// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once // general things #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "DSP/disassemble.h" #include "DSP/DSPInterpreter.h" #include "DSP/DSPMemoryMap.h" #include "HW/DSPLLE/DSPDebugInterface.h" class DSPRegisterView; class CCodeView; class CMemoryView; class DSPDebuggerLLE : public wxPanel { public: DSPDebuggerLLE(wxWindow *parent, wxWindowID id = wxID_ANY); virtual ~DSPDebuggerLLE(); void Update(); private: DECLARE_EVENT_TABLE(); enum { ID_TOOLBAR = 1000, ID_RUNTOOL, ID_STEPTOOL, ID_SHOWPCTOOL, ID_ADDRBOX, ID_SYMBOLLIST, ID_DSP_REGS }; DSPDebugInterface debug_interface; u64 m_CachedStepCounter; // GUI updaters void UpdateDisAsmListView(); void UpdateRegisterFlags(); void UpdateSymbolMap(); void UpdateState(); // GUI items wxAuiManager m_mgr; wxAuiToolBar* m_Toolbar; CCodeView* m_CodeView; CMemoryView* m_MemView; DSPRegisterView* m_Regs; wxListBox* m_SymbolList; wxAuiNotebook* m_MainNotebook; void OnClose(wxCloseEvent& event); void OnChangeState(wxCommandEvent& event); //void OnRightClick(wxListEvent& event); //void OnDoubleClick(wxListEvent& event); void OnAddrBoxChange(wxCommandEvent& event); void OnSymbolListChange(wxCommandEvent& event); bool JumpToAddress(u16 addr); void FocusOnPC(); //void UnselectAll(); }; extern DSPDebuggerLLE* m_DebuggerFrame;