# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Сайб , 2014-2015 # Anton Guts , 2015-2016 # dffggff , 2013 # dffggff , 2013 # flashmozzg , 2014-2016 # Kein , 2011 # P@S@f , 2015-2016 # Sukharev Andrey , 2015-2019 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2019-02-13 22:45+0100\n" "PO-Revision-Date: 2019-02-13 21:46+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Russian (http://www.transifex.com/delroth/dolphin-emu/" "language/ru/)\n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n" "%100>=11 && n%100<=14)? 2 : 3);\n" #: Source/Core/DolphinQt/MenuBar.cpp:1065 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, " "которые содержат неполные данные в NAND, включая связанные файлы сохранений. " "При продолжении будут удалены следующие продукты:\n" "\n" "%1\n" "Часть проблем может решиться сама собой при запуске данных продуктов." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:99 msgid " (Disc %1)" msgstr " (Диск %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57 msgid "! NOT" msgstr "! НЕ" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:43 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" не существует.\n" "Создать новую карту памяти размером 16 Мб?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "Не удалось сжать \"%s\". Вероятно, образ поврежден." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" уже сжат! Дальнейшее сжатие невозможно." #: Source/Core/Core/Boot/Boot.cpp:192 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" является неверным файлом GCM/ISO, или не является образом GC/Wii." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "хочет присоединиться к вашей группе." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:328 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 МГц)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (Копировать)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Диск %2, ревизия %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "%1 (Ревизия %3)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 байт FIFO\n" "%2 байт памяти\n" "%3 кадров" #: Source/Core/DolphinQt/GCMemcardManager.cpp:220 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "%1 свободных блоков; %2 свободных папок" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "%1 Graphics Configuration" msgstr "Настройка графики %1" #: Source/Core/DolphinQt/CheatsManager.cpp:513 msgid "%1 Match(es)" msgstr "Совпадений: %1" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:187 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:321 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:128 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:131 msgid "%1 doesn't support this feature." msgstr "%1 не поддерживает данный функционал." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 кадр(ов)\n" "%2 объект(ов)\n" "Текущий кадр: %3" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:205 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:262 msgid "%1 ms" msgstr "%1 мс" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163 msgid "%1% (Normal Speed)" msgstr "%1% (обычная скорость)" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:118 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 МиБ" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i из %i блоков. Коэффициент сжатия: %i%%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "не был загружен, так как имеет то же внутреннее имя файла, что и предыдущее " "загруженное сохранение\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "не был загружен, потому что это некорректный GCI.\n" " Размер файла (0x%) не совпадает с размером, записанным в заголовке " "(0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "не был загружен, потому что это некорректный GCI.\n" " Заявленное количество блоков: %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "не был загружен, т.к. на виртуальной карте памяти недостаточно свободных " "блоков" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "не был загружен, потому что на карте памяти осталось меньше 10%% свободных " "блоков\n" "Всего блоков: %d; свободных блоков: %d" #: Source/Core/Core/Boot/Boot.cpp:343 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL найдено в папке %s. Диск может быть не опознан" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:72 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Некорректный размер файла карты (0x%x байт)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:88 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Некорректный размер карты (0x%x байт)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:65 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Размер файла слишком мал (0x%x байт)" #: Source/Core/Core/NetPlayServer.cpp:993 #, c-format msgid "%s failed to synchronize codes." msgstr "%s не удалось синхронизировать коды." #: Source/Core/Core/NetPlayServer.cpp:951 #, c-format msgid "%s failed to synchronize." msgstr "Не удалось синхронизировать %s." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s - не папка, не удалось переместить в *.original.\n" " Убедитесь, что у вас есть права на запись, или переместите файл во внешнюю " "папку" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s - не папка, перемещено в *.original" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55 msgid "&& AND" msgstr "&& И" #: Source/Core/DolphinQt/MenuBar.cpp:553 msgid "&About" msgstr "&Об эмуляторе" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248 msgid "&Add Memory Breakpoint" msgstr "&Добавить точку останова в памяти" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:68 msgid "&Add New Code..." msgstr "&Добавить код..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247 msgid "&Add function" msgstr "&Добавить функцию" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&Добавить..." #: Source/Core/DolphinQt/MenuBar.cpp:484 msgid "&Audio Settings" msgstr "Настройки &звука" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "&Auto Update:" msgstr "&Автообновление:" #: Source/Core/DolphinQt/MenuBar.cpp:499 msgid "&Automatic Start" msgstr "&Автоматический запуск" #: Source/Core/DolphinQt/MenuBar.cpp:175 msgid "&Boot from DVD Backup" msgstr "&Запустить игру с DVD-бэкапа" #: Source/Core/DolphinQt/MenuBar.cpp:439 msgid "&Breakpoints" msgstr "&Точки останова" #: Source/Core/DolphinQt/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "&Обзор..." #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Отмена" #: Source/Core/DolphinQt/MenuBar.cpp:213 msgid "&Cheats Manager" msgstr "&Менеджер читов" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "&Check for Updates..." msgstr "&Проверить обновления..." #: Source/Core/DolphinQt/MenuBar.cpp:881 msgid "&Clear Symbols" msgstr "&Очистить символы" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "&Клонировать..." #: Source/Core/DolphinQt/MenuBar.cpp:412 msgid "&Code" msgstr "&Код" #: Source/Core/DolphinQt/MenuBar.cpp:486 msgid "&Controller Settings" msgstr "Настройки &управления" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226 msgid "&Copy address" msgstr "&Скопировать адрес" #: Source/Core/DolphinQt/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "&Удалить" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247 msgid "&Delete Watch" msgstr "&Удалить из наблюдения" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:69 msgid "&Edit Code..." msgstr "&Изменить код..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "&Изменить..." #: Source/Core/DolphinQt/MenuBar.cpp:195 msgid "&Eject Disc" msgstr "&Извлечь диск" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "&Экспортировать..." #: Source/Core/DolphinQt/MenuBar.cpp:188 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinQt/MenuBar.cpp:506 msgid "&Font..." msgstr "&Шрифт..." #: Source/Core/DolphinQt/MenuBar.cpp:299 msgid "&Frame Advance" msgstr "Перемотка &кадров" #: Source/Core/DolphinQt/MenuBar.cpp:883 msgid "&Generate Symbols From" msgstr "&Создать символы из" #: Source/Core/DolphinQt/MenuBar.cpp:541 msgid "&GitHub Repository" msgstr "Репозиторий на &GitHub" #: Source/Core/DolphinQt/MenuBar.cpp:483 msgid "&Graphics Settings" msgstr "Настройки &графики" #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinQt/MenuBar.cpp:487 msgid "&Hotkey Settings" msgstr "Горячие &клавиши" #: Source/Core/DolphinQt/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "&Импортировать..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249 msgid "&Insert blr" msgstr "&Вставить blr" #: Source/Core/DolphinQt/MenuBar.cpp:456 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Язык:" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinQt/MenuBar.cpp:889 msgid "&Load Symbol Map" msgstr "&Загрузить карту символов" #: Source/Core/DolphinQt/MenuBar.cpp:404 msgid "&Lock Widgets In Place" msgstr "&Зафиксировать виджеты" #: Source/Core/DolphinQt/MenuBar.cpp:448 msgid "&Memory" msgstr "&Память" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "&Memory Card Manager (GC)" msgstr "Менеджер &карт памяти (GC)" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "&Movie" msgstr "&Запись" #: Source/Core/DolphinQt/MenuBar.cpp:189 msgid "&Open..." msgstr "&Открыть..." #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinQt/MenuBar.cpp:909 msgid "&Patch HLE Functions" msgstr "&Патчить HLE-функции" #: Source/Core/DolphinQt/MenuBar.cpp:295 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinQt/MenuBar.cpp:294 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinQt/GameList/GameList.cpp:296 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "&Read-Only Mode" msgstr "Режим \"Только для &чтения\"" #: Source/Core/DolphinQt/MenuBar.cpp:420 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&Удалить" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70 msgid "&Remove Code" msgstr "&Удалить код" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:238 msgid "&Rename symbol" msgstr "&Переименовать символ" #: Source/Core/DolphinQt/MenuBar.cpp:297 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "&Resource Pack Manager" msgstr "&Менеджер наборов ресурсов" #: Source/Core/DolphinQt/MenuBar.cpp:890 msgid "&Save Symbol Map" msgstr "&Сохранить карту символов" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168 msgid "&Speed Limit:" msgstr "&Ограничение скорости:" #: Source/Core/DolphinQt/MenuBar.cpp:296 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Тема:" #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&View" msgstr "&Вид" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:431 msgid "&Watch" msgstr "&Наблюдение" #: Source/Core/DolphinQt/MenuBar.cpp:534 msgid "&Website" msgstr "&Сайт" #: Source/Core/DolphinQt/GameList/GameList.cpp:297 msgid "&Wiki" msgstr "&Вики" #: Source/Core/DolphinQt/MenuBar.cpp:1164 msgid "'%1' not found, no symbol names generated" msgstr "'%1' не найден, имена символов не созданы" #: Source/Core/DolphinQt/MenuBar.cpp:1208 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' не найден, ищем на замену распространенные функции" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "(Отсутствует)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130 msgid "(host)" msgstr "(хост)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163 msgid "(off)" msgstr "(отключено)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56 msgid "+ ADD" msgstr "+ ДОБАВИТЬ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:688 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96 msgid "16-bit" msgstr "16-бит" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "16-bit Integer" msgstr "16-битное целое" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "2x Native (1280x1056) for 720p" msgstr "Родное 2x (1280x1056) для 720p" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97 msgid "32-bit" msgstr "32-бита" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "32-bit Integer" msgstr "32-битное целое" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:293 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "Глубина 3D" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "Родное 3x (1920x1584) для 1080p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "Родное 4x (2560x2112) для 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "Родное 5x (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "Родное 6x (3840x3168) для 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "Родное 7x (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95 msgid "8-bit" msgstr "8-бит" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "8-bit Integer" msgstr "8-битное целое" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "Родное 8x (5120x4224) для 5K" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "<Системный язык>" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

Доступна новая версия Dolphin!

Для загрузки доступен Dolphin %1. У " "вас запущена версия %2.
Хотите начать обновление?

Список " "изменений:

" #: Source/Core/DolphinQt/MainWindow.cpp:1243 #: Source/Core/DolphinQt/MainWindow.cpp:1314 msgid "A NetPlay Session is already in progress!" msgstr "Сессия сетевой игры уже создана!" #: Source/Core/Core/WiiUtils.cpp:141 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "Другая версия данного продукта уже установлена в NAND.\n" "\n" "Установленная версия: %u\n" "Версия WAD: %u\n" "\n" "После установки этого WAD вернуть прежнюю версию не получится. Продолжить?" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:525 msgid "A disc is already about to be inserted." msgstr "Диск уже должен быть вставлен." #: Source/Core/DolphinQt/MainWindow.cpp:765 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Завершение работы уже запущено. Если остановить эмуляцию, несохранённые " "данные могут быть утеряны. Остановить принудительно?" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:355 msgid "A sync can only be triggered when a Wii game is running." msgstr "Синхронизация возможна только при запущенной игре для Wii." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:116 msgid "AR Code" msgstr "AR-код" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:49 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/GameList/GameList.cpp:572 msgid "Abort" msgstr "Прервать" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Информация о Dolphin" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73 msgid "Accuracy:" msgstr "Точность:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Действие" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Ошибка расшифровки Action Replay Code:\n" "Проверка на четность не удалась\n" "\n" "Ошибочный код:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:524 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в коде добавления " "(%s)" #: Source/Core/Core/ActionReplay.cpp:614 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в Fill и Slide " "(%s)" #: Source/Core/Core/ActionReplay.cpp:402 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в заполнении ОЗУ " "(%s)" #: Source/Core/Core/ActionReplay.cpp:462 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) при записи в " "указатель (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Ошибка Action Replay: неверное значение (%08x) в копии памяти (%s)" #: Source/Core/Core/ActionReplay.cpp:539 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована (%s)\n" "Мастер-коды не нужны. Не используйте мастер-коды." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Ошибка Action Replay: неверная строка в AR-коде: %s" #: Source/Core/Core/ActionReplay.cpp:779 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: неверный размер условного кода %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:747 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: неверный тип нормального кода %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:803 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: нормальный код %i: неверный подтип %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:705 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: нормальный код 0: неверный подтип %08x (%s)" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Active" msgstr "Активна" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Adapter Detected" msgstr "Адаптер обнаружен" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Добавление нового USB-устройства" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Add a Breakpoint" msgstr "Добавить точку останова" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Add a Memory Breakpoint" msgstr "Добавить точку останова в памяти" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123 msgid "Add to &watch" msgstr "Добавить в &наблюдение" #: Source/Core/DolphinQt/CheatsManager.cpp:189 msgid "Add to Watch" msgstr "Добавить в наблюдение" #: Source/Core/DolphinQt/Settings/PathPane.cpp:121 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 #: Source/Core/DolphinQt/MenuBar.cpp:884 msgid "Address" msgstr "Адрес" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:571 msgid "Address Out of Range" msgstr "Адрес вне диапазона" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Адрес:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM.\n" "\n" " The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM. Lower accuracies cause in-game text to appear garbled in " "certain games.\n" "\n" "If unsure, select the rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Регулирует тактовую частоту эмулируемого процессора.\n" "\n" "Более высокие значения позволят играм с переменной частотой кадров выдавать " "больше кадров ценой производительности. Более низкие значения позволят таким " "играм задействовать внутренний механизм пропуска кадров, что, вероятно, " "улучшит производительность.\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: нестандартные значения (кроме 100%) могут сломать игры и " "вызвать глюки. Используйте на свой страх и риск. Пожалуйста, не сообщайте об " "ошибках, возникших при использовании нестандартной частоты. " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:204 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinQt/MainWindow.cpp:632 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff *.m3u);;All Files (*)" msgstr "" "Все файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff *.m3u);;Все файлы (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "m3u);;All Files (*)" msgstr "" "Все файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "m3u);;Все файлы (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1133 #: Source/Core/DolphinQt/MainWindow.cpp:1140 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Файлы быстрых сохранений (*.sav, *.s##);; Все файлы (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:272 msgid "All devices" msgstr "Все устройства" #: Source/Core/Core/NetPlayServer.cpp:981 msgid "All players' codes synchronized." msgstr "Коды всех игроков синхронизированы." #: Source/Core/Core/NetPlayServer.cpp:938 msgid "All players' saves synchronized." msgstr "Сохранения всех игроков синхронизированы." #: Source/Core/DolphinQt/Main.cpp:191 msgid "Allow Usage Statistics Reporting" msgstr "Разрешить отправку статистики об использовании" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182 msgid "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to move.\n" "\n" "Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to " "increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the " "camera or SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked. " msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:108 msgid "Always Connected" msgstr "Всегда подключен" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Always Hide Mouse Cursor" msgstr "Всегда скрывать курсор мыши" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Произошла ошибка.\n" "\n" "Строка: %d\n" "Файл: %s\n" "\n" "Игнорировать и продолжить?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "Ожидалась вставка диска, но он не был обнаружен." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Anaglyph" msgstr "Анаглиф" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Анализ" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Angle" msgstr "Угол" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DolphinQt/MenuBar.cpp:1345 msgid "Append signature to" msgstr "Добавить сигнатуру к" #: Source/Core/DolphinQt/MenuBar.cpp:902 msgid "Append to &Existing Signature File..." msgstr "Добавить к &имеющемуся файлу с сигнатурами..." #: Source/Core/DolphinQt/MenuBar.cpp:906 msgid "Appl&y Signature File..." msgstr "Примени&ть файл с сигнатурами..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:304 msgid "" "Applies a post-processing effect after rendering a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Apploader Date:" msgstr "Дата загрузчика:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinQt/MenuBar.cpp:1368 msgid "Apply signature file" msgstr "Применить файл с сигнатурами" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Arbitrary Mipmap Detection" msgstr "Обнаружение произвольных MIP-текстур" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:174 msgid "Are you sure that you want to delete '%1'?" msgstr "Вы действительно хотите удалить '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:701 msgid "Are you sure you want to delete this file?" msgstr "Вы действительно хотите удалить этот файл?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:237 msgid "Are you sure you want to delete this pack?" msgstr "Вы уверены, что хотите удалить этот набор?" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495 msgid "Are you sure you want to quit NetPlay?" msgstr "Вы уверены, что хотите выйти из сетевой игры?" #: Source/Core/DolphinQt/GameList/GameList.cpp:500 msgid "Are you sure?" msgstr "Вы уверены?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:106 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:251 msgid "Assign Controller Ports" msgstr "Назначить порты контроллеров" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Назначить контроллеры" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Звук" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:75 msgid "Audio Backend:" msgstr "Звуковой бэкенд:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Audio Stretching Settings" msgstr "Настройки растяжения звука" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Австралия" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "Автор" #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Authors" msgstr "Авторы" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Auto" msgstr "Автоматически" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Auto (Multiple of 640x528)" msgstr "Автоматически (Кратное 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:173 msgid "Auto Update Settings" msgstr "Настройки автообновления" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:396 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "Автоматическое внутреннее разрешение не допускается в строгом режиме " "синхронизации, т.