// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ ////////////////////////////////////////////////////////////////////////////////////////// // Include /* ŻŻŻŻŻŻŻŻŻŻŻŻ File description: This is the common Plugin class that links to the functions that are common to all plugins. This class is inherited by all plugin classes. But it's only created directly in PluginManager.cpp when we check if a plugin is valid or not. ///////////////////////////////////////////////*/ #include "Plugin.h" namespace Common { CPlugin::~CPlugin() { m_hInstLib.Unload(); } CPlugin::CPlugin(const char* _szName) : valid(false) { m_GetDllInfo = NULL; m_DllConfig = NULL; m_DllDebugger = NULL; m_SetDllGlobals = NULL; m_Initialize = NULL; m_Shutdown = NULL; m_DoState = NULL; if (m_hInstLib.Load(_szName)) { m_GetDllInfo = reinterpret_cast (m_hInstLib.Get("GetDllInfo")); m_DllConfig = reinterpret_cast (m_hInstLib.Get("DllConfig")); m_DllDebugger = reinterpret_cast (m_hInstLib.Get("DllDebugger")); m_SetDllGlobals = reinterpret_cast (m_hInstLib.Get("SetDllGlobals")); m_Initialize = reinterpret_cast (m_hInstLib.Get("Initialize")); m_Shutdown = reinterpret_cast (m_hInstLib.Get("Shutdown")); m_DoState = reinterpret_cast (m_hInstLib.Get("DoState")); } // Check if the plugin has all the functions it shold have if (m_GetDllInfo != 0 && m_DllConfig != 0 && m_DllDebugger != 0 && m_SetDllGlobals != 0 && m_Initialize != 0 && m_Shutdown != 0 && m_DoState != 0) valid = true; // Save the filename for this plugin Filename = _szName; } void *CPlugin::LoadSymbol(const char *sym) { return m_hInstLib.Get(sym); } // GetInfo: Get DLL info bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo) { if (m_GetDllInfo != NULL) { m_GetDllInfo(&_pluginInfo); return(true); } return(false); } // Config: Open the Config window void CPlugin::Config(HWND _hwnd) { if (m_DllConfig != NULL) m_DllConfig(_hwnd); } // Debug: Open the Debugging window void CPlugin::Debug(HWND _hwnd, bool Show) { if (m_DllDebugger != NULL) m_DllDebugger(_hwnd, Show); } void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) { if (m_SetDllGlobals != NULL) m_SetDllGlobals(_pluginGlobals); } void CPlugin::DoState(unsigned char **ptr, int mode) { if (m_DoState != NULL) m_DoState(ptr, mode); } // Run Initialize() in the plugin void CPlugin::Initialize(void *init) { /* We first check that we have found the Initialize() function, but there is no restriction on running this several times */ if (m_Initialize != NULL) m_Initialize(init); } void CPlugin::Shutdown() { if (m_Shutdown != NULL) m_Shutdown(); } } // end of namespace Common