// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _UCODE_ZELDA_H #define _UCODE_ZELDA_H #include "Common.h" #include "UCodes.h" class CUCode_Zelda : public IUCode { private: enum EDSP_Codes { DSP_INIT = 0xDCD10000, DSP_RESUME = 0xDCD10001, DSP_YIELD = 0xDCD10002, DSP_DONE = 0xDCD10003, DSP_SYNC = 0xDCD10004, DSP_UNKN = 0xDCD10005, }; // List in progress u32 m_numSteps; bool m_bListInProgress; u32 m_step; u8 m_Buffer[1024]; void ExecuteList(); u32 m_readOffset; u8 Read8() { return m_Buffer[m_readOffset++]; } u16 Read16() { u16 res = *(u16*)&m_Buffer[m_readOffset]; m_readOffset += 2; return res; } u32 Read32() { u32 res = *(u32*)&m_Buffer[m_readOffset]; m_readOffset += 4; return res; } public: CUCode_Zelda(CMailHandler& _rMailHandler); virtual ~CUCode_Zelda(); void HandleMail(u32 _uMail); void Update(); void MixAdd(short* buffer, int size); }; #endif