# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Ali Ozderya , 2019 # Bahadır Usta , 2017 # Bahadır Usta , 2017 # Erdoğan Şahin, 2016-2017 # Erdoğan Şahin, 2017 # Erdoğan Şahin, 2016 # Mustafa Can , 2013-2016 # nlgzrgn , 2011 # Serdar Sağlam , 2020 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2021-06-16 10:24+0200\n" "PO-Revision-Date: 2021-06-16 08:24+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/" "language/tr/)\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1400 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "GameCube disk kalıpları çok az doğrulama verisi içerdiğinden, Dolphin'in " "tespit edemediği sorunlar olabilir." #: Source/Core/DiscIO/VolumeVerifier.cpp:1406 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" "\n" "\n" "Bu başlık perakende Wii konsolları için olmadığından, Dolphin üzerinde " "oynanmadığını doğrulayamaz." #: Source/Core/DolphinQt/MenuBar.cpp:1158 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "UYARI: Bu NAND'ın düzeltilmesi, NAND'de eksik verilere sahip olan " "başlıkların, ilişkili tüm kaydetme verileri dahil olmak üzere silinmesini " "gerektirir. Devam ederseniz, aşağıdaki başlıklar kaldırılacaktır:\n" "\n" "%1\n" "Bu başlıkları başlatmak da sorunları çözebilir." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:103 msgid " (Disc %1)" msgstr " (Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "! Not" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:205 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279 msgid "$ User Variable" msgstr "" #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "% Modulo" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "partinize katılmak istiyor." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:405 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:100 msgid "%1 (Copy)" msgstr "%1 (Kopyala)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Disk %2, Revizyon %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Revision %3)" msgstr "%1 (Revizyon %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482 msgid "%1 (Stock)" msgstr "%1 (Standart)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:244 msgid "%1 (recommended)" msgstr "%1 (önerilen)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:226 msgid "%1 (slow)" msgstr "%1 (yavaş)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:290 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 msgid "%1 Graphics Configuration" msgstr "%1 Grafik Yapılandırması" #: Source/Core/DolphinQt/CheatsManager.cpp:652 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:136 msgid "%1 doesn't support this feature on your system." msgstr "%1, sisteminizde bu özellik desteklemiyor." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:201 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:328 msgid "%1 doesn't support this feature." msgstr "%1 bu özelliği desteklemiyor." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:270 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816 msgid "%1 has joined" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:821 msgid "%1 has left" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:943 msgid "%1 is now golfing" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:251 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:321 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "%1 oturum bulundu" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "%1 oturum bulundu" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168 msgid "%1% (Normal Speed)" msgstr "%1% (Normal Hız)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:591 msgid "%1: %2" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285 msgid "%1MB (MEM1)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299 msgid "%1MB (MEM2)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136 msgid "%1[%2]: %3/%4 MiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "%1x Native (%2x%3)" msgstr "%1x Doğal (%2x%3)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "& And" msgstr "& Ve" #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "&About" msgstr "&Hakkında" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315 msgid "&Add Memory Breakpoint" msgstr "&Bellek Kesme Noktası Ekle" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78 msgid "&Add New Code..." msgstr "&Yeni Kod Ekle..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:513 msgid "&Add function" msgstr "&Fonksiyon Ekle" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Add..." msgstr "&Ekle..." #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Audio Settings" msgstr "&Ses Ayarları" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:188 msgid "&Auto Update:" msgstr "&Otomatik Güncelle:" #: Source/Core/DolphinQt/MenuBar.cpp:546 msgid "&Automatic Start" msgstr "&Otomatik Başlangıç" #: Source/Core/DolphinQt/MenuBar.cpp:196 msgid "&Boot from DVD Backup" msgstr "&Yedek DVD Diskinden Önyükleme Başlat" #: Source/Core/DolphinQt/MenuBar.cpp:471 msgid "&Breakpoints" msgstr "&Kesme Noktaları" #: Source/Core/DolphinQt/MenuBar.cpp:590 msgid "&Bug Tracker" msgstr "&Hata İzleyici" #: Source/Core/DolphinQt/WiiUpdate.cpp:102 msgid "&Cancel" msgstr "&İptal" #: Source/Core/DolphinQt/MenuBar.cpp:233 msgid "&Cheats Manager" msgstr "&Hile Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:600 msgid "&Check for Updates..." msgstr "&Güncellemeleri Denetle..." #: Source/Core/DolphinQt/MenuBar.cpp:964 msgid "&Clear Symbols" msgstr "&Sembolleri Temizle" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:196 msgid "&Clone..." msgstr "&Çoğalt..." #: Source/Core/DolphinQt/MenuBar.cpp:436 msgid "&Code" msgstr "&Kod" #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "&Controller Settings" msgstr "&Denetleyici Ayarları" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492 msgid "&Copy address" msgstr "&Adresi kopyala" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "&Create..." msgstr "&Oluştur..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:102 msgid "&Delete" msgstr "&Sil" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:314 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:55 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:148 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:79 msgid "&Edit Code..." msgstr "&Kodu Düzenle..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:196 msgid "&Edit..." msgstr "&Düzenle..." #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "&Eject Disc" msgstr "&Diski Çıkart" #: Source/Core/DolphinQt/MenuBar.cpp:314 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinQt/GCMemcardManager.cpp:106 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "&File" msgstr "&Dosya" #: Source/Core/DolphinQt/MenuBar.cpp:553 msgid "&Font..." msgstr "&Yazı Tipi..." #: Source/Core/DolphinQt/MenuBar.cpp:320 msgid "&Frame Advance" msgstr "&Kare İlerletme" #: Source/Core/DolphinQt/MenuBar.cpp:534 msgid "&Free Look Settings" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:966 msgid "&Generate Symbols From" msgstr "&Sembolleri Şuradan Getir" #: Source/Core/DolphinQt/MenuBar.cpp:586 msgid "&GitHub Repository" msgstr "&GitHub Repo'su" #: Source/Core/DolphinQt/MenuBar.cpp:529 msgid "&Graphics Settings" msgstr "&Grafik Ayarları" #: Source/Core/DolphinQt/MenuBar.cpp:577 msgid "&Help" msgstr "&Yardım" #: Source/Core/DolphinQt/MenuBar.cpp:533 msgid "&Hotkey Settings" msgstr "&Kısayol Ayarları" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:515 msgid "&Insert blr" msgstr "&BLR yerleştir" #: Source/Core/DolphinQt/MenuBar.cpp:496 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Dil:" #: Source/Core/DolphinQt/MenuBar.cpp:337 msgid "&Load State" msgstr "Durumu &Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:972 msgid "&Load Symbol Map" msgstr "&Sembol Haritasını Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:428 msgid "&Lock Widgets In Place" msgstr "&Gereçleri Yerinde Kilitle" #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&Memory" msgstr "&Hafıza" #: Source/Core/DolphinQt/MenuBar.cpp:736 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "&Network" msgstr "&Ağ" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&Hayır" #: Source/Core/DolphinQt/GCMemcardManager.cpp:125 #: Source/Core/DolphinQt/MenuBar.cpp:210 msgid "&Open..." msgstr "&Aç..." #: Source/Core/DolphinQt/MenuBar.cpp:525 msgid "&Options" msgstr "&Seçenekler" #: Source/Core/DolphinQt/MenuBar.cpp:992 msgid "&Patch HLE Functions" msgstr "&HLE Fonksiyonlarını Yamala" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "&Pause" msgstr "&Duraklat" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "&Play" msgstr "&Oynat" #: Source/Core/DolphinQt/GameList/GameList.cpp:346 msgid "&Properties" msgstr "&Özellikler" #: Source/Core/DolphinQt/MenuBar.cpp:751 msgid "&Read-Only Mode" msgstr "&Salt-Okunur Mod" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "&Registers" msgstr "&Kayıtlar" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:47 msgid "&Remove" msgstr "&Kaldır" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "&Remove Code" msgstr "&Kodu Sil" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:504 msgid "&Rename symbol" msgstr "&Sembolü yeniden adlandır" #: Source/Core/DolphinQt/MenuBar.cpp:318 msgid "&Reset" msgstr "&Sıfırla" #: Source/Core/DolphinQt/MenuBar.cpp:229 msgid "&Resource Pack Manager" msgstr "&Kaynak Paketi Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "&Save Symbol Map" msgstr "&Sembol Haritasını Kaydet" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:173 msgid "&Speed Limit:" msgstr "&Hız Limiti:" #: Source/Core/DolphinQt/MenuBar.cpp:317 msgid "&Stop" msgstr "&Durdur" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:453 msgid "&Threads" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:227 msgid "&Tools" msgstr "&Araçlar" #: Source/Core/DolphinQt/MenuBar.cpp:402 msgid "&View" msgstr "&Görünüm" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:463 msgid "&Watch" msgstr "&İzle" #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt/GameList/GameList.cpp:349 msgid "&Wiki" msgstr "&Wiki" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&Evet" #: Source/Core/DolphinQt/MenuBar.cpp:1260 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1463 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135 msgid "(None)" msgstr "(Yok)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "* Multiply" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "+ Add" msgstr "+ Ekle" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:282 msgid ", Comma" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "- Subtract" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 msgid "..." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "/ Divide" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blok)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "16-bit Integer" msgstr "16-bit Tam sayı" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "2x Native (1280x1056) for 720p" msgstr "Orijinalin 2 katı (1280x1056) - 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:134 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "32-bit Integer" msgstr "32-bit Tam sayı" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "3D Derinlik" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "3x Native (1920x1584) for 1080p" msgstr "Orijinalin 3 katı (1920x1584) - 1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blok)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "4x Native (2560x2112) for 1440p" msgstr "Orijinalin 4 katı (2560x2112) - 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "Orijinalin 5 katı (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blok)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "6x Native (3840x3168) for 4K" msgstr "Orijinalin 6 katı (3840x3168) - 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "Orijinalin 7 katı (4480x3696)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:394 msgid "8-bit Integer" msgstr "8-bit Tam sayı" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "8x Native (5120x4224) for 5K" msgstr "Orijinalin 8 katı (5120x4224) - 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274 msgid "< Less-than" msgstr "< Daha az" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:51 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "> Greater-than" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1384 #: Source/Core/DolphinQt/MainWindow.cpp:1452 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:172 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:551 msgid "A disc is already about to be inserted." msgstr "Zaten bir diskin yerleştirilme işlemi sürüyor." #: Source/Core/DolphinQt/Main.cpp:230 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:858 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Kapanma işlemi sürüyor. Eğer mevcut emülasyonu, kapanma işlemi tamamlanmadan " "durdurursanız kaydedilmemiş bazı veriler kaybolabilir. Durdurulsun mu?" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:258 msgid "A sync can only be triggered when a Wii game is running." msgstr "Senkronizasyon, ancak bir Wii oyunu çalışırken yapılabilir." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:200 msgid "AR Code" msgstr "AR Kodu" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:57 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:410 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50 msgid "Accelerometer" msgstr "İvmeölçer" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75 msgid "Accuracy:" msgstr "Doğruluk:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Eylem" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:525 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:616 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:403 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:463 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:671 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:540 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:233 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:782 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:750 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:708 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:806 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Activate NetPlay Chat" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163 msgid "Active" msgstr "Aktif" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176 msgid "Active threads" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Adaptör Algılandı" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 msgid "Adapter:" msgstr "Ekran Kartı:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:75 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:33 msgid "Add New DSU Server" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Yeni USB Aygıtı Ekle" #: Source/Core/DolphinQt/GameList/GameList.cpp:424 #: Source/Core/DolphinQt/GameList/GameList.cpp:427 msgid "Add Shortcut to Desktop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Add a Memory Breakpoint" msgstr "Hafıza Kesim Noktası Ekle" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125 msgid "Add to &watch" msgstr "Ekle &izlemeye" #: Source/Core/DolphinQt/CheatsManager.cpp:272 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:406 msgid "Add to watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:145 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinQt/CheatsManager.cpp:643 #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156 #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "Address" msgstr "Adres" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Address Space" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/UICommon/NetPlayIndex.cpp:252 msgid "Africa" msgstr "Afrika" #: Source/Core/DolphinQt/GCMemcardManager.cpp:348 #: Source/Core/DolphinQt/GCMemcardManager.cpp:425 #: Source/Core/DolphinQt/GCMemcardManager.cpp:576 msgid "All Files" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 msgid "All Files (*)" msgstr "Tüm Dosyalar (*)" #: Source/Core/DolphinQt/MainWindow.cpp:707 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.dff *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1271 #: Source/Core/DolphinQt/MainWindow.cpp:1278 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369 msgid "All devices" msgstr "Tüm cihazlar" #: Source/Core/Core/NetPlayServer.cpp:1111 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1068 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143 msgid "Allow Mismatched Region Settings" msgstr "Uyumsuz Bölge Ayarlarına İzin Ver" #: Source/Core/DolphinQt/Main.cpp:263 msgid "Allow Usage Statistics Reporting" msgstr "Kullanım İstatistikleri Raporlamasına İzin Ver" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Allow Writes to SD Card" msgstr "SD Karta Yazmaya İzin Ver" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:30 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "Alternatif Giriş Kaynakları" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Always Hide Mouse Cursor" msgstr "Fare İmlecini Her Zaman Gizle" #: Source/Core/Common/Assert.h:40 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Bir hata oluştu.