// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include // System #include #include "Common.h" #include "CommonPaths.h" #include "Core.h" // Core #include "HW/EXI.h" #include "HW/SI.h" #include "Globals.h" // Local #include "ConfigMain.h" #include "PluginManager.h" #include "ConfigManager.h" #include "SysConf.h" #include "Frame.h" #include "HotkeyDlg.h" #include "Main.h" #ifdef __APPLE__ #include #endif #define TEXT_BOX(page, text) new wxStaticText(page, wxID_ANY, text, wxDefaultPosition, wxDefaultSize) extern CFrame* main_frame; // keep these in sync with CConfigMain::InitializeGUILists static const wxLanguage langIds[] = { wxLANGUAGE_DEFAULT, wxLANGUAGE_CHINESE_SIMPLIFIED, wxLANGUAGE_DANISH, wxLANGUAGE_DUTCH, wxLANGUAGE_ENGLISH, wxLANGUAGE_FRENCH, wxLANGUAGE_GERMAN, wxLANGUAGE_GREEK, wxLANGUAGE_HEBREW, wxLANGUAGE_HUNGARIAN, wxLANGUAGE_ITALIAN, wxLANGUAGE_JAPANESE, wxLANGUAGE_KOREAN, wxLANGUAGE_NORWEGIAN_BOKMAL, wxLANGUAGE_POLISH, wxLANGUAGE_PORTUGUESE_BRAZILIAN, wxLANGUAGE_RUSSIAN, wxLANGUAGE_SPANISH, wxLANGUAGE_TURKISH, }; // Strings for Device Selections #define DEV_NONE_STR _trans("") #define DEV_DUMMY_STR _trans("Dummy") #define SIDEV_STDCONT_STR _trans("Standard Controller") #define SIDEV_GBA_STR "GBA" #define SIDEV_AM_BB_STR _trans("AM-Baseboard") #define EXIDEV_MEMCARD_STR _trans("Memory Card") #define EXIDEV_MIC_STR _trans("Mic") #define EXIDEV_BBA_STR "BBA" #define EXIDEV_AM_BB_STR _trans("AM-Baseboard") #define EXIDEV_GECKO_STR "USBGecko" #define CSTR_TRANS(a) wxString(wxGetTranslation(wxT(a))).mb_str() #ifdef WIN32 //only used with xgettext to be picked up as translatable string. //win32 does not have wx on its path, the provided wxALL_FILES //translation does not work there. #define unusedALL_FILES wxTRANSLATE("All files (*.*)|*.*"); #endif BEGIN_EVENT_TABLE(CConfigMain, wxDialog) EVT_CLOSE(CConfigMain::OnClose) EVT_BUTTON(wxID_OK, CConfigMain::OnOk) EVT_CHECKBOX(ID_CPUTHREAD, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged) EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_FRAMELIMIT_USEFPSFORLIMITING, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_ALWAYS_HLE_BS2, CConfigMain::CoreSettingsChanged) EVT_RADIOBOX(ID_CPUENGINE, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_LOCKTHREADS, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::CoreSettingsChanged) EVT_CHOICE(ID_DISPLAY_FULLSCREENRES, CConfigMain::DisplaySettingsChanged) EVT_TEXT(ID_DISPLAY_WINDOWWIDTH, CConfigMain::DisplaySettingsChanged) EVT_TEXT(ID_DISPLAY_WINDOWHEIGHT, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_AUTOSIZE, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_FULLSCREEN, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_HIDECURSOR, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_PROGSCAN, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_NTSCJ, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged) EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::DisplaySettingsChanged) EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::DisplaySettingsChanged) EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::DisplaySettingsChanged) EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SLOTA, CConfigMain::GCSettingsChanged) EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged) EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged) EVT_SLIDER(ID_WII_BT_SENS, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_BT_MOT, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged) EVT_CHOICE(ID_WII_IPL_AR, CConfigMain::WiiSettingsChanged) EVT_CHOICE(ID_WII_IPL_LNG, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_SD_CARD, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_KEYBOARD, CConfigMain::WiiSettingsChanged) EVT_LISTBOX(ID_ISOPATHS, CConfigMain::ISOPathsSelectionChanged) EVT_CHECKBOX(ID_RECURSIVEISOPATH, CConfigMain::RecursiveDirectoryChanged) EVT_BUTTON(ID_ADDISOPATH, CConfigMain::AddRemoveISOPaths) EVT_BUTTON(ID_REMOVEISOPATH, CConfigMain::AddRemoveISOPaths) EVT_FILEPICKER_CHANGED(ID_DEFAULTISO, CConfigMain::DefaultISOChanged) EVT_DIRPICKER_CHANGED(ID_DVDROOT, CConfigMain::DVDRootChanged) EVT_FILEPICKER_CHANGED(ID_APPLOADERPATH, CConfigMain::ApploaderPathChanged) EVT_CHOICE(ID_GRAPHIC_CB, CConfigMain::OnSelectionChanged) EVT_BUTTON(ID_GRAPHIC_CONFIG, CConfigMain::OnConfig) EVT_CHOICE(ID_DSP_CB, CConfigMain::OnSelectionChanged) EVT_BUTTON(ID_DSP_CONFIG, CConfigMain::OnConfig) END_EVENT_TABLE() CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { // Control refreshing of the ISOs list bRefreshList = false; AddResolutions(); CreateGUIControls(); // Update selected ISO paths for(u32 i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); i++) { ISOPaths->Append(wxString(SConfig::GetInstance().m_ISOFolder[i].c_str(), *wxConvCurrent)); } } CConfigMain::~CConfigMain() { } // Used to restrict changing of some options while emulator is running void CConfigMain::UpdateGUI() { if(Core::GetState() != Core::CORE_UNINITIALIZED) { // Disable the Core stuff on GeneralPage CPUThread->Disable(); SkipIdle->Disable(); EnableCheats->Disable(); AlwaysHLE_BS2->Disable(); CPUEngine->Disable(); LockThreads->Disable(); DSPThread->Disable(); // Disable stuff on DisplayPage FullscreenResolution->Disable(); RenderToMain->Disable(); ProgressiveScan->Disable(); NTSCJ->Disable(); // Disable stuff on GamecubePage GCSystemLang->Disable(); // Disable stuff on WiiPage WiiSensBarPos->Disable(); WiiSensBarSens->Disable(); WiimoteMotor->Disable(); WiiScreenSaver->Disable(); WiiEuRGB60->Disable(); WiiAspectRatio->Disable(); WiiSystemLang->Disable(); // Disable stuff on PathsPage PathsPage->Disable(); // Disable stuff on PluginsPage