// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "VideoCommon/VertexLoader.h" // Bounding Box manager namespace BoundingBox { // Determines if bounding box is active extern bool active; // Bounding box current coordinates extern u16 coords[4]; enum { LEFT = 0, RIGHT = 1, TOP = 2, BOTTOM = 3 }; // Save state void DoState(PointerWrap &p); }; // end of namespace BoundingBox