к. зависит от размера окна.\n" "\n" "Пожалуйста, выберите конкретное внутреннее разрешение." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Auto-Adjust Window Size" msgstr "Автонастройка размера окна" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40 msgid "Auto-Hide" msgstr "Автоскрытие" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233 msgid "" "Automatically adjusts the window size to the internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" "Автоматически настраивать одну кнопку за другой. Удобно для первоначальной " "настройки." #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:429 msgid "B" msgstr "Б" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:564 msgid "BAT incorrect. Dolphin will now exit" msgstr "Некорректная BAT. Dolphin завершит работу" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:475 msgid "BP register " msgstr "Регистр в ТО " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96 msgid "Backend Multi-threading" msgstr "Многопоточный бэкенд" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 msgid "Backend Settings" msgstr "Настройки бэкенда" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Backend:" msgstr "Бэкенд:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204 msgid "Background Input" msgstr "Ввод в фоне" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Backward" msgstr "Назад" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402 msgid "Bad address provided." msgstr "Указан некорректный адрес." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426 msgid "Bad value provided." msgstr "Указано некорректное значение." #: Source/Core/DolphinQt/GameList/GameList.cpp:858 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:178 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:580 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:100 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 msgid "Bar" msgstr "Тремоло" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:130 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39 msgid "Bass" msgstr "Басы" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 msgid "Battery" msgstr "Батарея" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183 msgid "Beta (once a month)" msgstr "Бета (раз в месяц)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Blocks" msgstr "Блоков" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "Синяя" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Включён режим проброса Bluetooth, но Dolphin собран без поддержки libusb. " "Невозможно использовать режим проброса." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Включён режим проброса Bluetooth, но не найдено подходящего устройства " "Bluetooth USB. Отмена." #: Source/Core/DolphinQt/MenuBar.cpp:492 msgid "Boot to Pause" msgstr "Пауза после запуска" #: Source/Core/DolphinQt/MainWindow.cpp:1461 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "Файл бэкапа NAND BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1489 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "Файл с ключами BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103 msgid "Borderless Fullscreen" msgstr "Полноэкранный режим без рамок" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:168 msgid "Both Block Allocation Table block checksums are invalid" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:145 msgid "Both directory block checksums are invalid" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinQt/AboutDialog.cpp:28 msgid "Branch: " msgstr "Ветвь: " #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "Останов" #: Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "Точка останова" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:474 msgid "Breakpoint encountered! Step out aborted." msgstr "Попадание в точку останова! Шаг с выходом отменён." #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "Точки останова" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Broadband Adapter" msgstr "Широкополосный адаптер" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "Broadband Adapter MAC address" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:112 msgid "Buffer Size:" msgstr "Размер буфера:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:871 msgid "Buffer size changed to %1" msgstr "Размер буфера изменён на %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/Core/HW/GCPadEmu.cpp:93 msgid "Button" msgstr "Кнопка" #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:63 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:146 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:101 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Кнопки" #: Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinQt/MenuBar.cpp:901 msgid "C&reate Signature File..." msgstr "С&оздать файл с сигнатурами..." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:488 msgid "CP register " msgstr "CP-регистр " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "CPU Emulation Engine" msgstr "Движок эмуляции ЦП" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39 msgid "CPU Options" msgstr "Настройки ЦП" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47 msgid "Cached Interpreter (slower)" msgstr "Кэшированный интерпретатор (медленнее)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:164 msgid "" "Caches custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "Calculate MD5 hash" msgstr "Вычислить MD5-хэш" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:312 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Рассчитывает освещение 3D-объектов попиксельно, а не повершинно, улучшая вид " "освещенных полигонов и делая отдельные треугольники менее заметными.\n" "Изредка может быть причиной замедлений или проблем с графикой.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:494 msgid "Calibrate" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:483 msgid "Calibration" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99 msgid "Callstack" msgstr "Стэк вызова" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1764 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "Не удаётся найти Wii Remote по дескриптору %02x" #: Source/Core/DolphinQt/MainWindow.cpp:1236 #: Source/Core/DolphinQt/MainWindow.cpp:1307 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "Невозможно создать сессию сетевой игры, пока игра всё ещё запущена!" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:520 msgid "Cancel Calibration" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "Не удалось выполнить SingleStep в FIFO. Воспользуйтесь перемоткой кадров." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "Не удалось загрузить данный WAD, потому что его нельзя установить в NAND." #: Source/Core/Core/Boot/Boot.cpp:496 msgid "Cannot find the GC IPL." msgstr "Не удалось найти IPL GC." #: Source/Core/Core/Boot/Boot.cpp:494 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Не удалось запустить игру, потому что IPL GC не был найден." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" "Невозможно использовать этот файл как карту памяти.\n" "%1\n" "не является корректным файлом карты памяти GameCube" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Center" msgstr "Центр" #: Source/Core/DolphinQt/GameList/GameList.cpp:312 msgid "Change &Disc" msgstr "Сменить &диск" #: Source/Core/DolphinQt/MenuBar.cpp:194 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Сменить диск" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Change Discs Automatically" msgstr "Автоматически сменять диски" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468 msgid "Change instruction" msgstr "Изменить инструкцию" #: Source/Core/Core/Movie.cpp:1190 #, c-format msgid "Change the disc to %s" msgstr "Сменить диск на %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Изменения в читах вступят в силу после перезапуска игры." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:224 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "Редактор чит-кодов" #: Source/Core/DolphinQt/CheatsManager.cpp:130 msgid "Cheat Search" msgstr "Поиск чит-кодов" #: Source/Core/DolphinQt/CheatsManager.cpp:74 msgid "Cheats Manager" msgstr "Менеджер читов" #: Source/Core/DolphinQt/MenuBar.cpp:251 msgid "Check NAND..." msgstr "Проверить NAND..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:244 msgid "Check Partition Integrity" msgstr "Проверка целостности раздела" #: Source/Core/DolphinQt/Settings/PathPane.cpp:129 msgid "Check for Game List Changes in the Background" msgstr "Автоматически проверять список игр на наличие изменений" #: Source/Core/DolphinQt/AboutDialog.cpp:33 msgid "Check for updates: " msgstr "Проверить обновления: " #: Source/Core/DolphinQt/GameList/GameList.cpp:727 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "Проверьте, достаточно ли у вас прав для удаления этого файла, и используется " "ли он приложением." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202 msgid "Choose a file to open" msgstr "Выберите открываемый файл" #: Source/Core/DolphinQt/MenuBar.cpp:1385 msgid "Choose priority input file" msgstr "Выберите основной входной файл" #: Source/Core/DolphinQt/MenuBar.cpp:1391 msgid "Choose secondary input file" msgstr "Выберите вторичный входной файл" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160 msgid "Choose the folder to extract to" msgstr "Выберите папку для извлечения файлов" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75 msgid "Classic" msgstr "Classic" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:246 msgid "Classic Buttons" msgstr "Кнопки Classic" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37 msgid "Classic Controller" msgstr "Контроллер Classic" #: Source/Core/DolphinQt/Config/LogWidget.cpp:122 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 msgid "Clear" msgstr "Очистить" #: Source/Core/DolphinQt/MenuBar.cpp:769 msgid "Clear Cache" msgstr "Очистить кэш" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 msgid "Clone and &Edit Code..." msgstr "Скопировать и &изменить код..." #: Source/Core/DolphinQt/SearchBar.cpp:24 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinQt/MenuBar.cpp:481 msgid "Co&nfiguration" msgstr "&Настройка" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Код" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101 msgid "Code:" msgstr "Код:" #: Source/Core/Core/NetPlayClient.cpp:1455 msgid "Codes received!" msgstr "Коды получены!" #: Source/Core/DolphinQt/MenuBar.cpp:904 msgid "Combine &Two Signature Files..." msgstr "Объединить &два файла с сигнатурами..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123 msgid "Compile Shaders Before Starting" msgstr "Компилировать шейдеры перед запуском" #: Source/Core/VideoCommon/ShaderCache.cpp:163 msgid "Compiling Shaders" msgstr "Компиляция шейдеров" #: Source/Core/DolphinQt/GameList/GameList.cpp:310 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinQt/GameList/GameList.cpp:275 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinQt/GameList/GameList.cpp:539 msgid "Compressed GC/Wii images (*.gcz)" msgstr "Сжатые образы GC/Wii (*.gcz)" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Сжатие образа диска Wii необратимо изменит сжатую копию, удалив из неё " "пустые данные. Это не повлияет на работоспособность образа. Продолжить?" #: Source/Core/DolphinQt/GameList/GameList.cpp:571 #: Source/Core/DolphinQt/GameList/GameList.cpp:591 msgid "Compressing..." msgstr "Сжатие..." #: Source/Core/DolphinQt/Config/InfoWidget.cpp:205 msgid "Compute" msgstr "Вычислить" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "Вычисление контрольной суммы MD5" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Условие" #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Настройка Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "Настройка ввода" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "Настройка вывода" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173 #: Source/Core/DolphinQt/GameList/GameList.cpp:499 #: Source/Core/DolphinQt/GameList/GameList.cpp:560 #: Source/Core/DolphinQt/GameList/GameList.cpp:642 #: Source/Core/DolphinQt/GameList/GameList.cpp:699 #: Source/Core/DolphinQt/MainWindow.cpp:763 #: Source/Core/DolphinQt/MainWindow.cpp:1428 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Подтвердить" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180 msgid "Confirm backend change" msgstr "Подтвердите смену бэкенда" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Confirm on Stop" msgstr "Подтверждать остановку" #: Source/Core/DolphinQt/MenuBar.cpp:1131 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:494 #: Source/Core/DolphinQt/ResourcePackManager.cpp:236 msgid "Confirmation" msgstr "Подтверждение" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "Connect" msgstr "Подключиться" #: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Connect Balance Board" msgstr "Подключить Balance Board" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinQt/MenuBar.cpp:279 msgid "Connect Wii Remote %1" msgstr "Подключить Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Connect Wii Remote 1" msgstr "Подключить Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Connect Wii Remote 2" msgstr "Подключить Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Connect Wii Remote 3" msgstr "Подключить Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Connect Wii Remote 4" msgstr "Подключить Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:272 msgid "Connect Wii Remotes" msgstr "Подключить Wii Remote" #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "Подключиться к интернету и выполнить обновление системы?" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Connection Type:" msgstr "Тип подключения:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Continuous Scanning" msgstr "Непрерывное сканирование" #: Source/Core/Core/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 msgid "Control Stick" msgstr "Control Stick" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325 msgid "Controller Profile" msgstr "Профиль контроллера" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "Настройки управления" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "Controllers" msgstr "Управление" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:334 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:286 msgid "" "Controls the rendering resolution. A high resolution greatly improves visual " "quality, but also greatly increases GPU load and can cause issues in certain " "games. Generally speaking, the lower the internal resolution, the better " "performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:331 msgid "" "Controls the separation distance between the virtual cameras. \n" "\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Convergence:" msgstr "Сведение:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:248 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:697 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 msgid "Copy" msgstr "Копировать" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228 msgid "Copy &function" msgstr "Скопировать &функцию" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231 msgid "Copy &hex" msgstr "Скопировать &hex-значение" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361 msgid "Copy Address" msgstr "Скопировать адрес" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363 msgid "Copy Hex" msgstr "Скопировать hex-значение" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230 msgid "Copy code &line" msgstr "Скопировать код &строки" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109 #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Copy failed" msgstr "Копирование не удалось" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to A" msgstr "Скопировать на A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to B" msgstr "Скопировать на B" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:206 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:85 msgid "Core" msgstr "Ядро" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "Стоимость" #: Source/Core/Core/NetPlayClient.cpp:153 #: Source/Core/Core/NetPlayClient.cpp:209 msgid "Could not communicate with host." msgstr "Не удалось соединиться с хостом." #: Source/Core/Core/NetPlayClient.cpp:125 msgid "Could not create client." msgstr "Не удалось войти в режим клиента." #: Source/Core/Core/NetPlayClient.cpp:137 msgid "Could not create peer." msgstr "Не удалось создать точку подключения." #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Не удалось загрузить файлы обновлений от Nintendo. Проверьте подключение к " "интернету и повторите попытку." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Не удалось загрузить информацию об обновлениях от Nintendo. Проверьте " "подключение к интернету и повторите попытку." #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Не удалось установить обновление в системную память Wii. Для получения " "дополнительной информации обратитесь к логам." #: Source/Core/Core/IOS/ES/ES.cpp:259 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить IOS %016 из-за отсутствия в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить меню Wii, потому что оно отсутствует в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить %016, потому что он отсутствует в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/Boot/Boot.cpp:184 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не содержит копии " "игры GameCube/Wii. Учтите то, что Dolphin не может воспроизводить игры с " "оригинальных дисков GameCube и Wii." #: Source/Core/Core/Boot/Boot.cpp:203 #, c-format msgid "Could not recognize file %s" msgstr "Не удалось распознать файл %s" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Не удалось записать в файл карты памяти %s.\n" "\n" "Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от " "записи?\n" "\n" "Если вы получаете данное сообщение после перемещения эмулятора в другую " "папку, то, возможно, потребуется заново указать расположение вашей карты " "памяти в настройках." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Не удалось инициализировать libusb для проброса Bluetooth: %s" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 msgid "Couldn't look up central server" msgstr "Не удалось обнаружить центральный сервер" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87 msgid "Creator:" msgstr "Создатель:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Критический" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Crop" msgstr "Обрезка" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:187 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:163 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Current Region" msgstr "Текущий регион" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61 msgid "Custom" msgstr "Своё" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Custom RTC Options" msgstr "Свои настройки времени" #: Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "D-Pad" msgstr "Крестовина" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "DK Bongos" msgstr "Бонго DK" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:43 msgid "DSP Emulation Engine" msgstr "Движок эмуляции DSP" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP HLE Emulation (fast)" msgstr "Эмуляция DSP HLE (быстро)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP LLE Interpreter (slow)" msgstr "Интерпретатор DSP LLE (медленно)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP LLE Recompiler" msgstr "Рекомпилятор DSP LLE" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Dance Mat" msgstr "Танцевальный коврик" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "Перенос данных" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Data Type" msgstr "Тип данных" #: Source/Core/Core/NetPlayClient.cpp:1413 msgid "Data received!" msgstr "Данные получены!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:290 #: Source/Core/DolphinQt/GCMemcardManager.cpp:324 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 #: Source/Core/InputCommon/ControllerEmu/StickGate.cpp:103 msgid "Dead Zone" msgstr "Мёртвая зона" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Debug Only" msgstr "Только для отладки" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:322 msgid "Debugging" msgstr "Отладка" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:338 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131 msgid "Decimal" msgstr "Десятичный" #: Source/Core/DolphinQt/GameList/GameList.cpp:308 msgid "Decompress ISO..." msgstr "Расжать ISO-файл..." #: Source/Core/DolphinQt/GameList/GameList.cpp:277 msgid "Decompress selected ISOs..." msgstr "Расжать выбранные ISO-файлы..." #: Source/Core/DolphinQt/GameList/GameList.cpp:571 #: Source/Core/DolphinQt/GameList/GameList.cpp:583 msgid "Decompressing..." msgstr "Распаковка..." #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Decrease Convergence" msgstr "Уменьшить сведение" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Depth" msgstr "Уменьшить глубину" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Уменьшить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Decrease IR" msgstr "Уменьшить внутреннее разрешение" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Default" msgstr "По умолчанию" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:173 msgid "Default Config (Read Only)" msgstr "Конфигурация по умолчанию (только для чтения)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:295 msgid "Default Device" msgstr "Устройство по умолчанию" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Default Font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinQt/Settings/PathPane.cpp:165 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Defer EFB Copies to RAM" msgstr "Отложенное копирование EFB в ОЗУ" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinQt/GameList/GameList.cpp:364 msgid "Delete File..." msgstr "Удалить файл..." #: Source/Core/DolphinQt/GameList/GameList.cpp:287 msgid "Delete selected files..." msgstr "Удалить выбранные файлы..." #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:113 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141 msgid "Depth Percentage:" msgstr "Процент глубины:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Depth:" msgstr "Глубина:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41 #: Source/Core/DolphinQt/GameList/GameList.cpp:860 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:180 #: Source/Core/DolphinQt/MenuBar.cpp:582 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Описание" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 msgid "Description:" msgstr "Описание:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53 msgid "Detect" msgstr "Считать" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116 msgid "Deterministic dual core:" msgstr "Детерминированная двухядерность:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183 msgid "Dev (multiple times a day)" msgstr "Разрабатываемая (несколько раз в день)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Device" msgstr "Устройство" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "PID устройства (напр., 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:76 msgid "Device Settings" msgstr "Настройки устройства" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "VID устройства (напр., 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Device:" msgstr "Устройство:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:80 msgid "Dial" msgstr "Вызов" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Dims the screen after five minutes of inactivity." msgstr "Затемняет экран после пяти минут бездействия." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Direct Connection" msgstr "Прямое подключение" #: Source/Core/VideoBackends/D3D/main.cpp:38 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "Отключить эмуляцию bounding box" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Disable Copy Filter" msgstr "Отключить фильтр копирования" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "Отключить копии EFB в VRAM" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Отключить огр. скорости эмуляции" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinQt/MenuBar.cpp:761 msgid "Disable JIT Cache" msgstr "Отключить кэш JIT" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:247 msgid "" "Disables bounding box emulation.\n" "\n" "This may improve GPU performance significantly, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключает копирование EFB в видеопамять, заставляя данные копироваться снова " "в ОЗУ. Подавляет масштабирование.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:349 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". \n" "\n" "Disabling the filter has no effect on performance, but may result in a " "sharper image. Causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Main.cpp:193 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "Вы разрешаете отправку данной информации разработчикам Dolphin?" #: Source/Core/DolphinQt/MainWindow.cpp:1429 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "Вы хотите добавить \"%1\" в список путей к играм?" #: Source/Core/DolphinQt/MenuBar.cpp:1132 msgid "Do you want to clear the list of symbol names?" msgstr "Вы хотите очистить список имён символов?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:381 msgid "Do you want to delete the %1 selected save files?" msgstr "Вы хотите удалить выбранные файлы сохранений (%1 шт.)?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:380 msgid "Do you want to delete the selected save file?" msgstr "Вы хотите удалить выбранный файл сохранения?" #: Source/Core/DolphinQt/MainWindow.cpp:768 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить текущую эмуляцию?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Dolby Pro Logic II Decoder" msgstr "Декодер Dolby Pro Logic II" #: Source/Core/DolphinQt/AboutDialog.cpp:24 #: Source/Core/DolphinQt/MainWindow.cpp:1658 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "Лог Dolphin FIFO (*.dff)" #: Source/Core/DolphinQt/MenuBar.cpp:1238 #: Source/Core/DolphinQt/MenuBar.cpp:1254 #: Source/Core/DolphinQt/MenuBar.cpp:1272 msgid "Dolphin Map File (*.map)" msgstr "Файл карты Dolphin (*.map)" #: Source/Core/DolphinQt/MainWindow.cpp:1510 #: Source/Core/DolphinQt/MainWindow.cpp:1581 msgid "Dolphin TAS Movies (*.dtm)" msgstr "TAS-ролики (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:194 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin не может найти ISO или WAD от GameCube/Wii.\n" "Щелкните дважды по этой надписи, чтобы указать путь к играм..." #: Source/Core/DolphinQt/GameList/GameList.cpp:600 msgid "Dolphin failed to complete the requested action." msgstr "Dolphin не удалось выполнить запрошенное действие." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" "Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941 msgid "Dolphin is too old for traversal server" msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "На данный момент поддержка читов в Dolphin отключена." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182 msgid "Don't Update" msgstr "Не обновлять" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Сжатие образа диска завершено." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Double" msgstr "Double" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71 msgid "Download Codes" msgstr "Скачать коды" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes from the WiiRD Database" msgstr "Скачать коды из базы данных WiiRD" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "Загружать обложки игр с GameTDB.com для показа в виде сетки" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:284 msgid "Download complete" msgstr "Загрузка завершена" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:285 msgid "Downloaded %1 codes. (added %2)" msgstr "Скачано %1 кодов. (добавлено %2)" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83 msgid "Drawn Object Range" msgstr "Диапазон выводимых объектов" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:60 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 msgid "Dual Core" msgstr "Двухъядерный режим" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Dummy" msgstr "Заглушка" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &ExRAM" msgstr "Дампить &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &FakeVMEM" msgstr "Дампить &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Dump &MRAM" msgstr "Дампить &MRAM" #: Source/Core/DolphinQt/MenuBar.cpp:731 msgid "Dump Audio" msgstr "Дампить звук" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Дампить конечный EFB" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "Dump Frames" msgstr "Дампить кадры" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62 msgid "Dump Objects" msgstr "Дампить объекты" #: Source/Core/DolphinQt/Settings/PathPane.cpp:182 msgid "Dump Path:" msgstr "Путь к дампам:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70 msgid "Dump TEV Stages" msgstr "Дампить этапы TEV" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить этапы TEV в User/Dump/Objects/.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Dump Texture Fetches" msgstr "Дампить выборки текстур" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить запросы текстур в User/Dump/Objects/.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Dump Textures" msgstr "Дампить текстуры" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить декодированные текстуры в User/Dump/Textures//.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить объекты в User/Dump/Objects/.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158 msgid "" "Dumps decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Dutch" msgstr "Голландский" #: Source/Core/DolphinQt/MenuBar.cpp:201 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d.%d " "– Если вы недавно обновили Dolphin, то, скорее всего, необходимо " "перезагрузить компьютер, чтобы Windows обнаружил новый драйвер." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Ранние обновления памяти" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:198 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:198 msgid "Editor" msgstr "Редактор" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Effect" msgstr "Эффект" #: Source/Core/UICommon/UICommon.cpp:430 msgid "EiB" msgstr "ЭиБ" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "Извлечь диск" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "Встроенный буфер кадров (EFB)" #: Source/Core/Core/State.cpp:445 msgid "Empty" msgstr "Пусто" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Процесс эмулятора уже запущен" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Эмулировать Bluetooth-адаптер Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Emulated Wii Remote" msgstr "Эмулируемый Wii Remote" #: Source/Core/Core/HotkeyManager.cpp:279 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "Скорость эмуляции" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Enable API Validation Layers" msgstr "Включить слои проверки API" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Enable Audio Stretching" msgstr "Включить растяжение звука" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable Custom RTC" msgstr "Включить переопределение времени" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable Dual Core" msgstr "Включить двухядерный режим" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135 msgid "Enable Dual Core (speedup)" msgstr "Включить двухядерный режим (ускорение)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Enable Emulated CPU Clock Override" msgstr "Переопределять частоту эмулируемого ЦП" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Enable FPRF" msgstr "Включить FPRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развёртку" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "Enable Rumble" msgstr "Включить вибрацию" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:103 msgid "Enable Screen Saver" msgstr "Включить скринсейвер" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Enable Speaker Data" msgstr "Включить данные динамика" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "Enable Usage Statistics Reporting" msgstr "Включить отправку статистики об использовании" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Включение быстрого доступа к диску. Может вызывать падения и другие проблемы " "в некоторых играх. (ВКЛ = выше скорость, ВЫКЛ = лучше совместимость)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Включить эмуляцию Dolby Pro Logic II с использованием 5.1 канального звука. " "Только для некоторых бэкендов." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Включение вычисления флага результата с плавающей точкой (floating point " "result flag), необходимого для небольшого количества игр. (ВКЛ = лучше " "совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:299 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.\n" "\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:354 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.\n" "\n" "May have false positives that result in blurry textures at increased " "internal resolution, such as in games that use very low resolution mipmaps. " "Disabling this can also reduce stutter in games that frequently load new " "textures. This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193 msgid "" "Enables multi-threaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" "Включает многопоточную отправку команд в поддерживаемых бэкендах. При " "включении данной настройки возможно улучшение производительности на системах " "с тремя и более ядрами ЦП. В данный момент работает только с бэкендом " "Vulkan.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:190 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Enables stretching of the audio to match emulation speed." msgstr "Включает растяжение звука для соответствия скорости эмуляции." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:238 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включает декодирование текстур с использованием графического процессора " "вместо центрального. В системах, где узким местом является ЦП, в некоторых " "случаях это может увеличить производительность.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью (MMU), требуется для некоторых игр. " "(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включает проверку вызовов API из видео-бэкенда, которая помогает " "обнаруживать проблемы с графикой.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:179 msgid "" "Encodes frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:107 msgid "Enet Didn't Initialize" msgstr "Enet не был инициализирован" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "English" msgstr "Английский" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "Введите ID USB-устройства" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1172 msgid "Enter the RSO module address:" msgstr "Введите адрес модуля RSO:" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Equals to" msgstr "Равно" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:204 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:164 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:459 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:466 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt/Main.cpp:165 Source/Core/DolphinQt/MainWindow.cpp:230 #: Source/Core/DolphinQt/MainWindow.cpp:236 #: Source/Core/DolphinQt/MainWindow.cpp:911 #: Source/Core/DolphinQt/MainWindow.cpp:1235 #: Source/Core/DolphinQt/MainWindow.cpp:1242 #: Source/Core/DolphinQt/MainWindow.cpp:1306 #: Source/Core/DolphinQt/MainWindow.cpp:1313 #: Source/Core/DolphinQt/MainWindow.cpp:1407 #: Source/Core/DolphinQt/MenuBar.cpp:1096 #: Source/Core/DolphinQt/MenuBar.cpp:1163 #: Source/Core/DolphinQt/MenuBar.cpp:1178 #: Source/Core/DolphinQt/MenuBar.cpp:1190 #: Source/Core/DolphinQt/MenuBar.cpp:1291 #: Source/Core/DolphinQt/MenuBar.cpp:1300 #: Source/Core/DolphinQt/MenuBar.cpp:1312 #: Source/Core/DolphinQt/MenuBar.cpp:1332 #: Source/Core/DolphinQt/MenuBar.cpp:1357 #: Source/Core/DolphinQt/MenuBar.cpp:1410 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:395 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:702 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:270 #: Source/Core/DolphinQt/RenderWidget.cpp:115 #: Source/Core/DolphinQt/ResourcePackManager.cpp:200 #: Source/Core/DolphinQt/ResourcePackManager.cpp:221 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240 #: Source/Core/DolphinQt/Translation.cpp:304 msgid "Error" msgstr "Ошибка" #: Source/Core/DolphinQt/Translation.cpp:305 msgid "Error loading selected language. Falling back to system default." msgstr "" "Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию." #: Source/Core/DolphinQt/MainWindow.cpp:230 msgid "Error occured while loading some texture packs" msgstr "Произошла ошибка при загрузка некоторых наборов текстур" #: Source/Core/Core/NetPlayClient.cpp:1442 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1414 msgid "Error processing data." msgstr "Ошибка обработки данных." #: Source/Core/Core/NetPlayServer.cpp:1636 #, c-format msgid "Error reading file: %s" msgstr "Ошибка чтения файла: %s" #: Source/Core/Core/NetPlayServer.cpp:1118 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1105 msgid "Error synchronizing save data!" msgstr "Ошибка синхронизации сохранений!" #: Source/Core/Core/NetPlayClient.cpp:1505 #, c-format msgid "Error writing file: %s" msgstr "Ошибка записи файла: %s" #: Source/Core/Common/ChunkFile.h:239 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Ошибка: после \"%s\" найдено %d (0x%X) вместо маркера сохранения %d (0x%X). " "Отмена загрузки быстрого сохранения..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Shift JIS, когда они не загружены. " "Игры могут показывать шрифты некорректно или падать." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Windows-1252, когда они не " "загружены. Игры могут показывать шрифты некорректно или падать." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:63 msgid "Euphoria" msgstr "Эйфория" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:263 msgid "Europe" msgstr "Европа" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Выйти" #: Source/Core/DolphinQt/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "Экспортировать &всё..." #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "Export All Wii Saves" msgstr "Экспортировать все сохранения Wii" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Экспорт записи" #: Source/Core/DolphinQt/MenuBar.cpp:677 msgid "Export Recording..." msgstr "Экспорт записи..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:285 #: Source/Core/DolphinQt/GCMemcardManager.cpp:322 msgid "Export Save File" msgstr "Экспортировать файл сохранения" #: Source/Core/DolphinQt/GameList/GameList.cpp:359 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (экспериментально)" #: Source/Core/DolphinQt/GameList/GameList.cpp:283 msgid "Export Wii saves (Experimental)" msgstr "Экспорт сохранений Wii (экспериментально)" #: Source/Core/DolphinQt/MenuBar.cpp:1021 #, c-format msgid "Exported %n save(s)" msgstr "Экспортировано сохранений: %n" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:45 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518 msgid "External" msgstr "Внешний" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "External Frame Buffer (XFB)" msgstr "Внешний буфер кадров (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:252 msgid "Extract Certificates from NAND" msgstr "Извлечь сертификаты из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:211 msgid "Extract Entire Disc..." msgstr "Извлечь весь диск..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236 msgid "Extract Entire Partition..." msgstr "Извлечь весь раздел..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:249 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185 msgid "Extract Files..." msgstr "Извлечь файлы..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195 msgid "Extract System Data..." msgstr "Извлечь системные данные..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:304 msgid "Extracting All Files..." msgstr "Извлечение всех файлов..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:304 msgid "Extracting Directory..." msgstr "Извлечение папки..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:242 msgid "FIFO Player" msgstr "Проигрыватель FIFO" #: Source/Core/DolphinQt/MenuBar.cpp:1358 msgid "Failed to append to signature file '%1'" msgstr "Не удалось добавить данные в файл с сигнатурами '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:591 msgid "Failed to claim interface for BT passthrough" msgstr "Не удалось запросить интерфейс для проброса BT" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:926 msgid "Failed to connect to server: %1" msgstr "Не удалось подключиться к серверу: %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Failed to copy file" msgstr "Не удалось скопировать файл" #: Source/Core/Core/NetPlayClient.cpp:750 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "Не удалось удалить карту памяти сетевой игры. Проверьте, что у вас есть " "права на запись." #: Source/Core/DolphinQt/GameList/GameList.cpp:726 msgid "Failed to delete the selected file." msgstr "Не удалось удалить выбранный файл." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "Не удалось отсоединить драйвер ядра для проброса BT: %s" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 msgid "Failed to download codes." msgstr "Не удалось скачать коды." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:460 msgid "Failed to dump %1: Can't open file" msgstr "Не удалось сдампить %1: невозможно открыть файл" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:467 msgid "Failed to dump %1: Failed to write to file" msgstr "Не удалось сдампить %1: ошибка записи в файл" #: Source/Core/DolphinQt/GameList/GameList.cpp:446 msgid "Failed to export the following save files:" msgstr "Не удалось экспортировать следующие файлы сохранений:" #: Source/Core/DolphinQt/MenuBar.cpp:1096 msgid "Failed to extract certificates from NAND" msgstr "Не удалось извлечь сертификаты из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 msgid "Failed to extract file." msgstr "Не удалось извлечь файл." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:204 msgid "Failed to extract system data." msgstr "Не удалось извлечь системные данные." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:615 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Не удалось найти новое имя файла.\n" "%s\n" " будет перезаписан" #: Source/Core/DolphinQt/GCMemcardManager.cpp:333 msgid "Failed to import \"%1\"." msgstr "Не удалось импортировать \"%1\"." #: Source/Core/DolphinQt/MenuBar.cpp:1008 msgid "Failed to import save files." msgstr "Не удалось импортировать файлы сохранений." #: Source/Core/DolphinQt/MainWindow.cpp:911 msgid "Failed to init core" msgstr "Не удалось инициализировать ядро" #: Source/Core/DolphinQt/ResourcePackManager.cpp:201 msgid "Failed to install pack: %1" msgstr "Не удалось установить набор: %1" #: Source/Core/DolphinQt/GameList/GameList.cpp:628 #: Source/Core/DolphinQt/MenuBar.cpp:981 msgid "Failed to install this title to the NAND." msgstr "Не удалось установить этот продукт в NAND." #: Source/Core/DolphinQt/MainWindow.cpp:1340 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Не удалось инициализировать прослушивание порта %1. У вас запущен ещё один " "сервер сетевой игры?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Не удалось загрузить %s. Если вы пользуетесь Windows 7, попробуйте " "установить пакет обновления KB4019990." #: Source/Core/DolphinQt/MenuBar.cpp:1190 msgid "Failed to load RSO module at %1" msgstr "Не удалось загрузить модуль RSO на %1" #: Source/Core/DolphinQt/MenuBar.cpp:1300 msgid "Failed to load map file '%1'" msgstr "Не удалось загрузить файл с картой '%1'" #: Source/Core/Core/Boot/Boot.cpp:437 msgid "Failed to load the executable to memory." msgstr "Не удалось загрузить исполняемый файл в память." #: Source/Core/DolphinQt/MainWindow.cpp:1407 #: Source/Core/DolphinQt/RenderWidget.cpp:115 msgid "Failed to open '%1'" msgstr "Не удалось открыть '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Не удалось открыть устройство Bluetooth: %s" #: Source/Core/Core/NetPlayServer.cpp:1602 #, c-format msgid "Failed to open file \"%s\"." msgstr "Не удалось открыть файл \"%s\"." #: Source/Core/Core/NetPlayClient.cpp:1475 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" "Не удалось открыть файл \"%s\". Проверьте, что у вас есть права на запись." #: Source/Core/DolphinQt/MainWindow.cpp:1338 msgid "Failed to open server" msgstr "Не удалось открыть сервер" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Не удалось открыть входной файл \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Ошибка при открытии выходного файла \"%s\".