// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include "Core/ConfigManager.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" #include "DolphinQt/Config/InfoWidget.h" #include "DolphinQt/QtUtils/ImageConverter.h" #include "UICommon/UICommon.h" InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game) { QVBoxLayout* layout = new QVBoxLayout(); layout->addWidget(CreateFileDetails()); layout->addWidget(CreateGameDetails()); if (!game.GetLanguages().empty()) layout->addWidget(CreateBannerDetails()); setLayout(layout); } QGroupBox* InfoWidget::CreateFileDetails() { QGroupBox* group = new QGroupBox(tr("File Details")); QFormLayout* layout = new QFormLayout; layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow); QString path = QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath())); layout->addRow(tr("Path:"), CreateValueDisplay(path)); const std::string file_size = UICommon::FormatSize(m_game.GetFileSize()); if (!m_game.ShouldShowFileFormatDetails()) { layout->addRow(tr("File Size:"), CreateValueDisplay(file_size)); } else { const QString file_format = QStringLiteral("%1 (%2)") .arg(QString::fromStdString(DiscIO::GetName(m_game.GetBlobType(), true))) .arg(QString::fromStdString(file_size)); layout->addRow(tr("File Format:"), CreateValueDisplay(file_format)); QString compression = QString::fromStdString(m_game.GetCompressionMethod()); if (compression.isEmpty()) compression = tr("No Compression"); layout->addRow(tr("Compression:"), CreateValueDisplay(compression)); if (m_game.GetBlockSize() > 0) { const std::string block_size = UICommon::FormatSize(m_game.GetBlockSize(), 0); layout->addRow(tr("Block Size:"), CreateValueDisplay(block_size)); } } group->setLayout(layout); return group; } QGroupBox* InfoWidget::CreateGameDetails() { const QString UNKNOWN_NAME = tr("Unknown"); QGroupBox* group = new QGroupBox(tr("Game Details")); QFormLayout* layout = new QFormLayout; layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow); const QString game_name = QString::fromStdString(m_game.GetInternalName()); bool is_disc_based = m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc || m_game.GetPlatform() == DiscIO::Platform::WiiDisc; QLineEdit* internal_name = CreateValueDisplay(is_disc_based ? tr("%1 (Disc %2, Revision %3)") .arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name) .arg(m_game.GetDiscNumber() + 1) .arg(m_game.GetRevision()) : tr("%1 (Revision %3)") .arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name) .arg(m_game.GetRevision())); QString game_id_string = QString::fromStdString(m_game.GetGameID()); if (const u64 title_id = m_game.GetTitleID()) game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0')); QLineEdit* game_id = CreateValueDisplay(game_id_string); QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true)); const std::string game_maker = m_game.GetMaker(UICommon::GameFile::Variant::LongAndNotCustom); QLineEdit* maker = CreateValueDisplay((game_maker.empty() ? UNKNOWN_NAME.toStdString() : game_maker) + " (" + m_game.GetMakerID() + ")"); layout->addRow(tr("Name:"), internal_name); layout->addRow(tr("Game ID:"), game_id); layout->addRow(tr("Country:"), country); layout->addRow(tr("Maker:"), maker); if (!m_game.GetApploaderDate().empty()) layout->addRow(tr("Apploader Date:"), CreateValueDisplay(m_game.GetApploaderDate())); group->setLayout(layout); return group; } QGroupBox* InfoWidget::CreateBannerDetails() { QGroupBox* group = new QGroupBox(tr("Banner Details")); QFormLayout* layout = new QFormLayout; layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow); CreateLanguageSelector(); layout->addRow(tr("Show Language:"), m_language_selector); if (m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc) { layout->addRow(tr("Name:"), m_name = CreateValueDisplay()); layout->addRow(tr("Maker:"), m_maker = CreateValueDisplay()); layout->addRow(tr("Description:"), m_description = new QTextEdit()); m_description->setReadOnly(true); } else if (DiscIO::IsWii(m_game.GetPlatform())) { layout->addRow(tr("Name:"), m_name = CreateValueDisplay()); } ChangeLanguage(); QPixmap banner = ToQPixmap(m_game.GetBannerImage()); if (!banner.isNull()) layout->addRow(tr("Banner:"), CreateBannerGraphic(banner)); group->setLayout(layout); return group; } QWidget* InfoWidget::CreateBannerGraphic(const QPixmap& image) { QWidget* widget = new QWidget(); QHBoxLayout* layout = new QHBoxLayout(); QLabel* banner = new QLabel(); banner->setPixmap(image); QPushButton* save = new QPushButton(tr("Save as...")); connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner); layout->addWidget(banner); layout->addWidget(save); widget->setLayout(layout); return widget; } void InfoWidget::SaveBanner() { QString path = QFileDialog::getSaveFileName(this, tr("Select a File"), QDir::currentPath(), tr("PNG image file (*.png);; All Files (*)")); ToQPixmap(m_game.GetBannerImage()).save(path, "PNG"); } QLineEdit* InfoWidget::CreateValueDisplay(const QString& value) { QLineEdit* value_display = new QLineEdit(value, this); value_display->setReadOnly(true); value_display->setCursorPosition(0); return value_display; } QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value) { return CreateValueDisplay(QString::fromStdString(value)); } void InfoWidget::CreateLanguageSelector() { const bool is_wii = DiscIO::IsWii(m_game.GetPlatform()); const DiscIO::Language preferred_language = SConfig::GetInstance().GetCurrentLanguage(is_wii); m_language_selector = new QComboBox(); for (DiscIO::Language language : m_game.GetLanguages()) { m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)), static_cast(language)); if (language == preferred_language) m_language_selector->setCurrentIndex(m_language_selector->count() - 1); } if (m_language_selector->count() == 1) m_language_selector->setDisabled(true); connect(m_language_selector, qOverload(&QComboBox::currentIndexChanged), this, &InfoWidget::ChangeLanguage); } void InfoWidget::ChangeLanguage() { DiscIO::Language language = static_cast(m_language_selector->currentData().toInt()); if (m_name) m_name->setText(QString::fromStdString(m_game.GetLongName(language))); if (m_maker) m_maker->setText(QString::fromStdString(m_game.GetLongMaker(language))); if (m_description) m_description->setText(QString::fromStdString(m_game.GetDescription(language))); }