida, active a opção emulação virtual XFB como alternativa." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emular XFBs usando objectos de textura de GPU.\n" "Corrige muitos jogos que não funcionam sem a emulação XFB e sem ser tão " "lenta como a emulação de XFB real. No entanto, ainda poderá falhar em muitos " "jogos (especialmente em aplicações homebrew).\n" "\n" "Em caso de dúvida, mantenha esta opção activada." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Emulated Wiimote" msgstr "Wiimote Emulado" #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Emulation State: " msgstr "Estado da Emulação:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:111 msgid "Enable AR Logging" msgstr "Activar Execução de relatórios AR" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Cheats" msgstr "Activar Cheats" #: Source/Core/DolphinWX/ISOProperties.cpp:322 msgid "Enable Dual Core" msgstr "Activar Dual Core" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Dual Core (speedup)" msgstr "Activar Dual Core (aumento de desempenho)" #: Source/Core/DolphinWX/ISOProperties.cpp:328 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:323 msgid "Enable Idle Skipping" msgstr "Activar Idle Skipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Enable Idle Skipping (speedup)" msgstr "Activar Idle Skipping (aumento de desempenho)" #: Source/Core/DolphinWX/ISOProperties.cpp:324 msgid "Enable MMU" msgstr "Activar MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:579 msgid "Enable Progressive Scan" msgstr "Activar Progressive Scan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Activar Protector de Ecrã" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 msgid "Enable Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:347 msgid "Enable WideScreen" msgstr "Activar Ecrã Panorâmico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Enable Wireframe" msgstr "Activar Wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Enable pages" msgstr "Activar Páginas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active isto se pretender que o ecrã interio seja utilizado para " "renderização.\n" "Se isto for desactivado,será criada uma janela de render em alternativa.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active isto se pretender que a janela principal do Dolphin seja utilizada " "para a renderização em vez de ser numa janela em separado.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:329 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa a varredura progressiva.\n" "A maioria dos jogos não utilizam esta característica.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activa a Unidade de Gestão de Memória, necessária em alguns jogos. (ON = " "Compatível, OFF = Rápido)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codificar quadros depositados utilizando o codec FFV1.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124 msgid "End" msgstr "Fim" #: Source/Core/Core/NetPlayServer.cpp:64 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:497 msgid "English" msgstr "Inglês" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:342 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Enhancements" msgstr "Melhorias" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Introduza um nome para a nova perspectiva:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Entrada %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Entrada 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:60 Source/Core/DolphinWX/Main.cpp:358 #: Source/Core/DolphinWX/Main.cpp:364 msgid "Error" msgstr "Erro" #: Source/Core/DolphinWX/Main.cpp:358 msgid "Error loading selected language. Falling back to system default." msgstr "" "Erro ao carregar o idioma seleccionado. Será revertido para o idioma padrão " "do sistema." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:309 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:383 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Erro: Tentativa de acesso ao tipo de letra %s mas não estão carregadas. Os " "jogos poderão não mostrar os tipos de letra correctamente, ou crashar." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinWX/ISOProperties.cpp:129 msgid "Europe" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Executar" #: Source/Core/Core/HotkeyManager.cpp:34 #: Source/Core/DolphinWX/FrameTools.cpp:435 msgid "Exit" msgstr "Sair" #: Source/Core/DolphinWX/FrameTools.cpp:234 msgid "Export All Wii Saves" msgstr "Exportar Todos os Jogos Guardados Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:724 msgid "Export File" msgstr "Exportar Ficheiro" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Export Recording" msgstr "Exportar Gravação" #: Source/Core/DolphinWX/FrameTools.cpp:422 msgid "Export Recording..." msgstr "Exportar Gravação..." #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Export Save" msgstr "Exportar Jogo Guardado" #: Source/Core/DolphinWX/GameListCtrl.cpp:931 msgid "Export Wii save (Experimental)" msgstr "Exportar jogo guardado Wii (Experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export all saves" msgstr "Exportar todos os jogos guardados" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:61 #: Source/Core/DolphinWX/MemcardManager.cpp:464 msgid "Export failed" msgstr "A exportação falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Exportar guardar como..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Extension" msgstr "Extensão" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:696 msgid "Extract All Files..." msgstr "Extrair Todos os Ficheiros..." #: Source/Core/DolphinWX/ISOProperties.cpp:703 msgid "Extract Apploader..." msgstr "Extrair Apploader..." #: Source/Core/DolphinWX/ISOProperties.cpp:704 msgid "Extract DOL..." msgstr "Extrair DOL..." #: Source/Core/DolphinWX/ISOProperties.cpp:689 msgid "Extract Directory..." msgstr "Extrair Pasta..." #: Source/Core/DolphinWX/ISOProperties.cpp:693 msgid "Extract File..." msgstr "Extrair Ficheiro..." #: Source/Core/DolphinWX/ISOProperties.cpp:685 msgid "Extract Partition..." msgstr "Extrair Partição..." #: Source/Core/DolphinWX/ISOProperties.cpp:807 #, c-format msgid "Extracting %s" msgstr "A Extrair %s" #: Source/Core/DolphinWX/ISOProperties.cpp:790 msgid "Extracting All Files" msgstr "A Extrair Todos os Ficheiros" #: Source/Core/DolphinWX/ISOProperties.cpp:790 msgid "Extracting Directory" msgstr "A Extrair Pasta" #: Source/Core/DolphinWX/ISOProperties.cpp:793 msgid "Extracting..." msgstr "A Extrair..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:242 msgid "FIFO Player" msgstr "Reprodutor FIFO" #: Source/Core/DolphinWX/ISOProperties.cpp:473 msgid "FST Size:" msgstr "Tamanho FST:" #: Source/Core/Core/NetPlayClient.cpp:159 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:103 msgid "Failed to Connect!" msgstr "A Conexão Falhou!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Falha ao descarregar códigos" #: Source/Core/DolphinWX/ISOProperties.cpp:928 #, c-format msgid "Failed to extract to %s!" msgstr "Falha ao extrair para %s!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:585 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:375 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:373 msgid "" "Failed to listen. Someone is probably already listening on the port you " "specified." