# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # HiKaroline , 2016 # HiKaroline , 2016 # Nikolaj Holmquist Pedersen , 2016 # Patrick Larsen , 2013,2016 # Thorbjørn Holst Hein Sindrup , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-03-19 20:27+0100\n" "PO-Revision-Date: 2017-03-19 19:28+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Danish (Denmark) (http://www.transifex.com/delroth/dolphin-" "emu/language/da_DK/)\n" "Language: da_DK\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en gratis og open-source GameCube- og Wii-emulator.\n" "\n" "Dette software bør ikke benyttes til at spille spil du ikke lovligt ejer.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid " (internal IP)" msgstr "(Intern IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(for mange til at vise)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654 msgid " Game : " msgstr "Spil:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:187 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "\"%s\" mislykkedes i at skrubbes. Formodentlig er billedfilen korrumperet." #: Source/Core/DiscIO/CompressedBlob.cpp:162 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimeret! Kan ikke komprimeres yderligere." #: Source/Core/Core/ConfigManager.cpp:936 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO fil, eller er ikke en GC/Wii ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopiér%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:239 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i af %i blokke. Komprimeringsforhold %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal hastighed)" #: Source/Core/Common/LibusbContext.cpp:33 #, c-format msgid "" "%s\n" "Some USB features will not work." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:61 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Blev ikke indlæst da det har samme interne filnavn som tidligere indlæste " "save\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:83 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Filstørrelse (0x%) matcher ikke størrelsen dokumenteret i headeren " "(0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:74 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Antal af blokke hævdes at være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:114 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "blev ikke indlæst da der ikke er nok frie blokke på det virtuelle memory card" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:103 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "blev ikke indlæst da der er mindre end 10%% frie blokke tilgængelige på " "memory cardet\n" "Total Antal Blokke: %d; Frie Blokke: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:574 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk. %i)" #: Source/Core/Core/Boot/Boot.cpp:224 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL fundet i %s mappen. Disken genkendes muligvis ikke" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:365 #, c-format msgid "%s already exists, overwrite?" msgstr "%s eksisterer allerede, ønsker du at overskrive?" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets filstørrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets størrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Filen er ikke stor nok til at være en gyldig memory card fil. (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:189 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, mislykkedes i at flytte til *.original.\n" "Bekræft dine skrivetilladelser eller flyt filen udenfor Dolphin." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s var ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSlet%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sEkspotér GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImpotér GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Frie Blokke; %u Frie mappeindtastninger" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u billeder" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objekter" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO-bytes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu hukommelses-bytes" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "&About" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:371 msgid "&Add function" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Audio Settings" msgstr "&Lydindstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:189 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:308 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "&Cheat Manager" msgstr "&Snyde Manager" #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Controller Settings" msgstr "&Kontrollerindstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1000 msgid "&Delete File..." msgstr "&Slet Fil..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1024 msgid "&Delete selected ISOs..." msgstr "&Slet valgte ISOer..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:350 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinWX/MainMenuBar.cpp:43 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:358 msgid "&Follow branch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:197 msgid "&Font..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "&Frame Advance" msgstr "&Billedfremskydning" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 msgid "&Generate Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:485 msgid "&GitHub Repository" msgstr "&GitHub Repertoire" #: Source/Core/DolphinWX/MainMenuBar.cpp:172 msgid "&Graphics Settings" msgstr "&Grafikindstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Help" msgstr "&Hjælp" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Hotkey Settings" msgstr "&Hotkey Indstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:52 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:346 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:368 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:364 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:369 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:365 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:361 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:128 msgid "&Load State" msgstr "&Indlæs Tilstand" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:356 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:309 msgid "&Memory" msgstr "&Hukommelse" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:79 msgid "&Open..." msgstr "&Åbn..." #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Options" msgstr "&Indstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:463 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:516 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/MainMenuBar.cpp:518 msgid "&Play" msgstr "&Afspil" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Profiler" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:981 msgid "&Properties" msgstr "&Indstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "&Read-Only Mode" msgstr "&Read-Only Tilstand" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:83 msgid "&Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:304 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Reset" msgstr "&Nulstil" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:370 msgid "&Run To Here" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:357 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:311 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/MainMenuBar.cpp:120 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Tools" msgstr "&Værktøjer" #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&View" msgstr "&Vis" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:307 msgid "&Watch" msgstr "&Betragt" #: Source/Core/DolphinWX/MainMenuBar.cpp:483 msgid "&Website" msgstr "&Hjemmeside" #: Source/Core/DolphinWX/GameListCtrl.cpp:982 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Team. \\\"GameCube\\\" og \\\"Wii\\\" er varemærker " "af Nintendo. Dolphin er ikke forbundet med Nintendo på nogen måde." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084 msgid "(off)" msgstr "(fra)" #: Source/Core/DolphinWX/TASInputDlg.cpp:148 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "+" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "+ ADD" msgstr "+ TILFØJ" #: Source/Core/DolphinWX/TASInputDlg.cpp:150 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "-" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:152 msgid "1" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "1.5x Native (960x792)" msgstr "1.5x Oprindelig (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/TASInputDlg.cpp:154 msgid "2" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:546 msgid "2.5x Native (1600x1320)" msgstr "2.5x Oprindelig (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "2x Native (1280x1056) for 720p" msgstr "2x Oprindelig (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:91 msgid "3D" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:256 msgid "3D depth" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Oprindelig (1920x1584) for 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:548 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Oprindelig (2560x2112) for 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "5x Native (3200x2640)" msgstr "5x Oprindelig (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:550 msgid "6x Native (3840x3168) for 4K" msgstr "6x Oprindelig (3840x3168) for 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "7x Native (4480x3696)" msgstr "7x Oprindelig (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "8x Native (5120x4224) for 5K" msgstr "8x Oprindelig (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:70 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "A" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Et NetPlay vindue er allerede åbent!" #: Source/Core/Core/HW/DVDInterface.cpp:549 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "Et spil er ikke nuværende igang." #: Source/Core/DolphinWX/FrameTools.cpp:820 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:194 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:749 msgid "Accuracy:" msgstr "Nøjagtighed:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:475 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodedekrypteringsfejl:\n" "Lighedstjek mislykkedes:\n" "\n" "Slyngelkode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:493 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Tilføj Kode " "(%s)" #: Source/Core/Core/ActionReplay.cpp:583 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Fyld og Glid " "(%s)" #: Source/Core/Core/ActionReplay.cpp:370 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i RAM Skriv og " "Fyld (%s)" #: Source/Core/Core/ActionReplay.cpp:430 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Skriv til " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:631 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Fejl: Ugyldig værdi (%08x) i Hukommelseskopi (%s)" #: Source/Core/Core/ActionReplay.cpp:508 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fejl: Mesterkode og Skriv Til CCXXXXXX ikke implementeret " "(%s)\n" "Mesterkoder er ikke påkrævede. Anvend ikke mesterkoder." #: Source/Core/Core/ActionReplay.cpp:216 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fejl: Ugyldig AR kodelinje: %s" #: Source/Core/Core/ActionReplay.cpp:742 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Forbeholdskode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:766 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: Ugyldig undertype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Undertype %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adapter Opfanget" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "Adapter Ikke Opfanget" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:405 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "Add" msgstr "Tilføj" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Tilføj ActionReplay Kode" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844 msgid "Add Patch" msgstr "Tilføj patch" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 msgid "Add..." msgstr "Tilføj..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Justér det analoge kontrolpres påkrævet for at aktivere knapper." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:827 msgid "Advanced" msgstr "Avanceret" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118 msgid "Advanced Settings" msgstr "Avancerede indstillinger" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 #: Source/Core/DolphinWX/FrameTools.cpp:329 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1340 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM filer (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1281 #: Source/Core/DolphinWX/FrameTools.cpp:1293 msgid "All Save States (sav, s##)" msgstr "Alle Gemte Tilstande (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1338 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1353 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerede GC/Wii ISO filer (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En fejl opstod.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsæt?" #: Source/Core/Core/HW/DVDInterface.cpp:324 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:585 msgid "Anisotropic Filtering:" msgstr "Anisotropicfiltrering:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:571 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:223 msgid "Apploader Date:" msgstr "Apploader Dato:" #: Source/Core/DiscIO/VolumeDirectory.cpp:316 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader har den forkerte størrelse...er dette virkelig en apploader?" #: Source/Core/DiscIO/VolumeDirectory.cpp:309 msgid "Apploader unable to load from file" msgstr "Apploader ude af stand til at indlæse fra fil" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:257 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Anvend en post-processing effekt efter fuldførelsen af et billede.