// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include #include "Common/CommonTypes.h" enum class TextureFormat; enum class TLUTFormat; class TextureInfo { public: static TextureInfo FromStage(u32 stage); TextureInfo(u32 stage, std::span data, std::span tlut_data, u32 address, TextureFormat texture_format, TLUTFormat tlut_format, u32 width, u32 height, bool from_tmem, std::span tmem_odd, std::span tmem_even, std::optional mip_count); struct NameDetails { std::string base_name; std::string texture_name; std::string tlut_name; std::string format_name; std::string GetFullName() const; }; NameDetails CalculateTextureName() const; bool IsDataValid() const; const u8* GetData() const; const u8* GetTlutAddress() const; u32 GetRawAddress() const; bool IsFromTmem() const; const u8* GetTmemOddAddress() const; TextureFormat GetTextureFormat() const; TLUTFormat GetTlutFormat() const; std::optional GetPaletteSize() const; u32 GetTextureSize() const; u32 GetBlockWidth() const; u32 GetBlockHeight() const; u32 GetExpandedWidth() const; u32 GetExpandedHeight() const; u32 GetRawWidth() const; u32 GetRawHeight() const; u32 GetStage() const; class MipLevel { public: MipLevel(u32 level, const TextureInfo& parent, bool from_tmem, std::span* src_data, std::span* tmem_even, std::span* tmem_odd); bool IsDataValid() const; const u8* GetData() const; u32 GetTextureSize() const; u32 GetExpandedWidth() const; u32 GetExpandedHeight() const; u32 GetRawWidth() const; u32 GetRawHeight() const; private: bool m_data_valid; const u8* m_ptr; u32 m_texture_size = 0; u32 m_expanded_width; u32 m_raw_width; u32 m_expanded_height; u32 m_raw_height; }; bool HasMipMaps() const; u32 GetLevelCount() const; const MipLevel* GetMipMapLevel(u32 level) const; u32 GetFullLevelSize() const; static constexpr std::string_view format_prefix{"tex1_"}; private: const u8* m_ptr; const u8* m_tlut_ptr; u32 m_address; bool m_data_valid; bool m_from_tmem; const u8* m_tmem_odd; TextureFormat m_texture_format; TLUTFormat m_tlut_format; bool m_mipmaps_enabled = false; std::vector m_mip_levels; u32 m_texture_size = 0; std::optional m_palette_size; u32 m_block_width; u32 m_expanded_width; u32 m_raw_width; u32 m_block_height; u32 m_expanded_height; u32 m_raw_height; u32 m_stage; };