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:164 #: Source/Core/DiscIO/CompressedBlob.cpp:342 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:171 #: Source/Core/DiscIO/CompressedBlob.cpp:350 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:975 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:189 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:114 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Falha ao ler correctamente a cópia de segurança da tabela de blocos " "atribuídos\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:108 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Falha ao ler a tabela de blocos atribuídos\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:678 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:102 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Falha ao ler correctamente a pasta com cópia de segurança\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:96 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Falha ao ler a pasta correctamente\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:85 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Falha ao ler o cabeçalho correctamente\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:56 msgid "Failed to read unique ID from disc image" msgstr "Falha ao ler ID único da imagem do disco" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Falha ao escrever BT.DINF para SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:291 #: Source/Core/DiscIO/CompressedBlob.cpp:381 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:498 msgid "Fast" msgstr "Rápido" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/Core/Movie.cpp:1244 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:267 msgid "File" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81 msgid "File Info" msgstr "Informação de Ficheiro" #: Source/Core/DolphinWX/FrameTools.cpp:349 msgid "File Name" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:355 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "O ficheiro não continha códigos." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Ficheiro convertido para .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "O ficheiro não pôde ser aberto\n" "ou não tem uma extensão válida" #: Source/Core/Core/HW/GCMemcard.cpp:50 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "Ficheiros não são reconhecidos como sendo de cartão de memória" #: Source/Core/DiscIO/CompressedBlob.cpp:335 msgid "File not compressed" msgstr "Ficheiro não comprimido" #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:195 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:595 msgid "Filesystem" msgstr "Sistema de ficheiros" #: Source/Core/DolphinWX/ISOProperties.cpp:1181 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipo de ficheiro 'ini' é desconhecido! Não será aberto!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find next" msgstr "Procurar seguinte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249 msgid "Find previous" msgstr "Procurar anterior" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "Primeiro Bloco" #: Source/Core/DolphinWX/MemcardManager.cpp:820 msgid "Fix Checksums" msgstr "Corrigir Checksums" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 16:9" msgstr "Forçar 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 4:3" msgstr "Forçar 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Force Console as NTSC-J" msgstr "Definir a consola como NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:164 msgid "Force Listen Port: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:415 msgid "Force Texture Filtering" msgstr "Forçar Filtro de Textura" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:69 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:38 msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Forward" msgstr "Frente" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:94 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 msgid "Frame Advance" msgstr "Avançar Quadro" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Frame Dumps use FFV1" msgstr "Depósitos de Quadros usam FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98 msgid "Frame Range" msgstr "Alcance de Quadros" #: Source/Core/DolphinWX/FrameTools.cpp:150 msgid "Frame S&kipping" msgstr "S&altar Quadros" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186 msgid "Frames To Record" msgstr "Quadros para Gravar" #: Source/Core/DolphinWX/ISOProperties.cpp:132 msgid "France" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:561 msgid "Free Look" msgstr "Vista Livre" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:503 msgid "French" msgstr "Francês" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46 msgid "Frets" msgstr "Trastes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119 msgid "From" msgstr "De" #: Source/Core/DolphinWX/FrameTools.cpp:548 msgid "FullScr" msgstr "Ecrã Inteiro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:32 msgid "GC Port " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "Ficheiro GCI(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:63 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:368 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/VideoCommon/OpcodeDecoding.cpp:81 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Game ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:463 msgid "Game ID:" msgstr "ID do Jogo:" #: Source/Core/Core/NetPlayClient.cpp:696 msgid "Game is already running!" msgstr "O jogo já está a correr!" #: Source/Core/Core/NetPlayClient.cpp:1029 msgid "Game isn't running!" msgstr "O jogo não está a correr!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:301 msgid "Game not found!" msgstr "Jogo não encontrado!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:437 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:406 msgid "Game-Specific Settings" msgstr "Definições específicas por jogo" #: Source/Core/DolphinWX/ISOProperties.cpp:308 msgid "GameConfig" msgstr "Configuração de Jogo" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:519 msgid "GameCube Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:75 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/ISOProperties.cpp:314 msgid "Gecko Codes" msgstr "Códigos Gecko" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:50 msgid "General" msgstr "Geral" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331 msgid "General Settings" msgstr "Definições Gerais" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 msgid "Generate a New Statistics Identity" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "German" msgstr "Alemão" #: Source/Core/DolphinWX/ISOProperties.cpp:138 msgid "Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Graphics" msgstr "Gráficos" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Graphics settings" msgstr "Definições Gráficas" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83 msgid "Greater Than" msgstr "Maior Que" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Green" msgstr "Verde" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Verde Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Green Right" msgstr "Verde Direita" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Guitar" msgstr "Guitarra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:468 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard.cpp:124 msgid "Header checksum failed" msgstr "Verificação de Cabeçalho falhou" #: Source/Core/InputCommon/ControllerEmu.cpp:232 msgid "Height" msgstr "Altura" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Ajuda" #: Source/Core/InputCommon/ControllerEmu.cpp:228 msgid "Hide" msgstr "Esconder" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Hide Mouse Cursor" msgstr "Esconder o cursor do rato" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:109 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:113 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:111 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Hotkeys" msgstr "Teclas de Atalho" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Hybrid Wiimote" msgstr "Wiimote Hibrido" #: Source/Core/DolphinWX/GameListCtrl.cpp:268 msgid "ID" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:649 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS:Tentativa de obter dados de um ticket desconhecido: %08x/" "%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:934 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:915 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 msgid "IPL Settings" msgstr "Definições IPL" #: Source/Core/Core/Boot/Boot.cpp:205 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 #: Source/Core/DolphinWX/TASInputDlg.cpp:133 msgid "IR" msgstr "IV" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292 msgid "IR Sensitivity:" msgstr "Sensibilidade de Infra Vermelhos" #: Source/Core/DolphinWX/ISOProperties.cpp:567 msgid "ISO Details" msgstr "Detalhes ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Pastas ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Ícone" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:193 msgid "Identity