\n" "\n" "Hvis usikker, vælg (fra)." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:352 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du ønsker at slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1134 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Er du sikker på at du ønsker at slette disse filer?\n" "De vil forsvinde for evigt!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1133 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du ønsker at slette denne fil? Den vil forsvinde for " "evigt!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420 msgid "Are you trying to use the same file in both slots?" msgstr "Forsøger du at anvende den samme fil i begge slots?" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Aspect Ratio:" msgstr "Formatforhold:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234 msgid "Assign Controller Ports" msgstr "Tildel Kontrollerporte" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Mindst ét vindue skal forblive åbent." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Lyd" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Audio Backend:" msgstr "Lyd Backend:" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "LydFælles: Fejl ved åbning af AO enhed.\n" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "Skabere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum af 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:541 msgid "Auto (Window Size)" msgstr "Auto (Vinduestørrelse)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Auto Adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indstil automatisk vinduestørrelsen til din interne opløsning.\n" "\n" "Hvis usikker, lad være umarkeret." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:351 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:72 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:516 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT forkert. Dolphin vil nu afslutte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP register" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Tilbage" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84 msgid "Backend Settings" msgstr "Backend Indstillinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:375 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:85 Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Background Input" msgstr "Baggrundsinput" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 msgid "Backward" msgstr "Bagud" #: Source/Core/DolphinWX/GameListCtrl.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:298 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:500 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101 msgid "Basic Settings" msgstr "Basisindstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Bas" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Battery" msgstr "Batteri" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Bloktildelingstabels checksum mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blokke" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Blå Højre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:130 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:184 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:913 msgid "Borderless Fullscreen" msgstr "Kantløs Fuldskærm" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "Bottom" msgstr "Bund" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342 #, c-format msgid "Bound Controls: %lu" msgstr "Bunden Styring: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Gren: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/GameListCtrl.cpp:386 msgid "Browse for a directory to add" msgstr "Gennemse for en mappe at tilføje" #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 msgid "Browse for output directory" msgstr "Gennemse for en output mappe" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/DolphinWX/TASInputDlg.cpp:218 #: Source/Core/DolphinWX/TASInputDlg.cpp:305 #: Source/Core/DolphinWX/TASInputDlg.cpp:414 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Bypass XFB" msgstr "Forbigå XFB" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Forbigå rydningen af data caches af DCBZ instruksen.\n" "Denne valgmulighed efterlades som regel deaktiveret." #: Source/Core/DolphinWX/TASInputDlg.cpp:196 msgid "C" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/DolphinWX/TASInputDlg.cpp:376 msgid "C Stick" msgstr "C-Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP register" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68 msgid "CPU Emulator Engine" msgstr "CPU-emulatormotor" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71 msgid "CPU Options" msgstr "Processorvalgmuligheder" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cache specialfremstillede texturer til systemRAM ved startup.\n" "Dette kan kræve eksponentielt flere RAM men løser mulig hakken.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27 msgid "Cached Interpreter (slower)" msgstr "Cached Oversætter (langsommere)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beregner belysningen af 3D objekter per-pixel i stedet for per-vertex, " "hvilket udglatter udseendet af belyste polygoner og gør individuelle " "trekanter mindre mærkbare.\n" "Forårsager sjældent nedsænkninger af hastigheden eller grafiske problemer.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1784 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Cancel" msgstr "Annuller" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:92 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:366 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "KAn ikke anvende den fil som et memory card.\n" "%s\n" "er ikke en gyldig GameCube memory Card fil" #: Source/Core/DolphinWX/WXInputBase.cpp:64 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Center" #: Source/Core/DolphinWX/GameListCtrl.cpp:1009 msgid "Change &Disc" msgstr "Skift &Disk" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "Change &Disc..." msgstr "Skift &Disk..." #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Change Disc" msgstr "Skift Disk" #: Source/Core/Core/Movie.cpp:1271 #, c-format msgid "Change the disc to %s" msgstr "Skift disken til %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:119 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Skift brugerinputsprog.\n" "Kræver genstart." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Changing this will have no effect while the emulator is running." msgstr "" "Justering af dette vil ikke have nogen effekt så længe emulatoren kører." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Snydekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189 msgid "Cheat Manager" msgstr "Snydemanager" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138 msgid "Cheat Search" msgstr "Snydesøgning" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297 msgid "Check Partition Integrity" msgstr "Undersøg Partitionsintegritet" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "Tjek for opdateringer:" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 msgid "Checking integrity..." msgstr "Undersøger integritet..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "Angiv en DVD rodmappe:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Angiv en NAND rodmappe:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Angiv en standard ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164 msgid "Choose a directory to add" msgstr "Angiv en mappe at tilføje" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353 msgid "Choose a file to open" msgstr "Angiv en fil at åbne" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Angiv et memory card:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Angiv fil der anvendes som apploader: (gælder diske konstrueret fra mapper " "kun)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:367 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:373 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340 msgid "Choose the folder to extract to" msgstr "Angiv en mappe at udpakke til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Cirkel-Stick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:132 #: Source/Core/DolphinWX/WXInputBase.cpp:48 msgid "Clear" msgstr "Ryd" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:935 msgid "Close" msgstr "Luk" #: Source/Core/DolphinWX/MainMenuBar.cpp:170 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kode: " #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:57 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/GameListCtrl.cpp:1007 msgid "Compress ISO..." msgstr "Komprimér ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1026 msgid "Compress selected ISOs..." msgstr "Komprimér valgte ISOer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1250 #: Source/Core/DolphinWX/GameListCtrl.cpp:1368 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1455 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Komprimering af en Wii disk billedfil vil uigenkaldeligt ændre det " "komprimerede kopi ved at fjerne padding data. Din disk billedfil vil stadig " "virke. Fortsæt?" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:245 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Computing MD5 checksum" msgstr "Beregner MD5 checksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:598 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234 msgid "Configure" msgstr "Konfigurér" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196 msgid "Configure Control" msgstr "Konfigurér Styring" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Konfigurér..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1273 #: Source/Core/DolphinWX/GameListCtrl.cpp:1298 #: Source/Core/DolphinWX/GameListCtrl.cpp:1363 msgid "Confirm File Overwrite" msgstr "Bekræft Filoverskrivning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "Bekræft ved Stop" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:189 msgid "Connect" msgstr "Tilslut" #: Source/Core/Core/HotkeyManager.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:212 msgid "Connect Balance Board" msgstr "Forbind Balanceboard" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "Connect USB Keyboard" msgstr "Forbind USB Tastatur" #: Source/Core/DolphinWX/MainMenuBar.cpp:209 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinWX/Main.cpp:477 msgid "Connecting..." msgstr "Forbinder..." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117 msgid "Connection Type:" msgstr "Forbindelsestype:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Continue" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327 msgid "Continuous Scanning" msgstr "Kontinuerlig Skanning" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Control" msgstr "Styring" #: Source/Core/Core/HW/GCPadEmu.cpp:58 msgid "Control Stick" msgstr "Kontrol-Stick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrollerporte" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "Kontrollerindstillinger" #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Styrer afstanden af konvergensplanen. Dette er afstanden hvor virtuelle " "objekter vil blive synlige på skærmen.\n" "En høj værdi skaber stærkere ude-af-skærmen effekter mens en lav værdi er " "mere komfortabel." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Styrer adskillelsesafstanden imellem de virtuelle kamerarer.\n" "En høj værdi skaber en stærkere følelse af dybde mens lav værdi er mere " "komfortabel." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:680 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Convergence: " msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818 msgid "Copy" msgstr "Kopiér" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:362 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:364 msgid "Copy &code line" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:363 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:365 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &hex" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1090 msgid "Copy failed" msgstr "Kopiéring mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344 msgid "Core" msgstr "Kerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:182 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:187 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/ConfigManager.cpp:930 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/ConfigManager.cpp:1005 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke genkende ISO fil %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479 #, c-format msgid "Could not save %s." msgstr "Kunne ikke gemme %s" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive memory card fil %s.\n" "\n" "Kører du Dolphin fra en CD/DVD, eller er save filen muligvis " "skrivebeskyttet?\n" "\n" "Modtager du denne fejlmeddelelse efter at have flyttet emulatormappen?\n" "Hvis dette er tilfældet skal du muligvis re-specificere din memory card " "placering i indstillingerne." #: Source/Core/Core/NetPlayClient.cpp:85 msgid "Couldn't Create Client" msgstr "Kunne ikke Skabe Klient" #: Source/Core/Core/NetPlayClient.cpp:96 msgid "Couldn't create peer." msgstr "Kunne ikke Skabe Peer." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finde åbnekommando for udvidelsen 'ini'!" #: Source/Core/Core/BootManager.cpp:402 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke initiere kernen.\n" "Tjek dine konfigurationer." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Antal:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "Antal: %lu" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:220 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Opret AR Kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 msgid "Create new perspective" msgstr "Opret nyt perspektiv" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32 msgid "Creator: " msgstr "Skaber:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:897 msgid "Crop" msgstr "Beskær" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beskær billedstørrelsen fra dets oprindelige formatforhold til 4:3 eller " "16:9.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinWX/FrameTools.cpp:342 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nuværende mappe ændret fra %s til %s efter wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Current game" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "Custom" msgstr "Specialfremstillet" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "DSP Emulatormotor" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulation (hurtig)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "DSP HLE emulation (langsom)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "DVD rod:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Dance Mat" msgstr "Dansemåtte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive-filer (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødszone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119 msgid "Debug Only" msgstr "Debug Kun" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:845 msgid "Debugging" msgstr "Debugging" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:1005 msgid "Decompress ISO..." msgstr "Dekomprimér ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1027 msgid "Decompress selected ISOs..." msgstr "Dekomprimér valgte ISOer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1250 #: Source/Core/DolphinWX/GameListCtrl.cpp:1368 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Decrease Convergence" msgstr "Formindsk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Decrease Depth" msgstr "Formindsk Dybde" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Decrease Emulation Speed" msgstr "Sænk emulationshastighed" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Decrease IR" msgstr "Formindst IR" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Default font" msgstr "Standard skrifttype" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 #: Source/Core/DolphinWX/WXInputBase.cpp:29 msgid "Delete" msgstr "Slet" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Slet Save" #: Source/Core/AudioCommon/WaveFile.cpp:32 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slet den eksisterende fil '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:305 msgid "Depth Percentage: " msgstr "Dybdeprocent:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:669 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Detect" msgstr "Opfang" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 msgid "Deterministic dual core: " msgstr "Deterministisk dual core:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Enhed" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Device Settings" msgstr "Enhedsindstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350 msgid "Device not found" msgstr "Enhed ikke fundet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Dial" msgstr "Opkald" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:68 msgid "Dims the screen after five minutes of inactivity." msgstr "Nedsætter lysstyrken efter 5 minutters inaktivitet." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Direct Connection" msgstr "Direkte forbindelse" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappe checksum og mappe backup checksum mislykkedes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:780 msgid "Disable" msgstr "Deaktivér" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:805 msgid "Disable Bounding Box" msgstr "Deaktivér Afgrænsningsramme" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Disable Emulation Speed Limit" msgstr "Deaktiver begrænsning af emulationshastighed" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:628 msgid "Disable Fog" msgstr "Deaktivér Tåge" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:219 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver al XFB-emulation:\n" "Gør emulationen meget hurtigere men skaber mange glitches i spil der gør " "brug af dem (specielt homebrew-programmer).\n" "\n" "Behold dette markeret hvis du er usikker." #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:159 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver emulation af afgrænsningsrammer:\n" "Dette kan forbedre GPU-ydeevnen en del, men nogle spil vil ikke virke " "korrekt.\n" "\n" "Behold dette markeret hvis du er usikker." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188 msgid "Disc" msgstr "Dsk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Disklæsningsfejl" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Display" msgstr "Vis" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "Divide" msgstr "Opdel" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:174 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:819 msgid "Do you want to stop the current emulation?" msgstr "Ønsker du at stoppe den igangværende emulation?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II dekoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:660 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkonfiguartion" #: Source/Core/DolphinWX/Config/ConfigMain.h:19 msgid "Dolphin Configuration" msgstr "Dolphin Konfiguration" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Dolphin Controller Configuration" msgstr "Dolphin Kontrollerkonfiguration" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1025 msgid "Dolphin Hotkeys" msgstr "Dolphin genvejstaster" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:221 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:237 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:256 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin netplay-opsætning" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:162 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:161 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:271 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:475 #: Source/Core/DolphinWX/FrameTools.cpp:960 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-film (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:501 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin kunne ikke finde nogle GameCube/Wii ISO'er eller WADs. Dobbelt-klik " "her at sætte en spil mappe." #: Source/Core/DolphinWX/GameListCtrl.cpp:497 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er sat til at skjule alle spil. Dobbelt-klik her for at vise alle " "spil." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1310 #: Source/Core/DolphinWX/GameListCtrl.cpp:1383 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fuldføre den anmodet handling." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:331 msgid "Done compressing disc image." msgstr "Komprimering af diskbillede fuldført." #: Source/Core/DolphinWX/TASInputDlg.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:76 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61 msgid "Download Codes (WiiRD Database)" msgstr "Download koder (WiiRD-databasen)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Driver ikke opfanget" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Dukke" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:161 msgid "Dump Audio" msgstr "Dump Lyd" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:874 msgid "Dump EFB Target" msgstr "Drop EFB Mål" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:159 msgid "Dump Frames" msgstr "Dump Billeder" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Dump Objects" msgstr "Dump Objekter" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128 msgid "Dump TEV Stages" msgstr "Dump TEV Stadier" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 msgid "Dump Texture Fetches" msgstr "Dump Texture Fetches" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Dump Textures" msgstr "Dump Texturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodet spiltexturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump indholdet af EFB kopier til User/Dump/Textures/.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:66 msgid "Dutch" msgstr "Hollandsk" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "E&xit" msgstr "F&orlad" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEJL: Denne version af Dolphin kræver en TAP-Win32 driver der er mindst " "version %d.%d -- hvis du nyligt har opgraderet din Dolphin-distribution er " "et genstart sikker krævet for at få Windows til at se den nye driver." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Rediger Action Replay-kode" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "Edit Config" msgstr "Rediger konfiguration" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Rediger patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393 msgid "Edit..." msgstr "Rediger..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:709 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:463 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:231 msgid "Emu Thread already running" msgstr "Emulatortråd kører i forvejen" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:226 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329 msgid "Emulation State: " msgstr "Emulationsstatus:" #: Source/Core/Core/HotkeyManager.cpp:245 msgid "Emulation speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:840 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "Aktiver ændring af CPU-hastighed" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Cheats" msgstr "Aktiver snydekoder" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:259 msgid "Enable Dual Core" msgstr "Aktiver dual core" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55 msgid "Enable Dual Core (speedup)" msgstr "Aktiver dual core (højere hastighed)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:269 msgid "Enable FPRF" msgstr "Aktivér PFRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "Enable MMU" msgstr "Aktivér MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:902 msgid "Enable Progressive Scan" msgstr "Aktivér Progressiv Skanning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50 msgid "Enable Screen Saver" msgstr "Aktivér Pauseskærm" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347 msgid "Enable Speaker Data" msgstr "Aktiver højtalerdata" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Enable Usage Statistics Reporting" msgstr "Aktiver rapportering af brugsstatistik" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "Enable WideScreen" msgstr "Aktivér Bredskærm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:834 msgid "Enable Wireframe" msgstr "Aktivér Wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:280 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver hurtig discadgang. Dette kan forsage crashes og andre problemer i " "nogle spil (TIL = Hurtig, FRA = Kompatibel)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker hele skærmen anvendt til rendering.\n" "Hvis dette er deaktiveret vil et renderingsvindue blie oprettet i stedet.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker at anvende Dolphin's hovedvindue til rendering " "i stedet for et separat vindue.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverer progressiv skanning hvis det understøttes af det emulerede " "software.\n" "De fleste spil er ligeglade med dette.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Aktiver indsamling og deling af data om brugsstatistik med udviklerne af " "Dolphin. Denne data bliver brugt for at forbedre emulatoren og til at hjælpe " "os med bedre at forstå hvordan vores brugere benytter systemet. Ingen privat " "data vil nogensinde blive indsamlet." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Aktiverer brugen af Action Replay- og Gecko-koder." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:246 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indkod billed dumps ved brug af FFV1 kodeks.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145 #: Source/Core/DolphinWX/WXInputBase.cpp:66 msgid "End" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:67 msgid "Enet Didn't Initialize" msgstr "Enet blev ikke initialiseret" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:51 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Enter a name for the new perspective:" msgstr "Indtast et navn til det nye perspektiv:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Lig med" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:299 Source/Core/DolphinWX/Main.cpp:307 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Fejl" #: Source/Core/DolphinWX/Main.cpp:298 msgid "Error loading selected language. Falling back to system default." msgstr "" "En fejl opstod da sproget blev indlæst. Vender tilbage til systemets " "standard." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Kunne ikke gemme filen" #: Source/Core/Common/ChunkFile.h:248 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:391 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:386 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:25 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Euphoria" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinWX/WXInputBase.cpp:82 msgid "Execute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Exit" msgstr "Afslut" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-saves" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Export Recording" msgstr "Eksporter optagelse" #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Export Recording..." msgstr "Eksporter optagelse..