# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # nikolassj, 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-06-07 01:09+0200\n" "PO-Revision-Date: 2014-06-07 08:16+0000\n" "Last-Translator: Pierre Bourdon \n" "Language-Team: Serbian (http://www.transifex.com/projects/p/dolphin-emu/" "language/sr/)\n" "Language: sr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" #: Source/Core/DolphinWX/CheatsWindow.cpp:546 msgid " (too many to display)" msgstr "&" #: Source/Core/DolphinWX/NetWindow.cpp:321 #: Source/Core/DolphinWX/NetWindow.cpp:572 #: Source/Core/DolphinWX/NetWindow.cpp:609 msgid " Game : " msgstr "Igra" #: Source/Core/DolphinWX/InputConfigDiag.cpp:575 msgid "! NOT" msgstr "! NE" #: Source/Core/Core/HW/GCMemcard.cpp:27 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" ne postoji.\n" " Kreiraj novu memorisku karticu (16mb)?" #: Source/Core/Core/CoreParameter.cpp:146 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\"je GCM/ISO fajl, ili nije GC/Wii ISO." #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:403 #, c-format msgid "\"%s\" is too long for the filename, max length is 0x44 + \\0" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:209 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopiraj%1$s" #: Source/Core/VideoBackends/D3D/main.cpp:118 #, c-format msgid "%d samples" msgstr "" #: Source/Core/VideoBackends/D3D/main.cpp:117 #, c-format msgid "%d samples (quality level %d)" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:180 #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:352 #, c-format msgid "%s already exists, overwrite?" msgstr "%s vec postoji, zameniti?" #: Source/Core/DiscIO/CompressedBlob.cpp:158 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s ije uspelo da bude scrubbed. Najverovatnije je \"image\" ostecen." #: Source/Core/Core/HW/GCMemcard.cpp:52 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:47 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:425 #, c-format msgid "%s failed to open" msgstr "%s nije uspelo da otvori" #: Source/Core/Core/x64MemTools.cpp:152 #, c-format msgid "%s failed: kr=%x" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:418 #, c-format msgid "%s is a 0 byte file" msgstr "%s je 0 byte fajl" #: Source/Core/DiscIO/CompressedBlob.cpp:150 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s je vec kompresovan! Nemoze se kompresovati vise." #: Source/Core/DolphinWX/MemcardManager.cpp:215 #, c-format msgid "%sDelete%s" msgstr "%sObrisi%s" #: Source/Core/DolphinWX/MemcardManager.cpp:213 #, c-format msgid "%sExport GCI%s" msgstr "%sExportuj GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #, c-format msgid "%sImport GCI%s" msgstr "%sImportuj GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:789 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:591 msgid "&& AND" msgstr "&& I" #: Source/Core/DolphinWX/FrameTools.cpp:356 msgid "&About..." msgstr "&O" #: Source/Core/DolphinWX/FrameTools.cpp:138 msgid "&Boot from DVD Drive..." msgstr "&Bootuj sa DVD drajvera" #: Source/Core/DolphinWX/FrameTools.cpp:269 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:149 msgid "&Browse for ISOs..." msgstr "&Trazi \"ISO\"" #: Source/Core/DolphinWX/FrameTools.cpp:235 msgid "&Cheats Manager" msgstr "&Chit Meneger " #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "&DSP Settings" msgstr "&DSP Opcije" #: Source/Core/DolphinWX/GameListCtrl.cpp:895 msgid "&Delete ISO..." msgstr "&Obrisi ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:916 msgid "&Delete selected ISOs..." msgstr "&Obrisi oznacene ISO fajlove..." #: Source/Core/DolphinWX/FrameTools.cpp:212 msgid "&Emulation" msgstr "&Emulacija" #: Source/Core/DolphinWX/FrameTools.cpp:152 msgid "&File" msgstr "&Fajl" #: Source/Core/DolphinWX/FrameTools.cpp:396 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:413 msgid "&Fullscreen" msgstr "&Pun Ekran" #: Source/Core/DolphinWX/FrameTools.cpp:218 msgid "&Graphics Settings" msgstr "&Graficke Opcije" #: Source/Core/DolphinWX/FrameTools.cpp:357 msgid "&Help" msgstr "&Pomoc" #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Hotkey Settings" msgstr "&Hotkey Opcije" #: Source/Core/DolphinWX/FrameTools.cpp:271 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:189 msgid "&Load State" msgstr "Loaduj Savestate" #: Source/Core/DolphinWX/FrameTools.cpp:232 msgid "&Memcard Manager (GC)" msgstr "&Memorijska kartica (Meneger za GC)" #: Source/Core/DolphinWX/FrameTools.cpp:270 msgid "&Memory" msgstr "&Memorija" #: Source/Core/DolphinWX/FrameTools.cpp:374 msgid "&Open..." msgstr "&Otvori..." #: Source/Core/DolphinWX/FrameTools.cpp:228 msgid "&Options" msgstr "&Opcije" #: Source/Core/DolphinWX/FrameTools.cpp:385 msgid "&Pause" msgstr "&Pauza" #: Source/Core/DolphinWX/FrameTools.cpp:387 msgid "&Play" msgstr "&Pokreni" #: Source/Core/DolphinWX/GameListCtrl.cpp:877 msgid "&Properties" msgstr "&Pribor/Opcije" #: Source/Core/DolphinWX/FrameTools.cpp:409 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "&Refresh List" msgstr "&Refresuj listu" #: Source/Core/DolphinWX/FrameTools.cpp:268 msgid "&Registers" msgstr "&Registri" #: Source/Core/DolphinWX/FrameTools.cpp:393 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/FrameTools.cpp:272 msgid "&Sound" msgstr "&Zvuk" #: Source/Core/DolphinWX/FrameTools.cpp:390 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/FrameTools.cpp:251 msgid "&Tools" msgstr "&Alat" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "&View" msgstr "&Pogledaj" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "&Wiimote Settings" msgstr "&Wiimote Opcije" #: Source/Core/DolphinWX/GameListCtrl.cpp:878 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:64 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/PHackSettings.cpp:59 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/PHackSettings.cpp:104 msgid "(UNKNOWN)" msgstr "(NEPOZNAT/O)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:404 msgid "(off)" msgstr "(iskljucen/o)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:592 msgid "+ ADD" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:367 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:180 msgid "16 bit" msgstr "16 bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:367 msgid "1x Native (640x528)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:368 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:367 msgid "2x Native (1280x1056)" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:181 msgid "32 bit" msgstr "32 bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:368 msgid "3x Native (1920x1584)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:368 msgid "4x Native (2560x2112)" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:179 msgid "8 bit" msgstr "8 bit" #: Source/Core/DolphinWX/PatchAddEdit.cpp:54 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:283 msgid "" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:108 msgid "" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:191 msgid "" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:309 msgid "" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:260 #: Source/Core/DolphinWX/NetWindow.cpp:296 msgid "A NetPlay window is already open!!" msgstr "Netplay prozor je vec otvoren!!" #: Source/Core/DolphinWX/CheatsWindow.cpp:404 #: Source/Core/DolphinWX/CheatsWindow.cpp:438 msgid "A game is not currently running." msgstr "Nijedna igra trenutno nije pokrenuta." #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:111 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:132 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Framelimit NOT set to [Audio]\n" " - Manually set the extensions for each wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:116 #: Source/Core/DolphinWX/ConfigMain.cpp:121 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:382 #: Source/Core/DolphinWX/CheatsWindow.cpp:137 msgid "AR Codes" msgstr "AR Kodovi" #: Source/Core/DolphinWX/AboutDolphin.h:21 msgid "About Dolphin" msgstr "O Dolphin-u" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:31 msgid "Acceleration" msgstr "Ubrzanje" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:489 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:297 msgid "Action" msgstr "Akcija" #: Source/Core/Core/ARDecrypt.cpp:474 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/ActionReplay.cpp:657 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:745 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:537 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:597 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:792 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:185 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/ActionReplay.cpp:862 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:935 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:886 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:828 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "Adapter:" msgstr "Adapter" #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 #: Source/Core/DolphinWX/WXInputBase.cpp:68 msgid "Add" msgstr "Dodaj" #: Source/Core/DolphinWX/ISOProperties.cpp:1435 msgid "Add ActionReplay Code" msgstr "Dodaj ActionReplay kod" #: Source/Core/DolphinWX/ISOProperties.cpp:1357 msgid "Add Patch" msgstr "Dodaj Patch " #: Source/Core/DolphinWX/FrameAui.cpp:492 msgid "Add new pane" msgstr "Dodaj nova okna" #: Source/Core/DolphinWX/ISOProperties.cpp:480 #: Source/Core/DolphinWX/ISOProperties.cpp:501 #: Source/Core/DolphinWX/ConfigMain.cpp:807 msgid "Add..." msgstr "Dodaj..." #: Source/Core/DolphinWX/NetWindow.cpp:115 msgid "Address :" msgstr "Adresa :" #: Source/Core/DolphinWX/PHackSettings.cpp:63 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:58 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:827 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:584 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:672 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:812 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1208 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1533 #: Source/Core/DolphinWX/FrameTools.cpp:1547 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1206 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1226 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:128 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:298 msgid "Analyze" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:202 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:395 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:379 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:309 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:303 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:837 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:144 msgid "Apply" msgstr "Primeni " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:147 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:310 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:700 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Jeste li sigurni da zelite da obrisete \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1031 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Jeste li sigurni da zelite da obrisete ove fajlove?