generation" msgstr "" #: Source/Core/DolphinWX/Main.cpp:273 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:475 msgid "Ignore Format Changes" msgstr "Ignorar Mudanças de Formato" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Import Save" msgstr "Importar Jogo Guardado" #: Source/Core/DolphinWX/FrameTools.cpp:233 msgid "Import Wii Save" msgstr "Importar Jogo Guardado Wii" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:127 msgid "Import failed" msgstr "A importação falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:373 msgid "In Game" msgstr "Em Jogo" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Increase Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 #: Source/Core/DolphinWX/ISOProperties.cpp:316 msgid "Info" msgstr "Informação" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Information" msgstr "Informação" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Input" msgstr "Entrada" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Inserir" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "Inserir Cartão SD" #: Source/Core/DolphinWX/FrameTools.cpp:239 msgid "Install WAD" msgstr "Instalar WAD" #: Source/Core/DolphinWX/GameListCtrl.cpp:957 msgid "Install to Wii Menu" msgstr "Instalar para o Menu Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1487 msgid "Installing WAD..." msgstr "A Instalar WAD..." #: Source/Core/DolphinWX/ISOProperties.cpp:978 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:984 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:983 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:975 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Iinterface" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Interface Settings" msgstr "Definições de interface" #: Source/Core/Core/State.cpp:381 msgid "Internal LZO Error - compression failed" msgstr "Erro interno de LZO - compressão falhou" #: Source/Core/Core/State.cpp:517 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Erro interno de LZO - a descompressão falhou (%d) (%li, %li) \n" "Tente carregar o estado novamente" #: Source/Core/Core/State.cpp:651 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erro interno de LZO - lzo_init() falhou" #: Source/Core/DolphinWX/ISOProperties.cpp:461 msgid "Internal Name:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:363 msgid "Internal Resolution:" msgstr "Resolução Interna:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:496 #, c-format msgid "Invalid event type %i" msgstr "Tipo de evento inválido %i" #: Source/Core/Core/HW/DVDInterface.cpp:473 msgid "Invalid file" msgstr "Ficheiro inválido" #: Source/Core/Core/NetPlayClient.cpp:841 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:916 msgid "Invalid recording file" msgstr "Ficheiro de Gravação inválido" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:70 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:509 msgid "Italian" msgstr "Italiano" #: Source/Core/DolphinWX/ISOProperties.cpp:135 msgid "Italy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:248 #: Source/Core/Core/HW/GCPadEmu.cpp:85 Source/Core/Core/HotkeyManager.cpp:228 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:34 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JITIL Recompiler (slow, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:153 msgid "Japan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:494 msgid "Japanese" msgstr "Japonês" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCKeyboard.cpp:18 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Keyboard" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:220 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:224 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:236 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:240 #: Source/Core/Core/HotkeyManager.cpp:221 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:156 msgid "Korea" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Korean" msgstr "Coreano" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:46 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "Botão L" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:50 msgid "L-Analog" msgstr "L-Analógico" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:129 msgid "Language:" msgstr "Idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:491 #, c-format msgid "Last %i" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:196 msgid "Left" msgstr "Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:68 msgid "Left Stick" msgstr "Stick Esquerdo" #: Source/Core/DolphinWX/TASInputDlg.cpp:253 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:784 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clique botão esquerdo para detectar dispositivo de introdução.\n" "Clique botão do meio para limpar.\n" "Clique botão direito para mais opções." #: Source/Core/DolphinWX/InputConfigDiag.cpp:789 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clique Esquerdo/Direito para mais opções.\n" "Botão do meio para limpar." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84 msgid "Less Than" msgstr "Inferior que" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "License" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch to prevent audio from stuttering." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1026 msgid "Load" msgstr "Carregar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "Load Custom Textures" msgstr "Carregar Texturas Personalizadas" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Load State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Last 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load State Last 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State Last 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Load State Last 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Load State Last 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Load State Last 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Load State Last 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 1" msgstr "Carregar Estado Slot 1" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Load State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 2" msgstr "Carregar Estado Slot 2" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 3" msgstr "Carregar Estado Slot 3" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Load State Slot 4" msgstr "Carregar Estado Slot 4" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Load State Slot 5" msgstr "Carregar Estado Slot 5" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Load State Slot 6" msgstr "Carregar Estado Slot 6" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Load State Slot 7" msgstr "Carregar Estado Slot 7" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Load State Slot 8" msgstr "Carregar Estado Slot 8" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Load State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:495 msgid "Load State..." msgstr "Carregar Estado..." #: Source/Core/DolphinWX/FrameTools.cpp:1522 msgid "Load Wii System Menu" msgstr "Carregar Sistema de Menu Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1517 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carregar Sistema de Menu Wii %d%c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:507 msgid "Load state from selected slot" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:358 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Relatório" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Configuração de Relatório" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Tipos de Relatório" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Saídas de Gerador de Relatórios" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:133 #: Source/Core/DolphinWX/Frame.cpp:431 msgid "Logging" msgstr "Relatório em execução" #: Source/Core/Core/NetPlayClient.cpp:566 msgid "Lost connection to server!" msgstr "A ligação ao servidor perdeu-se!