// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/FileUtil.h" #include "Common/StringUtil.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/Pipes/Pipes.h" namespace ciface { namespace Pipes { static const std::array s_button_tokens{ {"A", "B", "X", "Y", "Z", "START", "L", "R", "D_UP", "D_DOWN", "D_LEFT", "D_RIGHT"}}; static const std::array s_shoulder_tokens{{"L", "R"}}; static const std::array s_axis_tokens{{"MAIN", "C"}}; static double StringToDouble(const std::string& text) { std::istringstream is(text); // ignore current locale is.imbue(std::locale::classic()); double result; is >> result; return result; } void PopulateDevices() { // Search the Pipes directory for files that we can open in read-only, // non-blocking mode. The device name is the virtual name of the file. File::FSTEntry fst; std::string dir_path = File::GetUserPath(D_PIPES_IDX); if (!File::Exists(dir_path)) return; fst = File::ScanDirectoryTree(dir_path, false); if (!fst.isDirectory) return; for (unsigned int i = 0; i < fst.size; ++i) { const File::FSTEntry& child = fst.children[i]; if (child.isDirectory) continue; int fd = open(child.physicalName.c_str(), O_RDONLY | O_NONBLOCK); if (fd < 0) continue; g_controller_interface.AddDevice(std::make_shared(fd, child.virtualName)); } } PipeDevice::PipeDevice(int fd, const std::string& name) : m_fd(fd), m_name(name) { for (const auto& tok : s_button_tokens) { PipeInput* btn = new PipeInput("Button " + tok); AddInput(btn); m_buttons[tok] = btn; } for (const auto& tok : s_shoulder_tokens) { AddAxis(tok, 0.0); } for (const auto& tok : s_axis_tokens) { AddAxis(tok + " X", 0.5); AddAxis(tok + " Y", 0.5); } } PipeDevice::~PipeDevice() { close(m_fd); } void PipeDevice::UpdateInput() { // Read any pending characters off the pipe. If we hit a newline, // then dequeue a command off the front of m_buf and parse it. char buf[32]; ssize_t bytes_read = read(m_fd, buf, sizeof buf); while (bytes_read > 0) { m_buf.append(buf, bytes_read); bytes_read = read(m_fd, buf, sizeof buf); } std::size_t newline = m_buf.find("\n"); while (newline != std::string::npos) { std::string command = m_buf.substr(0, newline); ParseCommand(command); m_buf.erase(0, newline + 1); newline = m_buf.find("\n"); } } void PipeDevice::AddAxis(const std::string& name, double value) { // Dolphin uses separate axes for left/right, which complicates things. PipeInput* ax_hi = new PipeInput("Axis " + name + " +"); ax_hi->SetState(value); PipeInput* ax_lo = new PipeInput("Axis " + name + " -"); ax_lo->SetState(value); m_axes[name + " +"] = ax_hi; m_axes[name + " -"] = ax_lo; AddAnalogInputs(ax_lo, ax_hi); } void PipeDevice::SetAxis(const std::string& entry, double value) { value = std::clamp(value, 0.0, 1.0); double hi = std::max(0.0, value - 0.5) * 2.0; double lo = (0.5 - std::min(0.5, value)) * 2.0; auto search_hi = m_axes.find(entry + " +"); if (search_hi != m_axes.end()) search_hi->second->SetState(hi); auto search_lo = m_axes.find(entry + " -"); if (search_lo != m_axes.end()) search_lo->second->SetState(lo); } void PipeDevice::ParseCommand(const std::string& command) { const std::vector tokens = SplitString(command, ' '); if (tokens.size() < 2 || tokens.size() > 4) return; if (tokens[0] == "PRESS" || tokens[0] == "RELEASE") { auto search = m_buttons.find(tokens[1]); if (search != m_buttons.end()) search->second->SetState(tokens[0] == "PRESS" ? 1.0 : 0.0); } else if (tokens[0] == "SET") { if (tokens.size() == 3) { double value = StringToDouble(tokens[2]); SetAxis(tokens[1], (value / 2.0) + 0.5); } else if (tokens.size() == 4) { double x = StringToDouble(tokens[2]); double y = StringToDouble(tokens[3]); SetAxis(tokens[1] + " X", x); SetAxis(tokens[1] + " Y", y); } } } } }