\n" "Проверьте, есть ли у вас разрешения на запись в целевую директорию и " "записываемый ли носитель." #: Source/Core/Core/Movie.cpp:949 #, c-format msgid "Failed to read %s" msgstr "Не удалось прочесть %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:120 msgid "" "Failed to read 1st block allocation table block correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:108 msgid "" "Failed to read 1st directory block correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:126 msgid "" "Failed to read 2nd block allocation table block correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:114 msgid "" "Failed to read 2nd directory block correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:199 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" "Не удалось прочесть %u-й блок данных сохранения\n" "Карта памяти может быть усечена\n" "Позиция в файле: 0x%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:713 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Не удалось прочесть данные из GCI-файла %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Не удалось корректно прочитать заголовок\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Не удалось прочитать уникальный ID с образа диска" #: Source/Core/DolphinQt/GCMemcardManager.cpp:399 msgid "Failed to remove file" msgstr "Не удалось удалить файл" #: Source/Core/DolphinQt/GameList/GameList.cpp:658 msgid "Failed to remove this title from the NAND." msgstr "Не удалось удалить этот продукт из NAND." #: Source/Core/Core/NetPlayClient.cpp:775 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" "Не удалось сбросить папку сетевой игры GCI. Проверьте, что у вас есть права " "на запись." #: Source/Core/Core/NetPlayClient.cpp:805 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" "Не удалось сбросить папку сетевой игры NAND. Проверьте, что у вас есть права " "на запись." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "Не удалось сохранить лог FIFO." #: Source/Core/DolphinQt/MenuBar.cpp:1292 msgid "Failed to save code map to path '%1'" msgstr "Не удалось сохранить карту кода по пути '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1332 msgid "Failed to save signature file '%1'" msgstr "Не удалось сохранить файл сигнатуры '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1312 msgid "Failed to save symbol map to path '%1'" msgstr "Не удалось сохранить карту символов по пути '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1411 msgid "Failed to save to signature file '%1'" msgstr "Не удалось сохранить файл с сигнатурами '%1'" #: Source/Core/DolphinQt/ResourcePackManager.cpp:222 msgid "Failed to uninstall pack: %1" msgstr "Не удалось деактивировать набор: %1" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Не удалось записать BT.DINF в SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:889 msgid "Failed to write Wii save." msgstr "Не удалось записать сохранение Wii." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:129 msgid "Failed to write config file!" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Не удалось записать выходной файл \"%s\".\n" "Проверьте, достаточно ли у вас свободного места на выбранном диске." #: Source/Core/DolphinQt/GameList/GameList.cpp:626 #: Source/Core/DolphinQt/GameList/GameList.cpp:656 #: Source/Core/DolphinQt/GameList/GameList.cpp:725 #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "Failure" msgstr "Ошибка" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:230 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Fast" msgstr "Быстрое" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "Быстрое вычисление глубины" #: Source/Core/Core/Movie.cpp:1222 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Критическая рассинхронизация. Остановка воспроизведения. (Ошибка в " "PlayWiimote: %u != %u, байт %u.)%s" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Информация о файле" #: Source/Core/DolphinQt/GameList/GameList.cpp:862 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:184 #: Source/Core/DolphinQt/MenuBar.cpp:584 msgid "File Name" msgstr "Имя файла" #: Source/Core/DolphinQt/GameList/GameList.cpp:865 #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "File Size" msgstr "Размер файла" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:58 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\".\n" "Корректными являются расширения (.raw/.gcp)" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/DolphinQt/GCMemcardManager.cpp:338 #: Source/Core/DolphinQt/GCMemcardManager.cpp:364 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 #: Source/Core/DolphinQt/GCMemcardManager.cpp:417 msgid "File write failed" msgstr "Запись файла не удалась" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 msgid "File:" msgstr "Файл:" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Файлы открыты и готовы к сжатию." #: Source/Core/Core/Boot/Boot.cpp:101 #, c-format msgid "" "Files specified in the M3U file \"%s\" were not found:\n" "%s" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96 msgid "Filter Symbols" msgstr "Фильтр символов" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:345 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 msgid "Find &Next" msgstr "Искать &далее" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103 msgid "Find &Previous" msgstr "Искать &ранее" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:507 msgid "Finish Calibration" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "Завершение обновления...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "First Block" msgstr "Первый блок" #: Source/Core/DolphinQt/GCMemcardManager.cpp:71 msgid "Fix Checksums" msgstr "Исправить контрольные суммы" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "Флаги" #. i18n: A floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Float" msgstr "Float" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222 msgid "Follow &branch" msgstr "Перейти к &ветке" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:484 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 16:9" msgstr "Принудительно 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Force 24-Bit Color" msgstr "Принудительная 24-битная палитра" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 4:3" msgstr "Принудительно 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:111 msgid "Force Listen Port:" msgstr "Принудительно слушать порт:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "Force Texture Filtering" msgstr "Принудительная фильтрация текстур" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n" "\n" "Rarely produces good results and often partially breaks graphics and game " "UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:341 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding. Has no impact on performance " "and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:46 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" "Форматировать как Shift JIS (японский)?\n" "Выберите \"нет\" для Windows-1252 (западный)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Forward" msgstr "Вперед" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226 msgid "Forward Wii Remote" msgstr "Наклон Wii Remote вперёд" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:117 msgid "Forward port (UPnP)" msgstr "Пробросить порт (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "Найдено %1 результатов для \"%2\"" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "Кадр %1" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Перемотка кадров" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Перемотка кадров: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Перемотка кадров: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Перемотка кадров: сбросить скорость" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Frame Dumps Use FFV1" msgstr "Дампить кадры, используя FFV1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Диапазон кадров" #: Source/Core/VideoCommon/RenderBase.cpp:1309 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "Изображения с дампами кадра(ов) '%s' уже существуют. Перезаписать?" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "Кадров для записи:" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Франция" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "Свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Freelook Decrease Speed" msgstr "Свободный обзор: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Freelook Increase Speed" msgstr "Свободный обзор: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Freelook Move Down" msgstr "Свободный обзор: движение вниз" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Move Left" msgstr "Свободный обзор: движение влево" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Move Right" msgstr "Свободный обзор: движение вправо" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Freelook Move Up" msgstr "Свободный обзор: движение вверх" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset" msgstr "Свободный обзор: сброс" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Freelook Reset Speed" msgstr "Свободный обзор: сбросить скорость" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Zoom In" msgstr "Свободный обзор: приблизить" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Zoom Out" msgstr "Свободный обзор: отдалить" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "French" msgstr "Французский" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 msgid "From" msgstr "от" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "От:" #: Source/Core/DolphinQt/ToolBar.cpp:118 msgid "FullScr" msgstr "Во весь экран" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Function" msgstr "Функция" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123 msgid "Function callers" msgstr "Вызывающие функции" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115 msgid "Function calls" msgstr "Вызовы функции" #: Source/Core/DolphinQt/MenuBar.cpp:1321 #: Source/Core/DolphinQt/MenuBar.cpp:1345 #: Source/Core/DolphinQt/MenuBar.cpp:1368 #: Source/Core/DolphinQt/MenuBar.cpp:1386 #: Source/Core/DolphinQt/MenuBar.cpp:1392 #: Source/Core/DolphinQt/MenuBar.cpp:1398 msgid "Function signature file (*.dsy)" msgstr "Файл с сигнатурами функций (*.dsy)" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "Порт GC %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "GCI Folder" msgstr "Папка GCI" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока" #: Source/Core/VideoCommon/CommandProcessor.cpp:530 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Неизвестный код операции (0x%02x @ %p, %s).\n" "Это может означать что-то из следующего:\n" "* Рассинхронизация эмулируемого ГП, отключение двухядерного режима может " "помочь\n" "* Поток команд повреждён из-за странного бага с памятью\n" "* Действительно неизвестный код операции (вряд ли)\n" "* Какой-то другой баг\n" "\n" "Последующие ошибки будут записаны в логе бэкенда видео, а\n" "Dolphin, скорее всего, зависнет или упадёт. Наслаждайтесь." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68 msgid "GPU Texture Decoding" msgstr "Декодирование текстур на ГП" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:182 msgid "Game Boy Advance Carts (*.gba)" msgstr "Картриджи от Game Boy Advance (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "Настройки игры" #: Source/Core/DolphinQt/Settings/PathPane.cpp:100 msgid "Game Folders" msgstr "Папки с играми" #: Source/Core/DolphinQt/GameList/GameList.cpp:863 #: Source/Core/DolphinQt/MenuBar.cpp:585 msgid "Game ID" msgstr "ID игры" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Game Status" msgstr "Статус игры" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:811 msgid "Game changed to \"%1\"" msgstr "Игра изменена на \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:1371 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:462 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Игра перезаписана сохранениями других игр. Повреждение данных после 0x%x, 0x" "%x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:147 msgid "Game-Specific Settings" msgstr "Настройки конкретной игры" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "GameCube Adapter for Wii U" msgstr "Адаптер GameCube для Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "Адаптер GameCube для Wii U на порту %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295 msgid "GameCube Controller" msgstr "Контроллер GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294 msgid "GameCube Controller at Port %1" msgstr "Контроллер GameCube на порту %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78 msgid "GameCube Controllers" msgstr "Контроллеры GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:286 msgid "GameCube Keyboard" msgstr "Клавиатура GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:287 msgid "GameCube Keyboard at Port %1" msgstr "Клавиатура GameCube на порту %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "Менеджер карт памяти GameCube" #: Source/Core/DolphinQt/GCMemcardManager.cpp:260 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:178 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "Карты памяти GameCube (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299 msgid "GameCube Microphone Slot %1" msgstr "Микрофон GameCube − Слот %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "Ввод GameCube TAS %1" #: Source/Core/DolphinQt/CheatsManager.cpp:117 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/HotkeyManager.cpp:277 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:317 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Общие" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:308 msgid "General and Options" msgstr "Общее и настройки" #: Source/Core/DolphinQt/CheatsManager.cpp:177 msgid "Generate Action Replay Code" msgstr "Создать код Action Replay" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196 msgid "Generate a New Statistics Identity" msgstr "Сгенерировать новый ID сбора статистики" #: Source/Core/DolphinQt/CheatsManager.cpp:237 msgid "Generated by search (Address %1)" msgstr "Сгенерировано в результате поиска (адрес %1)" #: Source/Core/DolphinQt/MenuBar.cpp:1157 msgid "Generated symbol names from '%1'" msgstr "Созданы имена символов из '%1'" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "German" msgstr "Немецкий" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Германия" #: Source/Core/UICommon/UICommon.cpp:429 msgid "GiB" msgstr "ГиБ" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Graphics" msgstr "Графика" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "Переключатели графики" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects. Slightly increases GPU load and causes relatively few graphical " "issues. Raising the internal resolution will improve the effect of this " "setting.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "Зелёная" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/DolphinQt/MenuBar.cpp:561 msgid "Grid View" msgstr "В виде сетки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112 msgid "Guitar" msgstr "Гитара" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 msgid "Hacks" msgstr "Хаки" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:136 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 msgid "Height" msgstr "Высота" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/CheatsManager.cpp:339 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Hexadecimal" msgstr "Шестнадцатеричный" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:120 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158 msgid "Host" msgstr "Создать" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:245 msgid "Host Code:" msgstr "Код хоста:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "Host Input Authority" msgstr "Хост управляет вводом" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "Размер хоста" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority disabled" msgstr "Хост не управляет вводом" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority enabled" msgstr "Хост управляет вводом" #: Source/Core/DolphinQt/GameList/GameList.cpp:395 msgid "Host with NetPlay" msgstr "Создать сетевую игру" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331 msgid "Hotkey Settings" msgstr "Горячие клавиши" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Горячие клавиши" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:176 msgid "ID" msgstr "ID" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Файл, необходимый для работы SSL (%s), некорректен. Пожалуйста, " "обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/" "guides/wii-network-guide/" #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Не удалось прочитать файл, необходимый для работы SSL (%s). Пожалуйста, " "обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/" "guides/wii-network-guide/" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:245 msgid "IP Address:" msgstr "IP-адрес:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:53 msgid "IPL Settings" msgstr "Настройки IPL" #: Source/Core/Core/Boot/Boot.cpp:336 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL с неизвестным хэшем %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:44 msgid "IR" msgstr "ИК" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "IR Sensitivity:" msgstr "Чувствительность ИК:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Icon" msgstr "Иконка" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:327 msgid "Identity Generation" msgstr "Генерация ID" #: Source/Core/DolphinQt/Main.cpp:195 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Dolphin, с вашего разрешения, может собирать данные о производительности, " "использовании компонент и настройках, а также данные об аппаратном " "обеспечении и операционной системе.\n" "\n" "Сбор личных данных не производится. Собранные данные помогут понять, на " "каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также " "это поможет найти редкие случаи, которые вызывают ошибки, падения " "производительности и стабильности.\n" "Данное разрешение можно отозвать в любой момент из настроек Dolphin." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "Игнорировать" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "Игнорировать изменение формата" #: Source/Core/DolphinQt/Main.cpp:44 msgid "Ignore for this session" msgstr "Игнорировать для данной сессии" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:207 msgid "" "Ignores any changes to the EFB format.\n" "\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:202 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. \n" "\n" "Improves performance in some games, but will disable all EFB-based graphical " "effects or gameplay-related features.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Immediately Present XFB" msgstr "Выводить XFB немедленно" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance.\n" "\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:249 msgid "Import BootMii NAND Backup..." msgstr "Импортировать бэкап BootMii NAND..." #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "Import Wii Save..." msgstr "Импортировать сохранение Wii..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:333 msgid "Import failed" msgstr "Импорт не удался" #: Source/Core/DolphinQt/MainWindow.cpp:1470 msgid "Importing NAND backup" msgstr "Импортирование бэкапа NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1481 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "Импортирование бэкапа NAND\n" " Прошло времени: %1s" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "In-Game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Increase Convergence" msgstr "Увеличить сведение" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Depth" msgstr "Увеличить глубину" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Увеличить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Increase IR" msgstr "Увеличить внутреннее разрешение" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51 msgid "Info" msgstr "Информация" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt/MenuBar.cpp:1156 #: Source/Core/DolphinQt/MenuBar.cpp:1218 msgid "Information" msgstr "Информация" #: Source/Core/DolphinQt/MenuBar.cpp:1172 #: Source/Core/DolphinQt/MenuBar.cpp:1318 #: Source/Core/DolphinQt/MenuBar.cpp:1342 msgid "Input" msgstr "Ввод" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:250 msgid "Insert &nop" msgstr "Вставить &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:316 msgid "Install" msgstr "Установить" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Install Update" msgstr "Установить обновление" #: Source/Core/DolphinQt/MenuBar.cpp:229 msgid "Install WAD..." msgstr "Установить WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:332 msgid "Install to the NAND" msgstr "Установить в NAND" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "Точка останова инструкции" #: Source/Core/DolphinQt/MenuBar.cpp:1436 msgid "Instruction:" msgstr "Инструкция:" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:352 msgid "Integrity check completed. No errors have been found." msgstr "Проверка целостности завершена. Ошибки не найдены." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" "Проверка целостности раздела завершилась неудачей. Образ диска, скорее " "всего, поврежден или был некорректно пропатчен." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Интерфейс" #: Source/Core/Core/NetPlayServer.cpp:1643 #: Source/Core/Core/NetPlayServer.cpp:1698 Source/Core/Core/State.cpp:364 msgid "Internal LZO Error - compression failed" msgstr "Внутренняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/NetPlayClient.cpp:1499 #: Source/Core/Core/NetPlayClient.cpp:1541 msgid "Internal LZO Error - decompression failed" msgstr "Внутренняя ошибка LZO - распаковка не удалась" #: Source/Core/Core/State.cpp:496 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутренняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте загрузить сохранение повторно" #: Source/Core/Core/State.cpp:601 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутренняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/Core/HotkeyManager.cpp:288 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "Внутреннее разрешение" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Internal Resolution Frame Dumps" msgstr "Дампы кадров во внутреннем разрешении" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Internal Resolution:" msgstr "Внутреннее разрешение:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46 msgid "Interpreter (slowest)" msgstr "Интерпретатор (самый медленный)" #: Source/Core/DolphinQt/MenuBar.cpp:742 msgid "Interpreter Core" msgstr "Ядро интерпретатора" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188 msgid "Invalid Mixed Code" msgstr "Неверный смешанный код" #: Source/Core/DolphinQt/MainWindow.cpp:237 msgid "Invalid Pack %1 provided: %2" msgstr "Некорректный набор %1 указан: %2" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "Некорректный ID игрока" #: Source/Core/DolphinQt/MenuBar.cpp:1178 msgid "Invalid RSO module address: %1" msgstr "Некорректный адрес модуля RSO: %1" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:294 msgid "Invalid callstack" msgstr "Некорректный стэк вызовов" #: Source/Core/Core/NetPlayClient.cpp:1649 msgid "Invalid host" msgstr "Неверный хост-сервер" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "Неверные входные данные для поля \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 msgid "Invalid input provided" msgstr "Неверные входные данные" #: Source/Core/Core/Movie.cpp:892 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:312 msgid "Invalid search parameters (no object selected)" msgstr "Неверные параметры поиска (не выбран объект)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:336 msgid "Invalid search string (couldn't convert to number)" msgstr "Неверная строка поиска (невозможно конвертировать в число)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:319 msgid "Invalid search string (only even string lengths supported)" msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)" #: Source/Core/DolphinQt/Main.cpp:165 msgid "Invalid title ID." msgstr "Неверный ID продукта." #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Italian" msgstr "Итальянский" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Италия" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:119 msgid "Iterative Input" msgstr "Ввод по порядку" #: Source/Core/DolphinQt/MenuBar.cpp:740 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (экспериментальный)" #: Source/Core/DolphinQt/MenuBar.cpp:753 msgid "JIT Block Linking Off" msgstr "Отключить линковку блоков JIT" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "Блоки JIT" #: Source/Core/DolphinQt/MenuBar.cpp:868 msgid "JIT Branch Off" msgstr "Отключить JIT Branch" #: Source/Core/DolphinQt/MenuBar.cpp:836 msgid "JIT FloatingPoint Off" msgstr "Отключить JIT для FloatingPoint" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "JIT Integer Off" msgstr "Отключить JIT для Integer" #: Source/Core/DolphinQt/MenuBar.cpp:820 msgid "JIT LoadStore Floating Off" msgstr "Отключить JIT LoadStore Floating" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "JIT LoadStore Off" msgstr "Отключить JIT LoadStore" #: Source/Core/DolphinQt/MenuBar.cpp:828 msgid "JIT LoadStore Paired Off" msgstr "Отключить JIT LoadStore Paired" #: Source/Core/DolphinQt/MenuBar.cpp:804 msgid "JIT LoadStore lXz Off" msgstr "Отключить JIT LoadStore lXz" #: Source/Core/DolphinQt/MenuBar.cpp:796 msgid "JIT LoadStore lbzx Off" msgstr "Отключить JIT LoadStore lbzx" #: Source/Core/DolphinQt/MenuBar.cpp:812 msgid "JIT LoadStore lwz Off" msgstr "Отключить JIT LoadStore lwz" #: Source/Core/DolphinQt/MenuBar.cpp:780 msgid "JIT Off (JIT Core)" msgstr "Отключить JIT (ядро JIT)" #: Source/Core/DolphinQt/MenuBar.cpp:852 msgid "JIT Paired Off" msgstr "Отключить JIT Paired" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinQt/MenuBar.cpp:860 msgid "JIT SystemRegisters Off" msgstr "Отключить JIT SystemRegisters" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Japan" msgstr "Япония" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Japanese" msgstr "Японский" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Keep Window on Top" msgstr "Держать окно поверх остальных" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Keyboard" msgstr "Клавиатура" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Клавиши" #: Source/Core/UICommon/UICommon.cpp:429 msgid "KiB" msgstr "КиБ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:250 msgid "Kick Player" msgstr "Исключить игрока" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:267 msgid "Korea" msgstr "Корея" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Korean" msgstr "Корейский" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63 msgid "L-Analog" msgstr "L-аналог" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Label" msgstr "Название" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Latency:" msgstr "Задержка:" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Left" msgstr "Влево" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:42 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83 msgid "Left Stick" msgstr "Левый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 msgid "Left Table" msgstr "Левая таблица" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "Левый клик - присвоить значение ИК.\n" "Правый клик - по центру." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "Левый клик - присвоить значение стика.\n" "Правый клик - по центру." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:66 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Левый клик - считать ввод.\n" "Средний клик - очистить.\n" "Правый клик - дополнительные опции." #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "Less or equal to" msgstr "Меньше или равно" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Less than" msgstr "Меньше" #: Source/Core/DolphinQt/AboutDialog.cpp:51 msgid "License" msgstr "Лицензия" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113 msgid "Limit Chunked Upload Speed:" msgstr "Ограничить скорость закачки:" #: Source/Core/DolphinQt/MenuBar.cpp:591 msgid "List Columns" msgstr "Столбцы в списке" #: Source/Core/DolphinQt/MenuBar.cpp:558 msgid "List View" msgstr "В виде списка" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Загр." #: Source/Core/DolphinQt/MenuBar.cpp:894 msgid "Load &Bad Map File..." msgstr "Загрузить файл с &плохими картами..." #: Source/Core/DolphinQt/MenuBar.cpp:893 msgid "Load &Other Map File..." msgstr "Загрузить &другой файл с картой..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66 msgid "Load Custom Textures" msgstr "Загружать свои текстуры" #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "Загрузить главное меню GameCube" #: Source/Core/Core/HotkeyManager.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "Загрузить последнее сохранение" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:294 msgid "Load State" msgstr "Загрузить быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 1" msgstr "Загр. посл. быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 10" msgstr "Загр. посл. быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 2" msgstr "Загр. посл. быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 3" msgstr "Загр. посл. быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 4" msgstr "Загр. посл. быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 5" msgstr "Загр. посл. быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 6" msgstr "Загр. посл. быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 7" msgstr "Загр. посл. быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 8" msgstr "Загр. посл. быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 9" msgstr "Загр. посл. быстрое сохранение 9" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 1" msgstr "Быстрая загрузка 1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 10" msgstr "Быстрая загрузка 10" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 2" msgstr "Быстрая загрузка 2" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 3" msgstr "Быстрая загрузка 3" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 4" msgstr "Быстрая загрузка 4" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 5" msgstr "Быстрая загрузка 5" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 6" msgstr "Быстрая загрузка 6" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 7" msgstr "Быстрая загрузка 7" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 8" msgstr "Быстрая загрузка 8" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 9" msgstr "Быстрая загрузка 9" #: Source/Core/DolphinQt/MenuBar.cpp:314 msgid "Load State from File" msgstr "Быстрая загрузка из файла" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "Load State from Selected Slot" msgstr "Быстрая загрузка из выбранного слота" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "Load State from Slot" msgstr "Быстрая загрузка из слота" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125 msgid "Load Wii Save" msgstr "Загр. сохранений Wii" #: Source/Core/DolphinQt/MenuBar.cpp:934 msgid "Load Wii System Menu %1" msgstr "Загрузить системное меню Wii %1" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load from Selected Slot" msgstr "Загрузить из выбранного слота" #: Source/Core/DolphinQt/MenuBar.cpp:370 msgid "Load from Slot %1 - %2" msgstr "Быстрая загрузка из слота %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1237 #: Source/Core/DolphinQt/MenuBar.cpp:1253 msgid "Load map file" msgstr "Загрузить файл с картой" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "Загрузить..." #: Source/Core/DolphinQt/MenuBar.cpp:1219 msgid "Loaded symbols from '%1'" msgstr "Загружены символы из '%1'" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "" "Loads custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:523 msgid "Local" msgstr "Локальный адрес" #: Source/Core/DolphinQt/CheatsManager.cpp:505 msgid "Lock" msgstr "Блокировка" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Log" msgstr "Лог" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Настройка логирования" #: Source/Core/DolphinQt/MenuBar.cpp:774 msgid "Log JIT Instruction Coverage" msgstr "Логировать покрытие инструкций JIT" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Log Render Time to File" msgstr "Записывать время рендеринга в файл" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Типы записей" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Вывод логов" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:254 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt. Use this " "feature when to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:919 msgid "Lost connection to NetPlay server..." msgstr "Соединение с сервером сетевой игры потеряно..." #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "Контрольная сумма MD5" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:92 msgid "MD5 Checksum:" msgstr "Контрольная сумма MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/GCMemcardManager.cpp:289 #: Source/Core/DolphinQt/GCMemcardManager.cpp:323 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21 msgid "Main Stick" msgstr "Основной стик" #: Source/Core/DolphinQt/GameList/GameList.cpp:861 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:182 #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "Maker" msgstr "Создатель" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:115 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Mapping" msgstr "Порты" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:591 msgid "Match Found" msgstr "Найдено совпадение" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Max Buffer:" msgstr "Максимальный буфер:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Max buffer size changed to %1" msgstr "Максимальный размер буфера изменён на %1" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "May cause slow down in Wii Menu and some games." msgstr "Может привести к замедлению в меню Wii и некоторых играх." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:226 msgid "Medium" msgstr "Среднее" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Память" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "Точка останова в памяти" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Неверное имя файла карты памяти в слоте %c\n" "Регион не указан\n" "\n" "Путь к слоту %c был изменен на\n" "%s\n" "Скопировать старый файл в это новое место?\n" #: Source/Core/DolphinQt/CheatsManager.cpp:459 #: Source/Core/DolphinQt/CheatsManager.cpp:481 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:557 msgid "Memory Not Ready" msgstr "Память не готова" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Memory breakpoint options" msgstr "Опции точек останова в памяти" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:102 msgid "Memory card file size does not match the header size" msgstr "Размер файла карты памяти не совпадает с размером в заголовке" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "MemoryCard: вызван ClearBlock некорректного участка памяти (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "MemoryCard: вызвано чтение некорректного участка памяти (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "MemoryCard: вызвана запись в некорректный участок памяти (0x%x)" #: Source/Core/DolphinQt/MainWindow.cpp:1452 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Слияние нового NAND с существующим перезапишет все текущие каналы и " "сохранения. Этот процесс необратим, поэтому рекомендуется иметь бэкапы обоих " "NAND. Вы уверены, что хотите продолжить?" #: Source/Core/UICommon/UICommon.cpp:429 msgid "MiB" msgstr "МиБ" #: Source/Core/Core/HW/GCPadEmu.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:301 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:96 msgid "Microphone" msgstr "Микрофон" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:98 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Modifier" msgstr "Модиф." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152 msgid "" "Modifies textures to show the format they're encoded in. May require an " "emulation reset to apply.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:132 msgid "Monoscopic Shadows" msgstr "Моноскопические тени" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Monospaced Font" msgstr "Моноширный шрифт" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More or equal to" msgstr "Больше или равно" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More than" msgstr "Больше" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:310 msgid "Motion Controls and IR" msgstr "Управление движением и ИК" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:206 msgid "Motor" msgstr "Мотор" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "Наведите курсор мыши на опцию, чтобы увидеть подробную информацию." #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Ролик" #: Source/Core/DolphinQt/MenuBar.cpp:1030 #: Source/Core/DolphinQt/MenuBar.cpp:1073 #: Source/Core/DolphinQt/MenuBar.cpp:1078 #: Source/Core/DolphinQt/MenuBar.cpp:1082 msgid "NAND Check" msgstr "Проверка NAND" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:192 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ПРИМЕЧАНИЕ: размер потока не совпадает с размером настоящих данных\n" #: Source/Core/DolphinQt/MenuBar.cpp:234 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:231 msgid "NVIDIA 3D Vision" msgstr "NVIDIA 3D Vision" #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Name" msgstr "Имя" #: Source/Core/DolphinQt/GameList/GameList.cpp:985 msgid "Name for a new tag:" msgstr "Название новой метки:" #: Source/Core/DolphinQt/GameList/GameList.cpp:995 msgid "Name of the tag to remove:" msgstr "Название удаляемой метки:" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Native (640x528)" msgstr "Родное (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:288 #: Source/Core/DolphinQt/GCMemcardManager.cpp:323 msgid "Native GCI File (*.gci)" msgstr "Стандартный файл GCI (*.gci)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67 msgid "NetPlay" msgstr "Сетевая игра" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:28 msgid "NetPlay Setup" msgstr "Настройка сетевой игры" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Нидерландский" #: Source/Core/Core/NetPlayClient.cpp:2253 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "Рассинхронизация сетевой игры в NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:1837 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "Произошла рассинхронизация при сетевой игре. Из этого состояния возобновить " "игру невозможно." #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Never Auto-Update" msgstr "Запретить автообновление" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 msgid "New" msgstr "Новая" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "Новая точка останова" #: Source/Core/DolphinQt/CheatsManager.cpp:312 msgid "New Search" msgstr "Новый поиск" #: Source/Core/DolphinQt/GameList/GameList.cpp:390 msgid "New Tag..." msgstr "Новая метка..." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:328 msgid "New identity generated." msgstr "Новый ID сгенерирован." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468 msgid "New instruction:" msgstr "Новая инструкция:" #: Source/Core/DolphinQt/GameList/GameList.cpp:985 msgid "New tag" msgstr "Новая метка" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Next Game Profile for Wii Remote 1" msgstr "Следующий игровой профиль для Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Next Game Profile for Wii Remote 2" msgstr "Следующий игровой профиль для Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Next Game Profile for Wii Remote 3" msgstr "Следующий игровой профиль для Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Next Game Profile for Wii Remote 4" msgstr "Следующий игровой профиль для Wii Remote 4" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "Следующее совпадение" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Next Profile for Wii Remote 1" msgstr "Следующий профиль для Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Next Profile for Wii Remote 2" msgstr "Следующий профиль для Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Next Profile for Wii Remote 3" msgstr "Следующий профиль для Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Next Profile for Wii Remote 4" msgstr "Следующий профиль для Wii Remote 4" #: Source/Core/DolphinQt/CheatsManager.cpp:313 msgid "Next Search" msgstr "Новый поиск" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151 msgid "Nickname:" msgstr "Ник:" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "No Adapter Detected" msgstr "Адаптеров не обнаружено" #: Source/Core/Core/ConfigManager.h:43 msgid "No Audio Output" msgstr "Нет вывода звука" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:602 msgid "No Match" msgstr "Нет совпадений" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:535 msgid "No Value Given" msgstr "Не задано значение" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:496 msgid "No description available" msgstr "Нет описания" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "No extension selected." msgstr "Не выбрано расширение." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "Файл не загружен / записан." #: Source/Core/DolphinQt/MenuBar.cpp:1030 msgid "No issues have been detected." msgstr "Проблем не обнаружено." #: Source/Core/Core/Boot/Boot.cpp:107 #, c-format msgid "No paths found in the M3U file \"%s\"" msgstr "В файле M3U \"%s\" пути не найдены" #: Source/Core/InputCommon/InputConfig.cpp:71 #, c-format msgid "No profiles found for game setting '%s'" msgstr "Профили для игровой настройки '%s' не найдены" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "Запись не загружена." #: Source/Core/Core/State.cpp:690 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения " "для предотвращения рассинхронизации ролика" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408 msgid "No value provided." msgstr "Значение не указано." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:212 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Отсутствует" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Not Found" msgstr "Не найдено" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "Not Set" msgstr "Не установлено" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:387 msgid "Not all players have the game. Do you really want to start?" msgstr "Не у всех игроков есть игра. Вы действительно хотите начать?" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Not equals to" msgstr "Не равно" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 msgid "Notes:" msgstr "Примечания: " #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Уведомление" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/VideoBackend.h:21 msgid "Null" msgstr "Пустой" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "Кол-во запусков" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90 msgid "Nunchuk" msgstr "Нунчак" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203 msgid "Nunchuk Buttons" msgstr "Кнопки нунчака" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Nunchuk Orientation" msgstr "Ориентация нунчака" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79 msgid "Nunchuk Stick" msgstr "Стик нунчака" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "OK" msgstr "OK" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "Объект %1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "Диапазон обьектов" #: Source/Core/DolphinQt/CheatsManager.cpp:340 msgid "Octal" msgstr "Восьмеричный" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:153 msgid "On" msgstr "Вкл" #: Source/Core/DolphinQt/MenuBar.cpp:537 msgid "Online &Documentation" msgstr "Онлайн-&документация" #: Source/Core/DolphinQt/MenuBar.cpp:1342 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Добавлять только символы с префиксом:\n" "(пусто для всех символов)" #: Source/Core/DolphinQt/MenuBar.cpp:1318 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Экспортировать символы с префиксом:\n" "(Пусто - все символы)" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinQt/GameList/GameList.cpp:363 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "Открыть папку..