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "Botão M" #: Source/Core/DolphinWX/ISOProperties.cpp:475 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "ficheiros MadCatz Gameshark(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:346 msgid "Main Stick" msgstr "Stick Principal" #: Source/Core/DolphinWX/FrameTools.cpp:347 #: Source/Core/DolphinWX/GameListCtrl.cpp:266 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "ID do autor:" #: Source/Core/DolphinWX/ISOProperties.cpp:536 msgid "Maker:" msgstr "Fabricante:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:297 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "O cartão de memória já abriu" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Cartão de memória" #: Source/Core/DolphinWX/MemcardManager.cpp:105 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:919 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Nome de ficheiro em slot de cartão de memória %c é incorrecto\n" "Região não especificada\n" "\n" "Slot %c caminho foi alterado para\n" "%s\n" "Quer fazer uma cópia do ficheiro antigo para esta nova localização?\n" #: Source/Core/Core/HW/GCMemcard.cpp:90 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:184 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:154 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:167 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Menu" #: Source/Core/Core/HW/GCPadEmu.cpp:40 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:296 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:596 msgid "Misc" msgstr "Diversos" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Configurações Diversas" #: Source/Core/InputCommon/ControllerEmu.cpp:162 #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Modifier" msgstr "Modificador" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifica as texturas para mostrar o seu formato. Necessita de um reset da " "emulação na maioria dos casos.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/ISOProperties.cpp:365 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Tipo de letra monoespaçada" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 #: Source/Core/Core/HW/GCPadEmu.cpp:75 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:682 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Mova o ponteiro do rato sobre uma opção para visualizar uma descrição " "detalhada.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Multiplicar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Adicionar" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Começar" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Apagar" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Dividir" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Baixo" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP Fim" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Igual" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Início" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Inserir" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Esquerda" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Multiplicar" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Página abaixo" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Página acima" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Direita" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Separador" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Espaço" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Subtrair" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Cima" #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51 #: Source/Core/DolphinWX/ISOProperties.cpp:534 msgid "Name:" msgstr "Nome:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:83 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:226 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:22 msgid "Name: " msgstr "Nome:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "Native (640x528)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Ficheiros GCI nativos(*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:141 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1014 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42 msgid "New Scan" msgstr "Nova procura" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:193 msgid "New identity generated." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Next Page" msgstr "Próxima Página" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Next Scan" msgstr "Próxima Procura" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:76 msgid "Nickname:" msgstr "" #: Source/Core/Core/ConfigManager.h:18 msgid "No audio output" msgstr "Sem saída de áudio" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783 msgid "No description available" msgstr "Nenhuma descrição disponível" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "Nenhum ficheiro carregado" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "Nenhum ficheiro de gravação" #: Source/Core/Core/State.cpp:744 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:25 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:759 msgid "None" msgstr "Nenhum" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Not Equal" msgstr "Não igual" #: Source/Core/DolphinWX/GameListCtrl.cpp:856 #: Source/Core/DolphinWX/ISOProperties.cpp:338 #: Source/Core/DolphinWX/ISOProperties.cpp:370 msgid "Not Set" msgstr "Não definido" #: Source/Core/DolphinWX/Main.cpp:543 msgid "Not connected" msgstr "Não conectado" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notas:" #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Noticia" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:86 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:229 msgid "Number Of Codes: " msgstr "Número De Códigos" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:24 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:190 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:185 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117 msgid "Object Range" msgstr "Alcance de Objecto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Off" msgstr "Desligado" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:110 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:374 msgid "Online &Documentation" msgstr "Online e documentação" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Apenas %d blocos disponíveis" #: Source/Core/Core/HotkeyManager.cpp:15 #: Source/Core/DolphinWX/FrameTools.cpp:543 msgid "Open" msgstr "Abrir" #: Source/Core/DolphinWX/GameListCtrl.cpp:933 msgid "Open &containing folder" msgstr "Abrir &Pasta" #: Source/Core/DolphinWX/GameListCtrl.cpp:930 msgid "Open Wii &save folder" msgstr "Abrir Pasta de &Jogo guardado Wii " #: Source/Core/DolphinWX/FrameTools.cpp:543 msgid "Open file..." msgstr "Abrir ficheiro..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Não é possível criar contexto para o dispositivo %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: não foram encontrados dispositivos de som" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: não foi possível abrir dispositivo %s" #: Source/Core/DolphinWX/ISOProperties.cpp:303 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/GCPadEmu.cpp:83 Source/Core/Core/HotkeyManager.cpp:226 msgid "Options" msgstr "Opções" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Orange" msgstr "Laranja" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:138 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:329 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "Other" msgstr "Outro" #: Source/Core/Core/NetPlayClient.cpp:413 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Output" msgstr "Destino" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:419 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Comando" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:42 msgid "Pads" msgstr "Comandos" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Página Abaixo" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Página Acima" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Parágrafo" #: Source/Core/DolphinWX/ISOProperties.cpp:203 #, c-format msgid "Partition %i" msgstr "Partição %i" #: Source/Core/DolphinWX/ISOProperties.cpp:310 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Caminhos" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1780 #: Source/Core/DolphinWX/FrameTools.cpp:1782 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:199 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:111 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Per-Pixel Lighting" msgstr "Iluminação por Pixel" #: Source/Core/DolphinWX/ISOProperties.cpp:375 msgid "Perfect" msgstr "Perfeito" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147 #: Source/Core/DolphinWX/FrameTools.cpp:546 #: Source/Core/DolphinWX/FrameTools.cpp:1787 #: Source/Core/DolphinWX/FrameTools.cpp:1789 msgid "Play" msgstr "Começar" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Play Recording" msgstr "Tocar Gravação" #: Source/Core/DolphinWX/ISOProperties.cpp:374 msgid "Playable" msgstr "Jogável" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136 msgid "Playback Options" msgstr "Opções de Reprodução" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:161 msgid "Players" msgstr "Jogadores" #: Source/Core/DolphinWX/FrameTools.cpp:1136 msgid "Please confirm..." msgstr "Por favor confirme..