\n" "Nestace zauvek!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1022 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!" #: Source/Core/DolphinWX/ConfigMain.cpp:66 msgid "Arm JIT (experimental)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:67 msgid "Arm JITIL (experimental)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:306 #: Source/Core/DolphinWX/ConfigMain.cpp:785 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:85 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:268 #: Source/Core/DolphinWX/ConfigMain.cpp:558 msgid "Audio" msgstr "Zvuk" #: Source/Core/DolphinWX/ConfigMain.cpp:685 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/AOSoundStream.cpp:28 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 #: Source/Core/DolphinWX/ConfigMain.cpp:267 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:366 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:366 msgid "Auto (Window Size)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:326 msgid "Auto adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:796 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Nazad " #: Source/Core/DolphinWX/ConfigMain.cpp:689 msgid "Backend Settings" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:234 #: Source/Core/VideoBackends/Software/VideoConfigDialog.cpp:47 msgid "Backend:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:183 msgid "Backward" msgstr "U nazad" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:320 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86 msgid "Balance Board" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:647 #: Source/Core/DolphinWX/GameListCtrl.cpp:315 #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Banner" msgstr "Baner" #: Source/Core/DolphinWX/ISOProperties.cpp:605 msgid "Banner Details" msgstr "Detalji o Baneru" #: Source/Core/DolphinWX/ISOProperties.cpp:561 msgid "Banner:" msgstr "Baner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:337 msgid "Basic" msgstr "Osnovno/ni/ne" #: Source/Core/DolphinWX/ConfigMain.cpp:578 msgid "Basic Settings" msgstr "Osnovne opcije" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Bass" msgstr "Bas" #: Source/Core/Core/HW/GCMemcard.cpp:143 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:651 msgid "Blocks" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Blue" msgstr "Blue" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Blue Left" msgstr "Blue left " #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Right" msgstr "Blue right " #: Source/Core/DolphinWX/ConfigMain.cpp:293 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:130 msgid "Bottom" msgstr "Donji deo/dno" #: Source/Core/DolphinWX/InputConfigDiag.cpp:264 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:426 msgid "Broken" msgstr "Ostecen/a/nje..." #: Source/Core/DolphinWX/FrameTools.cpp:514 msgid "Browse" msgstr "Trazi" #: Source/Core/DolphinWX/GameListCtrl.cpp:268 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:514 msgid "Browse for an ISO directory..." msgstr "Trazi ISO direktoriju" #: Source/Core/DolphinWX/GameListCtrl.cpp:1098 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:378 msgid "Buffer:" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:30 #: Source/Core/DolphinWX/TASInputDlg.cpp:129 #: Source/Core/Core/HW/GCPadEmu.cpp:58 msgid "Buttons" msgstr "Tasteri" #: Source/Core/DolphinWX/ISOProperties.cpp:399 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:86 msgid "C Stick" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:64 msgid "C-Stick" msgstr "C-Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 #, fuzzy msgid "CP register " msgstr "&Registri" #: Source/Core/DolphinWX/ConfigMain.cpp:571 msgid "CPU Emulator Engine" msgstr "CPU Emulacije \"Engine\"" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1860 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:753 #: Source/Core/Core/HW/DVDInterface.cpp:1057 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:146 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Odustani" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:139 #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:234 #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "Cannot open %s" msgstr "Nemoze otvoriti %s" #: Source/Core/Core/CoreTiming.cpp:110 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1069 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1105 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/ConfigMain.cpp:311 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Center" msgstr "Centar " #: Source/Core/DolphinWX/NetWindow.cpp:641 msgid "Change" msgstr "Promeni" #: Source/Core/DolphinWX/FrameTools.cpp:377 msgid "Change &Disc..." msgstr "Promeni &Disk..." #: Source/Core/DolphinWX/HotkeyDlg.cpp:208 msgid "Change Disc" msgstr "Promeni Disk" #: Source/Core/DolphinWX/NetWindow.cpp:633 msgid "Change Game" msgstr "Promeni Igru" #: Source/Core/DolphinWX/ConfigMain.cpp:522 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Promeni jezik.\n" " Zahteva restart." #: Source/Core/DolphinWX/PHackSettings.cpp:65 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:60 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:526 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:347 msgid "Chat" msgstr "Chat/Caskanje" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "Chit kod" #: Source/Core/DolphinWX/CheatsWindow.cpp:140 msgid "Cheat Search" msgstr "Trazi Chit" #: Source/Core/DolphinWX/CheatsWindow.cpp:287 msgid "Cheats Manager" msgstr "Chit Meneger" #: Source/Core/DolphinWX/ISOProperties.cpp:723 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:979 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:312 msgid "Chinese (Simplified)" msgstr "Kineski (pojednostavljen)" #: Source/Core/DolphinWX/ConfigMain.cpp:313 msgid "Chinese (Traditional)" msgstr "Kineski (tradicionalan)" #: Source/Core/DolphinWX/ConfigMain.cpp:814 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:818 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:811 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1056 msgid "Choose a file to open" msgstr "Biraj fajl da otvoris " #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Choose a memory card:" msgstr "Biraj memorisku karticu:" #: Source/Core/DolphinWX/ConfigMain.cpp:815 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:866 #: Source/Core/DolphinWX/ISOProperties.cpp:905 msgid "Choose the folder to extract to" msgstr "Biraj folder u kome zelis da ekstraktujes " #: Source/Core/InputCommon/ControllerEmu.cpp:201 msgid "Circle Stick" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "Classic" msgstr "Klasik/a" #: Source/Core/DolphinWX/LogWindow.cpp:155 #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 #: Source/Core/DolphinWX/InputConfigDiag.cpp:979 msgid "Clear" msgstr "Ocisti" #: Source/Core/Core/NetPlayServer.cpp:245 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klient diskonektovao dok je igra pokrenuta!! NetPlay je onesposobljen. Moras " "manualno zaustaviti igru." #: Source/Core/DolphinWX/ISOProperties.cpp:637 #: Source/Core/DolphinWX/MemcardManager.cpp:260 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:599 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:311 msgid "Close" msgstr "Zatvori" #: Source/Core/DolphinWX/FrameTools.cpp:216 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:95 msgid "Code Info" msgstr "Informacija o kodu " #: Source/Core/DolphinWX/CheatsWindow.cpp:598 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Komanda" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:559 msgid "Comment:" msgstr "Koment:" #: Source/Core/DolphinWX/GameListCtrl.cpp:903 msgid "Compress ISO..." msgstr "Kompresuj ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:918 msgid "Compress selected ISOs..." msgstr "Kompresuj oznaceni ISO fajlovi..