\n" "\n" "Satır: %d\n" "Dosya: %s\n" "\n" "Hatayı yoksay ve devam et?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:161 msgid "An inserted disc was expected but not found." msgstr "Bir diskin yerleştirilmesi bekleniyordu ancak disk bulunamadı." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163 msgid "Analyze" msgstr "Analiz et" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 msgid "Angle" msgstr "Açı" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42 msgid "Angular velocity to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:381 msgid "Anisotropic Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99 msgid "Anisotropic Filtering:" msgstr "Anizotropik Filtre:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:378 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "Anti-Aliasing:" msgstr "Kenar Yumuşatma:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "Herhangi Bir Bölge" #: Source/Core/DolphinQt/MenuBar.cpp:1600 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:989 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:308 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 msgid "Apploader Date:" msgstr "Apploader Tarihi:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Uygula" #: Source/Core/DolphinQt/MenuBar.cpp:1623 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "Arbitrary Mipmap Detection" msgstr "Küçük Haritaları algıla" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:240 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:744 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:440 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:294 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:278 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "Aspect Ratio:" msgstr "En-Boy Oranı:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:235 msgid "Assign Controller Ports" msgstr "Denetleyici Noktalarını Ata" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:119 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:521 msgid "" "At least two of the selected save files have the same internal filename." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Attach MotionPlus" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:139 msgid "Audio Stretching Settings" msgstr "Ses Geciktirme Ayarları" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Avustralya" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "Yazar" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Yazarlar" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Auto" msgstr "Otomatik" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Auto Update Settings" msgstr "Otomatik Güncelleme Ayarları" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95 msgid "Auto-Adjust Window Size" msgstr "Pencere Boyutunu Otomatik Ayarla" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64 msgid "Auto-Hide" msgstr "Otomatik Gizle" #: Source/Core/DolphinQt/MenuBar.cpp:1270 msgid "Auto-detect RSO modules?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Auxiliary" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:442 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:578 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT Yanlış. Dolphin kapatılacak" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:67 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:579 msgid "BP register " msgstr "BP kaydı " #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:182 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Backend:" msgstr "Çözücü:" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29 msgid "Background Input" msgstr "Arkaplan Girişi" #: Source/Core/Core/FreeLookManager.cpp:88 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Backward" msgstr "Geri" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 msgid "Bad address provided." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:354 msgid "Bad dump" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 msgid "Bad offset provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:913 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:216 #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:170 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 msgid "Bar" msgstr "Çubuk" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Base priority" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:132 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 msgid "Bass" msgstr "Bass" #: Source/Core/DolphinQt/Main.cpp:237 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Battery" msgstr "Batarya" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Beta (once a month)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:39 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:397 msgid "Binary SSL" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398 msgid "Binary SSL (read)" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399 msgid "Binary SSL (write)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111 msgid "Bitrate (kbps):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:923 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:230 #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Block Size" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:75 #: Source/Core/DolphinQt/ConvertDialog.cpp:61 msgid "Block Size:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 msgid "Blocking" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:145 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth Geçişi Modu etkin, ancak Dolphin libusb olmadan oluşturuldu. Geçiş " "modu kullanılamaz." #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1608 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1634 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130 msgid "Borderless Fullscreen" msgstr "Çerçevesiz Tam Ekran" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:188 msgid "Bottom" msgstr "Alt" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152 msgid "Branches" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:321 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:485 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:38 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter (TAP)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Broadband Adapter (XLink Kai)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:208 msgid "Broadband Adapter (XLink Kai) Destination Address" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109 msgid "Broadband Adapter (tapserver)" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "Broadband Adapter MAC address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:244 msgid "Browse &NetPlay Sessions...." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:144 msgid "Buffer Size:" msgstr "Arabellek Boyutu:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:831 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:862 msgid "Buffer:" msgstr "Arabellek:" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:393 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Düğme" #: Source/Core/Core/HW/GCPadEmu.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:200 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "C Stick" msgstr "C Çubuğu" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:596 msgid "CP register " msgstr "CP kaydı " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56 msgid "CPU Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50 msgid "CPU Options" msgstr "İşlemci Seçenekleri" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Önbellekli Interpreter (yavaş)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101 msgid "Calculate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Calibrate" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "Calibration" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46 msgid "Calibration Period" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105 msgid "Callstack" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:65 msgid "Camera 1" msgstr "" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1771 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1377 #: Source/Core/DolphinQt/MainWindow.cpp:1445 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:59 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:1298 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:60 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "İptal" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:938 msgid "Cancel Calibration" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "SingleStep, FIFO ile kullanılamaz. Bunun yerine Kare İlerletme'yi kullanın." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:521 msgid "Cannot find the GC IPL." msgstr "GC IPL bulunamadı." #: Source/Core/DolphinQt/CheatsManager.cpp:554 msgid "" "Cannot interpret the given value.\n" "Have you chosen the right type?" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:519 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "GC IPL bulunamadığı için oyun başlatılamıyor." #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 msgid "Center and Calibrate" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:361 msgid "Change &Disc" msgstr "&Diski Değiştir" #: Source/Core/DolphinQt/MenuBar.cpp:214 msgid "Change &Disc..." msgstr "&Diski Değiştir..." #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Change Disc" msgstr "Diski Değiştir" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146 msgid "Change Discs Automatically" msgstr "Diskleri Otomatik Değiştir" #: Source/Core/Core/Movie.cpp:1188 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Değiştirilen hileler oyunu yeniden başlattığınızda etkili olacaktır." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24 msgid "Cheat Code Editor" msgstr "Hile Kodu Düzenleyici" #: Source/Core/DolphinQt/CheatsManager.cpp:213 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinQt/CheatsManager.cpp:156 msgid "Cheats Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:267 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:153 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "Güncellemeleri kontrol et" #: Source/Core/DolphinQt/GameList/GameList.cpp:769 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154 msgid "Checksum" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "China" msgstr "Çin" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:221 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinQt/MenuBar.cpp:1641 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1646 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:161 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:40 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235 msgid "Classic Buttons" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:125 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Clear" msgstr "Temizle" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "Clear Cache" msgstr "Önbelleği Temizle" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:148 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:28 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinQt/MenuBar.cpp:526 msgid "Co&nfiguration" msgstr "Ya&pılandırma" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Kod" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102 msgid "Code:" msgstr "Code:" #: Source/Core/Core/NetPlayClient.cpp:1629 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "Combine &Two Signature Files..." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:27 msgid "Common" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:152 msgid "Comparand:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:168 msgid "Compiling Shaders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:924 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232 #: Source/Core/DolphinQt/MenuBar.cpp:645 msgid "Compression" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:69 msgid "Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:65 msgid "Compression:" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Conditional" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:123 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38 msgid "Configure Controller" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Dolphin'i Yapılandır" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225 msgid "Configure Output" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:239 #: Source/Core/DolphinQt/ConvertDialog.cpp:293 #: Source/Core/DolphinQt/ConvertDialog.cpp:399 #: Source/Core/DolphinQt/GameList/GameList.cpp:571 #: Source/Core/DolphinQt/GameList/GameList.cpp:743 #: Source/Core/DolphinQt/MainWindow.cpp:857 #: Source/Core/DolphinQt/MainWindow.cpp:1575 #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Confirm" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:173 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Confirm on Stop" msgstr "Durdurmayı Onayla" #: Source/Core/DolphinQt/MenuBar.cpp:1225 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:439 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Connect" msgstr "Bağlan" #: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:308 msgid "Connect Balance Board" msgstr "Balance Board Bağla" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinQt/MenuBar.cpp:300 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 1" msgstr "1. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 2" msgstr "2. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 3" msgstr "3. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 4" msgstr "4. Wii Remote'u Bağla" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "Connect Wii Remotes" msgstr "Wii Remote Bağla" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:98 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Connect to the Internet and perform an online system update?" msgstr "" "Gerçekten internete bağlanıp çevrimiçi sistem güncellemesi yapmak istiyor " "musunuz?" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:88 msgid "Connected" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Connection Type:" msgstr "Bağlantı Tipi:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1198 msgid "Content {0:08x} is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95 msgid "Continuous Scanning" msgstr "Devamlı Arama" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Control NetPlay Golf Mode" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "Kontrol Çubuğu" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427 msgid "Controller Profile" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:323 msgid "Controller Profile 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:324 msgid "Controller Profile 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:325 msgid "Controller Profile 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:326 msgid "Controller Profile 4" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:17 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "Denetleyiciler" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:341 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:37 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:45 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:50 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:409 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132 msgid "Convergence:" msgstr "Yakınsama:" #: Source/Core/DolphinQt/ConvertDialog.cpp:41 msgid "Convert" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:359 msgid "Convert File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:329 msgid "Convert Selected Files..