// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include "DolphinQt2/Config/Mapping/MappingButton.h" #include "Common/Thread.h" #include "DolphinQt2/Config/Mapping/IOWindow.h" #include "DolphinQt2/Config/Mapping/MappingCommon.h" #include "DolphinQt2/Config/Mapping/MappingWidget.h" #include "DolphinQt2/Config/Mapping/MappingWindow.h" #include "DolphinQt2/QtUtils/BlockUserInputFilter.h" #include "DolphinQt2/Settings.h" #include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/Device.h" static QString EscapeAmpersand(QString&& string) { return string.replace(QStringLiteral("&"), QStringLiteral("&&")); } MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref, bool indicator) : ElidedButton(EscapeAmpersand(QString::fromStdString(ref->GetExpression()))), m_parent(widget), m_reference(ref) { Connect(); setToolTip( tr("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options.")); if (!m_reference->IsInput() || !indicator) return; m_timer = new QTimer(this); connect(m_timer, &QTimer::timeout, this, [this] { if (!isActiveWindow()) return; Settings::Instance().SetControllerStateNeeded(true); auto state = m_reference->State(); QFont f = m_parent->font(); QPalette p = m_parent->palette(); if (state != 0) { f.setBold(true); p.setColor(QPalette::ButtonText, Qt::red); } setFont(f); setPalette(p); Settings::Instance().SetControllerStateNeeded(false); }); m_timer->start(1000 / 30); } void MappingButton::Connect() { connect(this, &MappingButton::clicked, this, &MappingButton::OnButtonPressed); } void MappingButton::OnButtonPressed() { if (m_parent->GetDevice() == nullptr || !m_reference->IsInput()) return; installEventFilter(BlockUserInputFilter::Instance()); grabKeyboard(); grabMouse(); // Make sure that we don't block event handling std::thread([this] { const auto dev = m_parent->GetDevice(); setText(QStringLiteral("...")); // Avoid that the button press itself is registered as an event Common::SleepCurrentThread(100); const auto expr = MappingCommon::DetectExpression( m_reference, dev.get(), m_parent->GetController()->GetDefaultDevice()); releaseMouse(); releaseKeyboard(); removeEventFilter(BlockUserInputFilter::Instance()); if (!expr.isEmpty()) { m_reference->SetExpression(expr.toStdString()); m_parent->SaveSettings(); Update(); } else { OnButtonTimeout(); } }).detach(); } void MappingButton::OnButtonTimeout() { setText(EscapeAmpersand(QString::fromStdString(m_reference->GetExpression()))); } void MappingButton::Clear() { m_reference->SetExpression(""); m_parent->SaveSettings(); Update(); } void MappingButton::Update() { const auto lock = ControllerEmu::EmulatedController::GetStateLock(); m_reference->UpdateReference(g_controller_interface, m_parent->GetController()->GetDefaultDevice()); setText(EscapeAmpersand(QString::fromStdString(m_reference->GetExpression()))); } void MappingButton::mouseReleaseEvent(QMouseEvent* event) { switch (event->button()) { case Qt::MouseButton::LeftButton: if (m_reference->IsInput()) QPushButton::mouseReleaseEvent(event); else emit AdvancedPressed(); return; case Qt::MouseButton::MidButton: Clear(); return; case Qt::MouseButton::RightButton: emit AdvancedPressed(); return; default: return; } }