GraphicSelection->Disable(); DSPSelection->Disable(); } } void CConfigMain::InitializeGUILists() { // General page // Framelimit arrayStringFor_Framelimit.Add(_("Off")); arrayStringFor_Framelimit.Add(_("Auto")); for (int i = 10; i <= 120; i += 5) // from 10 to 120 arrayStringFor_Framelimit.Add(wxString::Format(wxT("%i"), i)); // Emulator Engine arrayStringFor_CPUEngine.Add(_("Interpreter (VERY slow)")); arrayStringFor_CPUEngine.Add(_("JIT Recompiler (recommended)")); arrayStringFor_CPUEngine.Add(_("JITIL experimental recompiler")); // Display page // Resolutions if (arrayStringFor_FullscreenResolution.empty()) arrayStringFor_FullscreenResolution.Add(_("")); // Themes arrayStringFor_Themes.Add(wxT("Boomy")); arrayStringFor_Themes.Add(wxT("Vista")); arrayStringFor_Themes.Add(wxT("X-Plastik")); arrayStringFor_Themes.Add(wxT("KDE")); // Gamecube page // GC Language arrayStrings arrayStringFor_GCSystemLang.Add(_("English")); arrayStringFor_GCSystemLang.Add(_("German")); arrayStringFor_GCSystemLang.Add(_("French")); arrayStringFor_GCSystemLang.Add(_("Spanish")); arrayStringFor_GCSystemLang.Add(_("Italian")); arrayStringFor_GCSystemLang.Add(_("Dutch")); // Wii page // Sensorbar Position arrayStringFor_WiiSensBarPos.Add(_("Bottom")); arrayStringFor_WiiSensBarPos.Add(_("Top")); // Aspect ratio arrayStringFor_WiiAspectRatio.Add(wxT("4:3")); arrayStringFor_WiiAspectRatio.Add(wxT("16:9")); // Wii Language arrayStrings arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang; arrayStringFor_WiiSystemLang.Insert(_("Japanese"), 0); arrayStringFor_WiiSystemLang.Add(_("Simplified Chinese")); arrayStringFor_WiiSystemLang.Add(_("Traditional Chinese")); arrayStringFor_WiiSystemLang.Add(_("Korean")); // GUI language arrayStrings // keep these in sync with the langIds array at the beginning of this file arrayStringFor_InterfaceLang.Add(_("")); arrayStringFor_InterfaceLang.Add(_("Chinese (Simplified)")); arrayStringFor_InterfaceLang.Add(_("Danish")); arrayStringFor_InterfaceLang.Add(_("Dutch")); arrayStringFor_InterfaceLang.Add(_("English")); arrayStringFor_InterfaceLang.Add(_("French")); arrayStringFor_InterfaceLang.Add(_("German")); arrayStringFor_InterfaceLang.Add(_("Greek")); arrayStringFor_InterfaceLang.Add(_("Hebrew")); arrayStringFor_InterfaceLang.Add(_("Hungarian")); arrayStringFor_InterfaceLang.Add(_("Italian")); arrayStringFor_InterfaceLang.Add(_("Japanese")); arrayStringFor_InterfaceLang.Add(_("Korean")); arrayStringFor_InterfaceLang.Add(_("Norwegian Bokmaal")); arrayStringFor_InterfaceLang.Add(_("Polish")); arrayStringFor_InterfaceLang.Add(_("Portuguese (Brazilian)")); arrayStringFor_InterfaceLang.Add(_("Russian")); arrayStringFor_InterfaceLang.Add(_("Spanish")); arrayStringFor_InterfaceLang.Add(_("Turkish")); } void CConfigMain::InitializeGUIValues() { const SCoreStartupParameter& startup_params = SConfig::GetInstance().m_LocalCoreStartupParameter; // General - Basic CPUThread->SetValue(startup_params.bCPUThread); SkipIdle->SetValue(startup_params.bSkipIdle); EnableCheats->SetValue(startup_params.bEnableCheats); Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit); UseFPSForLimiting->SetValue(SConfig::GetInstance().b_UseFPS); // General - Advanced AlwaysHLE_BS2->SetValue(startup_params.bHLE_BS2); CPUEngine->SetSelection(startup_params.iCPUCore); LockThreads->SetValue(startup_params.bLockThreads); DSPThread->SetValue(startup_params.bDSPThread); // Display - Display FullscreenResolution->SetStringSelection(wxString::FromAscii(startup_params.strFullscreenResolution.c_str())); WindowWidth->SetValue(startup_params.iRenderWindowWidth); WindowHeight->SetValue(startup_params.iRenderWindowHeight); WindowAutoSize->SetValue(startup_params.bRenderWindowAutoSize); Fullscreen->SetValue(startup_params.bFullscreen); HideCursor->SetValue(startup_params.bHideCursor); RenderToMain->SetValue(startup_params.bRenderToMain); ProgressiveScan->SetValue(startup_params.bProgressive); // A bit strange behavior, but this needs to stay in sync with the main progressive boolean SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", startup_params.bProgressive); NTSCJ->SetValue(startup_params.bNTSCJ); // Display - Interface ConfirmStop->SetValue(startup_params.bConfirmStop); UsePanicHandlers->SetValue(startup_params.bUsePanicHandlers); Theme->SetSelection(startup_params.iTheme); // need redesign for (unsigned int i = 0; i < sizeof(langIds) / sizeof(wxLanguage); i++) if (langIds[i] == SConfig::GetInstance().m_InterfaceLanguage) { InterfaceLang->SetSelection(i); break; } // Gamecube - IPL GCSystemLang->SetSelection(startup_params.SelectedLanguage); // Gamecube - Devices // Not here. They use some locals over in CreateGUIControls for initialization, // which is why they are still there. // Wii - Wiimote WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("BT.BAR")); WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData("BT.SENS")); WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData("BT.MOT")); // Wii - Misc WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData("IPL.SSV")); WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData("IPL.E60")); WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("IPL.AR")); WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("IPL.LNG")); // Wii - Devices WiiSDCard->SetValue(SConfig::GetInstance().m_WiiSDCard); WiiKeyboard->SetValue(SConfig::GetInstance().m_WiiKeyboard); // Paths RecursiveISOPath->SetValue(SConfig::GetInstance().m_RecursiveISOFolder); DefaultISO->SetPath(wxString(startup_params.m_strDefaultGCM.c_str(), *wxConvCurrent)); DVDRoot->SetPath(wxString(startup_params.m_strDVDRoot.c_str(), *wxConvCurrent)); ApploaderPath->SetPath(wxString(startup_params.m_strApploader.c_str(), *wxConvCurrent)); // Plugins FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, startup_params.m_strVideoPlugin); FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, startup_params.m_strDSPPlugin); } void CConfigMain::InitializeGUITooltips() { // General - Basic CPUThread->SetToolTip(_("This splits the Video and CPU threads, so they can be run on separate cores.