// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/CPUDetect.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Common/Logging/LogManager.h" #include "Common/Thread.h" #include "Core/Analytics.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/HW/Wiimote.h" #include "Core/Host.h" #include "Core/Movie.h" #include "DolphinWX/Debugger/CodeWindow.h" #include "DolphinWX/Debugger/JitWindow.h" #include "DolphinWX/Frame.h" #include "DolphinWX/Globals.h" #include "DolphinWX/Main.h" #include "DolphinWX/NetPlay/NetWindow.h" #include "DolphinWX/SoftwareVideoConfigDialog.h" #include "DolphinWX/VideoConfigDiag.h" #include "DolphinWX/WxUtils.h" #include "UICommon/UICommon.h" #include "VideoCommon/VideoBackendBase.h" #if defined HAVE_X11 && HAVE_X11 #include #endif // ------------ // Main window IMPLEMENT_APP(DolphinApp) bool wxMsgAlert(const char*, const char*, bool, int); std::string wxStringTranslator(const char*); CFrame* main_frame = nullptr; static std::mutex s_init_mutex; bool DolphinApp::Initialize(int& c, wxChar** v) { #if defined HAVE_X11 && HAVE_X11 XInitThreads(); #endif return wxApp::Initialize(c, v); } // The 'main program' equivalent that creates the main window and return the main frame bool DolphinApp::OnInit() { std::lock_guard lk(s_init_mutex); if (!wxApp::OnInit()) return false; Bind(wxEVT_QUERY_END_SESSION, &DolphinApp::OnEndSession, this); Bind(wxEVT_END_SESSION, &DolphinApp::OnEndSession, this); Bind(wxEVT_IDLE, &DolphinApp::OnIdle, this); Bind(wxEVT_ACTIVATE_APP, &DolphinApp::OnActivate, this); // Register message box and translation handlers RegisterMsgAlertHandler(&wxMsgAlert); RegisterStringTranslator(&wxStringTranslator); #if wxUSE_ON_FATAL_EXCEPTION wxHandleFatalExceptions(true); #endif UICommon::SetUserDirectory(m_user_path.ToStdString()); UICommon::CreateDirectories(); InitLanguageSupport(); // The language setting is loaded from the user directory UICommon::Init(); if (m_select_video_backend && !m_video_backend_name.empty()) SConfig::GetInstance().m_strVideoBackend = WxStrToStr(m_video_backend_name); if (m_select_audio_emulation) SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE"); VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend); DolphinAnalytics::Instance()->ReportDolphinStart("wx"); // Enable the PNG image handler for screenshots wxImage::AddHandler(new wxPNGHandler); // We have to copy the size and position out of SConfig now because CFrame's OnMove // handler will corrupt them during window creation (various APIs like SetMenuBar cause // event dispatch including WM_MOVE/WM_SIZE) wxRect window_geometry(SConfig::GetInstance().iPosX, SConfig::GetInstance().iPosY, SConfig::GetInstance().iWidth, SConfig::GetInstance().iHeight); main_frame = new CFrame(nullptr, wxID_ANY, StrToWxStr(scm_rev_str), window_geometry, m_use_debugger, m_batch_mode, m_use_logger); SetTopWindow(main_frame); AfterInit(); return true; } void DolphinApp::OnInitCmdLine(wxCmdLineParser& parser) { static const wxCmdLineEntryDesc desc[] = { {wxCMD_LINE_SWITCH, "h", "help", "Show this help message", wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP}, {wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_SWITCH, "l", "logger", "Opens the logger", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "e", "exec", "Loads the specified file (ELF, DOL, GCM, ISO, WBFS, CISO, GCZ, WAD)", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_SWITCH, "b", "batch", "Exit Dolphin with emulator", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "c", "confirm", "Set Confirm on Stop", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "v", "video_backend", "Specify a video backend", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "a", "audio_emulation", "Low level (LLE) or high level (HLE) audio", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "m", "movie", "Play a movie file", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_OPTION, "u", "user", "User folder path", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL}, {wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0}}; parser.SetDesc(desc); } bool DolphinApp::OnCmdLineParsed(wxCmdLineParser& parser) { if (argc == 2 && File::Exists(argv[1].ToUTF8().data())) { m_load_file = true; m_file_to_load = argv[1]; } else