// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include "Common/CommonFuncs.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/Logging/Log.h" #include "Common/SysConf.h" #include "Core/Movie.h" SysConf::SysConf() { UpdateLocation(); } SysConf::~SysConf() { if (!m_IsValid) return; Save(); Clear(); } void SysConf::Clear() { for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i) delete[] i->data; m_Entries.clear(); } bool SysConf::LoadFromFile(const std::string& filename) { if (m_IsValid) Clear(); m_IsValid = false; // Basic check if (!File::Exists(filename)) { File::CreateFullPath(filename); GenerateSysConf(); return true; } u64 size = File::GetSize(filename); if (size != SYSCONF_SIZE) { if (AskYesNoT("Your SYSCONF file is the wrong size.\nIt should be 0x%04x (but is 0x%04" PRIx64 ")\nDo you want to generate a new one?", SYSCONF_SIZE, size)) { GenerateSysConf(); return true; } else { return false; } } File::IOFile f(filename, "rb"); if (f.IsOpen()) { if (LoadFromFileInternal(f.ReleaseHandle())) { m_Filename = filename; m_IsValid = true; // Apply Wii settings from normal SYSCONF on Movie recording/playback if (Movie::IsRecordingInput() || Movie::IsPlayingInput()) { SetData("IPL.LNG", Movie::GetLanguage()); SetData("IPL.E60", Movie::IsPAL60()); SetData("IPL.PGS", Movie::IsProgressive()); } return true; } } return false; } bool SysConf::LoadFromFileInternal(FILE* fh) { File::IOFile f(fh); // Fill in infos SSysConfHeader s_Header; f.ReadArray(s_Header.version, 4); f.ReadArray(&s_Header.numEntries, 1); s_Header.numEntries = Common::swap16(s_Header.numEntries) + 1; for (u16 index = 0; index < s_Header.numEntries; index++) { SSysConfEntry tmpEntry; f.ReadArray(&tmpEntry.offset, 1); tmpEntry.offset = Common::swap16(tmpEntry.offset); m_Entries.push_back(tmpEntry); } // Last offset is an invalid entry. We ignore it throughout this class for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i) { SSysConfEntry& curEntry = *i; f.Seek(curEntry.offset, SEEK_SET); u8 description = 0; f.ReadArray(&description, 1); // Data type curEntry.type = (SysconfType)((description & 0xe0) >> 5); // Length of name in bytes - 1 curEntry.nameLength = (description & 0x1f) + 1; // Name f.ReadArray(curEntry.name, curEntry.nameLength); curEntry.name[curEntry.nameLength] = '\0'; // Get length of data curEntry.data = nullptr; curEntry.dataLength = 0; switch (curEntry.type) { case Type_BigArray: f.ReadArray(&curEntry.dataLength, 1); curEntry.dataLength = Common::swap16(curEntry.dataLength); break; case Type_SmallArray: { u8 dlength = 0; f.ReadBytes(&dlength, 1); curEntry.dataLength = dlength; break; } case Type_Byte: case Type_Bool: curEntry.dataLength = 1; break; case Type_Short: curEntry.dataLength = 2; break; case Type_Long: curEntry.dataLength = 4; break; case Type_LongLong: curEntry.dataLength = 8; break; default: PanicAlertT("Unknown entry type %i in SYSCONF (%s@%x)!", curEntry.type, curEntry.name, curEntry.offset); return false; break; } // Fill in the actual data if (curEntry.dataLength) { curEntry.data = new u8[curEntry.dataLength]; f.ReadArray(curEntry.data, curEntry.dataLength); } } return f.IsGood(); } // Returns the size of the item in file static unsigned int create_item(SSysConfEntry& item, SysconfType type, const std::string& name, const int data_length, unsigned int offset) { item.offset = offset; item.type = type; item.nameLength = (u8)(name.length()); strncpy(item.name, name.c_str(), 32); item.dataLength = data_length; item.data = new u8[data_length]; memset(item.data, 0, data_length); switch (type) { case