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Por favor crie uma perspectiva antes de guardar" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Mais-Menos" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:83 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:157 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "Post-Processing Effect:" msgstr "Efeito de Pós-Processamento" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1126 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1254 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1233 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Pág Anterior" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Previous Page" msgstr "Página Anterior" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Imprimir" #: Source/Core/DolphinWX/InputConfigDiag.cpp:996 msgid "Profile" msgstr "Perfil" #: Source/Core/DolphinWX/ISOProperties.h:65 msgid "Properties" msgstr "Propriedades" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Question" msgstr "Questão" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:207 msgid "Quit" msgstr "Sair" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:207 msgid "Quit Netplay" msgstr "" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:48 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "Botão R" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:52 msgid "R-Analog" msgstr "R-Analógico" #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Radius" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:618 msgid "Range" msgstr "Alcance" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Read-only mode" msgstr "Modo só de leitura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:508 msgid "Real" msgstr "Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 msgid "Real Balance Board" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Real Wiimote" msgstr "Wiimote Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:259 msgid "Real Wiimotes" msgstr "Wiimotes Reais" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Gravar" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156 msgid "Recording Info" msgstr "Informação de Gravação" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184 msgid "Recording Options" msgstr "Opções de Gravação" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Red" msgstr "Vermelho" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Vermelho Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Vermelho Direita" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/FrameTools.cpp:544 msgid "Refresh" msgstr "Actualizar" #: Source/Core/Core/HotkeyManager.cpp:17 msgid "Refresh List" msgstr "Actualizar Lista" #: Source/Core/DolphinWX/FrameTools.cpp:544 msgid "Refresh game list" msgstr "Actualizar lista de Jogos" #: Source/Core/DolphinWX/FrameTools.cpp:353 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 #: Source/Core/DolphinWX/ISOProperties.cpp:425 #: Source/Core/DolphinWX/ISOProperties.cpp:446 msgid "Remove" msgstr "Remover" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Renderizar a cena como wireframe.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:317 msgid "Render to Main Window" msgstr "Renderizar para a Janela Principal" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:55 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:348 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:21 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 msgid "Reset" msgstr "Reset" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:68 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Results" msgstr "Resultados" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:571 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Return" #: Source/Core/DolphinWX/ISOProperties.cpp:469 msgid "Revision:" msgstr "Revisão:" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:197 msgid "Right" msgstr "Direita" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:69 msgid "Right Stick" msgstr "Stick Direito" #: Source/Core/DolphinWX/TASInputDlg.cpp:254 msgid "Right stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169 msgid "Room ID:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 #: Source/Core/Core/HW/GCPadEmu.cpp:74 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:23 msgid "Rumble" msgstr "Vibração" #: Source/Core/DolphinWX/ISOProperties.cpp:144 msgid "Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:164 msgid "Sa&ve State" msgstr "Gua&rdar Estado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1027 msgid "Save" msgstr "Guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "Guardar GCI como..." #: Source/Core/Core/HotkeyManager.cpp:125 #: Source/Core/DolphinWX/FrameTools.cpp:498 msgid "Save Oldest State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 1" msgstr "Guardar Estado Slot 1" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Save State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 2" msgstr "Guardar Estado Slot 2" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 3" msgstr "Guardar Estado Slot 3" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Save State Slot 4" msgstr "Guardar Estado Slot 4" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Save State Slot 5" msgstr "Guardar Estado Slot 5" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Save State Slot 6" msgstr "Guardar Estado Slot 6" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Save State Slot 7" msgstr "Guardar Estado Slot 7" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Save State Slot 8" msgstr "Guardar Estado Slot 8" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Save State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:478 msgid "Save State..." msgstr "Guardar Estado..." #: Source/Core/DolphinWX/ISOProperties.cpp:657 #: Source/Core/DolphinWX/ISOProperties.cpp:667 msgid "Save as..." msgstr "Guardar como..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1295 msgid "Save compressed GCM/ISO" msgstr "Guardar GCM/ISO comprimido" #: Source/Core/DolphinWX/GameListCtrl.cpp:1281 msgid "Save decompressed GCM/ISO" msgstr "Jogo guardado descomprimido GCM/ISO" #: Source/Core/DolphinWX/FrameTools.cpp:503 msgid "Save state to selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:984 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "O filme de Savestate %s está corrupto, gravação de filme a parar..