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1107 #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "Compressing ISO" msgstr "Kompresivanje ISO fajla u toku" #: Source/Core/DolphinWX/ISOProperties.cpp:533 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1218 #: Source/Core/DolphinWX/ISOProperties.cpp:1231 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:521 msgid "Config" msgstr "Podesi" #: Source/Core/DolphinWX/InputConfigDiag.h:136 #: Source/Core/DolphinWX/InputConfigDiag.h:155 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:63 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:145 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:358 #: Source/Core/DolphinWX/NetWindow.cpp:660 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:521 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1138 #: Source/Core/DolphinWX/GameListCtrl.cpp:1166 #: Source/Core/DolphinWX/GameListCtrl.cpp:1236 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:598 msgid "Confirm on Stop" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:108 #: Source/Core/DolphinWX/NetWindow.cpp:128 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:229 #: Source/Core/DolphinWX/FrameTools.cpp:430 msgid "Connect Balance Board" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:779 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:426 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:225 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:226 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:227 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:228 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1498 #, fuzzy msgid "Connected" msgstr "Povezivanje..." #: Source/Core/DolphinWX/Main.cpp:667 msgid "Connecting..." msgstr "Povezivanje..." #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:114 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Kontrola" #: Source/Core/DolphinWX/MemcardManager.cpp:202 msgid "Convert to GCI" msgstr "Konvertuj u GCI" #: Source/Core/Core/CoreParameter.cpp:384 msgid "Copy failed" msgstr "Kopiranje neuspesno " #: Source/Core/DolphinWX/MemcardManager.cpp:815 #, c-format msgid "Copy to Memcard %c" msgstr "Kopiraj na memorisku karticu %c" #: Source/Core/DolphinWX/ISOProperties.cpp:436 msgid "Core" msgstr "" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/CoreParameter.cpp:141 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/CoreParameter.cpp:298 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:657 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:133 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1180 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/BootManager.cpp:239 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:192 #: Source/Core/DolphinWX/CheatsWindow.cpp:542 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Country:" msgstr "Zemlja:" #: Source/Core/DolphinWX/CheatsWindow.cpp:195 #: Source/Core/DolphinWX/CheatsWindow.cpp:592 msgid "Create AR Code" msgstr "Kreiraj AR Kod" #: Source/Core/DolphinWX/FrameAui.cpp:531 #: Source/Core/DolphinWX/FrameAui.cpp:602 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:39 msgid "Creator: " msgstr "Kreator " #: Source/Core/Common/MsgHandler.cpp:56 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:572 msgid "Crop" msgstr "Izseci" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:685 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:418 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/PHackSettings.h:26 msgid "Custom Projection Hack Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:421 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:314 msgid "Czech" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:523 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/ConfigMain.cpp:655 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:407 #: Source/Core/DolphinWX/ConfigMain.cpp:277 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:279 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:278 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:523 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:656 msgid "DSPLLE on Separate Thread" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:834 msgid "DVD Root:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:319 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:113 msgid "Dance Mat" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:185 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:527 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:544 #: Source/Core/DolphinWX/MemcardManager.cpp:583 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:146 #: Source/Core/InputCommon/ControllerEmu.cpp:163 #: Source/Core/InputCommon/ControllerEmu.cpp:171 #: Source/Core/InputCommon/ControllerEmu.cpp:185 #: Source/Core/InputCommon/ControllerEmu.cpp:200 msgid "Dead Zone" msgstr "Mrtva Zona " #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Debugging" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:900 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1107 #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:237 msgid "Decrease Frame limit" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:978 msgid "Default" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:831 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:125 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:992 msgid "Delete" msgstr "Obrisi" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Delete Save" msgstr "Obrisi save" #: Source/Core/VideoCommon/AVIDump.cpp:64 #, c-format msgid "Delete the existing file '%s'?" msgstr "Obrisi postojeci fajl '%s'?" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:692 msgid "Description" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:568 msgid "Detect" msgstr "Detekuj" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:314 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:161 #: Source/Core/DolphinWX/InputConfigDiag.cpp:964 msgid "Device" msgstr "Uredjaj " #: Source/Core/DolphinWX/ConfigMain.cpp:740 #: Source/Core/DolphinWX/ConfigMain.cpp:794 msgid "Device Settings" msgstr "Opcije Uredjaja " #: Source/Core/DolphinWX/InputConfigDiag.cpp:273 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Dial" msgstr "" #: Source/Core/VideoBackends/D3D/main.cpp:143 msgid "Direct3D" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:124 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:459 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:501 msgid "Disable" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:515 msgid "Disable Destination Alpha" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Disable Fog" msgstr "Onemoguci \"Fog\"" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:627 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127 msgid "Disc Read Error" msgstr "Error tokom ucitavanje diska" #: Source/Core/DolphinWX/FrameTools.cpp:1498 msgid "Disconnected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:341 msgid "Display" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1097 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:658 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:959 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/AboutDolphin.cpp:34 #, c-format msgid "" "Dolphin %s\n" "Copyright (c) 2003-2013+ Dolphin Team\n" "\n" "Branch: %s\n" "Revision: %s\n" "Compiled: %s @ %s\n" "\n" "Dolphin is a GameCube/Wii emulator, which was\n" "originally written by F|RES and ector.\n" "Today Dolphin is an open source project with many\n" "contributors, too many to list.\n" "If interested, just go check out the project page at\n" "http://code.google.com/p/dolphin-emu/ .\n" "\n" "Special thanks to Bushing, Costis, CrowTRobo,\n" "Marcan, Segher, Titanik, or9 and Hotquik for their\n" "reverse engineering and docs/demos.\n" "\n" "Big thanks to Gilles Mouchard whose Microlib PPC\n" "emulator gave our development a kickstart.\n" "\n" "Thanks to Frank Wille for his PowerPC disassembler,\n" "which or9 and we modified to include Gekko specifics.\n" "\n" "Thanks to hcs/destop for their GC ADPCM decoder.\n" "\n" "We are not affiliated with Nintendo in any way.\n" "GameCube and Wii are trademarks of Nintendo.\n" "The emulator should not be used to play games\n" "you do not legally own." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Graficka Podesavanja " #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "Dolphin &Web Site" msgstr "Dolphin &Web Sajt" #: Source/Core/DolphinWX/ConfigMain.h:49 msgid "Dolphin Configuration" msgstr "Dolphin podesavanja/konfiguracija" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:233 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:409 msgid "Dolphin FIFO" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1263 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:779 #: Source/Core/DolphinWX/FrameTools.cpp:1198 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:34 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:354 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:378 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:382 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1178 #: Source/Core/DolphinWX/GameListCtrl.cpp:1264 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:401 msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:179 msgid "Down" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:66 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:303 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:109 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:657 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:541 #: Source/Core/DolphinWX/ConfigMain.cpp:288 #: Source/Core/DolphinWX/ConfigMain.cpp:315 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:151 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:457 msgid "EFB Copies" msgstr "" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:206 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:170 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:539 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.h:26 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:539 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:479 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "Edit..