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:76 msgid "Convert..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:325 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:410 #: Source/Core/DolphinQt/ConvertDialog.cpp:417 msgid "Converting..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675 msgid "Copy" msgstr "Kopyala" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494 msgid "Copy &function" msgstr "Kopyala &Fonksiyon" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:497 msgid "Copy &hex" msgstr "Kopyala &Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:626 msgid "Copy Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:394 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:496 msgid "Copy code &line" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124 msgid "Copy failed" msgstr "Kopyalama başarısız" #: Source/Core/DolphinQt/GCMemcardManager.cpp:230 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:230 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:209 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84 msgid "Core" msgstr "Çekirdek" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90 msgid "Cost" msgstr "Performans Maliyeti" #: Source/Core/Core/NetPlayClient.cpp:161 #: Source/Core/Core/NetPlayClient.cpp:217 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:133 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:145 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Nintendo platformundan güncelleme dosyaları indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Nintendo platformundan güncelleme bilgileri indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:129 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Güncelleme Wii sistem belleğine yüklenemedi. Daha fazla bilgi için lütfen " "günlük dosyalarına göz atın." #: Source/Core/Core/IOS/ES/ES.cpp:352 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:387 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Wii Menü'sü dosyaları NAND'da eksik olduğu için Wii Menü'sü başlatılamadı.\n" "Emülasyon yazılımı büyük olasılıkla yanıt vermeyecektir." #: Source/Core/Core/IOS/ES/ES.cpp:392 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:197 msgid "" "Could not read \"{0}\". There is no disc in the drive or it is not a " "GameCube/Wii backup. Please note that Dolphin cannot play games directly " "from the original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:220 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:813 msgid "Couldn't open file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:816 msgid "Couldn't read file." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "Oluştur..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:247 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:97 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Critical" msgstr "Kritik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120 msgid "Crop" msgstr "Kırp" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinQt/MenuBar.cpp:277 msgid "Current Region" msgstr "Mevcut Bölge" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Current context" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155 msgid "Current game" msgstr "Mevcut oyun" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149 msgid "Current thread" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139 msgid "Custom RTC Options" msgstr "Özel RTC Seçenekleri" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 msgid "DJ Turntable" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69 msgid "DK Bongos" msgstr "DK Bongos Kontr." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP HLE (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32 msgid "DSU Client" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105 msgid "Data" msgstr "Veri" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "Veri Aktarımı" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Data Type" msgstr "Veri Tipi" #: Source/Core/DolphinQt/GCMemcardManager.cpp:834 msgid "Data in area of file that should be unused." msgstr "Kullanılmaması gereken dosya alanındaki veriler." #: Source/Core/DolphinQt/GCMemcardManager.cpp:851 msgid "Data in unrecognized format or corrupted." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:363 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1587 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:388 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50 msgid "Debug" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74 msgid "Debug Only" msgstr "Yalnızca Hata Ayıklama" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:424 msgid "Debugging" msgstr "Hata ayıklama" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:411 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:158 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:100 msgid "Decoding Quality:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:92 msgid "Decrease" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Decrease Convergence" msgstr "Yakınsamayı Azalt" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Decrease Depth" msgstr "Derinliği Azalt" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease Emulation Speed" msgstr "Emülasyon Hızını Düşür" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Decrease IR" msgstr "IR'yi Azalt" #: Source/Core/Core/FreeLookManager.cpp:103 msgid "Decrease X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:105 msgid "Decrease Y" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:367 msgid "Default Device" msgstr "Varsayılan Cihaz" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:189 msgid "Default ISO:" msgstr "Varsayılan ISO:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152 msgid "Default thread" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:141 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:52 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 msgid "Delete File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:340 msgid "Delete Selected Files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:35 #: Source/Core/VideoCommon/FrameDump.cpp:98 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:406 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130 msgid "Depth:" msgstr "Derinlik:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/GameList/GameList.cpp:915 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:218 #: Source/Core/DolphinQt/MenuBar.cpp:636 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "Açıklama" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:98 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158 msgid "Description:" msgstr "Açıklama:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Detached" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245 msgid "Detect" msgstr "Belirle" #: Source/Core/DolphinQt/MenuBar.cpp:1299 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 msgid "Device" msgstr "Cihaz" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "Cihaz PID (örn. 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75 msgid "Device Settings" msgstr "Cihaz Ayarları" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "Cihaz VID (örn. 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:128 msgid "Device:" msgstr "Cihaz:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Dims the screen after five minutes of inactivity." msgstr "Beş dakika boyunca hareketsiz kalınırsa ekranı karartır." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Direct Connection" msgstr "Doğrudan Bağlantı" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:37 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:359 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:376 msgid "Disable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Disable Bounding Box" msgstr "Sınırlayıcı Kutusunu Devre Dışı Bırak" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Disable Copy Filter" msgstr "Kopyalama Filtresini Devre Dışı Bırak" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Disable Emulation Speed Limit" msgstr "Emülasyon Hızı Limitini Kapat" #: Source/Core/DolphinQt/MenuBar.cpp:836 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Disable Fog" msgstr "Sisi Devre Dışı Bırak" #: Source/Core/DolphinQt/MenuBar.cpp:828 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:243 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:361 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:94 msgid "Disc" msgstr "Disk" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 msgid "Distance" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33 msgid "Distance of travel from neutral position." msgstr "" #: Source/Core/DolphinQt/Main.cpp:265 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1576 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1226 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:644 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:861 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:194 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:205 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1493 #: Source/Core/DolphinQt/MenuBar.cpp:1509 #: Source/Core/DolphinQt/MenuBar.cpp:1527 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Harita Dosyası (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:68 msgid "Dolphin Signature CSV File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:68 msgid "Dolphin Signature File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1655 #: Source/Core/DolphinQt/MainWindow.cpp:1722 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:246 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin, herhangi bir GameCube/Wii ISO veya WAD bulamadı.\n" "Oyun dizini ayarlamak için burayı çift tıklayın..." #: Source/Core/DolphinQt/ConvertDialog.cpp:504 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:902 msgid "Dolphin is too old for traversal server" msgstr "Dolphin geçiş sunucusu için çok eski" #: Source/Core/DiscIO/VolumeVerifier.cpp:1347 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1340 msgid "Dolphin is unable to verify unlicensed discs." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphin'in hile sistemi şu anda devre dışı." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 msgid "Domain" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Don't Update" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:54 msgid "Don't show this again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Done compressing disc image." msgstr "Disk imajı sıkıştırılma işlemi tamamlandı." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151 msgid "Double" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81 msgid "Download Codes" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:337 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:338 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:89 msgid "Drawn Object Range" msgstr "Çizilen Nesne Aralığı" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202 msgid "Drawsome Tablet" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72 msgid "Drum Kit" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:211 msgid "Dual Core" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "Dummy" msgstr "Kukla" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Dump &ARAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:798 msgid "Dump Audio" msgstr "Sesi Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Dump Base Textures" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Dump Objects" msgstr "Nesneleri Dök" #: Source/Core/DolphinQt/Settings/PathPane.cpp:206 msgid "Dump Path:" msgstr "Döküm Dizini:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76 msgid "Dump TEV Stages" msgstr "TEV Aşamalarını Dök" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176 msgid "" "Dump TEV Stages to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:78 msgid "Dump Texture Fetches" msgstr "Doku Getirilerini Dök" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:179 msgid "" "Dump Texture Fetches to User/Dump/Objects/.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103 msgid "Dump at Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump decoded game textures to User/Dump/Textures/<game_id>/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:349 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump objects to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:342 msgid "Dump options" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:211 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:41 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:47 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinQt/MenuBar.cpp:221 msgid "E&xit" msgstr "&Çıkış" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:211 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "East Asia" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:201 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159 msgid "Effect" msgstr "Efekt" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135 msgid "Effective" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:443 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42 msgid "Embedded Frame Buffer (EFB)" msgstr "Yerleşik Çerçeve Arabellği (EFB)" #: Source/Core/Core/State.cpp:465 msgid "Empty" msgstr "Boş" #: Source/Core/Core/Core.cpp:230 msgid "Emu Thread already running" msgstr "Emülasyon işlemi zaten çalışıyor" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Wii'nin Bluetooth adaptörünü taklit et" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 msgid "Emulated Wii Remote" msgstr "Taklit Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:260 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:316 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:359 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:376 msgid "Enable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57 msgid "Enable API Validation Layers" msgstr "API Doğrulama Katmanlarını Etkinleştir" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:141 msgid "Enable Audio Stretching" msgstr "Ses Geciktirmeyi Etkinleştir" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:140 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143 msgid "Enable Custom RTC" msgstr "Özel RTC'yi Etkinleştir" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (Hızı Artırır)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable FPRF" msgstr "FPRF'yi Etkinleştir" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97 msgid "Enable Speaker Data" msgstr "Hoparlör verisine izin ver" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230 msgid "Enable Usage Statistics Reporting" msgstr "İstatistik Raporlamayı Etkinleştir" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 msgid "Enable Wireframe" msgstr "Wireframe modu" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Hızlı disk erişimini etkinleştirir. Bu, bazı oyunlarda çökme ve diğer " "sorunlara neden olabilir. (AÇIK = Hızlı, KAPALI = UYUMLU)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:96 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Dolby Pro Logic II emülasyonunu etkinleştirerek 5.1 çevresel ses alınmasını " "sağlar. Yalnızca bazı oyunlarda çalışır." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:304 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.

Might cause issues in a small " "number of games.

