// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include "Common/CommonPaths.h" #include "Common/Config/Config.h" #include "Common/FileUtil.h" #include "Common/Logging/ConsoleListener.h" #include "Common/Logging/Log.h" #include "Common/Logging/LogManager.h" #include "Common/StringUtil.h" #include "Common/Timer.h" constexpr size_t MAX_MSGLEN = 1024; const Config::ConfigInfo LOGGER_WRITE_TO_FILE{ {Config::System::Logger, "Options", "WriteToFile"}, false}; const Config::ConfigInfo LOGGER_WRITE_TO_CONSOLE{ {Config::System::Logger, "Options", "WriteToConsole"}, true}; const Config::ConfigInfo LOGGER_WRITE_TO_WINDOW{ {Config::System::Logger, "Options", "WriteToWindow"}, true}; const Config::ConfigInfo LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"}, 0}; class FileLogListener : public LogListener { public: FileLogListener(const std::string& filename) { File::OpenFStream(m_logfile, filename, std::ios::app); SetEnable(true); } void Log(LogTypes::LOG_LEVELS, const char* msg) override { if (!IsEnabled() || !IsValid()) return; std::lock_guard lk(m_log_lock); m_logfile << msg << std::flush; } bool IsValid() const { return m_logfile.good(); } bool IsEnabled() const { return m_enable; } void SetEnable(bool enable) { m_enable = enable; } private: std::mutex m_log_lock; std::ofstream m_logfile; bool m_enable; }; void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line, const char* fmt, ...) { va_list args; va_start(args, fmt); if (LogManager::GetInstance()) LogManager::GetInstance()->Log(level, type, file, line, fmt, args); va_end(args); } static size_t DeterminePathCutOffPoint() { constexpr const char* pattern = "/source/core/"; #ifdef _WIN32 constexpr const char* pattern2 = "\\source\\core\\"; #endif std::string path = __FILE__; std::transform(path.begin(), path.end(), path.begin(), [](char c) { return std::tolower(c, std::locale::classic()); }); size_t pos = path.find(pattern); #ifdef _WIN32 if (pos == std::string::npos) pos = path.find(pattern2); #endif if (pos != std::string::npos) return pos + strlen(pattern); return 0; } LogManager::LogManager() { // create log containers m_log[LogTypes::ACTIONREPLAY] = {"ActionReplay", "ActionReplay"}; m_log[LogTypes::AUDIO] = {"Audio", "Audio Emulator"}; m_log[LogTypes::AUDIO_INTERFACE] = {"AI", "Audio Interface"}; m_log[LogTypes::BOOT] = {"BOOT", "Boot"}; m_log[LogTypes::COMMANDPROCESSOR] = {"CP", "CommandProc"}; m_log[LogTypes::COMMON] = {"COMMON", "Common"}; m_log[LogTypes::CONSOLE] = {"CONSOLE", "Dolphin Console"}; m_log[LogTypes::CORE] = {"CORE", "Core"}; m_log[LogTypes::DISCIO] = {"DIO", "Disc IO"}; m_log[LogTypes::DSPHLE] = {"DSPHLE", "DSP HLE"}; m_log[LogTypes::DSPLLE] = {"DSPLLE", "DSP LLE"}; m_log[LogTypes::DSP_MAIL] = {"DSPMails", "DSP Mails"}; m_log[LogTypes::DSPINTERFACE] = {"DSP", "DSPInterface"}; m_log[LogTypes::DVDINTERFACE] = {"DVD", "DVD Interface"}; m_log[LogTypes::DYNA_REC] = {"JIT", "Dynamic Recompiler"}; m_log[LogTypes::EXPANSIONINTERFACE] = {"EXI", "Expansion Interface"}; m_log[LogTypes::FILEMON] = {"FileMon", "File Monitor"}; m_log[LogTypes::GDB_STUB] = {"GDB_STUB", "GDB Stub"}; m_log[LogTypes::GPFIFO] = {"GP", "GPFifo"}; m_log[LogTypes::HOST_GPU] = {"Host GPU", "Host GPU"}; m_log[LogTypes::IOS] = {"IOS", "IOS"}; m_log[LogTypes::IOS_DI] = {"IOS_DI", "IOS - Drive Interface"}; m_log[LogTypes::IOS_ES] = {"IOS_ES", "IOS - ETicket Services"}; m_log[LogTypes::IOS_FS] = {"IOS_FS", "IOS - Filesystem Services"}; m_log[LogTypes::IOS_SD] = {"IOS_SD", "IOS - SDIO"}; m_log[LogTypes::IOS_SSL] = {"IOS_SSL", "IOS - SSL"}; m_log[LogTypes::IOS_STM] = {"IOS_STM", "IOS - State Transition Manager"}; m_log[LogTypes::IOS_NET] = {"IOS_NET", "IOS - Network"}; m_log[LogTypes::IOS_USB] = {"IOS_USB", "IOS - USB"}; m_log[LogTypes::IOS_WC24] = {"IOS_WC24", "IOS - WiiConnect24"}; m_log[LogTypes::IOS_WFS] = {"IOS_WFS", "IOS - WFS"}; m_log[LogTypes::IOS_WIIMOTE] = {"IOS_WIIMOTE", "IOS - Wii Remote"}; m_log[LogTypes::MASTER_LOG] = {"MASTER", "Master Log"}; m_log[LogTypes::MEMCARD_MANAGER] = {"MemCard Manager", "MemCard Manager"}; m_log[LogTypes::MEMMAP] = {"MI", "MI & memmap"}; m_log[LogTypes::NETPLAY] = {"NETPLAY", "Netplay"}; m_log[LogTypes::OSHLE] = {"HLE", "HLE"}; m_log[LogTypes::OSREPORT] = {"OSREPORT", "OSReport"}; m_log[LogTypes::PAD] = {"PAD", "Pad"}; m_log[LogTypes::PIXELENGINE] = {"PE", "PixelEngine"}; m_log[LogTypes::PROCESSORINTERFACE] = {"PI", "ProcessorInt"}; m_log[LogTypes::POWERPC] = {"PowerPC", "IBM