\nCauses major speed improvements on PCs with more than one core,\nbut can also cause occasional crashes/glitches.")); Framelimit->SetToolTip(_("If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\nyou also have to disable Audio Throttle in DSP to make it effective.")); // General - Advanced DSPThread->SetToolTip(_("Run DSPLLE on a dedicated thread (not recommended).")); // Display - Display FullscreenResolution->SetToolTip(_("Select resolution for fullscreen mode")); WindowWidth->SetToolTip(_("Window width for windowed mode")); WindowHeight->SetToolTip(_("Window height for windowed mode")); WindowAutoSize->SetToolTip(_("Auto size the window to match the game's output resolution adjusted by the EFB scale.\nIt is best to set the aspect ratio to stretch when using this.")); Fullscreen->SetToolTip(_("Start the rendering window in fullscreen mode.")); HideCursor->SetToolTip(_("Hide the cursor when it is over the rendering window\n and the rendering window has focus.")); RenderToMain->SetToolTip(_("Render to main window.")); ProgressiveScan->SetToolTip(_("Will enable progressive scan option if supported by software.")); NTSCJ->SetToolTip(_("Required for using the Japanese ROM font.")); // Display - Interface ConfirmStop->SetToolTip(_("Show a confirmation box before stopping a game.")); UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occured.\nDisabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\nsuddenly crashes without any explanation at all.")); // Display - Themes: Copyright notice Theme->SetItemToolTip(0, _("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]")); Theme->SetItemToolTip(1, _("Created by VistaIcons.com")); Theme->SetItemToolTip(2, _("Created by black_rider and published on ForumW.org > Web Developments")); Theme->SetItemToolTip(3, _("Created by KDE-Look.org")); InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart.")); // Gamecube - Devices GCEXIDevice[2]->SetToolTip(_("Serial Port 1 - This is the port which devices such as the net adapter use")); // Wii - Devices WiiKeyboard->SetToolTip(_("This could cause slow down in Wii Menu and some games.")); } void CConfigMain::CreateGUIControls() { InitializeGUILists(); // Create the notebook and pages Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); GeneralPage = new wxPanel(Notebook, ID_GENERALPAGE, wxDefaultPosition, wxDefaultSize); DisplayPage = new wxPanel(Notebook, ID_DISPLAYPAGE, wxDefaultPosition, wxDefaultSize); GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE, wxDefaultPosition, wxDefaultSize); WiiPage = new wxPanel(Notebook, ID_WIIPAGE, wxDefaultPosition, wxDefaultSize); PathsPage = new wxPanel(Notebook, ID_PATHSPAGE, wxDefaultPosition, wxDefaultSize); PluginsPage = new wxPanel(Notebook, ID_PLUGINPAGE, wxDefaultPosition, wxDefaultSize); Notebook->AddPage(GeneralPage, _("General")); Notebook->AddPage(DisplayPage, _("Display")); Notebook->AddPage(GamecubePage, _("Gamecube")); Notebook->AddPage(WiiPage, _("Wii")); Notebook->AddPage(PathsPage, _("Paths")); Notebook->AddPage(PluginsPage, _("Plugins")); // General page // Core Settings - Basic sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Basic Settings")); CPUThread = new wxCheckBox(GeneralPage, ID_CPUTHREAD, _("Enable Dual Core (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, _("Enable Idle Skipping (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, _("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Framelimit Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator); UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, _("Use FPS For Limiting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Core Settings - Advanced sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Advanced Settings")); AlwaysHLE_BS2 = new wxCheckBox(GeneralPage, ID_ALWAYS_HLE_BS2, _("Skip GC BIOS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); CPUEngine = new wxRadioBox(GeneralPage, ID_CPUENGINE, _("CPU Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_CPUEngine, 0, wxRA_SPECIFY_ROWS); LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, _("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, _("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sbBasic->Add(CPUThread, 0, wxALL, 5); sbBasic->Add(SkipIdle, 0, wxALL, 5); sbBasic->Add(EnableCheats, 0, wxALL, 5); wxBoxSizer* sFramelimit = new wxBoxSizer(wxHORIZONTAL); sFramelimit->Add(TEXT_BOX(GeneralPage, _("Framelimit :")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sFramelimit->Add(Framelimit, 0, wxALL | wxEXPAND, 5); sFramelimit->Add(UseFPSForLimiting, 0, wxALL | wxEXPAND, 5); sbBasic->Add(sFramelimit, 0, wxALL | wxEXPAND, 5); sbAdvanced->Add(AlwaysHLE_BS2, 0, wxALL, 5); sbAdvanced->Add(CPUEngine, 0, wxALL, 5); sbAdvanced->Add(LockThreads, 0, wxALL, 5); sbAdvanced->Add(DSPThread, 0, wxALL, 5); // Populate the General page sGeneralPage = new wxBoxSizer(wxVERTICAL); sGeneralPage->Add(sbBasic, 0, wxEXPAND | wxALL, 5); sGeneralPage->Add(sbAdvanced, 0, wxEXPAND | wxALL, 5); GeneralPage->SetSizer(sGeneralPage); // Display page // General display settings sbDisplay = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Emulator Display Settings")); FullscreenResolution = new