// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _VERTEXMANAGER_H #define _VERTEXMANAGER_H #include "CPMemory.h" // Methods to manage and cache the global state of vertex streams and flushing streams // Also handles processing the CP registers class VertexManager { static TVtxDesc s_GlobalVtxDesc; public: enum Collection { C_NOTHING=0, C_TRIANGLES=1, C_LINES=2, C_POINTS=3 }; static bool Init(); static void Destroy(); static void ResetBuffer(); static void ResetComponents(); static void AddVertices(int primitive, int numvertices); static void Flush(); // flushes the current buffer static int GetRemainingSize(); static TVtxDesc &GetVtxDesc() {return s_GlobalVtxDesc; } static void LoadCPReg(u32 SubCmd, u32 Value); // TODO - don't expose these like this. static u32 s_prevvbstride; static u32 s_prevcomponents; // previous state set static u8* s_pCurBufferPointer; static float shiftLookup[32]; }; #endif // _VERTEXMANAGER_H