CPU"}; m_log[LogTypes::SERIALINTERFACE] = {"SI", "Serial Interface"}; m_log[LogTypes::SP1] = {"SP1", "Serial Port 1"}; m_log[LogTypes::SYMBOLS] = {"SYMBOLS", "Symbols"}; m_log[LogTypes::VIDEO] = {"Video", "Video Backend"}; m_log[LogTypes::VIDEOINTERFACE] = {"VI", "Video Interface"}; m_log[LogTypes::WIIMOTE] = {"Wiimote", "Wiimote"}; m_log[LogTypes::WII_IPC] = {"WII_IPC", "WII IPC"}; RegisterListener(LogListener::FILE_LISTENER, new FileLogListener(File::GetUserPath(F_MAINLOG_IDX))); RegisterListener(LogListener::CONSOLE_LISTENER, new ConsoleListener()); // Set up log listeners int verbosity = Config::Get(LOGGER_VERBOSITY); // Ensure the verbosity level is valid if (verbosity < 1) verbosity = 1; if (verbosity > MAX_LOGLEVEL) verbosity = MAX_LOGLEVEL; SetLogLevel(static_cast(verbosity)); EnableListener(LogListener::FILE_LISTENER, Config::Get(LOGGER_WRITE_TO_FILE)); EnableListener(LogListener::CONSOLE_LISTENER, Config::Get(LOGGER_WRITE_TO_CONSOLE)); EnableListener(LogListener::LOG_WINDOW_LISTENER, Config::Get(LOGGER_WRITE_TO_WINDOW)); for (LogContainer& container : m_log) container.m_enable = Config::Get( Config::ConfigInfo{{Config::System::Logger, "Logs", container.m_short_name}, false}); m_path_cutoff_point = DeterminePathCutOffPoint(); } LogManager::~LogManager() { // The log window listener pointer is owned by the GUI code. delete m_listeners[LogListener::CONSOLE_LISTENER]; delete m_listeners[LogListener::FILE_LISTENER]; } void LogManager::SaveSettings() { Config::ConfigChangeCallbackGuard config_guard; Config::SetBaseOrCurrent(LOGGER_WRITE_TO_FILE, IsListenerEnabled(LogListener::FILE_LISTENER)); Config::SetBaseOrCurrent(LOGGER_WRITE_TO_CONSOLE, IsListenerEnabled(LogListener::CONSOLE_LISTENER)); Config::SetBaseOrCurrent(LOGGER_WRITE_TO_WINDOW, IsListenerEnabled(LogListener::LOG_WINDOW_LISTENER)); Config::SetBaseOrCurrent(LOGGER_VERBOSITY, static_cast(GetLogLevel())); for (const auto& container : m_log) { const Config::ConfigInfo info{{Config::System::Logger, "Logs", container.m_short_name}, false}; Config::SetBaseOrCurrent(info, container.m_enable); } Config::Save(); } void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line, const char* format, va_list args) { return LogWithFullPath(level, type, file + m_path_cutoff_point, line, format, args); } void LogManager::LogWithFullPath(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line, const char* format, va_list args) { if (!IsEnabled(type, level) || !static_cast(m_listener_ids)) return; char temp[MAX_MSGLEN]; CharArrayFromFormatV(temp, MAX_MSGLEN, format, args); std::string msg = StringFromFormat("%s %s:%u %c[%s]: %s\n", Common::Timer::GetTimeFormatted().c_str(), file, line, LogTypes::LOG_LEVEL_TO_CHAR[(int)level], GetShortName(type), temp); for (auto listener_id : m_listener_ids) if (m_listeners[listener_id]) m_listeners[listener_id]->Log(level, msg.c_str()); } LogTypes::LOG_LEVELS LogManager::GetLogLevel() const { return m_level; } void LogManager::SetLogLevel(LogTypes::LOG_LEVELS level) { m_level = level; } void LogManager::SetEnable(LogTypes::LOG_TYPE type, bool enable) { m_log[type].m_enable = enable; } bool LogManager::IsEnabled(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level) const { return m_log[type].m_enable && GetLogLevel() >= level; } const char* LogManager::GetShortName(LogTypes::LOG_TYPE type) const { return m_log[type].m_short_name; } const char* LogManager::GetFullName(LogTypes::LOG_TYPE type) const { return m_log[type].m_full_name; } void LogManager::RegisterListener(LogListener::LISTENER id, LogListener* listener) { m_listeners[id] = listener; } void LogManager::EnableListener(LogListener::LISTENER id, bool enable) { m_listener_ids[id] = enable; } bool LogManager::IsListenerEnabled(LogListener::LISTENER id) const { return m_listener_ids[id]; } // Singleton. Ugh. static LogManager* s_log_manager; LogManager* LogManager::GetInstance() { return s_log_manager; } void LogManager::Init() { s_log_manager = new LogManager(); } void LogManager::Shutdown() { if (s_log_manager) s_log_manager->SaveSettings(); delete s_log_manager; s_log_manager = nullptr; }