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Eksporter save" #: Source/Core/DolphinWX/GameListCtrl.cpp:988 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-save (Eksperimentel)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Eksporter alle saves" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:54 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Eksportering mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Eksporter save som..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Extension" msgstr "Udvidelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284 msgid "Extract All Files..." msgstr "Udpak alle filer..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290 msgid "Extract Apploader..." msgstr "Udpak apploader..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291 msgid "Extract DOL..." msgstr "Udpak DOL..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277 msgid "Extract Directory..." msgstr "Udpak mappe..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309 msgid "Extract File" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281 msgid "Extract File..." msgstr "Udpak fil..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273 msgid "Extract Partition..." msgstr "Udpak partition..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579 #, c-format msgid "Extracting %s" msgstr "Udpakker %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566 msgid "Extracting All Files" msgstr "Udpakker alle filer" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566 msgid "Extracting Directory" msgstr "Udpakker mappe" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567 msgid "Extracting..." msgstr "Udpakker..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "FIFO Player" msgstr "FIFO-afspiller" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 msgid "FP value" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/NetPlayClient.cpp:166 msgid "Failed To Connect!" msgstr "Kunne ikke forbinde!" #: Source/Core/Core/NetPlayClient.cpp:111 msgid "Failed to Connect!" msgstr "Kunne ikke forbinde!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:570 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310 msgid "Failed to download codes." msgstr "Kunne ikke downloade koder." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 #, c-format msgid "Failed to extract to %s!" msgstr "Udpakning til %s mislykkedes!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:567 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke finde et nyt filnavn.\n" "%s\n" "vil blive overskrevet" #: Source/Core/Common/LibusbContext.cpp:31 #, c-format msgid "Failed to initialize libusb (%s)." msgstr "" #: Source/Core/Common/LibusbContext.cpp:30 msgid "Failed to initialize libusb because usbdk is not installed." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:149 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:140 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:168 #: Source/Core/DiscIO/CompressedBlob.cpp:353 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åbne input fil \"%s\"" #: Source/Core/DiscIO/CompressedBlob.cpp:175 #: Source/Core/DiscIO/CompressedBlob.cpp:360 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åbne output-filen \"%s\".\n" "Kontroller at du har tilladelse til at skrive til mappen og at mediet er " "skrivbart." #: Source/Core/Core/Movie.cpp:1011 #, c-format msgid "Failed to read %s" msgstr "Kunne ikke læse %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:665 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke læse data fra GCI-filen %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:54 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke læse unikt ID fra diskbillde" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:87 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:297 #: Source/Core/DiscIO/CompressedBlob.cpp:391 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til outputfilen \"%s\"\n" "Kontroller at der er nok tilgængeligt plads på disken." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Fast" msgstr "Hurtig" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:802 msgid "Fast Depth Calculation" msgstr "Hurtig udregning af dybte" #: Source/Core/Core/Movie.cpp:1303 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:430 msgid "File" msgstr "Fil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Filinfo" #: Source/Core/DolphinWX/MainMenuBar.cpp:281 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinWX/MainMenuBar.cpp:287 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "Filen indholdte ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Filen blev konverteret til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åbnes\n" "eller har ikke en korrekt type" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har typen \"%s\"\n" "Tilladte typer er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:344 msgid "File not compressed" msgstr "Fil ikke komprimeret" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Filskrivning mislykkedes" #: Source/Core/DiscIO/CompressedBlob.cpp:199 msgid "Files opened, ready to compress." msgstr "Filen er åbnet, klar til komprimering." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukendt! Vil ikke åbne!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:162 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Første Blok" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Orden Checksumme" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Flags" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:630 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Force Console as NTSC-J" msgstr "Tving konsol som NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:229 msgid "Force Listen Port: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:624 msgid "Force Texture Filtering" msgstr "Tving Texturfiltrering" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Gennemtvinger NTSC-J mode til anvendelse af Japansk ROM skrifttype. Hvis " "ladt umarkeret vil Dolphin omstille til NTSC-U og automatisk aktivere denne " "indstilling når der spilles Japanske spil." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til at udsende grafik i ethvert formatforhold.\n" "Anvend sammen med \"Formatforhold\" sat til \"Tving 16:9\" for at tvinge 4:3-" "kun spil til at køre i 16:9.\n" "Skaber sjældent gode resultater og ofte delvist ødelægger grafik og spil " "brugerflader.\n" "Unødvendig (og skadelig) hvis der anvendes AR/Gecko-kode bredskærms " "patches.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 msgid "Forward" msgstr "Fremad" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:252 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Fandt %u resultater for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:87 #, c-format msgid "Found %zu save files" msgstr "fandt %zu save filer" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Billede %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Billede %zu" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Frame Advance" msgstr "Billedfremskydning" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Frame Advance Increase Speed" msgstr "Billedfremskydning Forøg Hastighed" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Reset Speed" msgstr "Billedfremskydning Nulstil Hastighed" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:879 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Billedinfo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Billedvidde" #: Source/Core/Core/HotkeyManager.cpp:246 msgid "Frame advance" msgstr "" #: Source/Core/VideoCommon/RenderBase.cpp:915 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96 msgid "France" msgstr "Frankrig" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Free Look" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:254 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:57 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:869 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Fuld skærm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:421 msgid "Fullscreen Resolution:" msgstr "Opløsning i fuld skærm:" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI fil (*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "GCI-savefilen blev ikke indlæst fordi den er til den forkerte region for " "dette hukommelseskort:\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:347 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:355 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-kassetter (*.gba)" #: Source/Core/DolphinWX/MainMenuBar.cpp:283 msgid "Game ID" msgstr "Spil-id" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219 msgid "Game ID:" msgstr "Spil-id:" #: Source/Core/Core/NetPlayClient.cpp:797 msgid "Game is already running!" msgstr "Spillet er allerede started!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:415 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:372 msgid "Game-Specific Settings" msgstr "Specifikke spilindstillinger" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:243 msgid "GameConfig" msgstr "Spilkonfig" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter til Wii U" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:471 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145 msgid "GameCube Controllers" msgstr "GameCube Kontrollere" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:456 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube hukommelseskort (*.raw, *.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:291 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:296 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-savefiler (*.gci, *.gcs, *.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:76 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:366 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:68 msgid "General and Options" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63 msgid "Generate a New Statistics Identity" msgstr "Generer en ny identitet til statistik" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139 msgid "Geometry data" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:54 msgid "German" msgstr "Tysk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Germany" msgstr "Tyskland" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:88 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Grafik" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Grafikindstillinger" #: Source/Core/Core/HotkeyManager.cpp:252 msgid "Graphics toggles" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Større end" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:147 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 msgid "Green" msgstr "Grøn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41 msgid "Guitar" msgstr "Guitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:704 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Højde" #: Source/Core/DolphinWX/WXInputBase.cpp:88 msgid "Help" msgstr "Hjælp" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Skjul" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:483 msgid "Hide Mouse Cursor" msgstr "Skjul musemarkør" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Skjuler musemarkøren hvis den er over emulationsvinduet.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:156 #: Source/Core/DolphinWX/TASInputDlg.cpp:253 #: Source/Core/DolphinWX/WXInputBase.cpp:68 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:239 msgid "Host" msgstr "Vært" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:177 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:118 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1016 msgid "Host with Netplay" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:160 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:431 msgid "ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:123 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:111 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "IPL-indstillinger" #: Source/Core/Core/Boot/Boot.cpp:217 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262 #: Source/Core/DolphinWX/TASInputDlg.cpp:140 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:114 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216 msgid "Identity generation" msgstr "Generering af identitet" #: Source/Core/DolphinWX/Main.cpp:201 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Hvis autoriseret kan Dolphin indsamle data om ydelse, brug af funktioner og " "konfiguration, samt data om dit systems hardware og operativsystem.\n" "\n" "Ingen privat data vil blive indsamlet. Denne data hjælper os med bedre at " "forså hvordan folk og emulerede spil bruger Dolphin så vi kan prioritere " "vores arbejde. Det hjælper os også med at identificere sjældne " "konfigurationer der forsager fejl, og problemer med ydelse og stabilitet.\n" "Denne autorisering kan tages tilbage på et hvilket som helst tidspunkt i " "Dolphins indstillinger.\n" "\n" "Vil du autorisere Dolphin til at rapportere denne information til Dolphins " "udviklere?" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:715 msgid "Ignore Format Changes" msgstr "Ignorer skift af formater" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorér enhver forespørgsel fra processoren om at læse fra eller skrive til " "EFB'en.\n" "Forbedrer ydelsen af nogle spil, men deaktiverer muligvis nogle gameplay-" "relaterede funktioner og grafiske effekter.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:166 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementér fuldskærmstilstand med et kantløst vindue der strækker sig over " "hele skærmen i stedet for at anvende eksklusiv tilstand.\n" "Tillader hurtigere overgang imellem fuldskærms- og vindue-tilstand, men " "forøger inputforsinkelsen en smule, hvilket gør bevægelse mindre flydende og " "nedsænker ydelsen en smule.\n" "Eksklusiv tilstand er påkrævet for at Nvidia 3D Vision skal virke i Direct3D " "backend.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Importer save" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importering mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Den importerede fil er af gsc-typen\n" "men har ikke et korrekt header." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Den importerede fil er af forkert længde." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Den importerede fil har sav-typen\n" "men har ikke et korrekt header." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "In Game" msgstr "I spil" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Increase Convergence" msgstr "Forøg konvergens" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Increase Depth" msgstr "Forøg dybte" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Increase Emulation Speed" msgstr "Forøg emulationshastighed" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Increase IR" msgstr "Forøg IR" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Information" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Input" msgstr "Input" #: Source/Core/DolphinWX/WXInputBase.cpp:86 msgid "Insert" msgstr "Indsæt" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:373 msgid "Insert &blr" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:374 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Insert SD Card" msgstr "Indsæt SD-kort" #: Source/Core/DolphinWX/MainMenuBar.cpp:220 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1014 msgid "Install to Wii Menu" msgstr "Installer til Wii-menu" #: Source/Core/DolphinWX/FrameTools.cpp:1204 msgid "Installing WAD..." msgstr "Installere WAD..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407 msgid "Integrity Check Error" msgstr "Kontrol af integritet mislykkedes" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400 msgid "Integrity check completed" msgstr "Færdig med kontrol af integritet" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399 msgid "Integrity check completed. No errors have been found." msgstr "Færdig med kontrol af integritet. Ingen fejl blev fundet." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Grænseflade" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Interface Settings" msgstr "Grænsefladeindstillinger" #: Source/Core/Core/State.cpp:378 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-fjel - komprimering mislykkedes" #: Source/Core/Core/State.cpp:514 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-fejl - dekomprimering mislykkedes (%d) %li, %li)\n" "Prøv at indlæse dette state igen" #: Source/Core/Core/State.cpp:649 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-fejl - lzo_init() mislykkedes" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:218 msgid "Internal Name:" msgstr "Internt Navn:" #: Source/Core/Core/HotkeyManager.cpp:253 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Internal Resolution:" msgstr "Intern Opløsning:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 msgid "Interpreter (slowest)" msgstr "Interpreter (langsomst)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Invalid host" msgstr "Forkert vært" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Forkert indeks" #: Source/Core/Core/Movie.cpp:952 msgid "Invalid recording file" msgstr "Forkert optagelsesfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Forkerte søgeparametre (intet objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Forkert søgetekst (kunne ikke konvertere til tal)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Forkert søgetekst (kun lige længder er understøttet)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Forkert værdi." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:63 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98 msgid "Italy" msgstr "Italien" #: Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:87 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Iterative Input" msgstr "Iterativ input" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentel)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (anbefalet)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "JITIL Recompiler (slow, experimental)" msgstr "JITIL Recompiler (langsom, eksperimentel)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Japan" msgstr "Japan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:48 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Keep Window on Top" msgstr "Hold vinduet øverst" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Fasthold spilvinduet over alle andre vinduer.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:58 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:62 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:66 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:70 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:74 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:78 msgid "Keys" msgstr "Taster" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230 msgid "Kick Player" msgstr "Smid spiller ud" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Korea" msgstr "Korea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:75 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:41 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "L Button" msgstr "L-knap" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:45 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Language:" msgstr "Sprog:" #: Source/Core/DolphinWX/MainMenuBar.cpp:116 #, c-format msgid "Last %i" msgstr "Sidste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 #: Source/Core/DolphinWX/TASInputDlg.cpp:80 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:70 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "Venstre stik" #: Source/Core/DolphinWX/TASInputDlg.cpp:272 msgid "Left stick" msgstr "Venstre stik" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklik for at opfange input.\n" "Midterklik for at ryde.\n" "Højreklik for flere muligheder." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre- eller højreklik for flere muligheder.\n" "Midterklik for at ryde." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mindre end" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "Lader systemsproget blive sat til værdier som spillet ikke var designet til. " "Dette kan tillade brugen af ekstra oversættelser i nogle få spil, men kan " "også medføre problemer med visning af tekst." #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "Licens" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch to prevent audio from stuttering." msgstr "" "Begrænser emulationshastigheden til den valgte procentdel.\n" "Bemærk at øgning eller sænkning af emulationens hastighed vil også øge eller " "sænke lydens tone for at forhindre den i at hakke." #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Indlæs" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Load Custom Textures" msgstr "Indlæs brugerdefinerede teksturer" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State" msgstr "Indlæs tilstand" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Last 1" msgstr "Indlæs sidste tilstand 1" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 10" msgstr "Indlæs sidste tilstand 10" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Last 2" msgstr "Indlæs sidste tilstand 2" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Last 3" msgstr "Indlæs sidste tilstand 3" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Last 4" msgstr "Indlæs sidste tilstand 4" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 5" msgstr "Indlæs sidste tilstand 5" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 6" msgstr "Indlæs sidste tilstand 6" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 7" msgstr "Indlæs sidste tilstand 7" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 8" msgstr "Indlæs sidste tilstand 8" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 9" msgstr "Indlæs sidste tilstand 9" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Load State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Load State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Load State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Load State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 9" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:93 msgid "Load State..." msgstr "Indlæs tilstand..." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:557 msgid "Load Wii System Menu" msgstr "Start Wii-systemmenu" #: Source/Core/DolphinWX/MainMenuBar.cpp:552 #, c-format msgid "Load Wii System Menu %u%c" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indlæs specialfremstillede textures fra User/Load/Textures//.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load from selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Load last state" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220 msgid "Load map file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Load state" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:393 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781 msgid "Localhost" msgstr "Localhost" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "Konfiguration af log" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Log Render Time to File" msgstr "Log renderingstider til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "Log typer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:207 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Nedskriv renderingstiden for hvert billede til User/Logs/render_time.txt. " "Anvend denne funktion når du ønsker at måle ydelsen af Dolphin.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "Logger-outputs" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139 #: Source/Core/DolphinWX/Frame.cpp:377 msgid "Logging" msgstr "Logging" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "M Button" msgstr "M-knap" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:242 msgid "MD5 Checksum:" msgstr "MD5-tjeksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer (*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:373 msgid "Main Stick" msgstr "Primært stik" #: Source/Core/DolphinWX/MainMenuBar.cpp:456 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:429 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Maker" msgstr "Udgiver" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:221 msgid "Maker ID:" msgstr "Udgiver-id:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:268 msgid "Maker:" msgstr "Udgiver:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gør fjerne objekter mere synlige ved at fjerne tåge, hvilket forøger " "detaljer generelt.\n" "Deaktivering af tåge vil ødelægge nogle spil som afhænger af ordentlig " "tågeemulation.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:99 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "Max" msgstr "Maks" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan sænke hastigheden i Wii-menuen og nogle spil." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Hukommelseskort" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Håndtering af hukommelseskort" #: Source/Core/Core/ConfigManager.cpp:1082 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Hukommelseskortets filstørrelse passer ikke til størrelsen i headeren" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:184 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:156 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:60 msgid "Menu" msgstr "Menu" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:920 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126 msgid "Misc Settings" msgstr "Diverse indstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:216 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ændre textures til at vise formatet de er indkodet i. Kræver en " "emulationsnulstilling i de fleste tilfælde.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Monospaced font" msgstr "Monospaced skrifttype" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:69 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:87 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:247 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "Multiply" msgstr "Multiplicer" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "" "Must use Generate Symbol Map first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:218 msgid "NP Add" msgstr "NP Plus" #: Source/Core/DolphinWX/WXInputBase.cpp:208 msgid "NP Begin" msgstr "NP " #: Source/Core/DolphinWX/WXInputBase.cpp:224 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:212 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:226 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:200 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:206 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:182 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:214 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:192 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:210 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:194 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:216 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:204 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:202 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:198 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:220 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:178 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:222 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:180 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:196 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Native (640x528)" msgstr "Oprindelig (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 msgid "Netherlands" msgstr "Holland" #: Source/Core/Core/NetPlayClient.cpp:1086 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216 msgid "New identity generated." msgstr "Ny identitet genereret." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Next Frame" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Næste side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128 msgid "Nickname:" msgstr "Kaldenavn:" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:33 msgid "No audio output" msgstr "Intet lydoutput" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Ingen beskrivelse tilgængelig" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Ingen fil indlæst" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Ingen optaget fil" #: Source/Core/Core/State.cpp:743 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Ikke lig med" #: Source/Core/DolphinWX/GameListCtrl.cpp:913 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Not Set" msgstr "Ikke sat" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:474 msgid "Not connected" msgstr "Ikke forbundet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322 msgid "Not implemented" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Notes: " msgstr "Noter:" #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:555 #: Source/Core/DolphinWX/FrameAui.cpp:562 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Bemærk" #: Source/Core/DolphinWX/WXInputBase.cpp:170 msgid "Num Lock" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:194 msgid "Nunchuk orientation" msgstr "Nunchuk-retning" #: Source/Core/DolphinWX/TASInputDlg.cpp:188 msgid "Nunchuk stick" msgstr "Nunchuk-stik" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Objekt %zu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Off" msgstr "Fra" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:484 msgid "Online &Documentation" msgstr "Online %dokumentation" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Kun %d tilgængelige blokke" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:304 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Åbn" #: Source/Core/DolphinWX/GameListCtrl.cpp:990 msgid "Open &containing folder" msgstr "Åbn &indeholdende mappe" #: Source/Core/DolphinWX/GameListCtrl.cpp:987 msgid "Open Wii &save folder" msgstr "Åbn Wii &save-mappe" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Åbn fil..." #: Source/Core/AudioCommon/OpenALStream.cpp:58 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke oprette kontekst til enhed %s" #: Source/Core/AudioCommon/OpenALStream.cpp:68 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan ikke finde lydenhed" #: Source/Core/AudioCommon/OpenALStream.cpp:63 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: kan ikke åbne enhed %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Åbner standardkonfigurationen (kun med læseadgang) i et eksternt " "tekstredigeringsprogram. " #: Source/Core/Core/HotkeyManager.cpp:276 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:83 Source/Core/Core/HW/GCPadEmu.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "Options" msgstr "Indstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:146 msgid "Orientation" msgstr "Retning" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:510 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:810 msgid "Other" msgstr "Andre" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:93 msgid "Other State Management" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "Other game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Other state hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Output" msgstr "Output" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91 msgid "Overlay Information" msgstr "Overlæg information" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv sprog i NTSC-spil" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "P&lay Input Recording..." msgstr "Spi&l inputoptagelse..." #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:372 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinWX/WXInputBase.cpp:176 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:174 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246 #, c-format msgid "Partition %u" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Stier" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 #: Source/Core/DolphinWX/WXInputBase.cpp:62 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78 msgid "Pause At Next" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "Pause at End of Movie" msgstr "Pause ved slutning på film" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Pause on Focus Lost" msgstr "Pause når fokus er tabt" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pauser emulatoren når fokus er skiftet væk fra emulationsvinduet." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:621 msgid "Per-Pixel Lighting" msgstr "Per-pixel belysning" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:540 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Afspil" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Play Recording" msgstr "Afspil optagelse" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Playable" msgstr "Spilbart" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Playback-indstillinger" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:823 msgid "Please confirm..." msgstr "Bekræft venligst..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Opret først et perspektiv før du gemmer" #: Source/Core/DolphinWX/WXInputBase.cpp:35 msgid "Plus-Minus" msgstr "Plus-Minus" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:185 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Postprocessing shader-konfiguration" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:605 msgid "Post-Processing Effect:" msgstr "Postprocessing-effekt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:863 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1190 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1317 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1291 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinWX/WXInputBase.cpp:80 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55 msgid "Properties" msgstr "Egenskaber" #: Source/Core/DolphinWX/MainMenuBar.cpp:347 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:327 msgid "Purge Game List Cache" msgstr "Ryd spilliste-cache" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put BIOS roms in User/GC/{region}." msgstr "Læg BIOS-ROMs i User/GC/[region]." #: Source/Core/Common/MsgHandler.cpp:66 msgid "Question" msgstr "Spørgsmål" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134 msgid "Quit" msgstr "Afslut" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274 msgid "Quit Netplay" msgstr "Afslut netplay" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/DolphinWX/TASInputDlg.cpp:253 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "R Button" msgstr "R-knap" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "R-Analog" msgstr "R-analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800 msgid "Range" msgstr "Rækkevidde" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42 msgid "Read" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 msgid "Read and write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:783 msgid "Real" msgstr "Ægte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341 msgid "Real Balance Board" msgstr "Ægte Balance Board" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Real Wii Remote" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Optag" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Record inputs" msgstr "Optag inputs" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Optagelsesinfo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Indstillinger for optagelse" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Genindlæs" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Refresh List" msgstr "Genindlæs liste" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Genindlæs spilliste" #: Source/Core/DolphinWX/MainMenuBar.cpp:285 msgid "Region" msgstr "Region" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:368 msgid "Rename &symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:331 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:195 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:487 msgid "Render to Main Window" msgstr "Render til hovedvindue" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:327 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Nulstil" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124 msgid "Reset Traversal Settings" msgstr "Nulstil traversal-indstillinger" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:542 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:229 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807 msgid "Retry" msgstr "Prøv igen" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Return" msgstr "Returner" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222 msgid "Revision:" msgstr "Udgave:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "Udgave: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:386 #: Source/Core/DolphinWX/TASInputDlg.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:74 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 msgid "Right" msgstr "Højre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66 msgid "Right Stick" msgstr "Højre stik" #: Source/Core/DolphinWX/TASInputDlg.cpp:273 msgid "Right stick" msgstr "Højre stik" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Room ID:" msgstr "Rum-id:" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "Russia" msgstr "Rusland" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "SD card" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Sa&ve State" msgstr "Ge&m tilstand" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:752 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Gem" #: Source/Core/DolphinWX/MainMenuBar.cpp:441 msgid "Save Code" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Gem GCI som..." #: Source/Core/Core/HotkeyManager.cpp:145 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save Oldest State" msgstr "Gem ældste tilstand" #: Source/Core/DolphinWX/MainMenuBar.cpp:390 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State" msgstr "Gem tilstand" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Save State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Save State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Save State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Save State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 9" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Save State..." msgstr "Gem tilstand..." #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:92 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:348 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354 msgid "Save as..." msgstr "Gem som..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:380 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1351 msgid "Save compressed GCM/ISO" msgstr "Gem komprimeret GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:391 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1342 msgid "Save decompressed GCM/ISO" msgstr "Gem dekomprimeret GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311 msgid "Save signature as" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Save state" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:72 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Gemt til /Wii/sd.raw (standardstørrelse er 128MB)" #: Source/Core/Core/Movie.cpp:1020 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Scaled EFB Copy" msgstr "Skaleret EFB-kopier" #: Source/Core/DolphinWX/GameListCtrl.cpp:683 #, c-format msgid "Scanning %s" msgstr "Scanner %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:672 msgid "Scanning for ISOs" msgstr "Leder efter ISO'er" #: Source/Core/DolphinWX/GameListCtrl.cpp:672 msgid "Scanning..." msgstr "Scanner..." #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "" #: Source/Core/VideoCommon/ImageWrite.cpp:52 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:172 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Søg" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "Søg (ryd for at se tidligere værdi)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søg i undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:106 Source/Core/Common/SysConf.h:129 #: Source/Core/Common/SysConf.h:149 Source/Core/Common/SysConf.h:170 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Sektion %s blev ikke fundet i SYSCONF" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 #: Source/Core/DolphinWX/WXInputBase.cpp:78 msgid "Select" msgstr "Vælg" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "Select Columns" msgstr "Vælg kolonner" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:535 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:474 #: Source/Core/DolphinWX/FrameTools.cpp:959 msgid "Select The Recording File" msgstr "Vælg optagelsesfilen" #: Source/Core/DolphinWX/FrameTools.cpp:1194 msgid "Select a Wii WAD file to install" msgstr "Vælg en Wii WAD der skal indstalleres" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Vælg en savefil der skal importeres" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Select state" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Select the file to load" msgstr "Vælg filen, der skal indlæses" #: Source/Core/DolphinWX/FrameTools.cpp:1156 msgid "Select the save file" msgstr "Vælg savefilen" #: Source/Core/DolphinWX/FrameTools.cpp:1280 msgid "Select the state to load" msgstr "Vælg tilstanden, der skal indlæses" #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "Select the state to save" msgstr "Vælg tilstanden, der skal gemmes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Vælg hvilken størrelsesforhold, der skal bruges:\n" "Auto: Brug det oprindelige størrelsesforhold.\n" "Tving 16:9: Efterlign et analogt TV med et widescreen-størrelsesforhold.\n" "Tving 4:3: Efterlign et udstrakt 4:3 analogt TV.\n" "Stræk til vindue: Stræk billedet til vinduets størrelse.