// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "DolphinWX/Input/InputConfigDiag.h" class wxBoxSizer; class wxNotebook; class wxPanel; class HotkeyInputConfigDialog final : public InputConfigDialog { public: HotkeyInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name, bool using_debugger, int port_num = 0); private: wxSizer* CreateMainSizer(); wxSizer* CreateDeviceRelatedSizer(); wxSizer* CreateDeviceProfileSizer(); wxSizer* CreateOptionsSizer(); void InitializeNotebook(); wxPanel* CreateGeneralPanel(); wxPanel* CreateTASToolsPanel(); wxPanel* CreateDebuggingPanel(); wxPanel* CreateWiiPanel(); wxPanel* CreateGraphicsPanel(); wxPanel* CreateStereoscopic3DPanel(); wxPanel* CreateSaveAndLoadStatePanel(); wxPanel* CreateOtherStateManagementPanel(); void OnBackgroundInputChanged(wxCommandEvent& event); void OnIterativeInputChanged(wxCommandEvent& event); wxNotebook* m_notebook; bool m_using_debugger; };