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Scaled EFB Copy" msgstr "Cópia EFB Escalada" #: Source/Core/DolphinWX/GameListCtrl.cpp:547 #, c-format msgid "Scanning %s" msgstr "A procurar %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:530 msgid "Scanning for ISOs" msgstr "A procurar ISOs" #: Source/Core/DolphinWX/GameListCtrl.cpp:531 msgid "Scanning..." msgstr "Em Analise..." #: Source/Core/DolphinWX/FrameTools.cpp:549 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/VideoCommon/ImageWrite.cpp:47 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Search" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Procurar em Sub-Pastas" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119 #: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Selecção %s não encontrada em SYSCONF" #: Source/Core/DolphinWX/InputConfigDiag.cpp:581 #: Source/Core/DolphinWX/WXInputBase.cpp:51 msgid "Select" msgstr "Seleccionar" #: Source/Core/DolphinWX/FrameTools.cpp:342 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:520 #, c-format msgid "Select Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:165 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:810 #: Source/Core/DolphinWX/FrameTools.cpp:1255 msgid "Select The Recording File" msgstr "Seleccione o Ficheiro de Gravação" #: Source/Core/DolphinWX/FrameTools.cpp:1475 msgid "Select a Wii WAD file to install" msgstr "Seleccione um ficheiro Wii WAD para instalar" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Seleccione um ficheiro de jogo guardado para importar" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Seleccionar janelas flutuantes" #: Source/Core/DolphinWX/FrameTools.cpp:673 msgid "Select the file to load" msgstr "Seleccione o ficheiro para carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1435 msgid "Select the save file" msgstr "Seleccione o ficheiro de jogo guardado" #: Source/Core/DolphinWX/FrameTools.cpp:1582 msgid "Select the state to load" msgstr "Seleccione o estado para carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1596 msgid "Select the state to save" msgstr "Seleccione o estado para gravar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:53 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:105 msgid "Selected font" msgstr "Tipo de letra seleccionado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:96 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:94 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:148 msgid "Send" msgstr "Enviar" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Sensor Bar Position:" msgstr "Posição da Barra de Sensor:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Separador" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:838 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:936 msgid "Set as &default ISO" msgstr "Definir como ISO &padrão" #: Source/Core/DolphinWX/MemcardManager.cpp:823 #, c-format msgid "Set as default Memcard %c" msgstr "Definir como cartão de memória padrão %c" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:238 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Shake" msgstr "Abanar" #: Source/Core/DolphinWX/TASInputDlg.cpp:259 #: Source/Core/DolphinWX/TASInputDlg.cpp:351 msgid "Shoulder Buttons" msgstr "Botões Shoulder" #: Source/Core/DolphinWX/FrameTools.cpp:262 msgid "Show &Log" msgstr "Mostrar &Relatório" #: Source/Core/DolphinWX/FrameTools.cpp:259 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:257 msgid "Show &Toolbar" msgstr "Mostrar Barra de Ferramen&tas" #: Source/Core/DolphinWX/FrameTools.cpp:314 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:302 msgid "Show Defaults" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:337 msgid "Show Drives" msgstr "Mostrar Unidades" #: Source/Core/DolphinWX/FrameTools.cpp:302 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:312 msgid "Show FPS" msgstr "Mostrar FPS" #: Source/Core/DolphinWX/FrameTools.cpp:203 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show France" msgstr "Mostrar França" #: Source/Core/DolphinWX/FrameTools.cpp:298 msgid "Show GameCube" msgstr "Mostrar GameCube" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:206 msgid "Show Input Display" msgstr "Mostrar visualização de Entradas" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Show Italy" msgstr "Mostrar Itália" #: Source/Core/DolphinWX/FrameTools.cpp:307 msgid "Show JAP" msgstr "Mostrar Japão" #: Source/Core/DolphinWX/FrameTools.cpp:322 msgid "Show Korea" msgstr "Mostrar Coreia" #: Source/Core/DolphinWX/FrameTools.cpp:201 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:479 msgid "Show Language:" msgstr "Mostrar Idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:263 msgid "Show Log &Configuration" msgstr "Mostrar &Configuração de Relatório" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:309 msgid "Show PAL" msgstr "Mostrar Pal" #: Source/Core/DolphinWX/FrameTools.cpp:295 msgid "Show Platforms" msgstr "Mostrar Plataformas" #: Source/Core/DolphinWX/FrameTools.cpp:306 msgid "Show Regions" msgstr "Mostrar Regiões" #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Show Statistics" msgstr "Mostrar Estatísticas" #: Source/Core/DolphinWX/FrameTools.cpp:330 msgid "Show Taiwan" msgstr "Mostrar Taiwan" #: Source/Core/DolphinWX/FrameTools.cpp:311 msgid "Show USA" msgstr "Mostrar EUA" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:300 msgid "Show WAD" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:296 msgid "Show Wii" msgstr "Mostrar Wii" #: Source/Core/DolphinWX/FrameTools.cpp:332 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar uma caixa de confirmação antes de parar um jogo." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show first block" msgstr "Mostrar primeiro bloco" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save blocks" msgstr "Mostrar blocos de guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save comment" msgstr "Mostrar guardar comentário" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save icon" msgstr "Mostrar ícone de guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save title" msgstr "Mostrar o título de jogo guardado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Mostra o número de quadros renderizados por segundo como medição da " "velocidade de emulação.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Sideways Wiimote" msgstr "Wiimote na horizontal" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:515 msgid "Simplified Chinese" msgstr "Chinês Simplificado" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:27 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:270 msgid "Size" msgstr "Dimensão" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Skip BIOS" msgstr "Saltar Bios" #: Source/Core/DolphinWX/ISOProperties.cpp:326 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Skip EFB Access from CPU" msgstr "Ignorar o acesso do EFB a partir do CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:458 #: Source/Core/DolphinWX/FrameTools.cpp:473 #, c-format msgid "Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Captura de ecrã" #: Source/Core/Common/TraversalClient.cpp:230 msgid "Socket error sending to traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:92 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "A renderização por software é bastante mais lenta que a utilização de outras " "backends.\n" "É apenas útil para propósitos de depuração.\n" "Tem a certeza que quer activar a renderização por software? Em caso de " "dúvida, seleccione 'Não'." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58 msgid "Sound Settings" msgstr "Definições de Som" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Sound backend %s is not valid." msgstr "Backend de Som %s não é válido" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Espaço" #: Source/Core/DolphinWX/ISOProperties.cpp:147 msgid "Spain" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "Spanish" msgstr "Espanhol" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295 msgid "Speaker Volume:" msgstr "Volume do Altifalante:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:84 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:332 msgid "Speed up Disc Transfer Rate" msgstr "Aumente a taxa de transferência do disco" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:66 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45 msgid "Standard Controller" msgstr "Comando padrão" #: Source/Core/Core/HW/GCPadEmu.cpp:39 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:213 #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Start" msgstr "Começar" #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "Start &NetPlay" msgstr "Começar &NetPlay" #: Source/Core/DolphinWX/FrameTools.cpp:416 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Start Recording" msgstr "Começar Gravação" #: Source/Core/DolphinWX/FrameTools.cpp:357 #: Source/Core/DolphinWX/GameListCtrl.cpp:271 msgid "State" msgstr "Estado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 msgid "Steering Wheel" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:429 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 #: Source/Core/DolphinWX/ISOProperties.cpp:401 