# SAOEVZ - Monster High: Ghoul Spirit [OnFrame] # The first call to GXCopyDisp() corrupts game data, but on real hardware # it isn't observed thanks to the data cache. Skipping the call works too. $Fix crash on boot 0x803A64D0:dword:0x60000000 [OnFrame_Enabled] $Fix crash on boot [Patches_RetroAchievements_Verified] $Fix crash on boot