///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/frame.h // Purpose: wxFrame class // Author: Julian Smart // Modified by: // Created: 01/02/97 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FRAME_H_ #define _WX_FRAME_H_ #if wxUSE_TASKBARBUTTON class WXDLLIMPEXP_FWD_CORE wxTaskBarButton; #endif class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase { public: // construction wxFrame() { Init(); } wxFrame(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual ~wxFrame(); // implement base class pure virtuals virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); // implementation only from now on // ------------------------------- // event handlers void OnSysColourChanged(wxSysColourChangedEvent& event); // Toolbar #if wxUSE_TOOLBAR virtual wxToolBar* CreateToolBar(long style = -1, wxWindowID id = wxID_ANY, const wxString& name = wxToolBarNameStr); #endif // wxUSE_TOOLBAR // Status bar #if wxUSE_STATUSBAR virtual wxStatusBar* OnCreateStatusBar(int number = 1, long style = wxSTB_DEFAULT_STYLE, wxWindowID id = 0, const wxString& name = wxStatusLineNameStr); // Hint to tell framework which status bar to use: the default is to use // native one for the platforms which support it (Win32), the generic one // otherwise // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; } static bool UsesNativeStatusBar() { return m_useNativeStatusBar; } #endif // wxUSE_STATUSBAR // event handlers bool HandleSize(int x, int y, WXUINT flag); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); // tooltip management #if wxUSE_TOOLTIPS WXHWND GetToolTipCtrl() const { return m_hwndToolTip; } void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; } #endif // tooltips // override the base class function to handle iconized/maximized frames virtual void SendSizeEvent(int flags = 0); virtual wxPoint GetClientAreaOrigin() const; // override base class version to add menu bar accel processing virtual bool MSWTranslateMessage(WXMSG *msg) { return MSWDoTranslateMessage(this, msg); } // window proc for the frames virtual WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); #if wxUSE_MENUS // get the currently active menu: this is the same as the frame menu for // normal frames but is overridden by wxMDIParentFrame virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; } virtual bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); virtual bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu); // Look up the menu in the menu bar. virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu); #endif // wxUSE_MENUS #if wxUSE_TASKBARBUTTON // Return the taskbar button of the window. // // The pointer returned by this method belongs to the window and will be // deleted when the window itself is, do not delete it yourself. May return // NULL if the initialization of taskbar button failed. wxTaskBarButton* MSWGetTaskBarButton(); #endif // wxUSE_TASKBARBUTTON protected: // common part of all ctors void Init(); // override base class virtuals virtual void DoGetClientSize(int *width, int *height) const; virtual void DoSetClientSize(int width, int height); #if wxUSE_MENUS_NATIVE // perform MSW-specific action when menubar is changed virtual void AttachMenuBar(wxMenuBar *menubar); // a plug in for MDI frame classes which need to do something special when // the menubar is set virtual void InternalSetMenuBar(); #endif // wxUSE_MENUS_NATIVE // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); // the real implementation of MSWTranslateMessage(), also used by // wxMDIChildFrame bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg); virtual bool IsMDIChild() const { return false; } // get default (wxWidgets) icon for the frame virtual WXHICON GetDefaultIcon() const; #if wxUSE_TOOLBAR virtual void PositionToolBar(); #endif // wxUSE_TOOLBAR #if wxUSE_STATUSBAR virtual void PositionStatusBar(); static bool m_useNativeStatusBar; #endif // wxUSE_STATUSBAR #if wxUSE_MENUS // frame menu, NULL if none WXHMENU m_hMenu; // The number of currently opened menus: 0 initially, 1 when a top level // menu is opened, 2 when its submenu is opened and so on. int m_menuDepth; #endif // wxUSE_MENUS private: #if wxUSE_TOOLTIPS WXHWND m_hwndToolTip; #endif // tooltips // used by IconizeChildFrames(), see comments there bool m_wasMinimized; #if wxUSE_TASKBARBUTTON wxTaskBarButton* m_taskBarButton; #endif wxDECLARE_EVENT_TABLE(); wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame); }; #endif // _WX_FRAME_H_