wxChoice(DisplayPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]); WindowWidth = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxSize(70, -1)); WindowWidth->SetRange(0,3280); WindowHeight = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxSize(70, -1)); WindowHeight->SetRange(0,2048); WindowAutoSize = new wxCheckBox(DisplayPage, ID_DISPLAY_AUTOSIZE, _("Auto"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); Fullscreen = new wxCheckBox(DisplayPage, ID_DISPLAY_FULLSCREEN, _("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); HideCursor = new wxCheckBox(DisplayPage, ID_DISPLAY_HIDECURSOR, _("Hide Mouse Cursor")); RenderToMain = new wxCheckBox(DisplayPage, ID_DISPLAY_RENDERTOMAIN, _("Render to Main Window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); ProgressiveScan = new wxCheckBox(DisplayPage, ID_DISPLAY_PROGSCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); NTSCJ = new wxCheckBox(DisplayPage, ID_DISPLAY_NTSCJ, _("Set Console as NTSC-J"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Interface settings sbInterface = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Interface Settings")); ConfirmStop = new wxCheckBox(DisplayPage, ID_INTERFACE_CONFIRMSTOP, _("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS, _("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Themes - this should really be a wxChoice... Theme = new wxRadioBox(DisplayPage, ID_INTERFACE_THEME, _("Theme"), wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS); // Interface Language // At the moment this only changes the language displayed in m_gamelistctrl // If someone wants to control the whole GUI's language, it should be set here too InterfaceLang = new wxChoice(DisplayPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator); // Hotkey configuration HotkeyConfig = new wxButton(DisplayPage, ID_HOTKEY_CONFIG, _("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); // Populate the settings wxBoxSizer* sDisplayRes = new wxBoxSizer(wxHORIZONTAL); sDisplayRes->Add(TEXT_BOX(DisplayPage, _("Fullscreen Display Resolution:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplayRes->Add(FullscreenResolution, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(sDisplayRes, 0, wxALL, 5); wxBoxSizer* sDisplaySize = new wxBoxSizer(wxHORIZONTAL); sDisplaySize->Add(TEXT_BOX(DisplayPage, _("Window Size:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplaySize->Add(WindowWidth, 0, wxEXPAND | wxALL, 5); sDisplaySize->Add(TEXT_BOX(DisplayPage, wxT("x")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplaySize->Add(WindowHeight, 0, wxEXPAND | wxALL, 5); sDisplaySize->Add(WindowAutoSize, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sbDisplay->Add(sDisplaySize, 0, wxALL, 5); sbDisplay->Add(Fullscreen, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(HideCursor, 0, wxALL, 5); sbDisplay->Add(RenderToMain, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(ProgressiveScan, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(NTSCJ, 0, wxEXPAND | wxALL, 5); sbInterface->Add(ConfirmStop, 0, wxALL, 5); sbInterface->Add(UsePanicHandlers, 0, wxALL, 5); sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5); wxBoxSizer* sInterface = new wxBoxSizer(wxHORIZONTAL); sInterface->Add(TEXT_BOX(DisplayPage, _("Language:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sInterface->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5); sInterface->AddStretchSpacer(); sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5); sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5); // Populate the Display page sDisplayPage = new wxBoxSizer(wxVERTICAL); sDisplayPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5); sDisplayPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5); DisplayPage->SetSizer(sDisplayPage); // Gamecube page // IPL settings sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("IPL Settings")); GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator); // Device settings // EXI Devices wxStaticBoxSizer *sbGamecubeDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("Device Settings")); wxStaticText* GCEXIDeviceText[3]; GCEXIDeviceText[0] = TEXT_BOX(GamecubePage, _("Slot A")); GCEXIDeviceText[1] = TEXT_BOX(GamecubePage, _("Slot B")); GCEXIDeviceText[2] = TEXT_BOX(GamecubePage, wxT("SP1 ")); const wxString SlotDevices[] = {_(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_MEMCARD_STR), _(EXIDEV_GECKO_STR) #if HAVE_PORTAUDIO , _(EXIDEV_MIC_STR) #endif }; static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString); const wxString SP1Devices[] = { _(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_BBA_STR), _(EXIDEV_AM_BB_STR) }; static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString); GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator); GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator); GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator); GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); // Can't move this one without making the 4 const's etc. above class members/fields, for (int i = 0; i < 3; ++i) { bool isMemcard = false; switch (SConfig::GetInstance().m_EXIDevice[i]) { case EXIDEVICE_NONE: GCEXIDevice[i]->SetStringSelection(SlotDevices[0]); break; case EXIDEVICE_MEMORYCARD_A: case EXIDEVICE_MEMORYCARD_B: isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]); break; case EXIDEVICE_MIC: GCEXIDevice[i]->SetStringSelection(SlotDevices[4]); break; case EXIDEVICE_ETH: GCEXIDevice[i]->SetStringSelection(SP1Devices[2]); break; case EXIDEVICE_AM_BASEBOARD: GCEXIDevice[i]->SetStringSelection(SP1Devices[3]); break; case EXIDEVICE_GECKO: GCEXIDevice[i]->SetStringSelection(SlotDevices[3]); break; case