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Effect" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Core.cpp:195 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:50 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:424 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:29 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:120 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:406 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:413 msgid "Enable Bounding Box Calculation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Enable Cache" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:567 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:565 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:393 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:566 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:394 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:576 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:772 msgid "Enable Screen Saver" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:118 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:410 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:539 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:405 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:829 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:419 msgid "Enables Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:535 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:537 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:395 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:45 msgid "End" msgstr "Kraj" #: Source/Core/DolphinWX/ISOProperties.cpp:536 #: Source/Core/DolphinWX/ConfigMain.cpp:283 #: Source/Core/DolphinWX/ConfigMain.cpp:316 msgid "English" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:436 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:601 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:202 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:226 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1235 #: Source/Core/DolphinWX/LogConfigWindow.cpp:52 msgid "Error" msgstr "Error" #: Source/Core/DolphinWX/Main.cpp:431 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:421 msgid "Error saving file" msgstr "" #: Source/Core/Common/ChunkFile.h:272 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:326 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Euphoria" msgstr "" #: Source/Core/Core/ArmMemTools.cpp:65 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:223 #: Source/Core/DolphinWX/FrameTools.cpp:419 msgid "Exit" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:234 msgid "Export All Wii Saves" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:472 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:736 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:218 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:406 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:884 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:819 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:128 msgid "Export failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:578 msgid "Export save as..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:499 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:708 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:715 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:716 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:701 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:705 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:697 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:824 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:807 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:807 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:810 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:59 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:209 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:529 msgid "FST Size:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:125 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:316 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:942 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:287 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:131 msgid "" "Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " "might crash unexpectedly!" msgstr "" #: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:101 msgid "" "Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " "might crash unexpectedly!" msgstr "" #: Source/Core/Core/Movie.cpp:790 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:204 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:241 msgid "Failed to read bk header" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:180 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:105 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:99 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:343 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:435 #, c-format msgid "Failed to read data from file: %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:93 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:87 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:145 msgid "Failed to read header" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:76 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:314 #, c-format msgid "Failed to read header for file %d" msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:53 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1201 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:87 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:284 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:443 #, c-format msgid "Failed to write data to file: %s" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:220 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:317 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Fast" msgstr "Brzo " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:517 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:397 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/Core/Movie.cpp:1047 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:242 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "File Info" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:311 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:426 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:441 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:41 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:285 msgid "File not compressed" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "File size" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:143 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:616 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1173 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:280 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:281 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:652 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:825 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:572 msgid "Force Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:515 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:31 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:182 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:183 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:528 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:80 #, c-format msgid "Found %x save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:907 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:975 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:917 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:214 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:242 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:130 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:177 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:576 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:218 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:538 #: Source/Core/DolphinWX/ConfigMain.cpp:285 #: Source/Core/DolphinWX/ConfigMain.cpp:318 msgid "French" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:132 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:151 msgid "From" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:518 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "Fullscreen resolution:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:550 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:524 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:330 #, fuzzy msgid "Game ID" msgstr "Igra" #: Source/Core/DolphinWX/ISOProperties.cpp:519 msgid "Game ID:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:475 msgid "Game is already running!" msgstr "Igra je vec pokrenuta!" #: Source/Core/Core/NetPlayClient.cpp:746 msgid "Game isn't running!" msgstr "Igra nije pokrenuta!" #: Source/Core/DolphinWX/NetWindow.cpp:456 msgid "Game not found!" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:462 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:378 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:559 msgid "GameCube" msgstr "GameCube " #: Source/Core/DolphinWX/FrameTools.cpp:220 msgid "GameCube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:231 #: Source/Core/DolphinWX/ConfigMain.cpp:1060 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:524 msgid "GameCube Pad settings" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:541 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:384 #: Source/Core/DolphinWX/CheatsWindow.cpp:139 msgid "Gecko Codes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 #: Source/Core/DolphinWX/ConfigMain.cpp:556 #: Source/Core/DolphinWX/HotkeyDlg.cpp:201 msgid "General" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:189 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:537 #: Source/Core/DolphinWX/ConfigMain.cpp:284 #: Source/Core/DolphinWX/ConfigMain.cpp:319 msgid "German" msgstr "Nemacki " #: Source/Core/Core/ActionReplay.cpp:439 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:522 msgid "Graphics" msgstr "Grafike" #: Source/Core/DolphinWX/FrameTools.cpp:522 msgid "Graphics settings" msgstr "Graficke opcije/podesavanja/konfiguracije..." #: Source/Core/DolphinWX/CheatsWindow.cpp:227 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:320 msgid "Greek" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Green" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Green Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Guitar" msgstr "Gitara " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Hacks" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:115 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:321 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Height" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Pomoc" #: Source/Core/DolphinWX/Main.cpp:258 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/DolphinWX/Main.cpp:249 