if (parser.Parse() != 0) { return false; } if (!m_load_file) m_load_file = parser.Found("exec", &m_file_to_load); m_use_debugger = parser.Found("debugger"); m_use_logger = parser.Found("logger"); m_batch_mode = parser.Found("batch"); m_confirm_stop = parser.Found("confirm", &m_confirm_setting); m_select_video_backend = parser.Found("video_backend", &m_video_backend_name); m_select_audio_emulation = parser.Found("audio_emulation", &m_audio_emulation_name); m_play_movie = parser.Found("movie", &m_movie_file); parser.Found("user", &m_user_path); return true; } #ifdef __APPLE__ void DolphinApp::MacOpenFile(const wxString& fileName) { m_file_to_load = fileName; m_load_file = true; main_frame->BootGame(WxStrToStr(m_file_to_load)); } #endif void DolphinApp::AfterInit() { if (!m_batch_mode) main_frame->UpdateGameList(); if (!SConfig::GetInstance().m_analytics_permission_asked) { int answer = wxMessageBox(_("If authorized, Dolphin can collect data on its performance, " "feature usage, and configuration, as well as data on your system's " "hardware and operating system.\n\n" "No private data is ever collected. This data helps us understand " "how people and emulated games use Dolphin and prioritize our " "efforts. It also helps us identify rare configurations that are " "causing bugs, performance and stability issues.\n" "This authorization can be revoked at any time through Dolphin's " "settings.\n\n" "Do you authorize Dolphin to report this information to Dolphin's " "developers?"), _("Usage statistics reporting"), wxYES_NO, main_frame); SConfig::GetInstance().m_analytics_permission_asked = true; SConfig::GetInstance().m_analytics_enabled = (answer == wxYES); SConfig::GetInstance().SaveSettings(); DolphinAnalytics::Instance()->ReloadConfig(); } if (m_confirm_stop) { if (m_confirm_setting.Upper() == "TRUE") SConfig::GetInstance().bConfirmStop = true; else if (m_confirm_setting.Upper() == "FALSE") SConfig::GetInstance().bConfirmStop = false; } if (m_play_movie && !m_movie_file.empty()) { if (Movie::PlayInput(WxStrToStr(m_movie_file))) { if (m_load_file && !m_file_to_load.empty()) { main_frame->BootGame(WxStrToStr(m_file_to_load)); } else { main_frame->BootGame(""); } } } // First check if we have an exec command line. else if (m_load_file && !m_file_to_load.empty()) { main_frame->BootGame(WxStrToStr(m_file_to_load)); } // If we have selected Automatic Start, start the default ISO, // or if no default ISO exists, start the last loaded ISO else if (main_frame->g_pCodeWindow) { if (main_frame->g_pCodeWindow->AutomaticStart()) { main_frame->BootGame(""); } } } void DolphinApp::OnActivate(wxActivateEvent& ev) { m_is_active = ev.GetActive(); } void DolphinApp::InitLanguageSupport() { std::string language_code; { IniFile ini; ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); ini.GetOrCreateSection("Interface")->Get("LanguageCode", &language_code, ""); } int language = wxLANGUAGE_UNKNOWN; if (language_code.empty()) { language = wxLANGUAGE_DEFAULT; } else { const wxLanguageInfo* language_info = wxLocale::FindLanguageInfo(StrToWxStr(language_code)); if (language_info) language = language_info->Language; } // Load language if possible, fall back to system default otherwise if (wxLocale::IsAvailable(language)) { m_locale.reset(new wxLocale(language)); // Specify where dolphins *.gmo files are located on each operating system #ifdef __WXMSW__ m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages")); #elif defined(__WXGTK__) m_locale->AddCatalogLookupPathPrefix(StrToWxStr(DATA_DIR "../locale")); #elif defined(__WXOSX__) m_locale->AddCatalogLookupPathPrefix( StrToWxStr(File::GetBundleDirectory() + "Contents/Resources")); #endif m_locale->AddCatalog("dolphin-emu"); if (!m_locale->IsOk()) { wxMessageBox(_("Error loading selected language. Falling back to system default."), _("Error")); m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT)); } } else { wxMessageBox( _("The selected language is not supported by your system. Falling back to system default."), _("Error")); m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT)); } } void DolphinApp::OnEndSession(wxCloseEvent& event) { // Close if we've received wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION) if (!event.CanVeto()) { main_frame->Close(true); } } int DolphinApp::OnExit() { Core::Shutdown(); UICommon::Shutdown(); return wxApp::OnExit(); } void DolphinApp::OnFatalException() { WiimoteReal::Shutdown(); } void DolphinApp::OnIdle(wxIdleEvent& ev) { ev.Skip(); Core::HostDispatchJobs(); } // ------------ // Talk to GUI bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/) { #ifdef __WXGTK__ if (wxIsMainThread()) { #endif NetPlayDialog*& npd = NetPlayDialog::GetInstance(); if (npd != nullptr && npd->IsShown()) { npd->AppendChat("/!