If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:207 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:601 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:120 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "English" msgstr "İngilizce" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "" "Enter IP address of device running the XLink Kai Client.\n" "For more information see https://www.teamxlink.co.uk/wiki/Dolphin" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "USB aygıt ID'sini girin" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 msgid "Enter address to watch:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1274 msgid "Enter the RSO module address:" msgstr "RSO modül adresini girin:" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:206 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:310 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:316 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:230 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:233 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 #: Source/Core/DolphinQt/ConvertDialog.cpp:449 #: Source/Core/DolphinQt/ConvertDialog.cpp:503 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:579 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:586 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:376 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:216 #: Source/Core/DolphinQt/GCMemcardManager.cpp:333 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/Main.cpp:214 Source/Core/DolphinQt/Main.cpp:229 #: Source/Core/DolphinQt/Main.cpp:236 Source/Core/DolphinQt/MainWindow.cpp:258 #: Source/Core/DolphinQt/MainWindow.cpp:265 #: Source/Core/DolphinQt/MainWindow.cpp:1033 #: Source/Core/DolphinQt/MainWindow.cpp:1376 #: Source/Core/DolphinQt/MainWindow.cpp:1383 #: Source/Core/DolphinQt/MainWindow.cpp:1444 #: Source/Core/DolphinQt/MainWindow.cpp:1451 #: Source/Core/DolphinQt/MainWindow.cpp:1554 #: Source/Core/DolphinQt/MenuBar.cpp:1189 #: Source/Core/DolphinQt/MenuBar.cpp:1259 #: Source/Core/DolphinQt/MenuBar.cpp:1280 #: Source/Core/DolphinQt/MenuBar.cpp:1292 #: Source/Core/DolphinQt/MenuBar.cpp:1323 #: Source/Core/DolphinQt/MenuBar.cpp:1343 #: Source/Core/DolphinQt/MenuBar.cpp:1546 #: Source/Core/DolphinQt/MenuBar.cpp:1555 #: Source/Core/DolphinQt/MenuBar.cpp:1567 #: Source/Core/DolphinQt/MenuBar.cpp:1588 #: Source/Core/DolphinQt/MenuBar.cpp:1613 #: Source/Core/DolphinQt/MenuBar.cpp:1663 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:420 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:886 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 #: Source/Core/DolphinQt/RenderWidget.cpp:127 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:259 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error" msgstr "Hata" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "" #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:259 msgid "Error occured while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1616 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1588 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1949 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1370 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1357 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1679 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:276 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:337 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1296 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1307 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:279 #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Europe" msgstr "Avrupa" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Exit" msgstr "Çıkış" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:937 msgid "Expected + or closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:773 msgid "Expected arguments: " msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:904 msgid "Expected closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:760 msgid "Expected comma." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:692 msgid "Expected end of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:923 msgid "Expected name of input." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:914 msgid "Expected opening paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:834 msgid "Expected start of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:814 msgid "Expected variable name." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136 msgid "Experimental" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "Export All Wii Saves" msgstr "Tüm Wii Kayıtlarını Ver" #: Source/Core/DolphinQt/GCMemcardManager.cpp:408 #: Source/Core/DolphinQt/GCMemcardManager.cpp:433 #: Source/Core/DolphinQt/GCMemcardManager.cpp:478 #: Source/Core/DolphinQt/GCMemcardManager.cpp:485 msgid "Export Failed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Export Recording" msgstr "Çekimi Ver" #: Source/Core/DolphinQt/MenuBar.cpp:744 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:440 msgid "Export Save Files" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:411 msgid "Export Wii Save" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:336 msgid "Export Wii Saves" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:107 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:108 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1113 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:407 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:463 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:84 msgid "External Frame Buffer (XFB)" msgstr "Harici Çerçeve Arabelleği (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:213 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:237 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:244 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:186 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:196 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting Directory..." msgstr "" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 msgid "FD" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38 #: Source/Core/DolphinQt/MenuBar.cpp:239 msgid "FIFO Player" msgstr "FIFO Oynatıcısı" #: Source/Core/DolphinQt/GCMemcardManager.cpp:334 msgid "" "Failed opening memory card:\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:397 msgid "Failed to add this session to the NetPlay index: %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1614 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:588 msgid "Failed to claim interface for BT passthrough" msgstr "BT geçişi için arayüz talebi başarısız oldu" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:887 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:146 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121 msgid "Failed to create D3D swap chain" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:103 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:112 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:886 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:768 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:310 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:580 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:587 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:474 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:515 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1189 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:206 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:631 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:53 msgid "Failed to find one or more D3D symbols" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:551 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1089 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1083 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1096 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1033 msgid "Failed to init core" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:139 #: Source/Core/VideoBackends/OGL/OGLMain.cpp:196 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:558 #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1478 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1292 #: Source/Core/DolphinQt/MenuBar.cpp:1343 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:36 msgid "Failed to load dxgi.dll" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1555 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:452 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:42 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1554 #: Source/Core/DolphinQt/RenderWidget.cpp:127 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567 msgid "Failed to open Bluetooth device: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1915 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1649 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:267 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:847 msgid "Failed to open file." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1476 msgid "Failed to open server" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:450 msgid "Failed to open the input file \"%1\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2042 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:220 #: Source/Core/DiscIO/VolumeVerifier.cpp:318 msgid "Failed to parse Redump.org data" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:849 msgid "Failed to read from file." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2057 msgid "Failed to read from the input file \"{0}\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:409 #: Source/Core/DolphinQt/GCMemcardManager.cpp:627 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/Core/Movie.cpp:943 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:654 msgid "Failed to remove file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:431 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:586 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:911 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:942 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:216 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1547 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1588 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1568 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1664 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:73 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız" #: Source/Core/Core/NetPlayClient.cpp:968 msgid "Failed to write Mii data." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1049 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132 msgid "Failed to write config file!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:559 #: Source/Core/DolphinQt/GCMemcardManager.cpp:662 #: Source/Core/DolphinQt/GCMemcardManager.cpp:677 msgid "Failed to write modified memory card to disk." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:433 msgid "Failed to write savefile to disk." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2061 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:556 #: Source/Core/DolphinQt/GameList/GameList.cpp:584 #: Source/Core/DolphinQt/GameList/GameList.cpp:767 #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:233 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:80 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104 msgid "Fast Depth Calculation" msgstr "Hızlı Derinlik Hesaplaması" #: Source/Core/Core/Movie.cpp:1221 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:100 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:26 msgid "Field of View" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" msgstr "Dosya Ayrıntıları" #: Source/Core/DolphinQt/GameList/GameList.cpp:922 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:228 #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "File Format" msgstr "Dosya Biçimi" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 msgid "File Format:" msgstr "Dosya Biçimi:" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:79 msgid "File Info" msgstr "Dosya Bilgisi" #: Source/Core/DolphinQt/GameList/GameList.cpp:917 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:222 #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "File Name" msgstr "Dosya Adı" #: Source/Core/DolphinQt/GameList/GameList.cpp:918 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:224 #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "File Path" msgstr "Dosya Yolu" #: Source/Core/DolphinQt/GameList/GameList.cpp:921 #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "File Size" msgstr "Dosya Boyutu" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:58 msgid "File Size:" msgstr "Dosya Boyutu:" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:316 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinQt/GCMemcardManager.cpp:139 msgid "Filename" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:289 msgid "Files opened, ready to compress." msgstr "Dosyalar açıldı, sıkıştırılmaya hazır." #: Source/Core/Core/Boot/Boot.cpp:103 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:819 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:822 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102 msgid "Filter Symbols" msgstr "Sembolleri Filtrele" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:356 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.

May improve quality of certain textures in some games, " "but will cause issues in others.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117 msgid "Find &Next" msgstr "Bul &Sonraki" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "Find &Previous" msgstr "Bul &Önceki" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:923 msgid "Finish Calibration" msgstr "Kalibrasyonu Bitir" #: Source/Core/DolphinQt/WiiUpdate.cpp:107 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "First Person" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #: Source/Core/DolphinQt/GCMemcardManager.cpp:676 msgid "Fix Checksums Failed" msgstr "" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86 msgid "Flags" msgstr "Bayraklar" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:162 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:488 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:891 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 16:9" msgstr "16:9'a Zorla" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Force 24-Bit Color" msgstr "24-Bit Renge Zorla" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 4:3" msgstr "4:3'e Zorla" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:322 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:351 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:57 msgid "Format:" msgstr "Biçim:" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Forward" msgstr "İleri" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Forward port (UPnP)" msgstr "İletme portu (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:150 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:317 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Kare İlerletme" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Decrease Speed" msgstr "Kare İlerletme Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Increase Speed" msgstr "Kare İlerletme Hızını Arttır" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Frame Advance Reset Speed" msgstr "Kare İlerletme Hızını Sıfırla" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99 msgid "Frame Dumping" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:104 msgid "Frame Range" msgstr "Çerçeve Aralığı" #: Source/Core/VideoCommon/RenderBase.cpp:1717 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Fransa" #: Source/Core/DolphinQt/GCMemcardManager.cpp:298 msgid "Free Blocks: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:299 msgid "Free Files: %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42 msgid "Free Look Control Type" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:441 msgid "Free Look Controller %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:18 msgid "Free Look Settings" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:269 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "FreeLook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:329 msgid "Freelook" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Toggle" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "French" msgstr "Fransızca" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152 msgid "Frequency" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 msgid "From" msgstr "Buradan" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:93 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:108 msgid "From:" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163 msgid "Function" msgstr "Fonksiyon" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286 msgid "Functions" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "GCI Folder" msgstr "GCI Klasörü" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:343 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:594 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:162 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "GPU Texture Decoding" msgstr "GPU Doku Çözücüsü" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:359 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:126 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:377 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:402 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:386 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:368 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:133 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:590 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:150 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "Game" msgstr "Oyun" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:187 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Kartuşu (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Game Config" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 msgid "Game Details" msgstr "Oyun Ayrıntıları" #: Source/Core/DolphinQt/Settings/PathPane.cpp:124 msgid "Game Folders" msgstr "Oyun Klasörleri" #: Source/Core/DolphinQt/GameList/GameList.cpp:919 #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Game ID" msgstr "Oyun ID'si" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571 msgid "Game Status" msgstr "Oyun Durumları" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1540 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:475 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68 msgid "GameCube Adapter for Wii U" msgstr "Wii U İçin GameCube Adaptörü" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:56 msgid "GameCube Controllers" msgstr "GameCube Kontrolcüleri" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:380 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:89 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:348 msgid "GameCube Memory Cards" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:183 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:202 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/Core/HotkeyManager.cpp:314 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:439 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Genel" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404 msgid "General and Options" msgstr "Genel ve Seçenekler" #: Source/Core/DolphinQt/CheatsManager.cpp:260 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231 msgid "Generate a New Statistics Identity" msgstr "Yeni bir İstatistik Kimliği Oluşturun" #: Source/Core/DolphinQt/CheatsManager.cpp:299 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1253 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "German" msgstr "Almanca" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Almanya" #: Source/Core/UICommon/UICommon.cpp:442 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:365 msgid "Go to" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "Golf Mode" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:344 msgid "Good dump" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "Grafikler" #: Source/Core/Core/HotkeyManager.cpp:327 