// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _THREAD_H #define _THREAD_H #ifdef _WIN32 #include #else #include #endif #ifdef _WIN32 #define THREAD_RETURN DWORD WINAPI #else #define THREAD_RETURN void* #endif #include "Common.h" namespace Common { class CriticalSection { #ifdef _WIN32 CRITICAL_SECTION section; #elif __GNUC__ pthread_mutex_t mutex; #endif public: CriticalSection(int spincount = 1000); ~CriticalSection(); void Enter(); bool TryEnter(); void Leave(); }; #ifdef _WIN32 typedef DWORD (WINAPI * ThreadFunc)(void* arg); #elif __GNUC__ typedef void* (*ThreadFunc)(void* arg); #endif class Thread { public: Thread(ThreadFunc entry, void* arg); ~Thread(); void WaitForDeath(); void SetAffinity(int mask); static void SetCurrentThreadAffinity(int mask); private: #ifdef _WIN32 HANDLE m_hThread; DWORD m_threadId; #elif __GNUC__ pthread_t thread_id; #endif }; class Event { public: Event(); void Init(); void Shutdown(); void Set(); void Wait(); private: #ifdef _WIN32 HANDLE m_hEvent; #elif __GNUC__ bool is_set_; pthread_cond_t event_; pthread_mutex_t mutex_; #endif }; void SleepCurrentThread(int ms); void SetCurrentThreadName(const char* name); } // end of namespace Common #endif