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "Открыть лог FIFO" #: Source/Core/DolphinQt/GameList/GameList.cpp:358 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:201 msgid "Open in External Editor" msgstr "Открыть в стороннем редакторе" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдено устройств вывода звука" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/VideoBackends/OGL/main.cpp:74 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 #: Source/Core/Core/HW/GCPadEmu.cpp:104 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:64 msgid "Options" msgstr "Опции" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "Оранжевая" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 msgid "Other" msgstr "Прочие" #: Source/Core/Core/HotkeyManager.cpp:298 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "Другие горячие клавиши" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:330 msgid "Other State Management" msgstr "Другое управление сохранениями" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "Other game" msgstr "Другая игра" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Overlay Information" msgstr "Наэкранная информация" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Override Language on NTSC Games" msgstr "Переопределить язык для NTSC-игр" #: Source/Core/DolphinQt/MenuBar.cpp:673 msgid "P&lay Input Recording..." msgstr "&Проиграть записанный ввод..." #: Source/Core/DolphinQt/MenuBar.cpp:239 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "Файл изображения PNG (*.png);; Все файлы (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "Размер PPC" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:248 msgid "PPC vs Host" msgstr "PPC и Хост" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Геймпад" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:67 msgid "Pads" msgstr "Мембраны" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257 msgid "Parsing Error" msgstr "Ошибка разбора" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104 msgid "Partition %1" msgstr "Раздел %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "Пробрасывать Bluetooth-адаптер" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "Редактор патчей" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "Название патча" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:48 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Пути" #: Source/Core/DolphinQt/ToolBar.cpp:153 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Pause at End of Movie" msgstr "Пауза в конце ролика" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Pause on Focus Loss" msgstr "Пауза при потере фокуса" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Per-Pixel Lighting" msgstr "Попискельное освещение" #: Source/Core/DolphinQt/MenuBar.cpp:259 msgid "Perform Online System Update" msgstr "Обновить систему через интернет" #: Source/Core/DolphinQt/GameList/GameList.cpp:323 msgid "Perform System Update" msgstr "Выполнить обновление системы" #: Source/Core/UICommon/UICommon.cpp:430 msgid "PiB" msgstr "ПиБ" #: Source/Core/DolphinQt/MenuBar.cpp:1123 msgid "Pick a debug font" msgstr "Выбрать шрифт для отладки" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Ping" msgstr "Пинг" #: Source/Core/DolphinQt/GameList/GameList.cpp:857 #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "Platform" msgstr "Платформа" #: Source/Core/DolphinQt/ToolBar.cpp:115 Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "Проигрывание / запись" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Проиграть записанное" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Параметры просмотра" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Player" msgstr "Игрок" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:245 msgid "Players" msgstr "Игроки" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52 msgid "Port %1" msgstr "Порт %1" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:109 msgid "Port:" msgstr "Порт:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на " "кадре %2" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Post-Processing Effect:" msgstr "Эффекты пост-обработки:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Prefetch Custom Textures" msgstr "Предзагружать свои текстуры" #: Source/Core/Core/Movie.cpp:1130 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "Преждевременный конец ролика в PlayController. %u + %zu > %zu" #: Source/Core/Core/Movie.cpp:1236 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "Преждевременный конец ролика в PlayWiimote. %u + %d > %zu" #: Source/Core/Core/Movie.cpp:1211 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "Преждевременный конец ролика в PlayWiimote. %u > %zu" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Подготовка к обновлению...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:90 msgid "Presets" msgstr "Предустановки" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Press Sync Button" msgstr "Кнопка синхронизации" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Previous Game Profile for Wii Remote 1" msgstr "Предыдущий игровой профиль для Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Previous Game Profile for Wii Remote 2" msgstr "Предыдущий игровой профиль для Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Previous Game Profile for Wii Remote 3" msgstr "Предыдущий игровой профиль для Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Previous Game Profile for Wii Remote 4" msgstr "Предыдущий игровой профиль для Wii Remote 4" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "Предыдущее совпадение" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Previous Profile for Wii Remote 1" msgstr "Предыдущий профиль для Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Previous Profile for Wii Remote 2" msgstr "Предыдущий профиль для Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Previous Profile for Wii Remote 3" msgstr "Предыдущий профиль для Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Previous Profile for Wii Remote 4" msgstr "Предыдущий профиль для Wii Remote 4" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:80 msgid "Profile" msgstr "Профиль" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "Счётчик команд" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:296 #: Source/Core/DolphinQt/GameList/GameList.cpp:576 msgid "Progress" msgstr "Ход выполнения" #: Source/Core/DolphinQt/MenuBar.cpp:472 msgid "Purge Game List Cache" msgstr "Очистить кэш списка игр" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:320 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Файлы главного меню необходимо класть в User/GC/{region}." #: Source/Core/Core/NetPlayClient.cpp:1195 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "Не удаётся включить Quality of Service (QoS)." #: Source/Core/Core/NetPlayClient.cpp:1193 msgid "Quality of Service (QoS) was successfully enabled." msgstr "Quality of Service (QoS) успешно включен." #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt/GCMemcardManager.cpp:383 #: Source/Core/DolphinQt/MainWindow.cpp:1451 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Quit" msgstr "Выход" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65 msgid "R-Analog" msgstr "R-аналог" #: Source/Core/DolphinQt/MenuBar.cpp:886 msgid "RSO Modules" msgstr "Модули RSO" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Диапазон" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:252 msgid "Re&place instruction" msgstr "За&менить инструкцию" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "Чтение" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "Read and write" msgstr "Чтение и запись" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Read only" msgstr "Только для чтения" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "Чтение или запись" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "Режим \"Только для чтения\"" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Real Balance Board" msgstr "Настоящая Balance Board" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Real Wii Remote" msgstr "Настоящий Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Recenter" msgstr "Центровка" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Запись" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Record inputs" msgstr "Запись ввода" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "Запись" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Опции записи" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "Запись..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "Красная" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Reduce Polling Rate" msgstr "Уменьшить частоту опроса" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:292 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.\n" "\n" "SSAA is significantly more demanding than MSAA, but provides top quality " "geometry anti-aliasing and also applies anti-aliasing to lighting, shader " "effects, and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:314 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Refresh" msgstr "Обновить" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "Обновить список игр" #: Source/Core/DolphinQt/GameList/GameList.cpp:864 #: Source/Core/DolphinQt/MenuBar.cpp:586 msgid "Region" msgstr "Регион" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Регистры" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Relative Input" msgstr "Относительный ввод" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Remind Me Later" msgstr "Напомнить позже" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:122 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinQt/GameList/GameList.cpp:391 msgid "Remove Tag..." msgstr "Удалить метку..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:399 msgid "Remove failed" msgstr "Не удалось удалить" #: Source/Core/DolphinQt/CheatsManager.cpp:165 msgid "Remove from Watch" msgstr "Удалить из наблюдения" #: Source/Core/DolphinQt/GameList/GameList.cpp:995 msgid "Remove tag" msgstr "Удалить метку" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:418 msgid "Rename symbol" msgstr "Переименовать символ" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41 msgid "Rendering" msgstr "Рендеринг" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 msgid "" "Renders the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Отчёт: GCIFolder пишет в невыделенный блок 0x%x" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "Запрос на присоединение к вашей группе" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt/CheatsManager.cpp:315 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:495 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:312 msgid "Reset Traversal Server" msgstr "Сбросить промежуточный сервер" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:313 msgid "Reset Traversal Server to %1:%2" msgstr "Сбросить промежуточный сервер на %1:%2" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70 msgid "Reset Traversal Settings" msgstr "Сбросить настройки обхода" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Reset all saved Wii Remote pairings" msgstr "Сбросить все сопряжения Wii Remote" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "Менеджер наборов ресурсов" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "Требуется перезапуск" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:254 msgid "Restore instruction" msgstr "Восстановить инструкцию" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:703 msgid "Retry" msgstr "Повтор" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Revision" msgstr "Ревизия" #: Source/Core/DolphinQt/AboutDialog.cpp:30 msgid "Revision: " msgstr "Ревизия: " #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Right" msgstr "Вправо" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Right Stick" msgstr "Правый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Right Table" msgstr "Правая таблица" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517 msgid "Room ID" msgstr "ID комнаты" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Rounds 2D vertices to whole pixels.\n" "\n" "Fixes graphical problems in some games at higher internal resolutions. This " "setting has no effect when native internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:204 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:61 msgid "Rumble" msgstr "Вибрация" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245 msgid "Run &To Here" msgstr "Запуск &до сюда" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Россия" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "SD Card" msgstr "SD-карта" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "Образ SD-карты (*.raw);;Все файлы (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:190 msgid "SD Card Path:" msgstr "Путь к SD-карте:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:118 msgid "SP1:" msgstr "SP1:" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:63 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:898 msgid "Sa&ve Code" msgstr "Со&хранить код" #: Source/Core/DolphinQt/MenuBar.cpp:329 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:222 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Safe" msgstr "Безопасное" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinQt/GameList/GameList.cpp:445 #: Source/Core/DolphinQt/GameList/GameList.cpp:454 #: Source/Core/DolphinQt/MenuBar.cpp:1020 msgid "Save Export" msgstr "Экспортировать сохранение" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "Сохранить лог FIFO" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:251 msgid "Save File to" msgstr "Сохранить файл в" #: Source/Core/DolphinQt/MenuBar.cpp:999 Source/Core/DolphinQt/MenuBar.cpp:1006 #: Source/Core/DolphinQt/MenuBar.cpp:1008 msgid "Save Import" msgstr "Импортировать сохранение" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Save Oldest State" msgstr "Сохранить самое старое сохранение" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:295 msgid "Save State" msgstr "Быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 1" msgstr "Быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 10" msgstr "Быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 2" msgstr "Быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 3" msgstr "Быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 4" msgstr "Быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 5" msgstr "Быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 6" msgstr "Быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 7" msgstr "Быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 8" msgstr "Быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 9" msgstr "Быстрое сохранение 9" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "Save State to File" msgstr "Быстрое сохранение в файл" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Save State to Oldest Slot" msgstr "Быстрое сохранение в старый слот" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Save State to Selected Slot" msgstr "Быстрое сохранение в выбранный слот" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Save State to Slot" msgstr "Быстрое сохранение в слот" #: Source/Core/DolphinQt/MenuBar.cpp:895 msgid "Save Symbol Map &As..." msgstr "Сохранить карту символов &как..." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329 msgid "Save and Load State" msgstr "Быстрые сохранение и загрузка" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:138 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinQt/MenuBar.cpp:1397 msgid "Save combined output file as" msgstr "Сохранить объединённый файл как" #: Source/Core/DolphinQt/MenuBar.cpp:1000 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" "Сохранение для данного продукта уже существует в NAND. Рекомендуется сделать " "резервную копию текущих файлов сохранения перед тем, как они будут " "перезаписаны.\n" "Перезаписать сейчас?" #: Source/Core/DolphinQt/MenuBar.cpp:1270 msgid "Save map file" msgstr "Сохранить файл с картой" #: Source/Core/DolphinQt/MenuBar.cpp:1321 msgid "Save signature file" msgstr "Сохранить файл сигнатуры" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save to Selected Slot" msgstr "Сохранить в выбранный слот" #: Source/Core/DolphinQt/MenuBar.cpp:371 msgid "Save to Slot %1 - %2" msgstr "Сохранить в слот %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "Сохранить..." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Сохранённые сопряжения Wii Remote могут быть сброшены только при запущенной " "игре для Wii." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "Сохраняется в /Wii/sd.raw (размер по умолчанию: 128 Мб)." #: Source/Core/Core/Movie.cpp:958 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Быстрое сохранение ролика %s повреждено, остановка записи ролика..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Scaled EFB Copy" msgstr "Увеличенная копия EFB" #: Source/Core/DolphinQt/ToolBar.cpp:119 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" "Не удалось сделать скриншот: невозможно открыть файл \"%s\" (ошибка %d)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt/MenuBar.cpp:474 msgid "Search" msgstr "Поиск" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89 msgid "Search Address" msgstr "Найти адрес" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:76 msgid "Search Current Object" msgstr "Искать текущий объект" #: Source/Core/DolphinQt/Settings/PathPane.cpp:126 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/DolphinQt/MenuBar.cpp:776 msgid "Search for an Instruction" msgstr "Найти инструкцию" #: Source/Core/DolphinQt/SearchBar.cpp:26 msgid "Search games..." msgstr "Искать игры..." #: Source/Core/DolphinQt/MenuBar.cpp:1436 msgid "Search instruction" msgstr "Поиск инструкции" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "Выберите путь к дампам" #: Source/Core/DolphinQt/GameList/GameList.cpp:428 #: Source/Core/DolphinQt/MenuBar.cpp:1014 msgid "Select Export Directory" msgstr "Выберите папку для экспорта" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "Выбрать последнее сохранение" #: Source/Core/DolphinQt/MenuBar.cpp:372 msgid "Select Slot %1 - %2" msgstr "Выбрать слот %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:296 msgid "Select State" msgstr "Выбор сохранения" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Select State Slot" msgstr "Выбрать слот сохранения" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 1" msgstr "Выбрать слот сохранения 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 10" msgstr "Выбрать слот сохранения 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 2" msgstr "Выбрать слот сохранения 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 3" msgstr "Выбрать слот сохранения 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 4" msgstr "Выбрать слот сохранения 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 5" msgstr "Выбрать слот сохранения 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 6" msgstr "Выбрать слот сохранения 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 7" msgstr "Выбрать слот сохранения 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 8" msgstr "Выбрать слот сохранения 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 9" msgstr "Выбрать слот сохранения 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "Выберите корень NAND Wii" #: Source/Core/DolphinQt/GameList/GameList.cpp:202 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "Выберите папку" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt/MainWindow.cpp:630 #: Source/Core/DolphinQt/MainWindow.cpp:1132 #: Source/Core/DolphinQt/MainWindow.cpp:1139 msgid "Select a File" msgstr "Выберите файл" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "Выберите игру" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select a SD Card Image" msgstr "Выберите образ SD-карты" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "Выберите игру" #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "Select a title to install to NAND" msgstr "Выберите продукт для установки в NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1509 #: Source/Core/DolphinQt/MainWindow.cpp:1580 msgid "Select the Recording File" msgstr "Выберите файл с записью" #: Source/Core/DolphinQt/MainWindow.cpp:1487 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "Выберите файл с ключами (дамп OTP/SEEPROM)" #: Source/Core/DolphinQt/MainWindow.cpp:1460 #: Source/Core/DolphinQt/MenuBar.cpp:989 msgid "Select the save file" msgstr "Выберите файл сохранения" #: Source/Core/DolphinQt/GameList/GameList.cpp:532 msgid "Select where you want to save the compressed image" msgstr "Выберите место сохранения сжатого образа" #: Source/Core/DolphinQt/GameList/GameList.cpp:521 msgid "Select where you want to save the compressed images" msgstr "Выберите место хранения сжатых образов" #: Source/Core/DolphinQt/GameList/GameList.cpp:531 msgid "Select where you want to save the decompressed image" msgstr "Выберите место сохранения разжатого образа" #: Source/Core/DolphinQt/GameList/GameList.cpp:520 msgid "Select where you want to save the decompressed images" msgstr "Выберите место хранения разжатых образов" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Selected Font" msgstr "Выбранный шрифт" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "Выбранный профиль контроллера не существует" #: Source/Core/Core/NetPlayServer.cpp:1259 #: Source/Core/Core/NetPlayServer.cpp:1462 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404 msgid "Selected game doesn't exist in game list!" msgstr "Выбранной игры нету в списке игр!" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:325 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present.\n" "\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when the monitor supports 3D display resolutions.\n" "\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:240 msgid "" "Selects what aspect ratio to use when rendering:\n" "\n" "Auto: Uses the native aspect ratio\n" "Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimics a standard 4:3 analog TV.\n" "Stretch to Window: Stretches the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Selects what graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "any of the other backends are recommended.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Выбирает, какой графический API будет задействован.