Type_BigArray: // size of description + name length + size of dataLength + data length + null return 1 + item.nameLength + 2 + item.dataLength + 1; case Type_SmallArray: // size of description + name length + size of dataLength + data length + null return 1 + item.nameLength + 1 + item.dataLength + 1; case Type_Byte: case Type_Bool: case Type_Short: case Type_Long: // size of description + name length + data length return 1 + item.nameLength + item.dataLength; default: return 0; } } void SysConf::GenerateSysConf() { SSysConfHeader s_Header; strncpy(s_Header.version, "SCv0", 4); s_Header.numEntries = Common::swap16(28 - 1); std::vector items(27); // version length + size of numEntries + 28 * size of offset unsigned int current_offset = 4 + 2 + 28 * 2; // BT.DINF current_offset += create_item(items[0], Type_BigArray, "BT.DINF", 0x460, current_offset); items[0].data[0] = 4; for (u8 i = 0; i < 4; ++i) { const u8 bt_addr[6] = {i, 0x00, 0x79, 0x19, 0x02, 0x11}; memcpy(&items[0].data[1 + 70 * i], bt_addr, sizeof(bt_addr)); memcpy(&items[0].data[7 + 70 * i], "Nintendo RVL-CNT-01", 19); } // BT.SENS current_offset += create_item(items[1], Type_Long, "BT.SENS", 4, current_offset); items[1].data[3] = 0x03; // IPL.NIK current_offset += create_item(items[2], Type_SmallArray, "IPL.NIK", 0x15, current_offset); const u8 console_nick[14] = {0, 'd', 0, 'o', 0, 'l', 0, 'p', 0, 'h', 0, 'i', 0, 'n'}; memcpy(items[2].data, console_nick, 14); // IPL.AR current_offset += create_item(items[3], Type_Byte, "IPL.AR", 1, current_offset); items[3].data[0] = 0x01; // BT.BAR current_offset += create_item(items[4], Type_Byte, "BT.BAR", 1, current_offset); items[4].data[0] = 0x01; // IPL.SSV current_offset += create_item(items[5], Type_Byte, "IPL.SSV", 1, current_offset); // IPL.LNG current_offset += create_item(items[6], Type_Byte, "IPL.LNG", 1, current_offset); items[6].data[0] = 0x01; // IPL.SADR current_offset += create_item(items[7], Type_BigArray, "IPL.SADR", 0x1007, current_offset); items[7].data[0] = 0x6c; //(Switzerland) TODO should this default be changed? // IPL.CB current_offset += create_item(items[8], Type_Long, "IPL.CB", 4, current_offset); items[8].data[0] = 0x0f; items[8].data[1] = 0x11; items[8].data[2] = 0x14; items[8].data[3] = 0xa6; // BT.SPKV current_offset += create_item(items[9], Type_Byte, "BT.SPKV", 1, current_offset); items[9].data[0] = 0x58; // IPL.PC current_offset += create_item(items[10], Type_SmallArray, "IPL.PC", 0x49, current_offset); items[10].data[1] = 0x04; items[10].data[2] = 0x14; // NET.CTPC current_offset += create_item(items[11], Type_Long, "NET.CTPC", 4, current_offset); // WWW.RST current_offset += create_item(items[12], Type_Bool, "WWW.RST", 1, current_offset); // BT.CDIF current_offset += create_item(items[13], Type_BigArray, "BT.CDIF", 0x204, current_offset); // IPL.INC current_offset += create_item(items[14], Type_Long, "IPL.INC", 4, current_offset); items[14].data[3] = 0x08; // IPL.FRC current_offset += create_item(items[15], Type_Long, "IPL.FRC", 4, current_offset); items[15].data[3] = 0x28; // IPL.CD current_offset += create_item(items[16], Type_Bool, "IPL.CD", 1, current_offset); items[16].data[0] = 0x01; // IPL.CD2 current_offset += create_item(items[17], Type_Bool, "IPL.CD2", 1, current_offset); items[17].data[0] = 0x01; // IPL.UPT current_offset += create_item(items[18], Type_Byte, "IPL.UPT", 1, current_offset); items[18].data[0] = 0x02; // IPL.PGS current_offset += create_item(items[19], Type_Byte, "IPL.PGS", 1, current_offset); // IPL.E60 current_offset += create_item(items[20], Type_Byte, "IPL.E60", 1, current_offset); items[20].data[0] = 0x01; // IPL.DH current_offset += create_item(items[21], Type_Byte, "IPL.DH", 1, current_offset); // NET.WCFG current_offset += create_item(items[22], Type_Long, "NET.WCFG", 4, current_offset); items[22].data[3] = 0x01; // IPL.IDL current_offset += create_item(items[23], Type_SmallArray, "IPL.IDL", 1, current_offset); items[23].data[0] = 0x00; // IPL.EULA current_offset += create_item(items[24], Type_Bool, "IPL.EULA", 1, current_offset); items[24].data[0] = 0x01; // BT.MOT current_offset += create_item(items[25], Type_Byte, "BT.MOT", 1, current_offset); items[25].data[0] = 0x01; // MPLS.MOVIE current_offset += create_item(items[26], Type_Bool, "MPLS.MOVIE", 1, current_offset); items[26].data[0] = 0x01; File::CreateFullPath(m_FilenameDefault); File::IOFile g(m_FilenameDefault, "wb"); // Write the header and item offsets g.WriteBytes(&s_Header.version, sizeof(s_Header.version)); g.WriteBytes(&s_Header.numEntries, sizeof(u16)); for (const auto& item : items) { const u16 tmp_offset = Common::swap16(item.offset); g.WriteBytes(&tmp_offset, 2); } const u16 end_data_offset = Common::swap16(current_offset); g.WriteBytes(&end_data_offset, 2); // Write the items const u8 null_byte = 0; for (const auto& item : items) { u8 description = (item.type << 5) | (item.nameLength - 1); g.WriteBytes(&description, sizeof(description)); g.WriteBytes(&item.name, item.nameLength); switch (item.type) { case Type_BigArray: { const u16 tmpDataLength = Common::swap16(item.dataLength); g.WriteBytes(&tmpDataLength, 2); g.WriteBytes(item.data, item.dataLength); g.WriteBytes(&null_byte, 1); } break; case Type_SmallArray: g.WriteBytes(&item.dataLength, 1); g.WriteBytes(item.data, item.dataLength); g.WriteBytes(&null_byte, 1); break; default: g.WriteBytes(item.data, item.dataLength); break; } } // Pad file to the correct size const u64 cur_size = g.GetSize(); for (unsigned int i = 0; i != 16380 - cur_size; ++i) g.WriteBytes(&null_byte, 1); // Write the footer g.WriteBytes("SCed", 4); m_Entries = std::move(items); m_Filename = m_FilenameDefault; m_IsValid = true; } bool SysConf::SaveToFile(const std::string& filename) { File::IOFile f(filename, "r+b"); for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i) { // Seek to after the name of this entry f.Seek(i->offset + i->nameLength + 1, SEEK_SET); // We may have to write array length value... if (i->type == Type_BigArray) { const u16 tmpDataLength = Common::swap16(i->dataLength); f.WriteArray(&tmpDataLength, 1); } else if (i->type == Type_SmallArray) { const u8 len = (u8)(i->dataLength); f.WriteArray(&len, 1); } // Now write the actual data f.WriteBytes(i->data, i->dataLength); } return f.IsGood(); } bool SysConf::Save() { if (!m_IsValid) return false; return SaveToFile(m_Filename); } void SysConf::UpdateLocation() { // if the old Wii User dir had a sysconf file save any settings that have been changed to it if (m_IsValid) Save(); // Clear the old filename and set the default filename to the new user path // So that it can be generated if the file does not exist in the new location m_Filename.clear(); // Note: We don't use the dummy Wii root here (if in use) because this is // all tied up with the configuration code. In the future this should // probably just be synced with the other settings. m_FilenameDefault = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF; Reload(); } bool SysConf::Reload() { std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename; LoadFromFile(filename); return m_IsValid; }