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Stick" msgstr "Stick" #: Source/Core/Core/HotkeyManager.cpp:20 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413 #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Stop" msgstr "Parar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Stretch to Window" msgstr "Ajustar à janela" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Strum" msgstr "Strum" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Subtrair" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:103 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:56 #, c-format msgid "Successfully exported file to %s" msgstr "Ficheiros extraídos com sucesso para %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:123 msgid "Successfully imported save files" msgstr "Sucesso na importação de ficheiros de jogo guardado" #: Source/Core/DolphinWX/AboutDolphin.cpp:43 msgid "Support" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:452 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Swing" msgstr "Balanço" #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:331 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Idioma do sistema:" #: Source/Core/DolphinWX/FrameTools.cpp:197 #: Source/Core/DolphinWX/TASInputDlg.h:26 msgid "TAS Input" msgstr "Entrada TAS" #: Source/Core/DolphinWX/FrameTools.cpp:717 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:724 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Tab" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Table Left" msgstr "Table Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Right" msgstr "Table Direita" #: Source/Core/DolphinWX/ISOProperties.cpp:159 msgid "Taiwan" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:33 #: Source/Core/DolphinWX/FrameTools.cpp:432 msgid "Take Screenshot" msgstr "Tirar Screenshot" #: Source/Core/DolphinWX/FrameTools.cpp:549 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Test" msgstr "Teste" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:482 msgid "Texture Cache" msgstr "Cache de Textura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "Texture Format Overlay" msgstr "Formato da textura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/ConfigManager.cpp:802 msgid "The WAD has been installed successfully" msgstr "O WAD foi instalado correctamente" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The address is invalid" msgstr "O caminho é inválido" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:493 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVDThread.cpp:145 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:111 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:102 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1204 #: Source/Core/DolphinWX/GameListCtrl.cpp:1232 #: Source/Core/DolphinWX/GameListCtrl.cpp:1308 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "O ficheiro %s já existe.\n" "Deseja substituir?" #: Source/Core/AudioCommon/WaveFile.cpp:35 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "O ficheiro %s não pôde ser aberto para escrita. Por favor verifique se já " "está aberto por outro programa." #: Source/Core/AudioCommon/WaveFile.cpp:28 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "O ficheiro %s já estava aberto, o cabeçalho do ficheiro não poderá ser " "escrito." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:226 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "O resultado do código AR desencriptado não contém quaisquer linhas." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:364 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "O idioma seleccionado não é suportado pelo seu sistema. A repor padrão do " "sistema." #: Source/Core/Core/NetPlayClient.cpp:197 msgid "The server and client's NetPlay versions are incompatible!" msgstr "O servidor e a versão NetPlay do cliente são incompatíveis" #: Source/Core/Core/NetPlayClient.cpp:194 msgid "The server is full!" msgstr "O servidor está cheio!" #: Source/Core/Core/NetPlayClient.cpp:200 msgid "The server responded: the game is currently running!" msgstr "O servidor respondeu: O jogo está a correr neste momento!" #: Source/Core/Core/NetPlayClient.cpp:203 msgid "The server sent an unknown error message!" msgstr "O servidor enviou uma mensagem de erro desconhecida!" #: Source/Core/Core/ConfigManager.cpp:713 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "O ficheiro especificado \"%s\" não existe" #: Source/Core/Core/ActionReplay.cpp:224 msgid "The value is invalid" msgstr "O valor é inválido" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:175 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:749 msgid "There is nothing to undo!" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:590 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Tem que existir um ticket para 00000001/00000002. O seu NAND depositado está " "provavelmente incompleto." #: Source/Core/DolphinWX/ISOProperties.cpp:319 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Estas definições substituem as definições raiz do Dolphin .\n" "Indeterminado significa que o jogo usa as definições do Dolphin." #: Source/Core/Core/ActionReplay.cpp:850 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Este simulador de Action Replay não suporta códigos que modifiquem o próprio " "Action Replay" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:361 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:353 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:300 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:169 #: Source/Core/InputCommon/ControllerEmu.cpp:174 msgid "Threshold" msgstr "Limite" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "Tilt" msgstr "Tilt" #: Source/Core/Common/TraversalClient.cpp:233 msgid "Timeout connecting to traversal server" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:645 #: Source/Core/DolphinWX/GameListCtrl.cpp:264 msgid "Title" msgstr "Título" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 msgid "To" msgstr "Para" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Alternar Todos os Tipos de Relatório" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Fullscreen" msgstr "Alternar Ecrã Inteiro" #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Toggle Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:548 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Top" msgstr "Topo" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:518 msgid "Traditional Chinese" msgstr "Chinês Tradicional" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:62 msgid "Traversal Server" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Traversal Server:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:835 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:403 msgid "Traversal: " msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:79 Source/Core/DiscIO/VolumeGC.cpp:36 #: Source/Core/DiscIO/VolumeWad.cpp:49 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:463 msgid "Tried to load an unknown file type." msgstr "Tentou carregar um tipo de ficheiro desconhecido." #: Source/Core/Core/HW/GCPadEmu.cpp:69 msgid "Triggers" msgstr "Gatilhos" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:91 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107 msgid "Trying to read from invalid SYSCONF" msgstr "Tentativa de leitura inválida de SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Tentativa de leitura inválida de SYSCONF\n" " ids bt de wiimote não estão disponíveis" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Turntable" msgstr "Rotação" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Tipo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:150 msgid "USA" msgstr "EUA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:527 #, c-format msgid "Undefined %i" msgstr "Indefinido %i" #: Source/Core/Core/HotkeyManager.cpp:126 #: Source/Core/DolphinWX/FrameTools.cpp:499 msgid "Undo Load State" msgstr "Retroceder Carregamento de Estado" #: Source/Core/Core/HotkeyManager.cpp:127 #: Source/Core/DolphinWX/FrameTools.cpp:500 msgid "Undo Save State" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/Core/State.cpp:470 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 #: Source/Core/DolphinWX/ISOProperties.cpp:166 #: Source/Core/DolphinWX/ISOProperties.cpp:525 msgid "Unknown" msgstr "Desconhecido" #: Source/Core/Core/HW/DVDInterface.cpp:1251 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando de DVD desconhecido %08x - Erro fatal" #: Source/Core/Common/SysConf.cpp:157 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Tipo de entrada desconhecida %i em SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:844 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:484 #, c-format msgid "Unknown message received with id : %d" msgstr "Mensagem desconhecida recebida com a id : %d" #: Source/Core/Core/NetPlayServer.cpp:657 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mensagem desconhecida com a id:%d recebida pelo jogador:%d Excluindo o " "jogador!