// Copyright 2012 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "VideoBackends/OGL/GLInterfaceBase.h" #include "VideoBackends/OGL/GLInterface/EGL.h" #include "VideoCommon/RenderBase.h" // Show the current FPS void cInterfaceEGL::Swap() { eglSwapBuffers(egl_dpy, egl_surf); } void cInterfaceEGL::SwapInterval(int Interval) { eglSwapInterval(egl_dpy, Interval); } void* cInterfaceEGL::GetFuncAddress(const std::string& name) { return (void*)eglGetProcAddress(name.c_str()); } void cInterfaceEGL::DetectMode() { if (s_opengl_mode != MODE_DETECT) return; EGLint num_configs; bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false; std::array renderable_types = { EGL_OPENGL_BIT, (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */ EGL_OPENGL_ES2_BIT, }; for (auto renderable_type : renderable_types) { // attributes for a visual in RGBA format with at least // 8 bits per color int attribs[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_RENDERABLE_TYPE, renderable_type, EGL_NONE }; // Get how many configs there are if (!eglChooseConfig( egl_dpy, attribs, nullptr, 0, &num_configs)) { INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n"); continue; } EGLConfig* config = new EGLConfig[num_configs]; // Get all the configurations if (!eglChooseConfig(egl_dpy, attribs, config, num_configs, &num_configs)) { INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n"); delete[] config; continue; } for (int i = 0; i < num_configs; ++i) { EGLint attribVal; bool ret; ret = eglGetConfigAttrib(egl_dpy, config[i], EGL_RENDERABLE_TYPE, &attribVal); if (ret) { if (attribVal & EGL_OPENGL_BIT) supportsGL = true; if (attribVal & (1 << 6)) /* EGL_OPENGL_ES3_BIT_KHR */ supportsGLES3 = true; if (attribVal & EGL_OPENGL_ES2_BIT) supportsGLES2 = true; } } delete[] config; } if (supportsGL) s_opengl_mode = GLInterfaceMode::MODE_OPENGL; else if (supportsGLES3) s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3; else if (supportsGLES2) s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2; if (s_opengl_mode == GLInterfaceMode::MODE_DETECT) // Errored before we found a mode s_opengl_mode = GLInterfaceMode::MODE_OPENGL; // Fall back to OpenGL } // Create rendering window. // Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize() bool cInterfaceEGL::Create(void *window_handle) { const char *s; EGLint egl_major, egl_minor; egl_dpy = OpenDisplay(); if (!egl_dpy) { INFO_LOG(VIDEO, "Error: eglGetDisplay() failed\n"); return false; } if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { INFO_LOG(VIDEO, "Error: eglInitialize() failed\n"); return false; } /* Detection code */ EGLConfig config; EGLint num_configs; DetectMode(); // attributes for a visual in RGBA format with at least // 8 bits per color int attribs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_NONE }; EGLint ctx_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; switch (s_opengl_mode) { case MODE_OPENGL: attribs[1] = EGL_OPENGL_BIT; ctx_attribs[0] = EGL_NONE; break; case MODE_OPENGLES2: attribs[1] = EGL_OPENGL_ES2_BIT; ctx_attribs[1] = 2; break; case MODE_OPENGLES3: attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */ ctx_attribs[1] = 3; break; default: ERROR_LOG(VIDEO, "Unknown opengl mode set\n"); return false; break; } if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config\n"); exit(1); } if (s_opengl_mode == MODE_OPENGL) eglBindAPI(EGL_OPENGL_API); else eglBindAPI(EGL_OPENGL_ES_API); EGLNativeWindowType host_window = (EGLNativeWindowType) window_handle; EGLNativeWindowType native_window = InitializePlatform(host_window, config); s = eglQueryString(egl_dpy, EGL_VERSION); INFO_LOG(VIDEO, "EGL_VERSION = %s\n", s); s = eglQueryString(egl_dpy, EGL_VENDOR); INFO_LOG(VIDEO, "EGL_VENDOR = %s\n", s); s = eglQueryString(egl_dpy, EGL_EXTENSIONS); INFO_LOG(VIDEO, "EGL_EXTENSIONS = %s\n", s); s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); INFO_LOG(VIDEO, "EGL_CLIENT_APIS = %s\n", s); egl_ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs ); if (!egl_ctx) { INFO_LOG(VIDEO, "Error: eglCreateContext failed\n"); exit(1); } egl_surf = eglCreateWindowSurface(egl_dpy, config, native_window, nullptr); if (!egl_surf) { INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n"); exit(1); } return true; } bool cInterfaceEGL::MakeCurrent() { return eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx); } // Close backend void cInterfaceEGL::Shutdown() { ShutdownPlatform(); if (egl_ctx && !eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) NOTICE_LOG(VIDEO, "Could not release drawing context."); if (egl_ctx) { eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (!eglDestroyContext(egl_dpy, egl_ctx)) NOTICE_LOG(VIDEO, "Could not destroy drawing context."); if (!eglDestroySurface(egl_dpy, egl_surf)) NOTICE_LOG(VIDEO, "Could not destroy window surface."); if (!eglTerminate(egl_dpy)) NOTICE_LOG(VIDEO, "Could not destroy display connection."); egl_ctx = nullptr; } }