\n" "Программный рендеринг невероятно медленный и полезен только для отладки, так " "что выбирайте между Direct3D и OpenGL. Различные игры на разных ГП ведут " "себя по-разному на каждом бэкенде, поэтому для наилучшей эмуляции " "рекомендуется попробовать оба и выбрать тот, с которым меньше проблем.\n" "\n" "Если не уверены – выберите OpenGL." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "either OpenGL, Direct3D, or Vulkan are recommended. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Send" msgstr "Отправить" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/Core/NetPlayClient.cpp:1646 msgid "Server rejected traversal attempt" msgstr "Сервер отверг попытку обхода" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87 msgid "Set &Value" msgstr "Присвоить &значение" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Set PC" msgstr "Изменить СК" #: Source/Core/DolphinQt/GameList/GameList.cpp:304 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinQt/GCMemcardManager.cpp:258 msgid "Set memory card file for Slot A" msgstr "Назначить файл карты памяти для слота A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:258 msgid "Set memory card file for Slot B" msgstr "Назначить файл карты памяти для слота B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242 msgid "Set symbol &end address" msgstr "Назначить адрес &конца символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:240 msgid "Set symbol &size" msgstr "Назначить &размер символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:441 msgid "Set symbol end address" msgstr "Назначить адрес конца символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:419 msgid "Set symbol size (%1):" msgstr "Назначить размер символа (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL " "игр.\n" "Может не работать для некоторых игр." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Sets the Wii system language." msgstr "Устанавливает язык системы для Wii." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Устанавливает задержку (в мс). Более высокие значения могут уменьшить треск " "звука. Только для некоторых бэкендов." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "Настройки" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: не удалось создать файл setting.txt" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Shader Compilation" msgstr "Компиляция шейдеров" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:168 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Встряска" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:379 msgid "Show &Log" msgstr "Показать &лог" #: Source/Core/DolphinQt/MenuBar.cpp:392 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Show Active Title in Window Title" msgstr "Показывать название запущенной игры в заголовке окна" #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "Show Australia" msgstr "Австралия" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Show Current Game on Discord" msgstr "Показывать текущую игру в Discord" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "Show Debugging UI" msgstr "Показывать интерфейс отладки" #: Source/Core/DolphinQt/MenuBar.cpp:613 msgid "Show ELF/DOL" msgstr "ELF/DOL-файлы" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinQt/MenuBar.cpp:705 msgid "Show Frame Counter" msgstr "Показывать счётчик кадров" #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "Show France" msgstr "Франция" #: Source/Core/DolphinQt/MenuBar.cpp:611 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Show Germany" msgstr "Германия" #: Source/Core/DolphinQt/MenuBar.cpp:711 msgid "Show Input Display" msgstr "Показывать ввод экрана" #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Show Italy" msgstr "Италия" #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Show Korea" msgstr "Корея" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Lag Counter" msgstr "Показывать счётчик лагов" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:111 msgid "Show Language:" msgstr "Язык отображения:" #: Source/Core/DolphinQt/MenuBar.cpp:385 msgid "Show Log &Configuration" msgstr "Показать &настройки логирования" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Show NetPlay Messages" msgstr "Показывать сообщения в сетевой игре" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "Показывать пинг в сетевой игре" #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Show Netherlands" msgstr "Голландия" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show On-Screen Display Messages" msgstr "Показывать наэкранные сообщения" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Show PAL" msgstr "PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Show PC" msgstr "Показать СК" #: Source/Core/DolphinQt/MenuBar.cpp:616 msgid "Show Platforms" msgstr "Отображать игры платформ" #: Source/Core/DolphinQt/MenuBar.cpp:651 msgid "Show Regions" msgstr "Отображать игры регионов" #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Show Russia" msgstr "Россия" #: Source/Core/DolphinQt/MenuBar.cpp:645 msgid "Show Spain" msgstr "Испания" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55 msgid "Show Statistics" msgstr "Показывать статистику" #: Source/Core/DolphinQt/MenuBar.cpp:717 msgid "Show System Clock" msgstr "Показывать системное время" #: Source/Core/DolphinQt/MenuBar.cpp:646 msgid "Show Taiwan" msgstr "Тайвань" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinQt/MenuBar.cpp:648 msgid "Show Unknown" msgstr "Неизвестный" #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "Show WAD" msgstr "WAD-файлы" #: Source/Core/DolphinQt/MenuBar.cpp:610 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinQt/MenuBar.cpp:647 msgid "Show World" msgstr "Мир" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:233 msgid "Show in &memory" msgstr "Показать в &памяти" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370 msgid "Show in code" msgstr "Показать в коде" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показать различную статистику рендеринга.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing " "NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251 msgid "" "Shows the players' maximum ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150 msgid "" "Shows various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Горизонтальная стереопара" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Sideways Hold" msgstr "Удерживать на боку" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Sideways Toggle" msgstr "Положить на бок" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232 msgid "Sideways Wii Remote" msgstr "Wii Remote на боку" #: Source/Core/DolphinQt/MenuBar.cpp:885 msgid "Signature Database" msgstr "База данных сигнатур" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Signed Integer" msgstr "Знаковое целое" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Simplified Chinese" msgstr "Упрощ. китайский" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "Simulate DK Bongos" msgstr "Симуляция бонго DK" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:186 msgid "Size" msgstr "Размер" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Размер буфера растяжения в миллисекундах. При низких значениях звук может " "потрескивать." #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Skip" msgstr "Пропустить" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "Пропустить доступ к EFB из ЦП" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:57 msgid "Skip Main Menu" msgstr "Пропускать главное меню" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:132 msgid "Slider Bar" msgstr "Ползунок" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot A" msgstr "Слот A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:112 msgid "Slot A:" msgstr "Слот A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot B" msgstr "Слот B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "Slot B:" msgstr "Слот B:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "Программный рендеринг" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "Некоторые введённые значения некорректны.\n" "Пожалуйста, проверьте подсвеченные значения." #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Испания" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "Spanish" msgstr "Испанский" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 msgid "Speaker Pan" msgstr "Баланс звука" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Speaker Volume:" msgstr "Громкость динамика:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182 msgid "Stable (once a year)" msgstr "Стабильная (раз в год)" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "Standard Controller" msgstr "Стандартный контроллер" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:122 msgid "Start" msgstr "Старт" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Start &NetPlay..." msgstr "Начать &сетевую игру..." #: Source/Core/DolphinQt/MenuBar.cpp:671 msgid "Start Re&cording Input" msgstr "&Начать запись ввода" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Начать запись" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841 msgid "Started game" msgstr "Игра начата" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Steering Wheel" msgstr "Рулевое колесо" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:97 msgid "Step" msgstr "Шаг" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Step Into" msgstr "Шаг с заходом" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step Out" msgstr "Шаг с выходом" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:100 msgid "Step Over" msgstr "Шаг с обходом" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:478 msgid "Step out successful!" msgstr "Шаг с выходом выполнен успешно!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:476 msgid "Step out timed out!" msgstr "Истекло время ожидания шага с выходом!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:404 msgid "Step over in progress..." msgstr "Выполняется шаг с обходом..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:389 msgid "Step successful!" msgstr "Шаг выполнен успешно!" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "Шаги" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Stereoscopic 3D Mode:" msgstr "Стереоскопический 3D-режим:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:120 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 msgid "Stereoscopy" msgstr "Стереоизображение" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:144 msgid "Stick" msgstr "Стик" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinQt/MenuBar.cpp:674 msgid "Stop Playing/Recording Input" msgstr "Остановить проигр./запись ввода" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:347 msgid "Stopped game" msgstr "Игра остановлена" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "Хранить копии EFB только в текстуре" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:217 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Store XFB Copies to Texture Only" msgstr "Хранить копии XFB только в текстуре" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:226 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "Strict Settings Sync" msgstr "Строгая синхронизация настроек" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133 msgid "String" msgstr "Строка" #: Source/Core/DolphinQt/CheatsManager.cpp:554 #: Source/Core/DolphinQt/CheatsManager.cpp:608 msgid "String Match" msgstr "Совпадение строки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Strum" msgstr "Бренчание" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:351 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:189 #: Source/Core/DolphinQt/GameList/GameList.cpp:605 #: Source/Core/DolphinQt/GameList/GameList.cpp:626 #: Source/Core/DolphinQt/GameList/GameList.cpp:656 #: Source/Core/DolphinQt/GCMemcardManager.cpp:309 #: Source/Core/DolphinQt/GCMemcardManager.cpp:405 #: Source/Core/DolphinQt/MenuBar.cpp:974 Source/Core/DolphinQt/MenuBar.cpp:1091 msgid "Success" msgstr "Успешно" #: Source/Core/DolphinQt/GameList/GameList.cpp:607 #, c-format msgid "Successfully compressed %n image(s)." msgstr "Образы успешно сжаты (%n шт.)" #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "Образы успешно разжаты (%n шт.)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:190 msgid "Successfully deleted '%1'." msgstr "'%1' успешно удалён." #: Source/Core/DolphinQt/GCMemcardManager.cpp:405 msgid "Successfully deleted files." msgstr "Файлы успешно удалены." #: Source/Core/DolphinQt/GameList/GameList.cpp:455 msgid "Successfully exported save files" msgstr "Файлы сохранений успешно экспортированы" #: Source/Core/DolphinQt/GCMemcardManager.cpp:308 msgid "Successfully exported the %1 save files." msgstr "Файлы сохранений (%1 шт.) успешно экспортированы." #: Source/Core/DolphinQt/GCMemcardManager.cpp:307 msgid "Successfully exported the save file." msgstr "Файл сохранения успешно экспортирован." #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "Successfully extracted certificates from NAND" msgstr "Сертификаты успешно извлечены из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 msgid "Successfully extracted file." msgstr "Файл успешно извлечён." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 msgid "Successfully extracted system data." msgstr "Системные данные успешно извлечены." #: Source/Core/DolphinQt/MenuBar.cpp:1006 msgid "Successfully imported save files." msgstr "Файлы сохранений успешно импортированы." #: Source/Core/DolphinQt/GameList/GameList.cpp:627 #: Source/Core/DolphinQt/MenuBar.cpp:975 msgid "Successfully installed this title to the NAND." msgstr "Данный продукт успешно установлен в NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:657 msgid "Successfully removed this title from the NAND." msgstr "Данный продукт успешно удалён из NAND." #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Support" msgstr "Поддержка" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Swap Eyes" msgstr "Поменять ракурсы местами" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:338 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:159 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Покачивание" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to A" msgstr "Переключиться на A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to B" msgstr "Переключиться на B" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "Символ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:442 msgid "Symbol (%1) end address:" msgstr "Адрес конца символа (%1):" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383 msgid "Symbol name:" msgstr "Имя символа:" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 #: Source/Core/DolphinQt/MenuBar.cpp:879 msgid "Symbols" msgstr "Символы" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Sync" msgstr "Синхронизация" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 msgid "Sync All Wii Saves" msgstr "Синхр. сохранений Wii" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 msgid "Sync Codes" msgstr "Синхр. коды" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Sync Saves" msgstr "Синхр. сохранений" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync real Wii Remotes and pair them" msgstr "Синхронизировать и спарить Wii Remote" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Synchronize GPU thread" msgstr "Синхронизировать поток ГП" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в " "двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)" #: Source/Core/Core/NetPlayClient.cpp:1013 msgid "Synchronizing AR codes..." msgstr "Синхронизация AR-кодов..." #: Source/Core/Core/NetPlayClient.cpp:944 msgid "Synchronizing Gecko codes..." msgstr "Синхронизация Gecko-кодов..." #: Source/Core/Core/NetPlayClient.cpp:732 msgid "Synchronizing save data..." msgstr "Синхронизация сохранений..." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "TAS Input" msgstr "Ввод TAS" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 msgid "TAS Tools" msgstr "Управление TAS" #: Source/Core/DolphinQt/GameList/GameList.cpp:370 #: Source/Core/DolphinQt/GameList/GameList.cpp:866 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:188 #: Source/Core/DolphinQt/MenuBar.cpp:588 msgid "Tags" msgstr "Метки" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Тайвань" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:301 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:221 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58 msgid "Texture Cache" msgstr "Кэширование текстур" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Texture Format Overlay" msgstr "Наложение форматов текстур" #: Source/Core/DolphinQt/MenuBar.cpp:1083 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "Не получается исправить NAND. Рекомендуется создать резервную копию текущих " "данных и поставить NAND с нуля." #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "The NAND has been repaired." msgstr "NAND успешно исправлен." #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/Core/Movie.cpp:371 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Смена диска на \"%s\" не может быть сохранена в файле .dtm.\n" "Имя файла с образом диска не может состоять из более, чем 40 символов." #: Source/Core/Core/HW/DVD/DVDThread.cpp:347 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Диск не может быть прочитан (в диапазоне 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Образ диска \"%s\" повреждён.\n" "Хэш блока %: %08x, требуется: %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Образ диска \"%s\" неполный, отсутствуют некоторые данные." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:495 msgid "The disc that was about to be inserted couldn't be found." msgstr "Ожидаемый диск не был найден." #: Source/Core/DolphinQt/MenuBar.cpp:1034 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "Эмулируемый NAND повреждён. Системные программы, такие как меню Wii и канал " "Wii Shop, могут работать некорректно.\n" "\n" "Вы хотите попытаться исправить NAND?" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "Эмулируемая консоль Wii обновлена." #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "Эмулируемой консоли Wii не требуется обновление." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "Введён неверный PID." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "Введён неверный VID." #: Source/Core/DolphinQt/GameList/GameList.cpp:561 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "Файл %1 уже существует.\n" "Вы хотите заменить его?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "На данном диске не содержится полезной информации про обновление." #: Source/Core/Core/NetPlayClient.cpp:251 msgid "The game is currently running." msgstr "Игра уже запущена." #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "Регионы игры и консоли не совпадают. Обновление эмулируемой консоли при " "помощи данного диска невозможно, т.к. это приведёт к ошибкам системного меню." #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "Хэши не совпадают!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "Хэши совпадают!" #: Source/Core/Core/NetPlayClient.cpp:161 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "Код хост-сервера слишком длинный.\n" "Пожалуйста, проверьте правильность кода." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:165 msgid "The profile '%1' does not exist" msgstr "Профиль '%1' не существует" #: Source/Core/Core/Movie.cpp:230 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Записанная игра (%s) не совпадает с выбранной игрой (%s)" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Полученный расшифрованный AR-код не содержит строк." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240 msgid "The same file can't be used in both slots." msgstr "Один и тот же файл нельзя использовать для обоих слотов." #: Source/Core/Core/PowerPC/JitInterface.cpp:72 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" "Выбранное ядро эмуляции ЦП (%d) недоступно. Пожалуйста, выберите другое ядро " "эмуляции ЦП в настройках." #: Source/Core/Core/NetPlayClient.cpp:248 msgid "The server and client's NetPlay versions are incompatible." msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы." #: Source/Core/Core/NetPlayClient.cpp:244 msgid "The server is full." msgstr "На сервере нет мест." #: Source/Core/Core/NetPlayClient.cpp:254 msgid "The server sent an unknown error message." msgstr "Сервер прислал неизвестное сообщение об ошибке." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:181 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:136 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Обновление было отменено. Настоятельно рекомендуется завершить его, чтобы " "избежать несогласованности версий системного ПО." #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Слишком много GCI-файлов в папке\n" "%s.\n" "Будут доступны только первые 127" #: Source/Core/Core/State.cpp:695 msgid "There is nothing to undo!" msgstr "Нет действий для отмены!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:152 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Эти настройки переопределяют основные настройки Dolphin.\n" "Неопределённое состояние означает использование настроек Dolphin." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "В данном коде Action Replay есть как зашифрованные, так и расшифрованные " "строки; проверьте, что вы ввели его правильно.\n" "\n" "Вы хотите удалить все незашифрованные строки?" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:160 msgid "This USB device is already whitelisted." msgstr "Это USB-устройства уже в белом списке." #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" "Этот WAD не был подписан компанией Nintendo. Продолжить импортирование?" #: Source/Core/Core/ConfigManager.cpp:916 msgid "This WAD is not bootable." msgstr "Этот WAD не является загрузочным." #: Source/Core/Core/ConfigManager.cpp:911 msgid "This WAD is not valid." msgstr "Этот WAD не является корректным." #: Source/Core/Core/ActionReplay.cpp:889 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:175 #: Source/Core/DolphinQt/GameList/GameList.cpp:702 msgid "This cannot be undone!" msgstr "Это нельзя отменить!" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "Файл не является бэкапом BootMii NAND." #: Source/Core/VideoCommon/VideoBackendBase.cpp:160 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Для данной игры требуется эмуляция ограничивающего параллелепипеда, но она " "не поддерживается вашей видеокартой или её драйвером. Во время игры могут " "возникать ошибки и зависания." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "" "This gives the host control over when inputs are sent to the game, " "effectively decoupling players from each other in terms of buffering.\n" "This allows players to have latency based solely on their connection to the " "host, rather than everyone's connection. Buffer works differently\n" "in this mode. The host always has no latency, and the buffer setting serves " "to prevent stutter, speeding up when the amount of buffered\n" "inputs exceeds the set limit. Input delay is instead based on ping to the " "host. This results in smoother gameplay on unstable connections." msgstr "" "Передаёт хосту управление над данными ввода, пересылаемыми игрой, делая " "буферизацию независимой от соединения между игроками.\n" "Благодаря этому, задержка зависит исключительно от соединения с хостом, а не " "каждого с каждым. В этом режиме буфер работает по-другому.\n" "У хоста всегда нет задержки, а буфер используется для предотвращения " "заиканий, ускоряясь, когда размер буферизированного ввода превышает\n" "установленный предел. Задержка ввода основывается на пинге до хоста. В " "результате получается плавный игровой процесс на нестабильных соединениях." #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" "Это ПО не должно использоваться для воспроизведения игр, которыми вы не " "владеете." #: Source/Core/Core/ConfigManager.cpp:933 msgid "This title cannot be booted." msgstr "Этот продукт нельзя загрузить." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте " "LLE.\n" "\n" "DSPHLE: Неизвестный ucode (CRC = %08x) - принудительное AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте " "LLE.\n" "\n" "Неизвестный ucode (CRC = %08x) - принудительное AXWii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Данное значение добавляется к значению сведения, указанному в графических " "настройках." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Данное значение умножается на глубину, указанную в графических настройках." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:129 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "Ограничит скорость закачки данных для каждого клиента. Используется для " "синхронизации сохранений." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "" "This will reduce bandwidth usage by polling GameCube controllers only twice " "per frame. Does not affect Wii Remotes." msgstr "" "Опрашивать контроллеры GameCube только два раза за кадр для уменьшения " "трафика. Не влияет на Wii Remote." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "Позволит синхронизировать дополнительные настройки графики и заставит всех " "иметь одинаковое внутреннее разрешение.\n" "Может предотвратить рассинхрон в некоторых играх, которые используют чтение " "EFB. Пожалуйста, убедитесь, что у всех одинаковый бэкенд видео." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "" "This will sync the client's AR and Gecko Codes with the host's. The client " "will be sent the codes regardless \n" "of whether or not the client has them." msgstr "" "AR- и Gecko-коды будут синхронизированы с хостом. Клиенту будут отправлены " "коды вне зависимости\n" "от того, есть ли они у него." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24 msgid "Threshold" msgstr "Порог" #: Source/Core/UICommon/UICommon.cpp:430 msgid "TiB" msgstr "ТиБ" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:165 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinQt/GameList/GameList.cpp:859 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:174 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:581 msgid "Title" msgstr "Название" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184 msgid "To" msgstr "до" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "До:" #: Source/Core/DolphinQt/MenuBar.cpp:298 msgid "Toggle &Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Анаглиф (3D)" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "Горизонтальная стереопара (3D)" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "Вертикальная стереопара (3D)" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Vision" msgstr "3D Vision" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Изменить все виды логгирования" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle Aspect Ratio" msgstr "Изменить соотношение сторон" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:374 msgid "Toggle Breakpoint" msgstr "Точка останова" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle Crop" msgstr "Вкл./выкл. обрезку" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Custom Textures" msgstr "Вкл./выкл. свои текстуры" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle EFB Copies" msgstr "Вкл./выкл. копии EFB" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Fog" msgstr "Вкл./выкл. туман" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Вкл./выкл. полноэкранный режим" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Вкл./выкл. паузу" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Texture Dumping" msgstr "Вкл./выкл. дамп текстур" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle USB Keyboard" msgstr "Вкл./выкл. USB-клавиатуру" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Toggle XFB Copies" msgstr "Вкл./выкл. копии XFB" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Toggle XFB Immediate Mode" msgstr "Вкл./выкл. немедленный режим XFB" #: Source/Core/DolphinQt/CheatsManager.cpp:509 msgid "Too many matches to display (%1)" msgstr "Слишком много совпадений (%1)" #: Source/Core/DolphinQt/ToolBar.cpp:27 msgid "Toolbar" msgstr "Панель инструментов" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Top" msgstr "сверху" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Вертикальная стереопара" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Traditional Chinese" msgstr "Традиц. китайский" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940 msgid "Traversal Error" msgstr "Ошибка промежуточного сервера" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:146 msgid "Traversal Server" msgstr "Промежуточный сервер" #: Source/Core/Core/NetPlayClient.cpp:1643 msgid "Traversal server timed out connecting to the host" msgstr "Истекло время ожидания подключения обходного сервера к хосту" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:151 msgid "Triggers" msgstr "Рычажки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:141 msgid "Turntable" msgstr "Вертушка" #: Source/Core/DolphinQt/CheatsManager.cpp:333 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Type" msgstr "Тип" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "U&16" msgstr "U&16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "U&32" msgstr "U&32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "U&8" msgstr "U&8" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "США" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "Ошибка белого списка USB" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:261 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" "Убершейдеры не используются. Во время компиляции шейдеров возникнут " "подтормаживания, однако требования к ГП низкие. Рекомендуется для слабого " "оборудования.\n" "\n" "Если не уверены – выберите этот режим." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:265 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" "Убершейдеры будут использоваться всегда. Подтормаживаний почти не будет, " "однако предъявляются высокие требования к производительности ГП. " "Рекомендуется только для систем последнего поколения." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:268 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" "Убершейдеры будут использоваться для предотвращения подтормаживаний во время " "компиляции шейдеров, а специализированные шейдеры будут использоваться, " "когда не вызывают подтормаживаний. В идеале оно устраняет подтормаживания " "при компиляции шейдеров с минимальным влиянием на производительность, но " "конечный результат зависит от поведения драйвера ГП." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно интерпретировать строку %1 введённого AR-кода как корректный " "зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно корректно интерпретировать строку %1 введённого кода Gecko в виде " "кода. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "Запись в файл %s не удалась" #: Source/Core/DolphinQt/GameList/GameList.cpp:538 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Несжатые образы GC/Wii (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:317 msgid "Undo Load State" msgstr "Отменить быструю загрузку" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Undo Save State" msgstr "Отменить быстрое сохранение" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Unexpected 0x80 call? Aborting..." msgstr "Неожиданный вызов 0x80? Отмена..." #: Source/Core/DolphinQt/ResourcePackManager.cpp:315 msgid "Uninstall" msgstr "Деактивировать" #: Source/Core/DolphinQt/GameList/GameList.cpp:333 msgid "Uninstall from the NAND" msgstr "Удалить из NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:643 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Удаление WAD приведет к удалению текущей версии этого продукта из NAND без " "удаления его сохраненных данных. Продолжить?" #: Source/Core/DolphinQt/MenuBar.cpp:269 msgid "United States" msgstr "США" #: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:722 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1118 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная команда DVD %08x - критическая ошибка" #: Source/Core/Core/NetPlayServer.cpp:1001 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" "Получено неизвестное сообщение SYNC_GECKO_CODES с id:%d от игрока:%d Игрок " "выкинут!" #: Source/Core/Core/NetPlayClient.cpp:901 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "Получено неизвестное сообщение SYNC_SAVE_DATA с id: %d" #: Source/Core/Core/NetPlayServer.cpp:959 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" "Получено неизвестное сообщение SYNC_SAVE_DATA с id:%d от игрока:%d Игрок " "выкинут!" #: Source/Core/Core/NetPlayClient.cpp:1652 #, c-format msgid "Unknown error %x" msgstr "Неизвестная ошибка %x" #: Source/Core/Core/NetPlayClient.cpp:1114 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/NetPlayServer.cpp:1009 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:156 msgid "Unlimited" msgstr "Без ограничения" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Распаковка" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 msgid "Unsigned Integer" msgstr "Беззнаковое целое" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:522 msgid "Update" msgstr "Обновление" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "Обновить после закрытия Dolphin" #: Source/Core/DolphinQt/Updater.cpp:46 msgid "Update available" msgstr "Доступно обновление" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Обновление отменено" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Обновление завершено" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Обновление не удалось" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "Updating" msgstr "Идет обновление" #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "Идёт обновление %1...\n" "Это может занять некоторое время." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248 msgid "Upright Hold" msgstr "Удерживать вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:245 msgid "Upright Toggle" msgstr "Поставить вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 msgid "Upright Wii Remote" msgstr "Wii Remote вертикально" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Usage Statistics Reporting Settings" msgstr "Настройки отправки статистики об использовании" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Built-In Database of Game Names" msgstr "Использовать встроенную базу названий игр" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Use Custom User Style" msgstr "Использовать свой стиль" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "Use Fullscreen" msgstr "Использовать полноэкранный режим" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:102 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Режим PAL60 (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Panic Handlers" msgstr "Использовать обработчики ошибок" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "Использовать один буфер глубины для обоих глаз. Необходимо для нескольких " "игр." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:180 msgid "User Config" msgstr "Пользовательская конфигурация" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Интерфейс пользователя" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "Свой стиль:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:243 msgid "" "Uses a less accurate algorithm to calculate depth values.\n" "\n" "Causes issues in a few games, but can result in a decent speed increase " "depending on the game and/or GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:230 msgid "" "Uses the entire screen for rendering.\n" "\n" "If disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Utility" msgstr "Полезные" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "V-Sync" msgstr "Вертикальная синхронизация" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Value" msgstr "Значение" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Уровень анализа" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:337 msgid "Verifying integrity of partition..." msgstr "Проверка целостности раздела..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:339 msgid "Verifying partition" msgstr "Проверка раздела" #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Version" msgstr "Версия" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102 msgid "Vertex Rounding" msgstr "Округление вершин" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "Video" msgstr "Видео" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &code" msgstr "Показать &код" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125 msgid "View &memory" msgstr "Показать &память" #: Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:57 msgid "Volume" msgstr "Громкость" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Уменьшить громкость" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Выключить звук" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Увеличить громкость" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:963 msgid "WAD files (*.wad)" msgstr "WAD-файлы (*.wad)" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "Ошибка установки WAD: не удалось завершить импорт заголовка." #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "Ошибка установки WAD: не удалось импортировать содержимое %08x." #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" "Ошибка установки WAD: не удалось инициализировать импорт продукта (ошибка " "%d)." #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "Ошибка установки WAD: выбранный файл не является корректным файлом WAD." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:277 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates.\n" "\n" "Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:245 msgid "" "Waits for vertical blanks in order to prevent tearing. Decreases performance " "if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM. Reduces the overhead of EFB RAM copies, " "providing a performance boost in many games, at the risk of breaking those " "which do not safely synchronize with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:354 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:129 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1207 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:386 msgid "Warning" msgstr "Предупреждение" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "Предупреждение: аналоговый ввод может произвольно сбрасывать значения " "контроллера. В некоторых случаях это можно исправить добавлением мёртвой " "зоны." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:573 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Предупреждение: количество блоков, указанное в BAT (%u), не совпадает с " "указанным в заголовке загруженного файла (%u)" #: Source/Core/Core/Movie.cpp:1006 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" "Предупреждение: вы загрузили сохранение, которое идет после конца текущего " "ролика. (байт %u > %zu) (ввод %u > %u). Перед продолжением вам следует " "загрузить другое сохранение или же загрузить текущее состояние с выключенным " "режимом \"только для чтения\"." #: Source/Core/Core/Movie.cpp:981 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик заканчивается перед " "текущим кадром в сохранении (байт %u < %u) (кадр %u < %u). Перед " "продолжением загрузите другое сохранение." #: Source/Core/Core/Movie.cpp:1032 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик не совпадает на байте %zu " "(0x%zX). Перед продолжением загрузите другое сохранение или загрузите это " "состояние с правами на запись. Иначе весьма вероятна рассинхронизация." #: Source/Core/Core/Movie.cpp:1049 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик не совпадает на кадре " "%td. Перед продолжением загрузите другое сохранение или загрузите это " "состояние с правами на запись. Иначе весьма вероятна рассинхронизация.\n" "\n" "Подробная информация: текущий ролик состоит из %d кадров, а ролик быстрого " "сохранения – из %d кадров.\n" "\n" "На %td-м кадре в текущем ролике нажимаются:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "На %td-м кадре в ролике быстрого сохранения нажимаются:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "Наблюдение" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "Веб-сайт" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Whammy" msgstr "Флойд" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Whitelisted USB Passthrough Devices" msgstr "Белый список пробрасываемых USB-устройств" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Widescreen Hack" msgstr "Широкоформатный хак" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Width" msgstr "Ширина" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:163 msgid "Wii Menu" msgstr "Меню Wii" #: Source/Core/DolphinQt/Settings/PathPane.cpp:173 msgid "Wii NAND Root:" msgstr "Корень NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:30 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:307 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 msgid "Wii Remote Buttons" msgstr "Кнопки Wii Remote" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95 msgid "Wii Remote Orientation" msgstr "Ориентация Wii Remote" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Wii Remote Rumble" msgstr "Вибрация Wii Remote" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Wii Remote Settings" msgstr "Настройки контроллера Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144 msgid "Wii Remotes" msgstr "Контроллеры Wii" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:301 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Ввод Wii TAS %1 - Контроллер Classic" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:315 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Ввод Wii TAS %1 - Wii Remote" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:287 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Ввод Wii TAS %1 - Wii Remote + Нунчак" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:324 msgid "Wii and Wii Remote" msgstr "Wii и Wii Remote" #: Source/Core/DolphinQt/MenuBar.cpp:990 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Файлы сохранений Wii (*.bin);;Все файлы (*)" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: не удалось прочесть файл" #: Source/Core/DolphinQt/Config/LogWidget.cpp:120 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Мир" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "Запись" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 msgid "Write only" msgstr "Только для записи" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:124 msgid "Write save/SD data" msgstr "Запись сохранений/SD" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Сохранять в файл" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "Записать в лог" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "Записать в лог и остановиться" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Записать в окно" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:170 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:492 msgid "XF register " msgstr "XF-регистр " #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:172 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "Жёлтая" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:216 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Вы не можете использовать канал Wii Shop, не предоставив учетные данные со " "своего устройства.\n" "Пожалуйста, обратитесь к руководству по использованию NAND за инструкцией по " "установке: https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "Введите название." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:270 msgid "You must select a game to host!" msgstr "Для создания вы должны выбрать игру!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "В ПЗУ вашего DSP содержатся некорректные хэши.\n" "Вы хотите остановить эмуляцию и исправить проблему?\n" "Если вы выберете \"Нет\", то звук может испортиться." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:922 msgid "Zero 3 code not supported" msgstr "Zero 3 code не поддерживается" #: Source/Core/Core/ActionReplay.cpp:942 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero code неизвестен Dolphin: %08x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "auto" msgstr "автоматически" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "fake-completion" msgstr "ложное дополнение" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "none" msgstr "отсутствует" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 msgid "on" msgstr "на" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "или выберите устройство" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54 msgid "| OR" msgstr "| ИЛИ" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ Команда Dolphin. “GameCube” и “Wii” являются торговыми марками " "Nintendo. Dolphin никоим образом не связан с Nintendo." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "✔ Пригласить" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr "✖ Отклонить"