// Copyright 2010 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #define DINPUT_SOURCE_NAME "DInput" #include #include #include #include "InputCommon/ControllerInterface/DInput/DInput8.h" namespace ciface::DInput { // BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef); BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef); BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device); void PopulateDevices(HWND hwnd); void ChangeWindow(HWND hwnd); void DeInit(); } // namespace ciface::DInput