// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include "VideoConfig.h" #include "main.h" #include "EmuWindow.h" #include "D3DBase.h" #include "Fifo.h" namespace EmuWindow { HWND m_hWnd = NULL; HWND m_hMain = NULL; HWND m_hParent = NULL; HINSTANCE m_hInstance = NULL; WNDCLASSEX wndClass; const TCHAR m_szClassName[] = _T("DolphinEmuWnd"); int g_winstyle; static volatile bool s_sizing; bool IsSizing() { return s_sizing; } HWND GetWnd() { return m_hWnd; } HWND GetParentWnd() { return m_hParent; } LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam ) { switch( iMsg ) { case WM_CREATE: PostMessage( m_hMain, WM_USER, WM_USER_CREATE, g_Config.RenderToMainframe ); break; case WM_PAINT: { HDC hdc; PAINTSTRUCT ps; hdc = BeginPaint(hWnd, &ps); EndPaint(hWnd, &ps); } return 0; case WM_ENTERSIZEMOVE: s_sizing = true; break; case WM_EXITSIZEMOVE: s_sizing = false; break; case WM_KEYDOWN: switch (LOWORD(wParam)) { case VK_ESCAPE: if (g_Config.bFullscreen) { // Pressing Esc switches to Windowed in Fullscreen mode ToggleFullscreen(hWnd); return 0; } else { // And stops the emulation when already in Windowed mode PostMessage(m_hMain, WM_USER, WM_USER_STOP, 0); return 0; } break; } // Tell the hotkey function that this key was pressed g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0); break; case WM_SYSKEYDOWN: switch( LOWORD( wParam )) { case VK_RETURN: // Pressing Alt+Enter switch FullScreen/Windowed ToggleFullscreen(hWnd); break; } break; /* Post thes mouse events to the main window, it's nessesary because in difference to the keyboard inputs these events only appear here, not in the parent window or any other WndProc()*/ case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_LBUTTONDBLCLK: PostMessage(GetParentWnd(), iMsg, wParam, lParam); break; case WM_CLOSE: // When the user closes the window, we post an event to the main window to call Stop() // Which then handles all the necessary steps to Shutdown the core + the plugins if (m_hParent == NULL) { PostMessage( m_hMain, WM_USER, WM_USER_STOP, 0 ); return 0; } break; case WM_USER: if (wParam == TOGGLE_FULLSCREEN) ToggleFullscreen(hWnd); break; case WM_SYSCOMMAND: switch (wParam) { case SC_SCREENSAVE: case SC_MONITORPOWER: return 0; } break; } return DefWindowProc(hWnd, iMsg, wParam, lParam); } HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const TCHAR *title) { wndClass.cbSize = sizeof( wndClass ); wndClass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; wndClass.lpfnWndProc = WndProc; wndClass.cbClsExtra = 0; wndClass.cbWndExtra = 0; wndClass.hInstance = hInstance; wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION ); wndClass.hCursor = LoadCursor( NULL, IDC_ARROW ); wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH ); wndClass.lpszMenuName = NULL; wndClass.lpszClassName = m_szClassName; wndClass.hIconSm = LoadIcon( NULL, IDI_APPLICATION ); m_hInstance = hInstance; RegisterClassEx( &wndClass ); if (g_Config.RenderToMainframe) { m_hParent = m_hMain = parent; m_hWnd = CreateWindowEx(0, m_szClassName, title, WS_CHILD, 0, 0, width, height, m_hParent, NULL, hInstance, NULL); /*if( !g_Config.bFullscreen ) SetWindowPos( GetParent(m_hParent), NULL, 0, 0, width, height, SWP_NOMOVE|SWP_NOZORDER );*/ } else { m_hMain = parent; m_hParent = NULL; DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW; RECT rc = {0, 0, width, height}; AdjustWindowRect(&rc, style, false); int w = rc.right - rc.left; int h = rc.bottom - rc.top; rc.left = (1280 - w)/2; rc.right = rc.left + w; rc.top = (1024 - h)/2; rc.bottom = rc.top + h; m_hWnd = CreateWindowEx(0, m_szClassName, title, style, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, NULL, NULL, hInstance, NULL); } return m_hWnd; } void Show() { ShowWindow(m_hWnd, SW_SHOWNORMAL); BringWindowToTop(m_hWnd); UpdateWindow(m_hWnd); } HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title) { int width=640, height=480; sscanf( g_Config.bFullscreen ? g_Config.cFSResolution : g_Config.cInternalRes, "%dx%d", &width, &height ); return OpenWindow(hParent, hInstance, width, height, title); } void Close() { if (m_hWnd && !g_Config.RenderToMainframe) { DestroyWindow(m_hWnd); UnregisterClass(m_szClassName, m_hInstance); } } void SetSize(int width, int height) { RECT rc = {0, 0, width, height}; DWORD style = GetWindowLong(m_hWnd, GWL_STYLE); AdjustWindowRect(&rc, style, false); int w = rc.right - rc.left; int h = rc.bottom - rc.top; rc.left = (1280 - w)/2; rc.right = rc.left + w; rc.top = (1024 - h)/2; rc.bottom = rc.top + h; ::MoveWindow(m_hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, TRUE); } void ToggleFullscreen(HWND hParent) { if (m_hParent == NULL) { if (D3D::IsFullscreen()) { PostMessage( m_hMain, WM_USER, WM_USER_STOP, 0 ); return; } RECT rcdesktop; int w_fs = 640, h_fs = 480; if (g_Config.bFullscreen) { if (strlen(g_Config.cInternalRes) > 1) sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs); //Get out of fullscreen g_Config.bFullscreen = false; // FullScreen - > Desktop ChangeDisplaySettings(NULL, 0); // Re-Enable the cursor ShowCursor(TRUE); RECT rc = {0, 0, w_fs, h_fs}; GetWindowRect(GetDesktopWindow(), &rcdesktop); // SetWindowPos to the center of the screen int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2; int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2; SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER); // Set new window style FS -> Windowed SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW); // Eventually show the window! EmuWindow::Show(); } else { if (strlen(g_Config.cFSResolution) > 1) sscanf(g_Config.cFSResolution, "%dx%d", &w_fs, &h_fs); // Get into fullscreen g_Config.bFullscreen = true; DEVMODE dmScreenSettings; memset(&dmScreenSettings, 0, sizeof(dmScreenSettings)); // Desktop -> FullScreen dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = w_fs; dmScreenSettings.dmPelsHeight = h_fs; dmScreenSettings.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT; if (ChangeDisplaySettings(&dmScreenSettings, 0) != DISP_CHANGE_SUCCESSFUL) return; // Disable the cursor ShowCursor(FALSE); // SetWindowPos to the upper-left corner of the screen SetWindowPos(hParent, NULL, 0, 0, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER); // Set new window style -> PopUp SetWindowLong(hParent, GWL_STYLE, WS_POPUP); // Eventually show the window! EmuWindow::Show(); } } } }