EXIDEVICE_DUMMY: default: GCEXIDevice[i]->SetStringSelection(SlotDevices[1]); break; } if (!isMemcard && i < 2) GCMemcardPath[i]->Disable(); } //SI Devices wxStaticText* GCSIDeviceText[4]; GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1")); GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2")); GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3")); GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4")); // SIDEV_AM_BB_STR must be last! const wxString SIDevices[] = {_(DEV_NONE_STR),_(SIDEV_STDCONT_STR),_(SIDEV_GBA_STR),_(SIDEV_AM_BB_STR)}; static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString); GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator); GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator); GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator); GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator); // Can't move this one without making the 2 const's etc. above class members/fields. for (int i = 0; i < 4; ++i) { switch (SConfig::GetInstance().m_SIDevice[i]) { case SI_GC_CONTROLLER: GCSIDevice[i]->SetStringSelection(SIDevices[1]); break; case SI_GBA: GCSIDevice[i]->SetStringSelection(SIDevices[2]); break; case SI_AM_BASEBOARD: GCSIDevice[i]->SetStringSelection(SIDevices[3]); break; default: GCSIDevice[i]->SetStringSelection(SIDevices[0]); break; } } // Populate the settings sGamecubeIPLSettings = new wxGridBagSizer(); sGamecubeIPLSettings->Add(TEXT_BOX(GamecubePage, _("System Language:")), wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sGamecubeIPLSettings->Add(GCSystemLang, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5); sbGamecubeIPLSettings->Add(sGamecubeIPLSettings); wxBoxSizer *sEXIDevices[4], *sSIDevices[4]; for (int i = 0; i < 3; ++i) { sEXIDevices[i] = new wxBoxSizer(wxHORIZONTAL); sEXIDevices[i]->Add(GCEXIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); sEXIDevices[i]->Add(GCEXIDevice[i], 0, wxALL, 5); if (i < 2) sEXIDevices[i]->Add(GCMemcardPath[i], 0, wxALL, 5); sbGamecubeDeviceSettings->Add(sEXIDevices[i]); } for (int i = 0; i < 4; ++i) { sSIDevices[i] = new wxBoxSizer(wxHORIZONTAL); sSIDevices[i]->Add(GCSIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5); sbGamecubeDeviceSettings->Add(sSIDevices[i]); } // Populate the Gamecube page sGamecubePage = new wxBoxSizer(wxVERTICAL); sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5); sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5); GamecubePage->SetSizer(sGamecubePage); // Wii page // Wiimote Settings sbWiimoteSettings = new wxStaticBoxSizer(wxHORIZONTAL, WiiPage, _("Wiimote Settings")); WiiSensBarPos = new wxChoice(WiiPage, ID_WII_BT_BAR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSensBarPos, 0, wxDefaultValidator); WiiSensBarSens = new wxSlider(WiiPage, ID_WII_BT_SENS, 0, 0, 4); WiimoteMotor = new wxCheckBox(WiiPage, ID_WII_BT_MOT, _("Wiimote Motor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Misc Settings sbWiiIPLSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, _("Misc Settings")); WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver (burn-in reduction)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use EuRGB60 Mode (PAL60)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator); WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator); // Device Settings sbWiiDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, _("Device Settings")); WiiSDCard = new wxCheckBox(WiiPage, ID_WII_SD_CARD, _("Insert SD Card"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiKeyboard = new wxCheckBox(WiiPage, ID_WII_KEYBOARD, _("Connect USB Keyboard"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sWiimoteSettings = new wxGridBagSizer(); sWiimoteSettings->Add(TEXT_BOX(WiiPage, _("Sensor Bar Position:")), wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiimoteSettings->Add(WiiSensBarPos, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5); sWiimoteSettings->Add(TEXT_BOX(WiiPage, _("IR Sensitivity:")), wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiimoteSettings->Add(WiiSensBarSens, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sWiimoteSettings->Add(WiimoteMotor, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5); sbWiimoteSettings->Add(sWiimoteSettings); sWiiIPLSettings = new wxGridBagSizer(); sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("Aspect Ratio:")), wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(2, 1), wxDefaultSpan, wxALL, 5); sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("System Language:")), wxGBPosition(3, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiiIPLSettings->Add(WiiSystemLang, wxGBPosition(3, 1), wxDefaultSpan, wxALL, 5); sbWiiIPLSettings->Add(sWiiIPLSettings); sbWiiDeviceSettings->Add(WiiSDCard, 0, wxALL, 5); sbWiiDeviceSettings->Add(WiiKeyboard, 0, wxALL, 5); // Populate the Wii page sWiiPage = new wxBoxSizer(wxVERTICAL); sWiiPage->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5); sWiiPage->Add(sbWiiIPLSettings, 0, wxEXPAND|wxALL, 5); sWiiPage->Add(sbWiiDeviceSettings, 0, wxEXPAND|wxALL, 5); WiiPage->SetSizer(sWiiPage); // Paths page sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, _("ISO Directories")); ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator); RecursiveISOPath = new wxCheckBox(PathsPage, ID_RECURSIVEISOPATH, _("Search Subfolders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); AddISOPath = new wxButton(PathsPage, ID_ADDISOPATH, _("Add..."), wxDefaultPosition, wxDefaultSize, 0); RemoveISOPath = new wxButton(PathsPage, ID_REMOVEISOPATH, _("Remove"), wxDefaultPosition, wxDefaultSize, 0); RemoveISOPath->Enable(false); DefaultISO = new