// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "XFBConvert.h" #include "Common.h" // TODO: Convert this thing into wicked fast SSE2. namespace { int bound(int i) { return (i>255)?255:((i<0)?0:i); } void yuv2rgb(int y, int u, int v, int &r, int &g, int &b) { b = bound((76283*(y - 16) + 132252*(u - 128))>>16); g = bound((76283*(y - 16) - 53281 *(v - 128) - 25624*(u - 128))>>16); //last one u? r = bound((76283*(y - 16) + 104595*(v - 128))>>16); } } // namespace void ConvertXFB(u32 *dst, const u8* _pXFB, int width, int height) { const unsigned char *src = _pXFB; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++, src += 4) { int Y1 = src[0]; int U = src[1]; int Y2 = src[2]; int V = src[3]; int r, g, b; yuv2rgb(Y1,U,V, r,g,b); *dst++ = 0xFF000000 | (r<<16) | (g<<8) | (b); yuv2rgb(Y2,U,V, r,g,b); *dst++ = 0xFF000000 | (r<<16) | (g<<8) | (b); } } }