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:45 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Unpacking" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:194 msgid "Up" msgstr "Cima" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:106 msgid "Update" msgstr "Actualizar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Upright Wiimote" msgstr "Wiimote na vertical" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:93 msgid "Usage Statistics Reporting Settings" msgstr "" #: Source/Core/DolphinWX/Main.cpp:284 msgid "Usage statistics reporting" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Use Fullscreen" msgstr "Utilizar Ecrã Inteiro" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32 msgid "Use Hex" msgstr "Usar Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109 msgid "Use Panic Handlers" msgstr "Usar Manipuladores de Pânico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:366 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98 msgid "Utility" msgstr "Utilidade" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317 msgid "Value" msgstr "Valor" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319 msgid "Value (double)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Valor:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29 msgid "Value: " msgstr "Valor: " #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbosidade" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:507 msgid "Virtual" msgstr "Virtual" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "Volume" msgstr "Volume" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Up" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:462 #: Source/Core/DiscIO/NANDContentLoader.cpp:486 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Instalação WAD falhou: erro ao criar %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:501 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sincroniza os intervalos verticais do ecrã de forma a reduzir o efeito de " "imagem partida.\n" "Diminui o desempenho se a velocidade de emulação for inferior a 100%.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/Common/MsgHandler.cpp:63 #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.h:93 #: Source/Core/DolphinWX/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/GameListCtrl.cpp:1416 msgid "Warning" msgstr "Aviso" #: Source/Core/Core/Boot/Boot.cpp:332 msgid "Warning - starting DOL in wrong console mode!" msgstr "Aviso - a começar DOL em modo errado de consola!" #: Source/Core/Core/Boot/Boot.cpp:269 msgid "Warning - starting ISO in wrong console mode!" msgstr "Aviso - A iniciar um ISO em modo errado de consola!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:608 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Aviso! é aconselhável fazer uma cópia de segurança de todos os ficheiros da " "pasta:\n" "%s\n" "Deseja continuar?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:546 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Warning: Isto vai substituir todos os ficheiros que estão na pasta:\n" "%s\n" "e tem o mesmo nome que um ficheiro no seu cartão de memória\n" "Continuar?" #: Source/Core/Core/Movie.cpp:1030 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1007 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1047 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1057 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:92 #: Source/Core/AudioCommon/WaveFile.cpp:115 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - ficheiro não aberto." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Widescreen Hack" msgstr "Hack de Ecrã Panorâmico" #: Source/Core/InputCommon/ControllerEmu.cpp:231 msgid "Width" msgstr "Largura" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Wii Console" msgstr "Consola Wii" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Raiz de NAND Wii:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:514 msgid "Wii U Gamecube Controller Adapter Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1477 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1437 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:47 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Não foi possível ler do ficheiro" #: Source/Core/Core/HW/Wiimote.cpp:17 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1545 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:545 msgid "Wiimote Connected" msgstr "Wiimote Conectado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:285 msgid "Wiimote Motor" msgstr "Motor de Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:192 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Janelas Esquerda" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Menu de Janelas" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Janelas Direita" #: Source/Core/DolphinWX/LogWindow.cpp:120 msgid "Word Wrap" msgstr "Moldar o texto" #: Source/Core/DolphinWX/FrameTools.cpp:1488 #: Source/Core/DolphinWX/GameListCtrl.cpp:1177 #: Source/Core/DolphinWX/GameListCtrl.cpp:1317 #: Source/Core/DolphinWX/ISOProperties.cpp:956 #: Source/Core/DolphinWX/ISOProperties.cpp:1252 msgid "Working..." msgstr "A trabalhar..." #: Source/Core/DolphinWX/ISOProperties.cpp:162 msgid "World" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Escrever para Consola" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Escrever para Ficheiro" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Escrever para a Janela" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:224 msgid "Write to memcards/SD" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:454 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:455 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Yellow" msgstr "Amarelo" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "Não pode fechar painéis que contenham páginas." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:326 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:62 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:329 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Tem que introduzir um valor decimal, hexadecimal ou octal válido." #: Source/Core/DolphinWX/InputConfigDiag.cpp:695 msgid "You must enter a valid profile name." msgstr "Tem que introduzir um nome de perfil válido." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:207 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas" #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/ConfigManager.cpp:750 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "O seu ficheiro GCM/ISO parece ser inválido (país inválido).\n" "Continuar com a região PAL?" #: Source/Core/Common/SysConf.cpp:60 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:456 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:881 msgid "Zero 3 code not supported" msgstr "Código Zero 3 não é suportado" #: Source/Core/Core/ActionReplay.cpp:901 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:496 #: Source/Core/DolphinWX/InputConfigDiag.cpp:540 msgid "[ waiting ]" msgstr "[ em espera ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:339 msgid "auto" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:341 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "none" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1202 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute devolveu -1 quando a aplicação executou!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "| OR" msgstr "| OU"