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:21 msgid "Graphics Toggles" msgstr "Grafik Geçişleri" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/DolphinQt/MenuBar.cpp:615 msgid "Grid View" msgstr "Sütun Görünümü" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217 msgid "Gyroscope" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "Hacks" msgstr "Hileler" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164 msgid "Head" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "Yardım" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/CheatsManager.cpp:412 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156 msgid "Hexadecimal" msgstr "Hexadecimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinQt/MenuBar.cpp:710 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:426 msgid "High" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:424 msgid "Highest" msgstr "" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66 msgid "Hit Strength" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:460 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 msgid "Hostname" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433 msgid "Hotkey Settings" msgstr "Kısayol Tuşu Ayarları" #: Source/Core/Core/HotkeyManager.cpp:192 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42 msgid "Hotkeys" msgstr "Kısayol Tuşları" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Hotkeys Require Window Focus" msgstr "Kısayol Tuşları Pencere Odağı Gerektirir" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:51 msgid "I am aware of the risks and want to continue" msgstr "Risklerin farkındayım ve devam etmek istiyorum" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:214 msgid "ID" msgstr "ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:174 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:159 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "IP Address:" msgstr "IP Adresi:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47 msgid "IR" msgstr "Kızılötesi" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:192 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" #: Source/Core/DolphinQt/ConvertDialog.cpp:85 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:143 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109 msgid "If \"Allow Writes to SD Card\" is disabled this does not override it." msgstr "" #: Source/Core/DolphinQt/Main.cpp:267 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:101 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "Yoksay" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Ignore Format Changes" msgstr "Birim Değişimini Yoksay" #: Source/Core/DolphinQt/Main.cpp:67 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:212 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:280 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:536 #: Source/Core/DolphinQt/GCMemcardManager.cpp:550 #: Source/Core/DolphinQt/GCMemcardManager.cpp:558 #: Source/Core/DolphinQt/GCMemcardManager.cpp:600 msgid "Import Failed" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:572 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "Import Wii Save..." msgstr "Wii Kayıtlarını Al..." #: Source/Core/DolphinQt/MainWindow.cpp:1617 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1627 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "Oyunda?" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:271 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:93 msgid "Increase" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Increase Convergence" msgstr "Yakınsamayı Arttır" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Increase Depth" msgstr "Derinliği Arttır" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Increase Emulation Speed" msgstr "Emülasyon Hızını Arttır" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Increase IR" msgstr "IR'yi Arttır" #: Source/Core/Core/FreeLookManager.cpp:102 msgid "Increase X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:104 msgid "Increase Y" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Incremental Rotation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:42 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:99 msgid "Info" msgstr "Bilgi" #: Source/Core/Common/MsgHandler.cpp:58 #: Source/Core/DolphinQt/GameList/GameList.cpp:689 #: Source/Core/DolphinQt/MenuBar.cpp:1252 #: Source/Core/DolphinQt/MenuBar.cpp:1473 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Inhibit Screensaver During Emulation" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 #: Source/Core/DolphinQt/MenuBar.cpp:1274 #: Source/Core/DolphinQt/MenuBar.cpp:1329 #: Source/Core/DolphinQt/MenuBar.cpp:1574 #: Source/Core/DolphinQt/MenuBar.cpp:1598 msgid "Input" msgstr "Giriş" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:516 msgid "Insert &nop" msgstr "Yerleştir &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "Kur" #: Source/Core/DolphinQt/Updater.cpp:73 msgid "Install Update" msgstr "Güncellemeyi Kur" #: Source/Core/DolphinQt/MenuBar.cpp:263 msgid "Install WAD..." msgstr "WAD Kur..." #: Source/Core/DolphinQt/GameList/GameList.cpp:384 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20 msgid "Instruction" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1689 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60 msgid "Instruction: %1" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142 msgid "Intensity" msgstr "Intensity" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Arayüz" #: Source/Core/Core/NetPlayServer.cpp:1956 #: Source/Core/Core/NetPlayServer.cpp:2011 Source/Core/Core/State.cpp:384 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/NetPlayClient.cpp:1673 #: Source/Core/Core/NetPlayClient.cpp:1715 msgid "Internal LZO Error - decompression failed" msgstr "Dahili LZO Hatası - genişletme başarısız" #: Source/Core/Core/State.cpp:527 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:633 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/Core/HotkeyManager.cpp:328 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:375 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28 msgid "Internal Resolution" msgstr "Dahili Çözünürlük" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95 msgid "Internal Resolution:" msgstr "Dahili Çözünürlük:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Yorumlayıcı (çok yavaş)" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:684 msgid "Invalid Expression." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "Invalid Mixed Code" msgstr "Geçersiz Karma Kod" #: Source/Core/DolphinQt/MainWindow.cpp:266 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1280 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:304 msgid "Invalid callstack" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:825 msgid "Invalid checksums." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1829 msgid "Invalid host" msgstr "Geçersiz host" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:376 msgid "Invalid input provided" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:456 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "" #: Source/Core/Core/Movie.cpp:886 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:419 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametreleri (nesne seçilmedi)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:443 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:426 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" #: Source/Core/DolphinQt/Main.cpp:214 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260 msgid "Invalid watch address: %1" msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "İtalya" #: Source/Core/DolphinQt/MenuBar.cpp:807 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:820 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:943 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:911 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:919 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:895 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:863 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:903 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:879 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:871 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:887 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:855 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:927 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:951 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:935 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:863 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:281 msgid "Japan" msgstr "Japonya" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "Japanese" msgstr "Japonca" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Keep Window on Top" msgstr "Pencereyi Önde Tut" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69 msgid "Keyboard" msgstr "Klavye" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:56 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 msgid "Keys" msgstr "Tuşlar" #: Source/Core/UICommon/UICommon.cpp:442 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234 msgid "Kick Player" msgstr "Oyuncuyu At" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Korea" msgstr "Kore" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "Korean" msgstr "Korece" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:156 msgid "Label" msgstr "Etiket" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87 msgid "Latency:" msgstr "Gecikme:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:435 msgid "Latency: ~10ms" msgstr "Gecikme: ~10ms" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:437 msgid "Latency: ~20ms" msgstr "Gecikme: ~20ms" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:441 msgid "Latency: ~40ms" msgstr "Gecikme: ~40ms" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:439 msgid "Latency: ~80ms" msgstr "Gecikme: ~80ms" #: Source/Core/Core/FreeLookManager.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Left" msgstr "Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Left Stick" msgstr "Sol Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:20 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:21 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:87 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:91 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Lisans" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:649 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "List View" msgstr "Liste Görünümü" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95 msgid "Listening" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:102 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92 msgid "Load" msgstr "Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:976 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "Load GameCube Main Menu" msgstr "GameCube Ana Menüsü'nü Yükle" #: Source/Core/Core/HotkeyManager.cpp:337 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "Son Durumu Yükle" #: Source/Core/DolphinQt/Settings/PathPane.cpp:215 msgid "Load Path:" msgstr "Yükleme Yolu:" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:334 msgid "Load State" msgstr "Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 1" msgstr "Son 1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 10" msgstr "Son 10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 2" msgstr "Son 2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 3" msgstr "Son 3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 4" msgstr "Son 4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 5" msgstr "Son 5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 6" msgstr "Son 6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 7" msgstr "Son 7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 8" msgstr "Son 8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 9" msgstr "Son 9. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 1" msgstr "1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 10" msgstr "10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 2" msgstr "2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 3" msgstr "3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 4" msgstr "4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 5" msgstr "5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 6" msgstr "6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 7" msgstr "7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 8" msgstr "8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 9" msgstr "9. Durumu Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:338 msgid "Load State from File" msgstr "Dosyadan Durum Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:339 msgid "Load State from Selected Slot" msgstr "Seçili Yuvadan Durum Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:340 msgid "Load State from Slot" msgstr "Yuvadan Durum Yükle" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111 msgid "Load Wii Save" msgstr "Wii Kaydını Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:1017 msgid "Load Wii System Menu %1" msgstr "Wii Sistem Menüsünü Yükle %1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load from Selected Slot" msgstr "Seçili Yuvadan Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:394 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1492 #: Source/Core/DolphinQt/MenuBar.cpp:1508 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:145 msgid "Load..." msgstr "Yükle..." #: Source/Core/DolphinQt/MenuBar.cpp:1474 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468 msgid "Local" msgstr "Yerel" #: Source/Core/DolphinQt/CheatsManager.cpp:644 msgid "Lock" msgstr "Kilitle" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Lock Mouse Cursor" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182 msgid "Log" msgstr "Günlük" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Günlük Yapılandırması" #: Source/Core/DolphinQt/MenuBar.cpp:849 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Log Render Time to File" msgstr "Render Süresini Dosyaya Yaz" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "Geçmiş Türü" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:880 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:195 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:422 msgid "Low" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:420 msgid "Lowest" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5 Sağlaması" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:213 msgid "MMU" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:386 msgid "MadCatz Gameshark files" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinQt/GameList/GameList.cpp:916 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:220 #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Maker" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:329 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:264 msgid "Manage NAND" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:680 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:862 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830 msgid "Max buffer size changed to %1" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33 msgid "Maximum tilt angle." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:145 msgid "May cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:229 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:198 msgid "Medium" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:35 msgid "Memory" msgstr "Hafıza" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 msgid "" "Memory Card filename in Slot {0} is incorrect\n" "Region not specified\n" "\n" "Slot {1} path was changed to\n" "{2}\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:565 #: Source/Core/DolphinQt/CheatsManager.cpp:591 msgid "Memory Not Ready" msgstr "Bellek Hazır Değil" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101 msgid "Memory Override" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:246 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1599 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:442 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:116 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/DolphinQt/GCMemcardManager.cpp:828 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:831 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1298 #: Source/Core/DolphinQt/MenuBar.cpp:1441 msgid "Modules found: %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Mono" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "Monoskopik Gölgeler" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:401 msgid "More than" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406 msgid "Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "Motion Simulation" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257 msgid "Motor" msgstr "Motor" #: Source/Core/Core/FreeLookManager.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:23 msgid "Move" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:318 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Film" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1122 #: Source/Core/DolphinQt/MenuBar.cpp:1166 #: Source/Core/DolphinQt/MenuBar.cpp:1171 #: Source/Core/DolphinQt/MenuBar.cpp:1175 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:30 msgid "NKit Warning" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:250 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:252 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:59 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1034 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1044 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Name of your session shown in the server browser" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:96 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:163 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "Native (640x528)" msgstr "Orijinal (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:384 #: Source/Core/DolphinQt/GCMemcardManager.cpp:391 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:66 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Hollanda" #: Source/Core/Core/NetPlayClient.cpp:2545 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:2047 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay desenkronize oldu. Bundan kurtulmanın bir yolu yok." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Network" msgstr "Ağ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:356 msgid "Network dump format:" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "New" msgstr "Yeni" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:385 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:455 msgid "New Tag..." msgstr "Yeni Etiket..." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:374 msgid "New identity generated." msgstr "Yeni kimlik oluşturuldu." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1034 msgid "New tag" msgstr "Yeni etiket" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Next Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Next Profile" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:386 msgid "Next Search" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:262 msgid "Nickname is too long." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Nickname:" msgstr "Kullanıcı Adı:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:52 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:228 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:188 msgid "No Compression" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:692 msgid "No Match" msgstr "Eşleşme Yok" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:661 msgid "No Value Given" msgstr "Bir Değer Verilmedi" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:584 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:615 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:693 msgid "No description available" msgstr "Açıklama yok" #: Source/Core/DolphinQt/GCMemcardManager.cpp:837 msgid "No errors." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:302 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1122 msgid "No issues have been detected." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:109 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1377 msgid "No problems were found." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1371 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:77 msgid "No profiles found for game setting '{0}'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:137 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:689 msgid "No save data found." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:467 msgid "No search value entered." msgstr "" #: Source/Core/Core/State.cpp:722 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:394 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Hiçbiri" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "North America" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:591 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:514 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:507 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:400 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92 msgid "Notes:" msgstr "Notlar:" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42 msgid "Nothing to configure" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Duyuru" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:106 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88 msgid "NumExec" msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156 msgid "Number of shakes per second." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:589 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:58 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:89 msgid "Object Range" msgstr "Nesne Aralığı" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Oceania" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:413 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:158 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:156 msgid "On" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:582 msgid "Online &Documentation" msgstr "Çevrimiçi &Belgeler" #: Source/Core/DolphinQt/MenuBar.cpp:1598 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1574 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:116 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Aç" #: Source/Core/DolphinQt/GameList/GameList.cpp:421 msgid "Open &Containing Folder" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "Dizin Aç..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:193 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:417 msgid "Open GameCube &Save Folder" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:410 msgid "Open Wii &Save Folder" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Open dump folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:204 msgid "Open in External Editor" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses aygıtları bulunamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:73 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:71 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263 msgid "Operators" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:95 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71 #: Source/Core/DolphinQt/ConvertDialog.cpp:81 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Orbital" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:96 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:30 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170 msgid "Other" msgstr "Diğer" #: Source/Core/Core/HotkeyManager.cpp:338 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158 msgid "Other game..." msgstr "Diğer oyun..." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:58 msgid "Overlay Information" msgstr "Kaplama Bilgisi" #: Source/Core/DolphinQt/MenuBar.cpp:740 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:255 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 msgid "PAL" msgstr "PAL" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396 msgid "PCAP" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "PPC Size" msgstr "PPC Boyutu" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:514 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150 msgid "Parameters" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "Parsing Error" msgstr "Ayrıştırma Hatası" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:105 msgid "Partition %1" msgstr "Bölüm %1" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Passive" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Password" msgstr "Parola" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password for joining your game (leave empty for none)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "Parola?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:41 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:64 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:52 msgid "Path:" msgstr "Yol:" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:26 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinQt/MenuBar.cpp:760 msgid "Pause at End of Movie" msgstr "Filmin Sonunda Duraklat" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Pause on Focus Loss" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56 msgid "Peak velocity of movements to neutral position." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47 msgid "Peak velocity of outward swing movements." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinQt/MenuBar.cpp:275 msgid "Perform Online System Update" msgstr "İnternet Üzerinden Sistem Güncellemesi Yap" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Perform System Update" msgstr "" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 msgid "Physical" msgstr "" #: Source/Core/UICommon/UICommon.cpp:443 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1217 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571 msgid "Ping" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:912 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167 msgid "Play" msgstr "Oynat" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:162 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:119 msgid "Playback Options" msgstr "Oynatma Seçenekleri" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 msgid "Players" msgstr "Oyuncular" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218 msgid "Point" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:59 msgid "Port %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:384 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102 msgid "Post-Processing Effect:" msgstr "Post-Processing Efekti:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1123 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1234 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1209 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Güncelleştirilmeye hazırlanılıyor...\n" "Bu biraz zaman alabilir." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:90 msgid "Presets" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Press Sync Button" msgstr "Sync düğmesine basın" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 msgid "Pressure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96 #: Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Previous Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Previous Profile" msgstr "" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:670 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Problem" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1392 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1382 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1387 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:320 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:289 #: Source/Core/DolphinQt/ConvertDialog.cpp:412 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:513 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:339 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Ana Menü rom dosyalarını Kullanıcı Adı/GC/{bölge} klasörüne atın." #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1362 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1358 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:108 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/ConvertDialog.cpp:430 #: Source/Core/DolphinQt/GCMemcardManager.cpp:646 #: Source/Core/DolphinQt/MainWindow.cpp:1598 msgid "Question" msgstr "Soru" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101 msgid "Quit" msgstr "Çık" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:277 msgid "READY" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:969 msgid "RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1270 msgid "RSO auto-detection" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280 msgid "RUNNING" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:351 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Aralık" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:518 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173 msgid "Read and write" msgstr "Oku ve yaz" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:177 msgid "Read only" msgstr "Salt okunur" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96 msgid "Real Balance Board" msgstr "Gerçek Balance Board" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 msgid "Real Wii Remote" msgstr "Gerçek Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147 msgid "Record" msgstr "Çek" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:129 msgid "Recording Options" msgstr "Çekim Seçenekleri" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:298 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:297 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:82 msgid "Redump.org Status:" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:387 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Refresh" msgstr "Yenile" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:245 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:920 #: Source/Core/DolphinQt/MenuBar.cpp:641 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "Bölge" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:23 msgid "Registers" msgstr "Kayıtlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Relative Input" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "Remove" msgstr "Kaldır" #: Source/Core/DolphinQt/GCMemcardManager.cpp:654 #: Source/Core/DolphinQt/GCMemcardManager.cpp:661 msgid "Remove Failed" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:73 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:456 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:248 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1044 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:312 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:649 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162 msgid "Render Window" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:98 msgid "Render to Main Window" msgstr "Ana Pencereye Dönüştür" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:47 msgid "Rendering" msgstr "Rendering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:384 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:34 #: Source/Core/DolphinQt/CheatsManager.cpp:388 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:900 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:124 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:316 msgid "Reset Values" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:98 msgid "Reset View" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93 msgid "Reset all saved Wii Remote pairings" msgstr "Kaydedilen tüm Wii Remote eşleştirmelerini sıfırla" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:226 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:287 msgid "Restart Required" msgstr "Yeniden Başlatma Gerekli" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:520 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Tekrar Dene" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52 msgid "Return Speed" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:571 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Right" msgstr "Sağ" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91 msgid "Right Stick" msgstr "Sağ Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170 msgid "Right Table" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223 msgid "Rim" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Down" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Up" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Roll Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:462 msgid "Room ID" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440 msgid "Rotation" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64 msgid "Rotation applied at extremities of swing." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:276 msgid "" "Rounds 2D vertices to whole pixels.

Fixes graphical problems in some " "games at higher internal resolutions. This setting has no effect when native " "internal resolution is used.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:511 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusya" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:103 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:234 msgid "SD Card Path:" msgstr "SD Kart Yolu:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123 msgid "SP1:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:320 msgid "SSL context" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "START" msgstr "START TUŞU" #: Source/Core/DolphinQt/MenuBar.cpp:981 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:353 msgid "Sa&ve State" msgstr "&Durumu Kaydet" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:225 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:72 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Kaydet" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "Tümünü Kaydet" #: Source/Core/DolphinQt/GameList/GameList.cpp:514 #: Source/Core/DolphinQt/GameList/GameList.cpp:519 #: Source/Core/DolphinQt/MenuBar.cpp:1112 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246 msgid "Save File to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1070 #: Source/Core/DolphinQt/MenuBar.cpp:1079 #: Source/Core/DolphinQt/MenuBar.cpp:1082 #: Source/Core/DolphinQt/MenuBar.cpp:1088 #: Source/Core/DolphinQt/MenuBar.cpp:1095 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Save Oldest State" msgstr "En Eski Durumu kaydet" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:335 msgid "Save State" msgstr "Durumu Kaydet" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 1" msgstr "1. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 10" msgstr "10. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 2" msgstr "2. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 3" msgstr "3. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 4" msgstr "4. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 5" msgstr "5. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 6" msgstr "6. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 7" msgstr "7. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 8" msgstr "8. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 9" msgstr "9. Duruma Kaydet" #: Source/Core/DolphinQt/MenuBar.cpp:354 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:356 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:355 msgid "Save State to Selected Slot" msgstr "Durumu Seçili Slot'a Kaydet" #: Source/Core/DolphinQt/MenuBar.cpp:357 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:978 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinQt/MenuBar.cpp:1650 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1071 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1525 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1576 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:146 msgid "Save..." msgstr "Kaydet..." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:242 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Kaydedilmiş Wii Remote eşleştirmeleri, yalnızca bir Wii oyunu açıkken " "sıfırlanabilir." #: Source/Core/Core/Movie.cpp:952 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 #: Source/Core/DolphinQt/MenuBar.cpp:520 msgid "Search" msgstr "Ara" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Search Address" msgstr "Adres Ara" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 msgid "Search Current Object" msgstr "Şu Anki Nesneyi Ara" #: Source/Core/DolphinQt/Settings/PathPane.cpp:150 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/DolphinQt/MenuBar.cpp:851 msgid "Search for an Instruction" msgstr "Bir talimat ara" #: Source/Core/DolphinQt/SearchBar.cpp:30 msgid "Search games..." msgstr "Oyun ara..." #: Source/Core/DolphinQt/MenuBar.cpp:1689 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:60 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:57 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:63 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:35 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379 msgid "Security options" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Select" msgstr "Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:68 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:494 #: Source/Core/DolphinQt/MenuBar.cpp:1106 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "Select Load Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:90 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:336 msgid "Select State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:370 msgid "Select State Slot" msgstr "Durum Yuvası Seç" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 1" msgstr "Durum Yuvası 1 Seç" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 10" msgstr "Durum Yuvası 10 Seç" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 2" msgstr "Durum Yuvası 2 Seç" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 3" msgstr "Durum Yuvası 3 Seç" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 4" msgstr "Durum Yuvası 4 Seç" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 5" msgstr "Durum Yuvası 5 Seç" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 6" msgstr "Durum Yuvası 6 Seç" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 7" msgstr "Durum Yuvası 7 Seç" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 8" msgstr "Durum Yuvası 8 Seç" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 9" msgstr "Durum Yuvası 9 Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:57 msgid "Select Wii NAND Root" msgstr "Wii NAND Kök Seç" #: Source/Core/DolphinQt/GameList/GameList.cpp:258 #: Source/Core/DolphinQt/Settings/PathPane.cpp:38 msgid "Select a Directory" msgstr "Bir Dizin Seç" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 #: Source/Core/DolphinQt/MainWindow.cpp:705 #: Source/Core/DolphinQt/MainWindow.cpp:1270 #: Source/Core/DolphinQt/MainWindow.cpp:1277 msgid "Select a File" msgstr "Bir Dosya Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "Select a Game" msgstr "Bir Oyun Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:102 msgid "Select a SD Card Image" msgstr "Bir SD Kart Kalıbı Seç" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:19 msgid "Select a game" msgstr "Bir oyun seç" #: Source/Core/DolphinQt/MenuBar.cpp:1041 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1329 msgid "Select the RSO module address:" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1654 #: Source/Core/DolphinQt/MainWindow.cpp:1721 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1632 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1607 #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinQt/ConvertDialog.cpp:373 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:364 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219 msgid "Selected controller profile does not exist" msgstr "Seçilmiş kontrolcü profili yok" #: Source/Core/Core/NetPlayServer.cpp:1224 #: Source/Core/Core/NetPlayServer.cpp:1548 #: Source/Core/Core/NetPlayServer.cpp:1775 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:429 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:794 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:208 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:334 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:159 msgid "" "Selects what graphics API to use internally.