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:328 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:110 #: Source/Core/DolphinWX/NetWindow.cpp:171 msgid "Host" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.h:32 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:596 #: Source/Core/DolphinWX/HotkeyDlg.cpp:329 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:322 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:50 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:322 msgid "ID" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:946 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:430 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:738 msgid "IPL Settings" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:32 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:137 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:588 msgid "ISO Details" msgstr "ISO Detalji " #: Source/Core/DolphinWX/ConfigMain.cpp:826 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:212 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:650 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:414 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Ignore Format Changes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:233 msgid "Import Wii Save" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:108 msgid "Import failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:455 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:464 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:428 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:236 msgid "Increase Frame limit" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:386 #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Info" msgstr "Info " #: Source/Core/Common/MsgHandler.cpp:53 msgid "Information" msgstr "Informacija " #: Source/Core/DolphinWX/InputConfigDiag.cpp:561 msgid "Input" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:189 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:778 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:44 msgid "Insert name here.." msgstr "Ubaci ime ovde..." #: Source/Core/DolphinWX/FrameTools.cpp:239 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:907 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/x64MemTools.cpp:252 Source/Core/Core/x64MemTools.cpp:303 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1440 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1000 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1006 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1005 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:997 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:557 msgid "Interface" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:643 msgid "Interface Settings" msgstr "" #: Source/Core/Core/State.cpp:278 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/State.cpp:401 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:522 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:373 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:64 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:427 msgid "Intro" msgstr "Uvod" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:250 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:643 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:475 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/CoreTiming.cpp:469 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:328 msgid "Invalid file" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "Invalid index" msgstr "" #: Source/Core/DiscIO/BannerLoaderGC.cpp:33 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Movie.cpp:733 msgid "Invalid recording file" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:481 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:469 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Core.cpp:540 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:540 #: Source/Core/DolphinWX/ConfigMain.cpp:287 #: Source/Core/DolphinWX/ConfigMain.cpp:323 msgid "Italian" msgstr "Italianski " #: Source/Core/DolphinWX/ISOProperties.cpp:227 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/ConfigMain.cpp:69 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:70 msgid "JITIL Recompiler (slower, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:230 #: Source/Core/DolphinWX/ISOProperties.cpp:545 #: Source/Core/DolphinWX/ConfigMain.cpp:302 #: Source/Core/DolphinWX/ConfigMain.cpp:324 msgid "Japanese" msgstr "Japanski " #: Source/Core/DolphinWX/ISOProperties.cpp:236 msgid "KOREA" msgstr "KOREA " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:327 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:299 msgid "Key" msgstr "Taster " #: Source/Core/DolphinWX/ISOProperties.cpp:548 #: Source/Core/DolphinWX/ConfigMain.cpp:305 #: Source/Core/DolphinWX/ConfigMain.cpp:325 msgid "Korean" msgstr "Korejski " #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:44 msgid "L" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:48 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:603 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:471 #, c-format msgid "Last %i" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:687 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:180 msgid "Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:63 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:314 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:765 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:770 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:228 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:990 msgid "Load" msgstr "Ucitaj " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "Load Custom Textures" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:274 msgid "Load State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:261 msgid "Load State Last 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:262 msgid "Load State Last 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:263 msgid "Load State Last 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:264 msgid "Load State Last 4" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:265 msgid "Load State Last 5" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:266 msgid "Load State Last 6" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:267 msgid "Load State Last 7" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:268 msgid "Load State Last 8" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:239 msgid "Load State Slot 1" msgstr "Ucitaj State Slot 1" #: Source/Core/DolphinWX/HotkeyDlg.cpp:248 msgid "Load State Slot 10" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:240 msgid "Load State Slot 2" msgstr "Ucitaj State Slot 2" #: Source/Core/DolphinWX/HotkeyDlg.cpp:241 msgid "Load State Slot 3" msgstr "Ucitaj State Slot 3" #: Source/Core/DolphinWX/HotkeyDlg.cpp:242 msgid "Load State Slot 4" msgstr "Ucitaj State Slot 4" #: Source/Core/DolphinWX/HotkeyDlg.cpp:243 msgid "Load State Slot 5" msgstr "Ucitaj State Slot 5" #: Source/Core/DolphinWX/HotkeyDlg.cpp:244 msgid "Load State Slot 6" msgstr "Uci State Slot 6" #: Source/Core/DolphinWX/HotkeyDlg.cpp:245 msgid "Load State Slot 7" msgstr "Ucitaj State Slot 7" #: Source/Core/DolphinWX/HotkeyDlg.cpp:246 msgid "Load State Slot 8" msgstr "Ucitaj State Slot 8" #: Source/Core/DolphinWX/HotkeyDlg.cpp:247 msgid "Load State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:475 msgid "Load State..." msgstr "Ucitaj State" #: Source/Core/DolphinWX/FrameTools.cpp:1475 msgid "Load Wii System Menu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1470 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:55 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/LogWindow.h:51 msgid "Log" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:33 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:325 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:102 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:87 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Frame.cpp:362 #: Source/Core/DolphinWX/CheatsWindow.cpp:141 msgid "Logging" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:356 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:531 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:170 #, c-format msgid "" "MD5 mismatch\n" " %016%016 != %016%016" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:396 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:543 #: Source/Core/DolphinWX/MemcardManager.cpp:582 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:59 #: Source/Core/Core/HW/GCPadEmu.cpp:63 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:523 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:557 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:139 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:142 msgid "Max" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:304 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:962 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:238 #: Source/Core/DolphinWX/ConfigMain.cpp:118 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/MemcardManager.h:31 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/CoreParameter.cpp:376 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:81 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Meni" #: Source/Core/DolphinWX/ConfigMain.cpp:119 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:138 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:141 msgid "Min" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:589 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:791 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:143 #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:126 msgid "Monospaced font" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:675 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:664 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:517 #: Source/Core/DolphinWX/PatchAddEdit.cpp:70 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:60 