wxFilePickerCtrl(PathsPage, ID_DEFAULTISO, wxEmptyString, _("Choose a default ISO:"), _("All GC/Wii images (gcm, iso, ciso, gcz)") + wxString::Format(wxT("|*.gcm;*.iso;*.ciso;*.gcz|%s"), wxGetTranslation(wxALL_FILES)), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN); DVDRoot = new wxDirPickerCtrl(PathsPage, ID_DVDROOT, wxEmptyString, _("Choose a DVD root directory:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL); ApploaderPath = new wxFilePickerCtrl(PathsPage, ID_APPLOADERPATH, wxEmptyString, _("Choose file to use as apploader: (applies to discs constructed from directories only)"), _("apploader (.img)") + wxString::Format(wxT("|*.img|%s"), wxGetTranslation(wxALL_FILES)), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN); // Populate the settings sbISOPaths->Add(ISOPaths, 1, wxEXPAND|wxALL, 0); wxBoxSizer* sISOButtons = new wxBoxSizer(wxHORIZONTAL); sISOButtons->Add(RecursiveISOPath, 0, wxALL|wxALIGN_CENTER, 0); sISOButtons->AddStretchSpacer(); sISOButtons->Add(AddISOPath, 0, wxALL, 0); sISOButtons->Add(RemoveISOPath, 0, wxALL, 0); sbISOPaths->Add(sISOButtons, 0, wxEXPAND|wxALL, 5); sOtherPaths = new wxGridBagSizer(); sOtherPaths->Add(TEXT_BOX(PathsPage, _("Default ISO:")), wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(DefaultISO, wxGBPosition(0, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->Add(TEXT_BOX(PathsPage, _("DVD Root:")), wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(DVDRoot, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->Add(TEXT_BOX(PathsPage, _("Apploader:")), wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(ApploaderPath, wxGBPosition(2, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->AddGrowableCol(1); // Populate the Paths page sPathsPage = new wxBoxSizer(wxVERTICAL); sPathsPage->Add(sbISOPaths, 1, wxEXPAND|wxALL, 5); sPathsPage->Add(sOtherPaths, 0, wxEXPAND|wxALL, 5); PathsPage->SetSizer(sPathsPage); // Plugins page sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, _("Graphics")); GraphicSelection = new wxChoice(PluginsPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, 0, NULL, 0, wxDefaultValidator); GraphicConfig = new wxButton(PluginsPage, ID_GRAPHIC_CONFIG, _("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); sbDSPPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, _("DSP")); DSPSelection = new wxChoice(PluginsPage, ID_DSP_CB, wxDefaultPosition, wxDefaultSize, 0, NULL, 0, wxDefaultValidator); DSPConfig = new wxButton(PluginsPage, ID_DSP_CONFIG, _("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sbGraphicsPlugin->Add(GraphicSelection, 1, wxEXPAND|wxALL, 5); sbGraphicsPlugin->Add(GraphicConfig, 0, wxALL, 5); sbDSPPlugin->Add(DSPSelection, 1, wxEXPAND|wxALL, 5); sbDSPPlugin->Add(DSPConfig, 0, wxALL, 5); // Populate the Plugins page sPluginsPage = new wxBoxSizer(wxVERTICAL); sPluginsPage->Add(sbGraphicsPlugin, 0, wxEXPAND|wxALL, 5); sPluginsPage->Add(sbDSPPlugin, 0, wxEXPAND|wxALL, 5); PluginsPage->SetSizer(sPluginsPage); m_Ok = new wxButton(this, wxID_OK); wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL); sButtons->Add(0, 0, 1, wxEXPAND, 5); sButtons->Add(m_Ok, 0, wxALL, 5); wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL); sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5); sMain->Add(sButtons, 0, wxEXPAND, 5); InitializeGUIValues(); InitializeGUITooltips(); UpdateGUI(); SetSizer(sMain); Layout(); Fit(); Center(); } void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event)) { EndModal((bRefreshList) ? wxID_OK : wxID_CLOSE); } void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event)) { Close(); // Save the config. Dolphin crashes to often to save the settings on closing only SConfig::GetInstance().SaveSettings(); } // Core settings void CConfigMain::CoreSettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Core - Basic case ID_CPUTHREAD: SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread = CPUThread->IsChecked(); break; case ID_IDLESKIP: SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = SkipIdle->IsChecked(); break; case ID_ENABLECHEATS: SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked(); break; case ID_FRAMELIMIT: SConfig::GetInstance().m_Framelimit = Framelimit->GetSelection(); break; case ID_FRAMELIMIT_USEFPSFORLIMITING: SConfig::GetInstance().b_UseFPS = UseFPSForLimiting->IsChecked(); break; // Core - Advanced case ID_ALWAYS_HLE_BS2: SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2 = AlwaysHLE_BS2->IsChecked(); break; case ID_CPUENGINE: SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUEngine->GetSelection(); if (main_frame->g_pCodeWindow) main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore?false:true); break; case ID_DSPTHREAD: SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked(); break; case ID_LOCKTHREADS: SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads = LockThreads->IsChecked(); break; } } // Display and Interface settings void CConfigMain::DisplaySettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Display - Display case ID_DISPLAY_FULLSCREENRES: SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution = FullscreenResolution->GetStringSelection().mb_str(); #if defined(HAVE_XRANDR) && HAVE_XRANDR main_frame->m_XRRConfig->Update(); #endif break; case ID_DISPLAY_WINDOWWIDTH: SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth = WindowWidth->GetValue(); break; case ID_DISPLAY_WINDOWHEIGHT: SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight = WindowHeight->GetValue(); break; case ID_DISPLAY_AUTOSIZE: SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderWindowAutoSize = WindowAutoSize->IsChecked(); break; case ID_DISPLAY_FULLSCREEN: SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen = Fullscreen->IsChecked(); break; case ID_DISPLAY_HIDECURSOR: SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked(); break; case ID_DISPLAY_RENDERTOMAIN: SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain = RenderToMain->IsChecked(); break; case ID_DISPLAY_PROGSCAN: SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", ProgressiveScan->IsChecked()); SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive = ProgressiveScan->IsChecked(); break; case ID_DISPLAY_NTSCJ: SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSCJ = NTSCJ->IsChecked(); break; // Display - Interface case ID_INTERFACE_CONFIRMSTOP: SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop = ConfirmStop->IsChecked(); break; case ID_INTERFACE_USEPANICHANDLERS: SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked(); SetEnableAlert(UsePanicHandlers->IsChecked()); break; case ID_INTERFACE_THEME: SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection(); main_frame->InitBitmaps(); break; case ID_INTERFACE_LANG: if (SConfig::GetInstance().m_InterfaceLanguage != langIds[InterfaceLang->GetSelection()]) SuccessAlertT("You must restart Dolphin in order for the change to take effect."); SConfig::GetInstance().m_InterfaceLanguage = langIds[InterfaceLang->GetSelection()]; break; case ID_HOTKEY_CONFIG: { HotkeyConfigDialog *m_HotkeyDialog = new HotkeyConfigDialog(this); m_HotkeyDialog->ShowModal(); m_HotkeyDialog->Destroy(); // Update the GUI in case menu accelerators were changed main_frame->UpdateGUI(); } break; } } // GC settings // ----------------------- void CConfigMain::GCSettingsChanged(wxCommandEvent& event) { int sidevice = 0; int exidevice = 0; switch (event.GetId()) { // Gamecube - IPL case ID_GC_SRAM_LNG: SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection(); bRefreshList = true; break; // Gamecube - Devices case ID_GC_EXIDEVICE_SP1: exidevice++; case ID_GC_EXIDEVICE_SLOTB: exidevice++; case ID_GC_EXIDEVICE_SLOTA: ChooseEXIDevice(std::string(event.GetString().mb_str()), exidevice); break; case ID_GC_EXIDEVICE_SLOTA_PATH: ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardA, true); break; case ID_GC_EXIDEVICE_SLOTB_PATH: ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false); break; case ID_GC_SIDEVICE3: sidevice++; case ID_GC_SIDEVICE2: sidevice++; case ID_GC_SIDEVICE1: sidevice++; case ID_GC_SIDEVICE0: ChooseSIDevice(std::string(event.GetString().mb_str()), sidevice); break; } } void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA) { std::string filename = std::string(wxFileSelector( _("Choose a file to open"), wxString::FromUTF8(File::GetUserPath(D_GCUSER_IDX)), isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB), wxEmptyString, _("Gamecube Memory Cards (*.raw,*.gcp)") + wxString(wxT("|*.raw;*.gcp"))).mb_str()); if (!filename.empty()) { // also check that the path isn't used for the other memcard... if (filename.compare(isSlotA ? SConfig::GetInstance().m_strMemoryCardB : SConfig::GetInstance().m_strMemoryCardA) != 0) { strMemcard = filename; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change memcard to the new file ExpansionInterface::ChangeDevice( isSlotA ? 0 : 1, // SlotA: channel 0, SlotB channel 1 isSlotA ? EXIDEVICE_MEMORYCARD_A : EXIDEVICE_MEMORYCARD_B, 0); // SP1 is device 2, slots are device 0 } } else { PanicAlertT("Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?"); } } } void CConfigMain::ChooseSIDevice(std::string deviceName, int deviceNum) { TSIDevices tempType; if (!deviceName.compare(CSTR_TRANS(SIDEV_STDCONT_STR))) tempType = SI_GC_CONTROLLER; else if (!deviceName.compare(SIDEV_GBA_STR)) tempType = SI_GBA; else if (!deviceName.compare(CSTR_TRANS(SIDEV_AM_BB_STR))) tempType = SI_AM_BASEBOARD; else tempType = SI_NONE; SConfig::GetInstance().m_SIDevice[deviceNum] = tempType; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change plugged device! :D SerialInterface::ChangeDevice(tempType, deviceNum); } } void CConfigMain::ChooseEXIDevice(std::string deviceName, int deviceNum) { TEXIDevices tempType; if (!deviceName.compare(CSTR_TRANS(EXIDEV_MEMCARD_STR))) tempType = deviceNum ? EXIDEVICE_MEMORYCARD_B : EXIDEVICE_MEMORYCARD_A; else if (!deviceName.compare(CSTR_TRANS(EXIDEV_MIC_STR))) tempType = EXIDEVICE_MIC; else if (!deviceName.compare(EXIDEV_BBA_STR)) tempType = EXIDEVICE_ETH; else if (!deviceName.compare(CSTR_TRANS(EXIDEV_AM_BB_STR))) tempType = EXIDEVICE_AM_BASEBOARD; else if (!deviceName.compare(EXIDEV_GECKO_STR)) tempType = EXIDEVICE_GECKO; else if (!deviceName.compare(CSTR_TRANS(DEV_NONE_STR))) tempType = EXIDEVICE_NONE; else tempType = EXIDEVICE_DUMMY; // Gray out the memcard path button if we're not on a memcard if (tempType == EXIDEVICE_MEMORYCARD_A || tempType == EXIDEVICE_MEMORYCARD_B) GCMemcardPath[deviceNum]->Enable(); else if (deviceNum == 0 || deviceNum == 1) GCMemcardPath[deviceNum]->Disable(); SConfig::GetInstance().m_EXIDevice[deviceNum] = tempType; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change plugged device! :D ExpansionInterface::ChangeDevice( (deviceNum == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0 tempType, // The device enum to change to (deviceNum == 2) ? 