// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" #include "VideoBackends/Vulkan/Constants.h" namespace Vulkan { class CommandBufferManager; class ObjectCache; class Texture2D { public: Texture2D(u32 width, u32 height, u32 levels, u32 layers, VkFormat format, VkSampleCountFlagBits samples, VkImageViewType view_type, VkImage image, VkDeviceMemory device_memory, VkImageView view); ~Texture2D(); static std::unique_ptr Create(u32 width, u32 height, u32 levels, u32 layers, VkFormat format, VkSampleCountFlagBits samples, VkImageViewType view_type, VkImageTiling tiling, VkImageUsageFlags usage); static std::unique_ptr CreateFromExistingImage(u32 width, u32 height, u32 levels, u32 layers, VkFormat format, VkSampleCountFlagBits samples, VkImageViewType view_type, VkImage existing_image); u32 GetWidth() const { return m_width; } u32 GetHeight() const { return m_height; } u32 GetLevels() const { return m_levels; } u32 GetLayers() const { return m_layers; } VkFormat GetFormat() const { return m_format; } VkSampleCountFlagBits GetSamples() const { return m_samples; } VkImageLayout GetLayout() const { return m_layout; } VkImageViewType GetViewType() const { return m_view_type; } VkImage GetImage() const { return m_image; } VkDeviceMemory GetDeviceMemory() const { return m_device_memory; } VkImageView GetView() const { return m_view; } // Used when the render pass is changing the image layout, or to force it to // VK_IMAGE_LAYOUT_UNDEFINED, if the existing contents of the image is // irrelevant and will not be loaded. void OverrideImageLayout(VkImageLayout new_layout); void TransitionToLayout(VkCommandBuffer command_buffer, VkImageLayout new_layout); private: u32 m_width; u32 m_height; u32 m_levels; u32 m_layers; VkFormat m_format; VkSampleCountFlagBits m_samples; VkImageViewType m_view_type; VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED; VkImage m_image; VkDeviceMemory m_device_memory; VkImageView m_view; }; }