\n" "\n" "Vælg Auto hvis du er usikker." #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:316 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Valgte kontrollerprofil eksisterer ikke" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Selected font" msgstr "Valgt skrifttype" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Vælg en hardwareadapter, der skal bruges.\n" "\n" "Vælg den første hvis du er usikker." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:90 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:110 msgid "Sensor Bar Position:" msgstr "Sensorbarens position:" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "Separator" msgstr "Adskiller" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Seriel port 1 - Dette er porten som enheder så som netværksadapteren bruger." #: Source/Core/Core/NetPlayClient.cpp:928 msgid "Server rejected traversal attempt" msgstr "Serveren nægtede forsøget på traversal" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:56 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92 msgid "Set Value" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:993 msgid "Set as &default ISO" msgstr "Sæt som &standard ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Vælger GameCube-systemets sprog" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sætter Wii konsollens displaytilstand til 60Hz (480i) i stedet for 50Hz " "(576i) for PAL-spil.\n" "Virker måske ikke med alle spil." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71 msgid "Sets the Wii system language." msgstr "Indstiller Wii-systemets sprog." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:235 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke oprette settings.txt-filen" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Shake" msgstr "Ryst" #: Source/Core/DolphinWX/TASInputDlg.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:379 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show &Log" msgstr "Vis &log" #: Source/Core/DolphinWX/MainMenuBar.cpp:295 msgid "Show &Status Bar" msgstr "Vis &statusbar" #: Source/Core/DolphinWX/MainMenuBar.cpp:293 msgid "Show &Toolbar" msgstr "Vis &værktøjslinje" #: Source/Core/DolphinWX/MainMenuBar.cpp:251 msgid "Show Australia" msgstr "Vis Australien" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236 msgid "Show Defaults" msgstr "Vis standarder" #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show Drives" msgstr "Vis drev" #: Source/Core/DolphinWX/MainMenuBar.cpp:240 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:466 msgid "Show FPS" msgstr "Vis FPS" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 msgid "Show Frame Counter" msgstr "Vis billedtæller" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Show France" msgstr "Vis Frankrig" #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinWX/MainMenuBar.cpp:154 msgid "Show Input Display" msgstr "Vis input" #: Source/Core/DolphinWX/MainMenuBar.cpp:257 msgid "Show Italy" msgstr "Vis Italien" #: Source/Core/DolphinWX/MainMenuBar.cpp:244 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/MainMenuBar.cpp:259 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Show Lag Counter" msgstr "Vis lag-tæller" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Show Language:" msgstr "Vis sprog:" #: Source/Core/DolphinWX/MainMenuBar.cpp:299 msgid "Show Log &Configuration" msgstr "Vis log&konfiguration" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:477 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:468 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:261 msgid "Show Netherlands" msgstr "Vis Holland" #: Source/Core/DolphinWX/MainMenuBar.cpp:246 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:321 msgid "Show Platforms" msgstr "Vis platforme" #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinWX/MainMenuBar.cpp:263 msgid "Show Russia" msgstr "Vis Rusland" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Spain" msgstr "Vis Spanien" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:836 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinWX/MainMenuBar.cpp:156 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show Unknown" msgstr "Vis ukendte" #: Source/Core/DolphinWX/MainMenuBar.cpp:238 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinWX/MainMenuBar.cpp:234 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108 msgid "Show a confirmation box before stopping a game." msgstr "Bekræft før stopning af et spil" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:110 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en dialogboks når en potentielt seriøs fejl opstår.\n" "Deaktivering af dette kan undgå irriterende og ikke-alvorlige beskeder, men " "det kan resultere i crashes uden nogen som helst forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Vis første blok" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Vis save-blokke" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Vis save-kommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Vis save-ikon" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Vis save-titel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antallet af billeder per sekund som en måling af emulationshastigheden.\n" "\n" "Slå dette fra hvis du er usikker." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:204 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis forskellige renderingsstatistikker.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Side-by-Side" msgstr "Side om side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:319 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:69 msgid "Simplified Chinese" msgstr "Simpel kinesisk" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simuler DK-Bongotrommer" #: Source/Core/DolphinWX/GameListCtrl.cpp:433 msgid "Size" msgstr "Størrelse" #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip BIOS" msgstr "Spring BIOS over" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265 msgid "Skip DCBZ clearing" msgstr "Spring rydning af DCBZ over" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:711 msgid "Skip EFB Access from CPU" msgstr "Spring EFB-adgang fra CPU over" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:529 #: Source/Core/DolphinWX/MainMenuBar.cpp:532 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:84 msgid "Snapshot" msgstr "Snapshot" #: Source/Core/DolphinWX/VideoConfigDiag.h:101 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Softwarerendering er en størrelsesorden langsommere end at bruge de andre " "backends.\n" "Det bør kun bruges til debugging.\n" "Er du sikker på at du vil aktivere softwarerendering? Vælg \"Nej\" hvis du " "er usikker." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Sound Settings" msgstr "Lydindstillinger" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Space" msgstr "Plads" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Spain" msgstr "Spanien" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:60 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 msgid "Speaker Volume:" msgstr "Lydstyrke for højtaler" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:172 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94 msgid "Speed Limit:" msgstr "Hastighedsgrænse:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:278 msgid "Speed up Disc Transfer Rate" msgstr "Hurtigere discoverførselshastighed" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Splitter CPU- og GPU-trådene så de kan køres på separate kerner.\n" "Giver meget højere hastighed på de fleste moderne computere men kan nogle " "gange medføre crashes/glitches." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/Core/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144 #: Source/Core/DolphinWX/TASInputDlg.cpp:403 #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/MainMenuBar.cpp:219 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:140 msgid "Start Re&cording Input" msgstr "Start med at &optage input" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Start Recording" msgstr "Start optagelse" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:434 #: Source/Core/DolphinWX/MainMenuBar.cpp:289 msgid "State" msgstr "Tilstand" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142 msgid "Statistics" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Steering Wheel" msgstr "Rat" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:405 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:52 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Stepping" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:687 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Stick" msgstr "Stik" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinWX/FrameTools.cpp:1500 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1485 #: Source/Core/DolphinWX/FrameTools.cpp:1502 #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1498 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:720 msgid "Store EFB Copies to Texture Only" msgstr "Gem kun EFB-kopier til tekstur" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Gemmer kun EFB-kopier på GPU'en og undgår systemhukommelse. Forsager " "problemer med grafik i et lille antal spil.\n" "\n" "Aktiveret = EFB-kopier til tekstur\n" "Deaktiveret = EFB-kopier til RAM (og tekstur)\n" "\n" "Aktiver dette hvis usikker." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:442 msgid "Stretch to Window" msgstr "Stræk til vindue" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "Subtract" msgstr "Træk fra" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "Eksporterede %u saves til %s succesfuldt" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:50 #, c-format msgid "Successfully exported file to %s" msgstr "Eksporterede fil til %s succesfuldt" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Importerede savefil succesfuldt" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "Support" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:683 msgid "Swap Eyes" msgstr "Byt om på øjne" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:275 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udskifter det venstre med det højre øje. Mest gavnligt hvis du ønsker at se " "side-om-side krydsøjet.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Swing" msgstr "Sving" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:528 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:273 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for at undgå tilfældig frysning i dual " "core mode (TIL = Kompatibel, FRA = Hurtig)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347 msgid "Syntax error" msgstr "Syntaksfejl" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84 msgid "System Language:" msgstr "Systemsprog:" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.h:24 msgid "TAS Input" msgstr "TAS-input" #: Source/Core/DolphinWX/FrameTools.cpp:372 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:380 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:80 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "Tab Split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Table Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "Take Screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:732 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Texture Format Overlay" msgstr "Overlæg tekstur-formater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137 msgid "Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/ConfigManager.cpp:993 msgid "The WAD has been installed successfully" msgstr "Installation af WAD-filen lykkedes." #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:219 msgid "The address is invalid" msgstr "Adressen er ugyldig." #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Checksummen er blevet fikset." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "The chosen directory is already in the list." msgstr "Den valgte mappe er allerede i listen." #: Source/Core/Core/Movie.cpp:391 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Disc-ændringerne til \"%s\" kunne ikke gammes i .dtm-filen\n" "Filnavnet på discaftrykket kan ikke være længere end 40 tegn." #: Source/Core/Core/HW/DVDThread.cpp:252 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:116 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:107 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Discaftrykket \"%s\" er beskåret, noget data mangler." #: Source/Core/Core/HW/DVDInterface.cpp:527 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1271 #: Source/Core/DolphinWX/GameListCtrl.cpp:1296 #: Source/Core/DolphinWX/GameListCtrl.cpp:1361 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s findes allerede\n" "Vil du overskrive den?" #: Source/Core/AudioCommon/WaveFile.cpp:54 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne ikke åbnes til skrivning. Kontroller om den er åbnet af et " "andet program." #: Source/Core/AudioCommon/WaveFile.cpp:46 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var allerede open, så filens header vil ikke blive skrevet." #: Source/Core/DolphinWX/FrameAui.cpp:562 msgid "The name cannot be empty" msgstr "Navnet kan ikke være tomt" #: Source/Core/DolphinWX/FrameAui.cpp:555 msgid "The name cannot contain the character ','" msgstr "Navnet kan ikke indeholde tegnet ','" #: Source/Core/Core/Movie.cpp:231 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det optagede spil (%s) er ikke det samme som det valgte spil (%s)" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterende dekrypterede AR-kode indeholder ikke nogen linjer." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Savefilen som du forsøger at kopiere har en ugyldig filstørrelse." #: Source/Core/DolphinWX/Main.cpp:306 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte sprog understøttes ikke af dit system. Falder tilbage til " "systemstandarden." #: Source/Core/Core/NetPlayClient.cpp:204 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens version af netplay er ikke kompatible!" #: Source/Core/Core/NetPlayClient.cpp:201 msgid "The server is full!" msgstr "Serveren er fuld!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server responded: the game is currently running!" msgstr "Serveren svarede: spillet kører allerede!" #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server sent an unknown error message!" msgstr "Serveren sendte en ukendt fejlmeddelelse!" #: Source/Core/Core/ConfigManager.cpp:914 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den specificerede fil \"%s\" findes ikke" #: Source/Core/Core/ActionReplay.cpp:222 msgid "The value is invalid" msgstr "Værdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:162 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Der er for mange GCI-filer i mappen\n" "%s\n" "Kun de første 127 vil være tilgængelige" #: Source/Core/Core/State.cpp:748 msgid "There is nothing to undo!" msgstr "Der er intet af fortryde!" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse indstillinger overskrive Dolphins standardindstillinger\n" "Ubestemt betyder at spillet bruger Dolphins indstilling." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/ActionReplay.cpp:852 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Action Replay-simulatoren understøtter ikke koder, der modificerer selve " "Action Replay'en." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:301 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "DSPHLE: Ukendt ucode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:293 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "Ukendt ucode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:318 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234 msgid "This will let you manually edit the INI config file." msgstr "Dette lader dig manuelt redigere i INI-konfigurationsfilen." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Tærskel" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/GameListCtrl.cpp:427 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Titel" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Til" #: Source/Core/DolphinWX/MainMenuBar.cpp:407 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:123 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "Top" msgstr "Top" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Top-and-Bottom" msgstr "Top og bund" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:72 msgid "Traditional Chinese" msgstr "Traditionel kinesisk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122 msgid "Traversal Server" msgstr "Traversal-server" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:925 msgid "Traversal server timed out connecting to the host" msgstr "Traversal-server fik timeout ved forbindelse til vært" #: Source/Core/DiscIO/VolumeDirectory.cpp:79 Source/Core/DiscIO/VolumeGC.cpp:39 #: Source/Core/DiscIO/VolumeWad.cpp:61 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:477 msgid "Tried to load an unknown file type." msgstr "Prøvede at indlæse en ukendt filtype" #: Source/Core/Core/HW/GCPadEmu.cpp:63 msgid "Triggers" msgstr "Triggers" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 msgid "Trying to read from invalid SYSCONF" msgstr "Prøvede at læse fra ugyldig SYSCONF" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:53 msgid "" "Trying to read from invalid SYSCONF\n" "Wii Remote Bluetooth IDs are not available" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:362 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:36 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB-Gecko" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:146 #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Undo Load State" msgstr "Fortryd indlæsning af tilstand" #: Source/Core/Core/HotkeyManager.cpp:147 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Undo Save State" msgstr "Fortræd lagring af tilstand" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/Core/State.cpp:467 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 msgid "Unknown" msgstr "Ukendt" #: Source/Core/Core/HW/DVDInterface.cpp:1106 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/SysConf.cpp:161 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukendt indgangstype %i i SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:934 #, c-format msgid "Unknown error %x" msgstr "Ukendt fejl %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Ukendt hukommelseskort-fejl" #: Source/Core/Core/NetPlayClient.cpp:556 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukendt besked modtaget med id: %d" #: Source/Core/Core/NetPlayServer.cpp:707 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ukendt besked med id: %d modtaget fra spiller: %d. Smider spilleren ud!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43 msgid "Unlimited" msgstr "Ubegrænset" #: Source/Core/DiscIO/CompressedBlob.cpp:380 msgid "Unpacking" msgstr "Udpakker" #: Source/Core/DolphinWX/TASInputDlg.cpp:74 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:72 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Op" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105 msgid "Update" msgstr "Opdater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Update Screen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:317 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110 msgid "Usage Statistics Reporting Settings" msgstr "Indstillinger for brugsstatistik" #: Source/Core/DolphinWX/Main.cpp:212 msgid "Usage statistics reporting" msgstr "Rapportering af brugsstatistik" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "Rapportering af brugsstatistik bruger en unik tilfældig identificering per " "maskine for at kende forskel på brugere. Denne knap genererer en ny " "tilfældig identificering for denne maskine som ikke er associeret med den " "tidligere identifikation." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:456 msgid "Use Fullscreen" msgstr "Vis i fuld skærm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Brug hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Brug PAL60-tilstand (EURGB60)" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Brug panikhåndtering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:155 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Brug en mindre præcis algoritme til at udregne dybteværdier.\n" "Skaber problemer i nogle få spil men kan give en god forbedring i hastighed " "afhængig af spillet og/eller din GPU.\n" "\n" "Aktiver dette hvis usikker." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:325 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Brug en enkelt dybte-buffer til begge øjne. Nødvendig til nogle spil." #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:884 msgid "Utility" msgstr "Værktøj" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "V-Sync" msgstr "V-sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Værdi" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Værdi (double)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Værdi (float)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Værdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Værdi:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 msgid "Various Statistics" msgstr "Diverse statistikker" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Informationsmængde" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Virtual" msgstr "Virtuel" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66 msgid "Volume" msgstr "Lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Volume Down" msgstr "Skru lyden ned" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Toggle Mute" msgstr "Slå lyden fra/til" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Volume Up" msgstr "Skru lyde op" #: Source/Core/DiscIO/NANDContentLoader.cpp:422 #: Source/Core/DiscIO/NANDContentLoader.cpp:444 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Kunne ikke installere WAD: fejl ved oprettelse af %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:459 msgid "WAD installation failed: error creating ticket" msgstr "Kunne ikke installere WAD: fejl ved oprettelse af ticket" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Afvent vertikale blanks for at reducere tearing.\n" "Nedsænker ydelsen hvis emulationshastighed er under 100%.\n" "\n" "Hvis usikker, lad dette være umarkeret." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinWX/GameListCtrl.cpp:1136 #: Source/Core/DolphinWX/GameListCtrl.cpp:1457 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363 #: Source/Core/DolphinWX/VideoConfigDiag.h:104 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Boot/Boot.cpp:334 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i den forkerte konsoltilstand!" #: Source/Core/Core/Boot/Boot.cpp:284 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i den forkerte konsoltilstand!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:601 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det forslås at sikkerehedskopiere filerne i mappen:\n" "%s\n" "Vil du fortsætte? " #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:525 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antallet af blokket indikeret af BAT'en (%u) matches ikke den i " "den indlæste fils header (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:1069 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1043 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1095 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1110 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:118 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åben." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:213 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:140 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 msgid "Widescreen Hack" msgstr "Widescreen-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:357 msgid "Wii Console" msgstr "Wii-konsol" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Wii NAND-rod" #: Source/Core/Core/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Main.cpp:480 msgid "Wii Remote Connected" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:462 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1195 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD-filer (*.wad)" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:87 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1157 msgid "Wii save files (*.bin)" msgstr "Wii-savefiler (*.bin)" #: Source/Core/DiscIO/WiiWad.cpp:31 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke læse fra fil" #. i18n: The left Windows key on PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:229 msgid "Windows Left" msgstr "" #. i18n: The context menu key on the right of PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:235 msgid "Windows Menu" msgstr "" #. i18n: The right Windows key on PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:232 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:118 msgid "Word Wrap" msgstr "Ombryd ord" #: Source/Core/DolphinWX/FrameTools.cpp:1204 #: Source/Core/DolphinWX/GameListCtrl.cpp:1250 #: Source/Core/DolphinWX/GameListCtrl.cpp:1369 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Working..." msgstr "Arbejder..." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "World" msgstr "Verden" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Write" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Skriv til konsol" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Skriv til vindue" #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:393 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF-register" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:395 #: Source/Core/DolphinWX/TASInputDlg.cpp:497 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:326 msgid "You must choose a game!" msgstr "Du skal vælge et spil!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Du skal indtaste et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du skal indtaste en gyldig decimal, hexadecimal eller octalværdi." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887 msgid "You must enter a valid profile name." msgstr "Du skal indtaste et gyldigt profilnavn." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:228 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du bliver nødt til at genstarte Dolhin før end at ændringen træder i kraft." #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROMs har forkerte hash-værdier.\n" "Ønsker du at stoppe nu for at løse problemet?\n" "Hvis du vælger \"Nej\" kan lyden blive skrammel." #: Source/Core/Core/ConfigManager.cpp:946 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO fil ser ud til at være ugyldig (Ugyldigt land).\n" "Fortsæt med PAL region?" #: Source/Core/Common/SysConf.cpp:57 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF fil er den forkerte størrelse.\n" "Den burde være 0x%04x (men den er 0x%04).\n" "\n" "Ønsker du at oprette en ny?" #: Source/Core/DolphinWX/TASInputDlg.cpp:198 #: Source/Core/DolphinWX/TASInputDlg.cpp:401 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Z" msgstr "Z" #: Source/Core/DolphinWX/TASInputDlg.cpp:253 msgid "ZL" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:253 msgid "ZR" msgstr "" #: Source/Core/Core/ActionReplay.cpp:885 msgid "Zero 3 code not supported" msgstr "Nul 3 kode ikke understøttet" #: Source/Core/Core/ActionReplay.cpp:905 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Nul kode ukendt for Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "auto" msgstr "auto" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "fake-completion" msgstr "falsk-udførsel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "none" msgstr "ingen" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:59 msgid "off" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:57 msgid "on" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerede -1 ved applikationskørsel!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755 msgid "| OR" msgstr "| ELLER"