2 : 0); // SP1 is device 2, slots are device 0 } } // Wii settings // ------------------- void CConfigMain::WiiSettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Wii - Wiimote settings case ID_WII_BT_BAR: SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", WiiSensBarPos->GetSelection()); break; case ID_WII_BT_SENS: SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", WiiSensBarSens->GetValue()); break; case ID_WII_BT_MOT: SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", WiimoteMotor->IsChecked()); break; // SYSCONF settings case ID_WII_IPL_SSV: SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked()); break; case ID_WII_IPL_E60: SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked()); break; case ID_WII_IPL_AR: SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection()); break; case ID_WII_IPL_LNG: SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", WiiSystemLang->GetSelection()); break; // Wii - Devices case ID_WII_SD_CARD: SConfig::GetInstance().m_WiiSDCard = WiiSDCard->IsChecked(); break; case ID_WII_KEYBOARD: SConfig::GetInstance().m_WiiKeyboard = WiiKeyboard->IsChecked(); break; } } // Paths settings // ------------------- void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event)) { if (!ISOPaths->GetStringSelection().empty()) { RemoveISOPath->Enable(true); } else { RemoveISOPath->Enable(false); } } void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event) { if (event.GetId() == ID_ADDISOPATH) { wxDirDialog dialog(this, _("Choose a directory to add"), wxGetHomeDir(), wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) { if (ISOPaths->FindString(dialog.GetPath()) != -1) wxMessageBox(_("The chosen directory is already in the list"), _("Error"), wxOK); else { bRefreshList = true; ISOPaths->Append(dialog.GetPath()); } } } else { bRefreshList = true; ISOPaths->Delete(ISOPaths->GetSelection()); } // Save changes right away SConfig::GetInstance().m_ISOFolder.clear(); for (unsigned int i = 0; i < ISOPaths->GetCount(); i++) SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].mb_str())); } void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event)) { SConfig::GetInstance().m_RecursiveISOFolder = RecursiveISOPath->IsChecked(); bRefreshList = true; } void CConfigMain::DefaultISOChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = DefaultISO->GetPath().mb_str(); } void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().mb_str(); } void CConfigMain::ApploaderPathChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader = ApploaderPath->GetPath().mb_str(); } // Plugin settings void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event)) { // Update plugin filenames if (GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin)) CPluginManager::GetInstance().FreeVideo(); if (GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin)) CPluginManager::GetInstance().FreeDSP(); } void CConfigMain::OnConfig(wxCommandEvent& event) { switch (event.GetId()) { case ID_GRAPHIC_CONFIG: CallConfig(GraphicSelection); break; case ID_DSP_CONFIG: CallConfig(DSPSelection); break; } } void CConfigMain::CallConfig(wxChoice* _pChoice) { int Index = _pChoice->GetSelection(); INFO_LOG(CONSOLE, "CallConfig: %i\n", Index); if (Index >= 0) { const CPluginInfo* pInfo = static_cast(_pChoice->GetClientData(Index)); if (pInfo != NULL) { #ifdef _WIN32 // Make sure only one dialog can be opened at a time in Windows, // but is unnecessary and looks bad in linux. Disable(); #endif CPluginManager::GetInstance().OpenConfig(this, pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type); #ifdef _WIN32 Enable(); Raise(); #endif } } } void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename) { _pChoice->Clear(); int Index = -1; const CPluginInfos& rInfos = CPluginManager::GetInstance().GetPluginInfos(); for (size_t i = 0; i < rInfos.size(); i++) { const PLUGIN_INFO& rPluginInfo = rInfos[i].GetPluginInfo(); if (rPluginInfo.Type == _PluginType) { wxString temp; temp = wxGetTranslation(wxString::FromUTF8(rInfos[i].GetPluginInfo().Name)); int NewIndex = _pChoice->Append(temp, (void*)&rInfos[i]); if (rInfos[i].GetFilename() == _SelectFilename) { Index = NewIndex; } } } _pChoice->Select(Index); } bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename) { _rFilename.clear(); int Index = _pChoice->GetSelection(); if (Index >= 0) { const CPluginInfo* pInfo = static_cast(_pChoice->GetClientData(Index)); _rFilename = pInfo->GetFilename(); INFO_LOG(CONSOLE, "GetFilename: %i %s\n", Index, _rFilename.c_str()); return(true); } return(false); } // Search for avaliable resolutions void CConfigMain::AddResolutions() { #ifdef _WIN32 DWORD iModeNum = 0; DEVMODE dmi; ZeroMemory(&dmi, sizeof(dmi)); dmi.dmSize = sizeof(dmi); std::vector resos; while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0) { char res[100]; sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight); std::string strRes(res); // Only add unique resolutions if (std::find(resos.begin(), resos.end(), strRes) == resos.end()) { resos.push_back(strRes); arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res)); } ZeroMemory(&dmi, sizeof(dmi)); } #elif defined(HAVE_XRANDR) && HAVE_XRANDR main_frame->m_XRRConfig->AddResolutions(arrayStringFor_FullscreenResolution); #elif defined(__APPLE__) CFDictionaryRef mode; CFArrayRef array; CFIndex n, i; int w, h; std::vector resos; array = CGDisplayAvailableModes(CGMainDisplayID()); n = CFArrayGetCount(array); for (i = 0; i < n; i++) { mode = (CFDictionaryRef)CFArrayGetValueAtIndex(array, i); CFNumberRef anWidth = (CFNumberRef)CFDictionaryGetValue(mode, kCGDisplayWidth); if (NULL == anWidth || !CFNumberGetValue(anWidth, kCFNumberIntType, &w)) continue; CFNumberRef anHeight = (CFNumberRef)CFDictionaryGetValue(mode, kCGDisplayHeight); if (NULL == anHeight || !CFNumberGetValue(anHeight, kCFNumberIntType, &h)) continue; char res[32]; sprintf(res,"%dx%d", w, h); std::string strRes(res); // Only add unique resolutions if (std::find(resos.begin(), resos.end(), strRes) == resos.end()) { resos.push_back(strRes); arrayStringFor_FullscreenResolution.Add(strRes); } } #endif }