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:37 #: Source/Core/DolphinWX/CheatsWindow.cpp:94 #: Source/Core/DolphinWX/CheatsWindow.cpp:334 #: Source/Core/DolphinWX/CheatsWindow.cpp:595 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 #: Source/Core/DolphinWX/MemcardManager.cpp:581 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:170 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:219 #: Source/Core/DolphinWX/MemcardManager.cpp:827 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:174 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:94 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:248 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:384 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/Core/ConfigManager.h:16 msgid "No audio output" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:571 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:815 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:498 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:452 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:945 msgid "No recorded file" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:564 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:669 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:49 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:90 #: Source/Core/VideoBackends/OGL/main.cpp:155 #: Source/Core/VideoBackends/D3D/main.cpp:116 msgid "None" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:326 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:225 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:425 #: Source/Core/DolphinWX/GameListCtrl.cpp:813 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:156 #, c-format msgid "Not a Wii save or read failure for file header size %x" msgstr "" #: Source/Core/DolphinWX/Main.cpp:666 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:321 #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/GeckoCodeDiag.cpp:38 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:86 Source/Core/DolphinWX/FrameAui.cpp:91 #: Source/Core/DolphinWX/FrameAui.cpp:574 #: Source/Core/DolphinWX/FrameAui.cpp:620 #: Source/Core/DolphinWX/FrameAui.cpp:628 #: Source/Core/DolphinWX/LogConfigWindow.cpp:51 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:97 msgid "Number Of Codes: " msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:34 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:927 msgid "Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:149 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:266 msgid "Off" msgstr "Izskljucen/o" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:600 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:353 msgid "Online &Documentation" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:449 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/FrameTools.cpp:512 msgid "Open" msgstr "Otvori " #: Source/Core/DolphinWX/GameListCtrl.cpp:886 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:883 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:512 msgid "Open file..." msgstr "Otvori fajl..." #: Source/Core/AudioCommon/OpenALStream.cpp:47 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:57 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:52 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:516 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:373 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opcije " #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:481 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:345 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 msgid "Other" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:292 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:561 msgid "Output" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:403 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:676 msgid "Pad " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:67 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:290 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:922 #, c-format msgid "Partition doesn't exist: %d" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:380 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:561 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1702 #: Source/Core/DolphinWX/FrameTools.cpp:1703 #: Source/Core/DolphinWX/WXInputBase.cpp:43 msgid "Pause" msgstr "Pauza " #: Source/Core/DolphinWX/FrameTools.cpp:167 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:424 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:430 msgid "Perfect" msgstr "Perfektno " #: Source/Core/DolphinWX/FrameAui.cpp:603 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:179 #: Source/Core/DolphinWX/FrameTools.cpp:516 #: Source/Core/DolphinWX/FrameTools.cpp:1711 #: Source/Core/DolphinWX/FrameTools.cpp:1712 msgid "Play" msgstr "Pokreni " #: Source/Core/DolphinWX/HotkeyDlg.cpp:217 msgid "Play Recording" msgstr "Pokreni snimanje " #: Source/Core/DolphinWX/HotkeyDlg.cpp:211 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:429 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:168 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:353 msgid "Players" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1098 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:573 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:327 msgid "Polish" msgstr "Polski " #: Source/Core/DolphinWX/ConfigMain.cpp:722 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/ConfigMain.cpp:723 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/ConfigMain.cpp:724 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/ConfigMain.cpp:725 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/NetWindow.cpp:121 #: Source/Core/DolphinWX/NetWindow.cpp:164 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/ConfigMain.cpp:328 msgid "Portuguese" msgstr "Portugalski " #: Source/Core/DolphinWX/ConfigMain.cpp:329 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:418 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Movie.cpp:937 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1057 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1033 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:53 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:218 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:826 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:205 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Stampaj " #: Source/Core/DolphinWX/InputConfigDiag.cpp:960 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/ISOProperties.h:49 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Purge Cache" msgstr "" #: Source/Core/Common/MsgHandler.cpp:54 msgid "Question" msgstr "Pitanje " #: Source/Core/DolphinWX/NetWindow.cpp:196 #: Source/Core/DolphinWX/NetWindow.cpp:368 msgid "Quit" msgstr "Izadji " #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:46 msgid "R" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:50 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "RAM" msgstr "RAM " #: Source/Core/DolphinWX/ISOProperties.cpp:215 msgid "RUSSIA" msgstr "Rusija" #: Source/Core/InputCommon/ControllerEmu.cpp:145 msgid "Radius" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:610 msgid "Range" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:219 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:503 msgid "Real" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:90 msgid "Real Balance Board" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:50 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:106 msgid "Real Wiimotes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:207 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:839 msgid "Record" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:388 msgid "Record input" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:188 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:216 msgid "Recording Options" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Red" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Red Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:103 #: Source/Core/DolphinWX/FrameTools.cpp:513 #: Source/Core/DolphinWX/InputConfigDiag.cpp:969 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:209 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:513 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:332 msgid "Region" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:481 #: Source/Core/DolphinWX/ISOProperties.cpp:502 #: Source/Core/DolphinWX/ConfigMain.cpp:808 #: Source/Core/DolphinWX/PatchAddEdit.cpp:88 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:329 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/InputConfigDiag.cpp:981 msgid "Reset" msgstr "Reset/Restart " #: Source/Core/DolphinWX/CheatsWindow.cpp:199 msgid "Results" msgstr "Rezultati " #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:525 msgid "Revision:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:181 msgid "Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Right Stick" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:525 msgid "" "Run DSP LLE on a dedicated thread (not recommended: might cause freezes)." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:330 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:190 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 msgid "Safe" msgstr "Siguran " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 #: Source/Core/DolphinWX/FrameTools.cpp:538 #: Source/Core/DolphinWX/InputConfigDiag.cpp:991 msgid "Save" msgstr "Snimaj" #: Source/Core/DolphinWX/MemcardManager.cpp:548 msgid "Save GCI as..." msgstr "Snimaj GCI kao..." #: Source/Core/DolphinWX/HotkeyDlg.cpp:270 #: Source/Core/DolphinWX/FrameTools.cpp:478 msgid "Save Oldest State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:273 msgid "Save State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:250 msgid "Save State Slot 1" msgstr "Snimaj State Slot 1" #: Source/Core/DolphinWX/HotkeyDlg.cpp:259 msgid "Save State Slot 10" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:251 msgid "Save State Slot 2" msgstr "Snimaj State Slot 2" #: Source/Core/DolphinWX/HotkeyDlg.cpp:252 msgid "Save State Slot 3" msgstr "Snimaj State Slot 3" #: Source/Core/DolphinWX/HotkeyDlg.cpp:253 msgid "Save State Slot 4" msgstr "Snimaj State Slot 4" #: Source/Core/DolphinWX/HotkeyDlg.cpp:254 msgid "Save State Slot 5" msgstr "Snimaj State Slot 5" #: Source/Core/DolphinWX/HotkeyDlg.cpp:255 msgid "Save State Slot 6" msgstr "Snimaj State Slot 6" #: Source/Core/DolphinWX/HotkeyDlg.cpp:256 msgid "Save State Slot 7" msgstr "Snimaj State Slot 7 " #: Source/Core/DolphinWX/HotkeyDlg.cpp:257 msgid "Save State Slot 8" msgstr "Snimaj State Slot 8" #: Source/Core/DolphinWX/HotkeyDlg.cpp:258 msgid "Save State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:460 msgid "Save State..." msgstr "Snimaj state..." #: Source/Core/DolphinWX/ISOProperties.cpp:670 #: Source/Core/DolphinWX/ISOProperties.cpp:680 msgid "Save as..." msgstr "Snimaj kao..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1222 msgid "Save compressed GCM/ISO" msgstr "Snimaj kompresovani GCM/ISO" #: Source/Core/DolphinWX/FrameTools.cpp:538 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1211 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Movie.cpp:799 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:567 #, c-format msgid "Scanning %s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:550 msgid "Scanning for ISOs" msgstr "Skeniranje za ISO fajlove " #: Source/Core/DolphinWX/GameListCtrl.cpp:551 msgid "Scanning..." msgstr "Skeniranje..." #: Source/Core/DolphinWX/FrameTools.cpp:519 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 msgid "Search" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:236 msgid "Search Filter" msgstr "Trazi Filter" #: Source/Core/DolphinWX/ConfigMain.cpp:806 msgid "Search Subfolders" msgstr "Trazi Subfoldere " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:269 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 #: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:572 msgid "Select" msgstr "Izaberi " #: Source/Core/DolphinWX/FrameTools.cpp:323 #, fuzzy msgid "Select Columns" msgstr "Odabrani font" #: Source/Core/DolphinWX/FrameTools.cpp:777 #: Source/Core/DolphinWX/FrameTools.cpp:1196 msgid "Select The Recording File" msgstr "Izaberi Snimani fajl" #: Source/Core/DolphinWX/FrameTools.cpp:1428 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:536 msgid "Select a save file to import" msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje " #: Source/Core/DolphinWX/FrameAui.cpp:331 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:670 msgid "Select the file to load" msgstr "Izaberi fajl za ucitavanje " #: Source/Core/DolphinWX/FrameTools.cpp:1386 msgid "Select the save file" msgstr "Izaberi \"snimani fajl/the save state\"" #: Source/Core/DolphinWX/FrameTools.cpp:1531 msgid "Select the state to load" msgstr "Izaberi state za ucitavanje " #: Source/Core/DolphinWX/FrameTools.cpp:1545 msgid "Select the state to save" msgstr "Izaberi state za snimanje/save" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:52 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:127 msgid "Selected font" msgstr "Odabrani font" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is only used for debugging, so unless you have a " "reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:96 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is only used for debugging, so you'll want to use " "either Direct3D or OpenGL. Different games will behave differently on each " "backend, so for best emulation experience it's recommended to try both and " "chose the one that fits your requirements best.\n" "Note that the Direct3D backend is not available on old Windows versions.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:340 msgid "Send" msgstr "Isprati" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:136 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:331 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:529 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:887 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:828 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/Core/ActionReplay.cpp:450 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:540 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:420 msgid "Settings..." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:227 msgid "SetupWiiMemory: Cant create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:555 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:113 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:259 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:256 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:254 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Show Defaults" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:540 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:324 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:308 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:294 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:571 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:310 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:301 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:312 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:535 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:260 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:303 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:291 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:300 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:541 msgid "Show Statistics" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:314 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:305 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:296 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:292 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:518 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:519 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:842 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:169 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:520 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:841 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:839 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:840 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:838 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:546 #: Source/Core/DolphinWX/ConfigMain.cpp:303 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:324 msgid "Size" msgstr "Velicina" #: Source/Core/DolphinWX/ConfigMain.cpp:705 msgid "Skip BIOS" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:398 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:470 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:148 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:442 #: Source/Core/DolphinWX/FrameTools.cpp:456 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:709 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:710 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:62 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:91 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:674 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/AudioCommon.cpp:87 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/DSoundStream.cpp:61 #, c-format msgid "Sound buffer creation failed: %08x" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:539 #: Source/Core/DolphinWX/ConfigMain.cpp:286 #: Source/Core/DolphinWX/ConfigMain.cpp:332 msgid "Spanish" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:140 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:404 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:147 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:111 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:374 #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/Core/HW/GCPadEmu.cpp:37 msgid "Start" msgstr "Pokreni " #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "Start &NetPlay" msgstr "Pokreni &NetPlay" #: Source/Core/DolphinWX/FrameTools.cpp:400 msgid "Start Re&cording" msgstr "Pokreni Sni&manje" #: Source/Core/DolphinWX/HotkeyDlg.cpp:216 msgid "Start Recording" msgstr "Pokreni Snimanje" #: Source/Core/DolphinWX/GameListCtrl.cpp:325 #: Source/Core/DolphinWX/FrameTools.cpp:336 msgid "State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:202 msgid "State Saves" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:112 msgid "Steering Wheel" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:212 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:445 #: Source/Core/DolphinWX/FrameTools.cpp:517 msgid "Stop" msgstr " Zaustavi" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:124 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:104 msgid "Successfully imported save files" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:333 msgid "Swedish" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:402 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:403 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:270 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:734 #: Source/Core/DolphinWX/ConfigMain.cpp:788 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:239 #: Source/Core/DolphinWX/ISOProperties.cpp:242 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:166 #: Source/Core/DolphinWX/TASInputDlg.h:31 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:495 msgid "Tab split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Table Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:222 #: Source/Core/DolphinWX/FrameTools.cpp:416 #: Source/Core/DolphinWX/FrameTools.cpp:519 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:114 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:568 msgid "Test" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:477 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/CoreParameter.cpp:231 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/ActionReplay.cpp:186 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1136 #: Source/Core/DolphinWX/GameListCtrl.cpp:1164 #: Source/Core/DolphinWX/GameListCtrl.cpp:1235 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:41 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:317 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:152 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:458 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Main.cpp:438 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:90 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:87 msgid "The server is full!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:93 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:96 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/CoreParameter.cpp:123 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:639 msgid "Theme:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:389 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/ActionReplay.cpp:345 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:532 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:512 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " "throttle using the DSP (might fix audio clicks but can also cause constant " "noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:615 msgid "This save will likely require homebrew tools to copy to a real Wii." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:511 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:370 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:153 #: Source/Core/InputCommon/ControllerEmu.cpp:158 msgid "Threshold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:648 #: Source/Core/DolphinWX/GameListCtrl.cpp:316 msgid "Title" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:139 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:158 msgid "To" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:232 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:233 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:234 msgid "Toggle Fog" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:235 msgid "Toggle Frame limit" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:221 #: Source/Core/DolphinWX/FrameTools.cpp:518 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:231 msgid "Toggle IR" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:294 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:130 msgid "Top" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:547 #: Source/Core/DolphinWX/ConfigMain.cpp:304 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 msgid "Triggers" msgstr "" #: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:334 msgid "Turkish" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:82 msgid "Type" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:37 msgid "UDP Port:" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:19 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:251 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:797 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:218 msgid "USA" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:238 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:134 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:483 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:271 #: Source/Core/DolphinWX/FrameTools.cpp:479 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:272 #: Source/Core/DolphinWX/FrameTools.cpp:480 msgid "Undo Save State" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:755 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:224 msgid "Unknown" msgstr "Nepoznat/o" #: Source/Core/Core/HW/DVDInterface.cpp:1039 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:442 #, c-format msgid "Unknown command 0x%08x" msgstr "" #: Source/Core/Common/SysConf.cpp:140 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:329 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:496 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:178 msgid "Up" msgstr "" #: Source/Core/DolphinWX/UDPConfigDiag.cpp:24 #: Source/Core/DolphinWX/CheatsWindow.cpp:117 msgid "Update" msgstr "Updejt " #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:773 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Use Fullscreen" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:605 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:599 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games but might give a decent speedup.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:146 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:562 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:400 msgid "VBeam Speed Hack" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:218 msgid "Value" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:602 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:456 msgid "Video" msgstr "Video " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:502 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:680 msgid "Volume" msgstr "Jacina zvuka " #: Source/Core/DiscIO/NANDContentLoader.cpp:482 #: Source/Core/DiscIO/NANDContentLoader.cpp:511 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:531 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:92 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 #: Source/Core/Common/MsgHandler.cpp:55 msgid "Warning" msgstr "Upozorenje " #: Source/Core/Core/Boot/Boot.cpp:276 msgid "Warning - starting DOL in wrong console mode!" msgstr "Upozorenje - pokrece se DOL u pogresan konzol mod!" #: Source/Core/Core/Boot/Boot.cpp:326 msgid "Warning - starting ELF in wrong console mode!" msgstr "Upozorenje - pokrece se ELF u pogresan konzol mod!" #: Source/Core/Core/Boot/Boot.cpp:210 msgid "Warning - starting ISO in wrong console mode!" msgstr "Upozorenje - pogretanje ISO fajla u pogresan konzol mod!" #: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:584 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/Core/Core.cpp:384 msgid "" "Warning: Netplay/movies will desync because your CPU does not support DAZ " "and Dolphin does not emulate it anymore." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:604 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Upozorenje: Ovo ce zameniti sve postojece snimane/save fajlove koje su u " "folderu:\n" "%s\n" "koji imaju isto ime kao i fajlovi na vasoj memoriskoj kartici\n" " Nastavi?" #: Source/Core/Core/Movie.cpp:842 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:859 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:869 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:98 #: Source/Core/AudioCommon/WaveFile.cpp:121 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:59 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Width" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:560 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:448 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:840 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1388 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:71 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:525 Source/Core/Core/HW/Wiimote.cpp:19 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:697 msgid "Wiimote " msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1497 #, fuzzy, c-format msgid "Wiimote %i %s" msgstr "&Wiimote Opcije" #: Source/Core/DolphinWX/Main.cpp:668 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:134 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:525 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:74 msgid "Wiimotes" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:142 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:979 #: Source/Core/DolphinWX/ISOProperties.cpp:1219 #: Source/Core/DolphinWX/GameListCtrl.cpp:1108 #: Source/Core/DolphinWX/GameListCtrl.cpp:1244 #: Source/Core/DolphinWX/FrameTools.cpp:1441 msgid "Working..." msgstr "Radi..." #: Source/Core/DolphinWX/NetWindow.cpp:384 msgid "Write memcards (GC)" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:65 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:63 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:67 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:81 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:181 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:191 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:94 #, c-format msgid "XAudio2_7 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:182 #, c-format msgid "XAudio2_7 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:192 #, c-format msgid "XAudio2_7 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:811 #, fuzzy msgid "XF register " msgstr "&Registri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:90 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:266 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:635 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/CheatsWindow.cpp:485 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:688 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:929 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:109 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/CoreParameter.cpp:180 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/SysConf.cpp:52 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/Core/ActionReplay.cpp:377 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/ActionReplay.cpp:398 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:513 #: Source/Core/DolphinWX/InputConfigDiag.cpp:537 msgid "[ waiting ]" msgstr "[ cekanje ]" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:93 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:816 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:985 msgid "s" msgstr "" #: Source/Core/Core/x64MemTools.cpp:212 #, c-format msgid "unknown flavor %d (expected %d)" msgstr "" #: Source/Core/Core/x64MemTools.cpp:206 msgid "unknown message received" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1183 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:61 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/PHackSettings.cpp:56 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:578 msgid "| OR" msgstr "| ILI"