\\ " + std::string{text}); return true; } return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), (yes_no) ? wxYES_NO : wxOK, wxWindow::FindFocus()); #ifdef __WXGTK__ } else { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC); event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text)); event.SetInt(yes_no); main_frame->GetEventHandler()->AddPendingEvent(event); main_frame->panic_event.Wait(); return main_frame->bPanicResult; } #endif } std::string wxStringTranslator(const char* text) { return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text))); } // Accessor for the main window class CFrame* DolphinApp::GetCFrame() { return main_frame; } void Host_Message(int Id) { if (Id == WM_USER_JOB_DISPATCH) { // Trigger a wxEVT_IDLE wxWakeUpIdle(); return; } wxCommandEvent event(wxEVT_HOST_COMMAND, Id); main_frame->GetEventHandler()->AddPendingEvent(event); } void* Host_GetRenderHandle() { return main_frame->GetRenderHandle(); } // OK, this thread boundary is DANGEROUS on Linux // wxPostEvent / wxAddPendingEvent is the solution. void Host_NotifyMapLoaded() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateDisasmDialog() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateMainFrame() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateTitle(const std::string& title) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_TITLE); event.SetString(StrToWxStr(title)); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_RequestRenderWindowSize(int width, int height) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOW_SIZE_REQUEST); event.SetClientData(new std::pair(width, height)); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_RequestFullscreen(bool enable_fullscreen) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FULLSCREEN_REQUEST); event.SetInt(enable_fullscreen ? 1 : 0); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_SetStartupDebuggingParameters() { SConfig& StartUp = SConfig::GetInstance(); if (main_frame->g_pCodeWindow) { StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause(); StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart(); StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache(); StartUp.bJITNoBlockLinking = main_frame->g_pCodeWindow->JITNoBlockLinking(); } else { StartUp.bBootToPause = false; } StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG } void Host_SetWiiMoteConnectionState(int _State) { static int currentState = -1; if (_State == currentState) return; currentState = _State; wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_STATUS_BAR); switch (_State) { case 0: event.SetString(_("Not connected")); break; case 1: event.SetString(_("Connecting...")); break; case 2: event.SetString(_("Wii Remote Connected")); break; } // Update field 1 or 2 event.SetInt(1); NOTICE_LOG(WIIMOTE, "%s", static_cast(event.GetString().c_str())); main_frame->GetEventHandler()->AddPendingEvent(event); } bool Host_UIHasFocus() { return wxGetApp().IsActiveThreadsafe(); } bool Host_RendererHasFocus() { return main_frame->RendererHasFocus(); } bool Host_RendererIsFullscreen() { return main_frame->RendererIsFullscreen(); } void Host_ConnectWiimote(int wm_idx, bool connect) { std::lock_guard lk(s_init_mutex); if (connect) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx); main_frame->GetEventHandler()->AddPendingEvent(event); } else { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx); main_frame->GetEventHandler()->AddPendingEvent(event); } } void Host_ShowVideoConfig(void* parent, const std::string& backend_name) { if (backend_name == "Software Renderer") { SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name); diag.ShowModal(); } else { VideoConfigDiag diag((wxWindow*)parent, backend_name); diag.ShowModal(); } }