The software renderer is " "extremely slow and only useful for debugging, so you'll want to use either " "Direct3D or OpenGL. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it's " "recommended to try both and choose the one that's less problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:201 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:209 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Sensor Bar Position:" msgstr "Sensör Çubuğu Konumu:" #: Source/Core/DiscIO/VolumeVerifier.cpp:314 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server IP Address" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:54 msgid "Server Port" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1826 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Set &Value" msgstr "&Değeri Ayarla" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Set PC" msgstr "PC'yi Ayarla" #: Source/Core/DolphinQt/GameList/GameList.cpp:356 msgid "Set as &Default ISO" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:508 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:506 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:707 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:685 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:140 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Wii çözünürlük ayarını, PAL oyunları için 50Hz (576i) yerine 60Hz (480i) " "olarak ayarlar.\n" "Tüm oyunlarda çalışmayabilir." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Sets the Wii system language." msgstr "Wii sistem dilini ayarlar." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:91 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Gecikmeyi ayarlar (ms olarak). Yüksek değerler ses hışırtılarını " "azaltabilir. Yalnızca belirli aygıtlar için." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "Settings" msgstr "Ayarlar" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:355 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: setting.txt dosyası oluşturulamıyor" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Severity" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:112 msgid "Shader Compilation" msgstr "Gölgelendirici Derlemesi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30 msgid "Shake" msgstr "Salla" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:42 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:403 msgid "Show &Log" msgstr "&Günlüğü Göster" #: Source/Core/DolphinQt/MenuBar.cpp:416 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show Active Title in Window Title" msgstr "Etkin Başlığı Pencere Başlığında Göster" #: Source/Core/DolphinQt/MenuBar.cpp:709 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Australia" msgstr "Avusturalya'yı Göster" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150 msgid "Show Current Game on Discord" msgstr "Discord'da Mevcut Oyunu Göster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:671 msgid "Show ELF/DOL" msgstr "ELF/DOL'u Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show FPS" msgstr "FPS'yi Göster" #: Source/Core/DolphinQt/MenuBar.cpp:772 msgid "Show Frame Counter" msgstr "Kare Sayacını Göster" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Show Germany" msgstr "Almanları göster" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173 msgid "Show Golf Mode Overlay" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:778 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show JAP" msgstr "Japonları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:700 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:766 msgid "Show Lag Counter" msgstr "Takılma Sayacını Göster" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:152 msgid "Show Language:" msgstr "Dili Göster:" #: Source/Core/DolphinQt/MenuBar.cpp:409 msgid "Show Log &Configuration" msgstr "Geçmiş &Yapılandırmasını Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97 msgid "Show NetPlay Messages" msgstr "NetPlay Mesajlarını Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91 msgid "Show NetPlay Ping" msgstr "NetPlay Ping'ini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show Netherlands" msgstr "Hollanda'yı Göster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show PAL" msgstr "PAL'ları Göster" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Show PC" msgstr "PC'yi Göster" #: Source/Core/DolphinQt/MenuBar.cpp:674 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:708 msgid "Show Regions" msgstr "Bölgeleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show Russia" msgstr "Rusya'yı Göster" #: Source/Core/DolphinQt/MenuBar.cpp:703 msgid "Show Spain" msgstr "İspanya'yı Göster" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Show Statistics" msgstr "İstatistikleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:784 msgid "Show System Clock" msgstr "Sistem Saatini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:704 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:706 msgid "Show Unknown" msgstr "Bilinmeyenleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:670 msgid "Show WAD" msgstr "WAD'ları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:668 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:705 msgid "Show World" msgstr "Dünyayı Göster" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:499 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:402 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Show in server browser" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:166 msgid "" "Show various rendering statistics.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "DK Bongos'u Taklit Et" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:59 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:226 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Milisaniye bazında geciktirme arabelleğinin boyutu. Çok düşük değerler, ses " "sorunlarına neden olabilir." #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Skip" msgstr "Atla" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Skip Main Menu" msgstr "Ana Menü'yü Atla" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Slider Bar" msgstr "Kaydırma Çubuğu" #: Source/Core/DolphinQt/GCMemcardManager.cpp:123 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "Slot A:" msgstr "Yuva A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:123 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120 msgid "Slot B:" msgstr "Yuva B:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:297 msgid "Socket table" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:77 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:93 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1286 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1021 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:261 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:107 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:249 msgid "Sort Alphabetically" msgstr "Alfabetik Sırala" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "Sound:" msgstr "Ses:" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "South America" msgstr "Güney Amerika" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "İspanya" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:199 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 msgid "Specific" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43 msgid "Speed" msgstr "Hız" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını hızlandır" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:68 msgid "Standard Controller" msgstr "Standart Denetleyici" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinQt/MenuBar.cpp:243 msgid "Start &NetPlay..." msgstr "&Netplay'i Başlat..." #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Start Recording" msgstr "Çekimi Başlat" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:64 msgid "Start in Fullscreen" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:775 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "State" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:69 msgid "Steering Wheel" msgstr "Direksiyon" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:489 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:487 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:414 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:399 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:319 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "Stereo" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:403 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopik 3D Modu:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Stick" msgstr "Çubuk" #: Source/Core/Core/HotkeyManager.cpp:33 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "Durdur" #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:347 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:217 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49 msgid "Store EFB Copies to Texture Only" msgstr "EFB Kopyalarını Sadece Dokuya Kaydet" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:220 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:222 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:241 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:395 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:160 msgid "String" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:630 msgid "String Match" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:524 msgid "String values can only be compared using equality." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205 msgid "Stylus" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:257 #: Source/Core/DolphinQt/ConvertDialog.cpp:510 #: Source/Core/DolphinQt/GameList/GameList.cpp:556 #: Source/Core/DolphinQt/GameList/GameList.cpp:584 #: Source/Core/DolphinQt/MenuBar.cpp:1050 #: Source/Core/DolphinQt/MenuBar.cpp:1184 msgid "Success" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:396 msgid "Successfully added to the NetPlay index" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:511 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:258 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:482 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1185 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:204 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "Successfully imported save file." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:557 #: Source/Core/DolphinQt/MenuBar.cpp:1051 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:585 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Destek" #: Source/Core/DolphinQt/GCMemcardManager.cpp:574 msgid "Supported file formats" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "Surround" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Suspended" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36 msgid "Swing" msgstr "Hareket" #: Source/Core/DolphinQt/GCMemcardManager.cpp:229 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:229 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Symbol" msgstr "Sembol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:708 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:649 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113 #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "Symbols" msgstr "Semboller" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89 msgid "Sync" msgstr "Senkronize Et" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92 msgid "Sync real Wii Remotes and pair them" msgstr "Gerçek Wii Remote'ları senkronize edin ve onları eşleştirin" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Synchronize GPU thread" msgstr "GPU işlemini eşitle" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1176 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1105 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:854 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Synchronous" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "TAS Input" msgstr "TAS Girişi" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422 msgid "TAS Tools" msgstr "TAS Araçları" #: Source/Core/DolphinQt/GameList/GameList.cpp:435 #: Source/Core/DolphinQt/GameList/GameList.cpp:925 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:234 #: Source/Core/DolphinQt/MenuBar.cpp:646 msgid "Tags" msgstr "Etiketler" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218 msgid "Taiko Drum" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Tayvan" #: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:322 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246 msgid "Test" msgstr "Sınama" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:60 msgid "Texture Cache" msgstr "Doku Önbelleği" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:285 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:581 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:350 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:466 msgid "The Masterpiece partitions are missing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1176 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1171 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:976 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/Core/ActionReplay.cpp:236 msgid "The address is invalid" msgstr "Adres geçersiz" #: Source/Core/DiscIO/VolumeVerifier.cpp:449 msgid "The channel partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:444 msgid "The data partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:483 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:594 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:78 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/Core/Movie.cpp:374 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:347 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:519 msgid "The disc that was about to be inserted couldn't be found." msgstr "Takılacak olan disk bulunamadı." #: Source/Core/DolphinQt/MenuBar.cpp:1126 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "Sanal Wii konsolu güncellendi." #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "Sanal Wii konsolu zaten güncel." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "Girilen PID geçersiz." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "Girilen VID geçersiz." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517 msgid "The expression contains a syntax error." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:400 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:57 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:49 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:413 msgid "The filesystem is invalid or could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:757 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:860 msgid "The game ID is inconsistent." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:871 msgid "The game ID is unusually short." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:852 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:73 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:259 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:66 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:721 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:169 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:454 msgid "The install partition is missing." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:231 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:233 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:889 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:260 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:256 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:252 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:265 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:58 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:949 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:138 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:529 msgid "The target memory card already contains a file \"%1\"." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:967 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:505 msgid "The type of a partition could not be read." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Güncelleştirme iptal edildi. Sistemin dengesiz çalışmasını istemiyorsanız, " "yeni sürüm güncelleştirmelerini tamamlamanız önerilir." #: Source/Core/DiscIO/VolumeVerifier.cpp:659 msgid "The update partition does not contain the IOS used by this title." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:439 msgid "The update partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:474 msgid "The update partition is not at its normal position." msgstr "" #: Source/Core/Core/ActionReplay.cpp:239 msgid "The value is invalid" msgstr "Değer hatalı" #: Source/Core/DiscIO/VolumeVerifier.cpp:623 msgid "The {0} partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:554 msgid "The {0} partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:574 msgid "The {0} partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:521 msgid "The {0} partition is not properly aligned." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:427 msgid "There are too many partitions in the first partition table." msgstr "" #: Source/Core/Core/State.cpp:727 msgid "There is nothing to undo!" msgstr "Geri alacak hiçbirşey yok!" #: Source/Core/DolphinQt/GameList/GameList.cpp:428 msgid "There was an issue adding a shortcut to the desktop" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Bu Action Replay kodu, hem şifrelenmiş hem de şifrelenmemiş satırlar " "içeriyor; doğru girdiğinizden emin olmanız gerekir.\n" "\n" "Şifrelenmemiş tüm satırları silmek istiyor musunuz?" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:914 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "This USB device is already whitelisted." msgstr "Bu USB aygıtı zaten beyaz listeye eklenmiş." #: Source/Core/Core/ConfigManager.cpp:891 msgid "This WAD is not bootable." msgstr "Bu WAD önyüklenebilir değil." #: Source/Core/Core/ConfigManager.cpp:886 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:891 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241 #: Source/Core/DolphinQt/GameList/GameList.cpp:745 msgid "This cannot be undone!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:801 msgid "This debug disc image has the size of a retail disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:824 msgid "This disc image has an unusual size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:818 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:986 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:777 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:774 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:749 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:178 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Bu oyunun düzgün çalışması için sınırlayıcı kutu emülasyonu gerekiyor ancak " "grafik kartınız veya sürücünüz bunu desteklemiyor. Sonuç olarak, oyunu " "oynarken hata ve donma sorunları ile karşılaşacaksınız." #: Source/Core/DiscIO/VolumeVerifier.cpp:1362 msgid "This is a bad dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1356 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1332 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1327 msgid "This is a good dump." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:909 msgid "This title cannot be booted." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:922 msgid "This title is set to use an invalid IOS." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:936 msgid "This title is set to use an invalid common key." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Bu değer, grafik yapılandırmasında ayarlanan yakınsama değerine eklenir." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Bu değer, grafik yapılandırmasında ayarlanan derinlik ile çarpılır." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24 msgid "Threads" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "Eşik" #: Source/Core/UICommon/UICommon.cpp:443 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33 msgid "Tilt" msgstr "Eğim" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:914 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:212 #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185 msgid "To" msgstr "Buraya" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:110 msgid "To:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Toggle &Fullscreen" msgstr "&Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "3D Anaglif'i Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio" msgstr "En-boy Oranını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:411 msgid "Toggle Breakpoint" msgstr "Kesim Noktasını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Crop" msgstr "Kırpmayı Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle Custom Textures" msgstr "Özel Dokuları Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle EFB Copies" msgstr "EFB Kopyalarını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Fog" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Pause" msgstr "Duraklat Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle SD Card" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Texture Dumping" msgstr "Doku Dökümünü Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:957 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:648 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Top" msgstr "Üst" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Top-and-Bottom" msgstr "Üst-ve-Alt" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56 msgid "Total Pitch" msgstr "" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36 msgid "Total Yaw" msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:60 msgid "Total rotation about the pitch axis." msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:51 msgid "Total rotation about the yaw axis." msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146 msgid "Total travel distance." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209 msgid "Touch" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:901 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Traversal Server" msgstr "Geçiş Sunucusu" #: Source/Core/Core/NetPlayClient.cpp:1823 msgid "Traversal server timed out connecting to the host" msgstr "Geçiş sunucusunun ana bilgisayar bağlantısı zaman aşımına uğradı" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:54 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147 msgid "Triggers" msgstr "Tetikler" #: Source/Core/DolphinQt/CheatsManager.cpp:406 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:163 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 msgid "Type" msgstr "Tür" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "U&8" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289 msgid "UNKNOWN" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "AMERİKA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements.

Only " "recommended for high-end systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1323 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:275 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96 msgid "Unbound" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:339 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:341 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:358 msgid "Undo Save State" msgstr "Durum Kaydetmeyi Geri Al" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "Kaldır" #: Source/Core/DolphinQt/GameList/GameList.cpp:385 msgid "Uninstall from the NAND" msgstr "NAND'dan kaldır" #: Source/Core/DolphinQt/GameList/GameList.cpp:572 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Yüklü olan WAD dosyası, herhangi bir kayıt verisi silinmeden NAND'dan " "kaldırılacaktır. Devam edilsin mi?" #: Source/Core/DolphinQt/MenuBar.cpp:285 msgid "United States" msgstr "ABD" #: Source/Core/Core/State.cpp:469 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:44 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:67 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1235 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1131 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1061 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1089 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:356 msgid "Unknown disc" msgstr "Bilinmeyen disk" #: Source/Core/Core/NetPlayClient.cpp:1832 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:853 msgid "Unknown error." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1278 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1139 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:161 msgid "Unlimited" msgstr "Sınırsız" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Unlock Cursor" msgstr "" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "Açma" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:147 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:83 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:228 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:323 #: Source/Core/DolphinQt/MenuBar.cpp:568 msgid "Update" msgstr "Güncelle" #: Source/Core/DolphinQt/Updater.cpp:64 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:47 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Güncelleştirme iptal edildi" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Güncelleştirme tamamlandı" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:65 #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "Update failed" msgstr "Güncelleştirme başarısız" #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "Güncelleştiriliyor" #: Source/Core/DolphinQt/WiiUpdate.cpp:121 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:225 msgid "Usage Statistics Reporting Settings" msgstr "İstatistik Raporlama Ayarları" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:105 msgid "Use Lossless Codec (FFV1)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Use PAL60 Mode (EuRGB60)" msgstr "PAL60 Modunu Kullan (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "İki göz için tek bir derinlik aralığı kullanır. Bazı oyunlar için gereklidir." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "Kullanıcı Yapılandırması" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Kullanıcı Arayüzü" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130 msgid "User Style:" msgstr "Kullanıcı Stili:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311 msgid "User Variables" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:313 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:658 msgid "Usually used for light objects" msgstr "" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:637 msgid "Usually used for normal matrices" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:625 msgid "Usually used for position matrices" msgstr "" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:648 msgid "Usually used for tex coord matrices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65 msgid "Utility" msgstr "Gereçler" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "V-Sync" msgstr "Dikey Eşitleme" #: Source/Core/DolphinQt/CheatsManager.cpp:643 #: Source/Core/DolphinQt/CheatsManager.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 msgid "Value" msgstr "Değer" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:158 msgid "Value:" msgstr "Değer:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37 msgid "Velocity" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Ayrıntı seviyesi" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69 msgid "Verify" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:94 msgid "Verify Integrity" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:383 msgid "Verify certificates" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:152 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:154 msgid "Verifying" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "Sürüm" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107 msgid "Vertex Rounding" msgstr "Vertex Yuvarlaması" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40 msgid "Vertical Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:215 msgid "Video" msgstr "Video" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128 msgid "View &code" msgstr "&Kodu görüntüle" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &memory" msgstr "&Hafızayı görüntüle" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34 msgid "Virtual Notches" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:315 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "Volume" msgstr "Ses" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Down" msgstr "Sesi yükselt" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Volume Toggle Mute" msgstr "Sesi Kapat/Aç" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Up" msgstr "Sesi Yükselt" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1042 msgid "WAD files (*.wad)" msgstr "WAD dosyaları (*.wad)" #: Source/Core/Core/WiiUtils.cpp:137 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:105 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD kurulumu başarısız oldu: Başlığın içe aktarılma işlemi tamamlanamadı." #: Source/Core/Core/WiiUtils.cpp:95 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:79 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:57 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD kurulumu başarısız oldu: Seçilen dosya geçerli bir WAD dosyası değil." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283 msgid "WAITING" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/ConfigManager.h:58 msgid "WASAPI (Exclusive Mode)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:347 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:265 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:125 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:132 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257 #: Source/Core/DolphinQt/MenuBar.cpp:1462 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412 msgid "Warning" msgstr "Uyarı" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:37 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:588 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1001 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:976 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1026 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1043 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:30 msgid "Watch" msgstr "İzle" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137 msgid "Whammy" msgstr "Darbe" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:221 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:215 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Whitelisted USB Passthrough Devices" msgstr "Beyaz Listeye Alınmış USB Geçiş Aygıtları" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/Core/HotkeyManager.cpp:322 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:87 msgid "Wii Menu" msgstr "Wii Menüsü" #: Source/Core/DolphinQt/Settings/PathPane.cpp:197 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" #: Source/Core/Core/HW/Wiimote.cpp:85 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:403 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:121 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183 msgid "Wii Remote Rumble" msgstr "Wii Remote Titreşimi" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Wii Remote Settings" msgstr "Wii Remote Ayarları" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:85 msgid "Wii Remotes" msgstr "Wii Remote Kontrolcüleri" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:426 msgid "Wii and Wii Remote" msgstr "Wii ve Wii Remote" #: Source/Core/DiscIO/VolumeVerifier.cpp:103 msgid "Wii data is not public yet" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1062 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:69 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177 msgid "" "Will immediately hide the Mouse Cursor when it hovers on top of the Render " "Widget, otherwise there is a delay.\n" "If \"Lock Mouse Cursor\" is enabled, it will hide on Mouse locked" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:135 msgid "Word Wrap" msgstr "Sözcük Kaydırma" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Dünya" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:107 msgid "Write Save/SD Data" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181 msgid "Write only" msgstr "Sadece yazma" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "Dosyaya Yaz" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "Pencereye Yaz" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:590 msgid "Wrong Version" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:610 msgid "XF register " msgstr "XF kaydı " #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:37 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/VideoBackends/Vulkan/VKMain.cpp:355 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:309 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Kendi cihaz kimlik bilgilerinizi kullanmadan Wii Shop Channel'ı " "kullanamazsınız.\n" "Kurulum talimatları için lütfen NAND kullanım kılavuzuna göz atın: https://" "dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:233 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 msgid "You must provide a name for your session!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:288 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:73 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "DSP ROM'larınız yanlış hash değerlerine sahip.\n" "Sorunu düzeltmek için durdurmak istiyor musunuz?\n" "Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:924 msgid "Zero 3 code not supported" msgstr "Sıfır 3 kodu desteklenmemektedir" #: Source/Core/Core/ActionReplay.cpp:944 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "auto" msgstr "otomatik" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144 msgid "cm" msgstr "" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:612 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632 msgid "default" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:634 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:363 msgid "disconnected" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "fake-completion" msgstr "sahte-tamamlama" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54 msgid "m/s" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "none" msgstr "hiçbiri" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:214 msgid "off" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:214 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "ya da bir aygıt seçin" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48 msgid "s" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184 msgid "uDraw GameTablet" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:681 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:692 msgid "{0} (NKit)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:357 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1123 msgid "{0} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1080 msgid "{0} failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:215 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:260 #: Source/Core/DiscIO/WIABlob.cpp:1701 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:206 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278 msgid "| Or" msgstr "" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:38 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "°" msgstr "" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40 msgid "°/s" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr ""