// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include "Common/Assert.h" #include "Common/CommonFuncs.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "VideoBackends/Vulkan/VulkanContext.h" #include "VideoCommon/DriverDetails.h" namespace Vulkan { std::unique_ptr g_vulkan_context; VulkanContext::VulkanContext(VkInstance instance, VkPhysicalDevice physical_device) : m_instance(instance), m_physical_device(physical_device) { // Read device physical memory properties, we need it for allocating buffers vkGetPhysicalDeviceProperties(physical_device, &m_device_properties); vkGetPhysicalDeviceMemoryProperties(physical_device, &m_device_memory_properties); // Would any drivers be this silly? I hope not... m_device_properties.limits.minUniformBufferOffsetAlignment = std::max( m_device_properties.limits.minUniformBufferOffsetAlignment, static_cast(1)); m_device_properties.limits.minTexelBufferOffsetAlignment = std::max( m_device_properties.limits.minTexelBufferOffsetAlignment, static_cast(1)); m_device_properties.limits.optimalBufferCopyOffsetAlignment = std::max( m_device_properties.limits.optimalBufferCopyOffsetAlignment, static_cast(1)); m_device_properties.limits.optimalBufferCopyRowPitchAlignment = std::max( m_device_properties.limits.optimalBufferCopyRowPitchAlignment, static_cast(1)); } VulkanContext::~VulkanContext() { if (m_device != VK_NULL_HANDLE) vkDestroyDevice(m_device, nullptr); if (m_debug_report_callback != VK_NULL_HANDLE) DisableDebugReports(); vkDestroyInstance(m_instance, nullptr); } bool VulkanContext::CheckValidationLayerAvailablility() { u32 extension_count = 0; VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: "); return false; } std::vector extension_list(extension_count); res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, extension_list.data()); _assert_(res == VK_SUCCESS); u32 layer_count = 0; res = vkEnumerateInstanceLayerProperties(&layer_count, nullptr); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: "); return false; } std::vector layer_list(layer_count); res = vkEnumerateInstanceLayerProperties(&layer_count, layer_list.data()); _assert_(res == VK_SUCCESS); // Check for both VK_EXT_debug_report and VK_LAYER_LUNARG_standard_validation return (std::find_if(extension_list.begin(), extension_list.end(), [](const auto& it) { return strcmp(it.extensionName, VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == 0; }) != extension_list.end() && std::find_if(layer_list.begin(), layer_list.end(), [](const auto& it) { return strcmp(it.layerName, "VK_LAYER_LUNARG_standard_validation") == 0; }) != layer_list.end()); } VkInstance VulkanContext::CreateVulkanInstance(bool enable_surface, bool enable_debug_report, bool enable_validation_layer) { ExtensionList enabled_extensions; if (!SelectInstanceExtensions(&enabled_extensions, enable_surface, enable_debug_report)) return VK_NULL_HANDLE; VkApplicationInfo app_info = {}; app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; app_info.pNext = nullptr; app_info.pApplicationName = "Dolphin Emulator"; app_info.applicationVersion = VK_MAKE_VERSION(5, 0, 0); app_info.pEngineName = "Dolphin Emulator"; app_info.engineVersion = VK_MAKE_VERSION(5, 0, 0); app_info.apiVersion = VK_MAKE_VERSION(1, 0, 0); VkInstanceCreateInfo instance_create_info = {}; instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; instance_create_info.pNext = nullptr; instance_create_info.flags = 0; instance_create_info.pApplicationInfo = &app_info; instance_create_info.enabledExtensionCount = static_cast(enabled_extensions.size()); instance_create_info.ppEnabledExtensionNames = enabled_extensions.data(); instance_create_info.enabledLayerCount = 0; instance_create_info.ppEnabledLayerNames = nullptr; // Enable debug layer on debug builds if (enable_validation_layer) { static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"}; instance_create_info.enabledLayerCount = 1; instance_create_info.ppEnabledLayerNames = layer_names; } VkInstance instance; VkResult res = vkCreateInstance(&instance_create_info, nullptr, &instance); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateInstance failed: "); return nullptr; } return instance; } bool VulkanContext::SelectInstanceExtensions(ExtensionList* extension_list, bool enable_surface, bool enable_debug_report) { u32 extension_count = 0; VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: "); return false; } if (extension_count == 0) { ERROR_LOG(VIDEO, "Vulkan: No extensions supported by instance."); return false; } std::vector available_extension_list(extension_count); res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, available_extension_list.data()); _assert_(res == VK_SUCCESS); for (const auto& extension_properties : available_extension_list) INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName); auto CheckForExtension = [&](const char* name, bool required) -> bool { if (std::find_if(available_extension_list.begin(), available_extension_list.end(), [&](const VkExtensionProperties& properties) { return !strcmp(name, properties.extensionName); }) != available_extension_list.end()) { INFO_LOG(VIDEO, "Enabling extension: %s", name); extension_list->push_back(name); return true; } if (required) { ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name); return false; } return true; }; // Common extensions if (enable_surface && !CheckForExtension(VK_KHR_SURFACE_EXTENSION_NAME, true)) { return false; } #if defined(VK_USE_PLATFORM_WIN32_KHR) if (enable_surface && !CheckForExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME, true)) return false; #elif defined(VK_USE_PLATFORM_XLIB_KHR) if (enable_surface && !CheckForExtension(VK_KHR_XLIB_SURFACE_EXTENSION_NAME, true)) return false; #elif defined(VK_USE_PLATFORM_XCB_KHR) if (enable_surface && !CheckForExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME, true)) return false; #elif defined(VK_USE_PLATFORM_ANDROID_KHR) if (enable_surface && !CheckForExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, true)) return false; #endif // VK_EXT_debug_report if (enable_debug_report && !CheckForExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, true)) WARN_LOG(VIDEO, "Vulkan: Debug report requested, but extension is not available."); return true; } VulkanContext::GPUList VulkanContext::EnumerateGPUs(VkInstance instance) { u32 gpu_count = 0; VkResult res = vkEnumeratePhysicalDevices(instance, &gpu_count, nullptr); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: "); return {}; } GPUList gpus; gpus.resize(gpu_count); res = vkEnumeratePhysicalDevices(instance, &gpu_count, gpus.data()); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: "); return {}; } return gpus; } void VulkanContext::PopulateBackendInfo(VideoConfig* config) { config->backend_info.api_type = APIType::Vulkan; config->backend_info.bSupportsExclusiveFullscreen = false; // Currently WSI does not allow this. config->backend_info.bSupports3DVision = false; // D3D-exclusive. config->backend_info.bSupportsOversizedViewports = true; // Assumed support. config->backend_info.bSupportsEarlyZ = true; // Assumed support. config->backend_info.bSupportsPrimitiveRestart = true; // Assumed support. config->backend_info.bSupportsBindingLayout = false; // Assumed support. config->backend_info.bSupportsPaletteConversion = true; // Assumed support. config->backend_info.bSupportsClipControl = true; // Assumed support. config->backend_info.bSupportsMultithreading = true; // Assumed support. config->backend_info.bSupportsComputeShaders = true; // Assumed support. config->backend_info.bSupportsGPUTextureDecoding = true; // Assumed support. config->backend_info.bSupportsBitfield = true; // Assumed support. config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support. config->backend_info.bSupportsInternalResolutionFrameDumps = true; // Assumed support. config->backend_info.bSupportsPostProcessing = true; // Assumed support. config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features. config->backend_info.bSupportsGeometryShaders = false; // Dependent on features. config->backend_info.bSupportsGSInstancing = false; // Dependent on features. config->backend_info.bSupportsBBox = false; // Dependent on features. config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features. config->backend_info.bSupportsSSAA = false; // Dependent on features. config->backend_info.bSupportsDepthClamp = false; // Dependent on features. config->backend_info.bSupportsST3CTextures = false; // Dependent on features. config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs. } void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list) { config->backend_info.Adapters.clear(); for (VkPhysicalDevice physical_device : gpu_list) { VkPhysicalDeviceProperties properties; vkGetPhysicalDeviceProperties(physical_device, &properties); config->backend_info.Adapters.push_back(properties.deviceName); } } void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalDevice gpu, const VkPhysicalDeviceProperties& properties, const VkPhysicalDeviceFeatures& features) { config->backend_info.MaxTextureSize = properties.limits.maxImageDimension2D; config->backend_info.bSupportsDualSourceBlend = (features.dualSrcBlend == VK_TRUE); config->backend_info.bSupportsGeometryShaders = (features.geometryShader == VK_TRUE); config->backend_info.bSupportsGSInstancing = (features.geometryShader == VK_TRUE); config->backend_info.bSupportsBBox = config->backend_info.bSupportsFragmentStoresAndAtomics = (features.fragmentStoresAndAtomics == VK_TRUE); config->backend_info.bSupportsSSAA = (features.sampleRateShading == VK_TRUE); // Disable geometry shader when shaderTessellationAndGeometryPointSize is not supported. // Seems this is needed for gl_Layer. if (!features.shaderTessellationAndGeometryPointSize) { config->backend_info.bSupportsGeometryShaders = VK_FALSE; config->backend_info.bSupportsGSInstancing = VK_FALSE; } // Depth clamping implies shaderClipDistance and depthClamp config->backend_info.bSupportsDepthClamp = (features.depthClamp == VK_TRUE && features.shaderClipDistance == VK_TRUE); // textureCompressionBC implies BC1 through BC7, which is a superset of DXT1/3/5, which we need. config->backend_info.bSupportsST3CTextures = features.textureCompressionBC == VK_TRUE; // Our usage of primitive restart appears to be broken on AMD's binary drivers. // Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4. if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART)) config->backend_info.bSupportsPrimitiveRestart = false; } void VulkanContext::PopulateBackendInfoMultisampleModes( VideoConfig* config, VkPhysicalDevice gpu, const VkPhysicalDeviceProperties& properties) { // Query image support for the EFB texture formats. VkImageFormatProperties efb_color_properties = {}; vkGetPhysicalDeviceImageFormatProperties( gpu, EFB_COLOR_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, 0, &efb_color_properties); VkImageFormatProperties efb_depth_properties = {}; vkGetPhysicalDeviceImageFormatProperties( gpu, EFB_DEPTH_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &efb_depth_properties); // We can only support MSAA if it's supported on our render target formats. VkSampleCountFlags supported_sample_counts = properties.limits.framebufferColorSampleCounts & properties.limits.framebufferDepthSampleCounts & efb_color_properties.sampleCounts & efb_depth_properties.sampleCounts; // No AA config->backend_info.AAModes.clear(); config->backend_info.AAModes.emplace_back(1); // 2xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_2_BIT) config->backend_info.AAModes.emplace_back(2); // 4xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_4_BIT) config->backend_info.AAModes.emplace_back(4); // 8xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_8_BIT) config->backend_info.AAModes.emplace_back(8); // 16xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_16_BIT) config->backend_info.AAModes.emplace_back(16); // 32xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_32_BIT) config->backend_info.AAModes.emplace_back(32); // 64xMSAA/SSAA if (supported_sample_counts & VK_SAMPLE_COUNT_64_BIT) config->backend_info.AAModes.emplace_back(64); } std::unique_ptr VulkanContext::Create(VkInstance instance, VkPhysicalDevice gpu, VkSurfaceKHR surface, bool enable_debug_reports, bool enable_validation_layer) { std::unique_ptr context = std::make_unique(instance, gpu); // Initialize DriverDetails so that we can check for bugs to disable features if needed. DriverDetails::Init(DriverDetails::API_VULKAN, DriverDetails::TranslatePCIVendorID(context->m_device_properties.vendorID), DriverDetails::DRIVER_UNKNOWN, static_cast(context->m_device_properties.driverVersion), DriverDetails::Family::UNKNOWN); // Enable debug reports if the "Host GPU" log category is enabled. if (enable_debug_reports) context->EnableDebugReports(); // Attempt to create the device. if (!context->CreateDevice(surface, enable_validation_layer)) { // Since we are destroying the instance, we're also responsible for destroying the surface. if (surface != VK_NULL_HANDLE) vkDestroySurfaceKHR(instance, surface, nullptr); return nullptr; } return context; } bool VulkanContext::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_surface) { u32 extension_count = 0; VkResult res = vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count, nullptr); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkEnumerateDeviceExtensionProperties failed: "); return false; } if (extension_count == 0) { ERROR_LOG(VIDEO, "Vulkan: No extensions supported by device."); return false; } std::vector available_extension_list(extension_count); res = vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count, available_extension_list.data()); _assert_(res == VK_SUCCESS); for (const auto& extension_properties : available_extension_list) INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName); auto CheckForExtension = [&](const char* name, bool required, bool* has_extension = nullptr) -> bool { if (std::find_if(available_extension_list.begin(), available_extension_list.end(), [&](const VkExtensionProperties& properties) { return !strcmp(name, properties.extensionName); }) != available_extension_list.end()) { INFO_LOG(VIDEO, "Enabling extension: %s", name); extension_list->push_back(name); if (has_extension) *has_extension = true; return true; } if (has_extension) *has_extension = false; if (required) { ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name); return false; } return true; }; if (enable_surface && !CheckForExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME, true)) return false; CheckForExtension(VK_NV_GLSL_SHADER_EXTENSION_NAME, false, &m_supports_nv_glsl_extension); return true; } bool VulkanContext::SelectDeviceFeatures() { VkPhysicalDeviceProperties properties; vkGetPhysicalDeviceProperties(m_physical_device, &properties); VkPhysicalDeviceFeatures available_features; vkGetPhysicalDeviceFeatures(m_physical_device, &available_features); // Not having geometry shaders or wide lines will cause issues with rendering. if (!available_features.geometryShader && !available_features.wideLines) WARN_LOG(VIDEO, "Vulkan: Missing both geometryShader and wideLines features."); if (!available_features.largePoints) WARN_LOG(VIDEO, "Vulkan: Missing large points feature. CPU EFB writes will be slower."); if (!available_features.occlusionQueryPrecise) WARN_LOG(VIDEO, "Vulkan: Missing precise occlusion queries. Perf queries will be inaccurate."); // Check push constant size. if (properties.limits.maxPushConstantsSize < static_cast(PUSH_CONSTANT_BUFFER_SIZE)) { PanicAlert("Vulkan: Push contant buffer size %u is below minimum %u.", properties.limits.maxPushConstantsSize, static_cast(PUSH_CONSTANT_BUFFER_SIZE)); return false; } // Enable the features we use. m_device_features.dualSrcBlend = available_features.dualSrcBlend; m_device_features.geometryShader = available_features.geometryShader; m_device_features.samplerAnisotropy = available_features.samplerAnisotropy; m_device_features.logicOp = available_features.logicOp; m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics; m_device_features.sampleRateShading = available_features.sampleRateShading; m_device_features.largePoints = available_features.largePoints; m_device_features.shaderStorageImageMultisample = available_features.shaderStorageImageMultisample; m_device_features.shaderTessellationAndGeometryPointSize = available_features.shaderTessellationAndGeometryPointSize; m_device_features.occlusionQueryPrecise = available_features.occlusionQueryPrecise; m_device_features.shaderClipDistance = available_features.shaderClipDistance; m_device_features.depthClamp = available_features.depthClamp; m_device_features.textureCompressionBC = available_features.textureCompressionBC; return true; } bool VulkanContext::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer) { u32 queue_family_count; vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count, nullptr); if (queue_family_count == 0) { ERROR_LOG(VIDEO, "No queue families found on specified vulkan physical device."); return false; } std::vector queue_family_properties(queue_family_count); vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count, queue_family_properties.data()); INFO_LOG(VIDEO, "%u vulkan queue families", queue_family_count); // Find a graphics queue // Currently we only use a single queue for both graphics and presenting. // TODO: In the future we could do post-processing and presenting on a different queue. m_graphics_queue_family_index = queue_family_count; for (uint32_t i = 0; i < queue_family_count; i++) { if (queue_family_properties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { // Check that it can present to our surface from this queue if (surface) { VkBool32 present_supported; VkResult res = vkGetPhysicalDeviceSurfaceSupportKHR(m_physical_device, i, surface, &present_supported); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceSupportKHR failed: "); return false; } if (present_supported) { m_graphics_queue_family_index = i; break; } } else { // We don't need present, so any graphics queue will do. m_graphics_queue_family_index = i; break; } } } if (m_graphics_queue_family_index == queue_family_count) { ERROR_LOG(VIDEO, "Vulkan: Failed to find an acceptable graphics queue."); return false; } VkDeviceCreateInfo device_info = {}; device_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; device_info.pNext = nullptr; device_info.flags = 0; static constexpr float queue_priorities[] = {1.0f}; VkDeviceQueueCreateInfo queue_info = {}; queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; queue_info.pNext = nullptr; queue_info.flags = 0; queue_info.queueFamilyIndex = m_graphics_queue_family_index; queue_info.queueCount = 1; queue_info.pQueuePriorities = queue_priorities; device_info.queueCreateInfoCount = 1; device_info.pQueueCreateInfos = &queue_info; ExtensionList enabled_extensions; if (!SelectDeviceExtensions(&enabled_extensions, surface != VK_NULL_HANDLE)) return false; device_info.enabledLayerCount = 0; device_info.ppEnabledLayerNames = nullptr; device_info.enabledExtensionCount = static_cast(enabled_extensions.size()); device_info.ppEnabledExtensionNames = enabled_extensions.data(); // Check for required features before creating. if (!SelectDeviceFeatures()) return false; device_info.pEnabledFeatures = &m_device_features; // Enable debug layer on debug builds if (enable_validation_layer) { static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"}; device_info.enabledLayerCount = 1; device_info.ppEnabledLayerNames = layer_names; } VkResult res = vkCreateDevice(m_physical_device, &device_info, nullptr, &m_device); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateDevice failed: "); return false; } // With the device created, we can fill the remaining entry points. if (!LoadVulkanDeviceFunctions(m_device)) return false; // Grab the graphics queue (only one we're using at this point). vkGetDeviceQueue(m_device, m_graphics_queue_family_index, 0, &m_graphics_queue); return true; } static VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) { std::string log_message = StringFromFormat("Vulkan debug report: (%s) %s", pLayerPrefix ? pLayerPrefix : "", pMessage); if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LERROR, "%s", log_message.c_str()) else if (flags & (VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT)) GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LWARNING, "%s", log_message.c_str()) else if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LINFO, "%s", log_message.c_str()) else GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LDEBUG, "%s", log_message.c_str()) return VK_FALSE; } bool VulkanContext::EnableDebugReports() { // Already enabled? if (m_debug_report_callback != VK_NULL_HANDLE) return true; // Check for presence of the functions before calling if (!vkCreateDebugReportCallbackEXT || !vkDestroyDebugReportCallbackEXT || !vkDebugReportMessageEXT) { return false; } VkDebugReportCallbackCreateInfoEXT callback_info = { VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, nullptr, VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | VK_DEBUG_REPORT_INFORMATION_BIT_EXT | VK_DEBUG_REPORT_DEBUG_BIT_EXT, DebugReportCallback, nullptr}; VkResult res = vkCreateDebugReportCallbackEXT(m_instance, &callback_info, nullptr, &m_debug_report_callback); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateDebugReportCallbackEXT failed: "); return false; } return true; } void VulkanContext::DisableDebugReports() { if (m_debug_report_callback != VK_NULL_HANDLE) { vkDestroyDebugReportCallbackEXT(m_instance, m_debug_report_callback, nullptr); m_debug_report_callback = VK_NULL_HANDLE; } } bool VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties, u32* out_type_index) { for (u32 i = 0; i < VK_MAX_MEMORY_TYPES; i++) { if ((bits & (1 << i)) != 0) { u32 supported = m_device_memory_properties.memoryTypes[i].propertyFlags & properties; if (supported == properties) { *out_type_index = i; return true; } } } return false; } u32 VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties) { u32 type_index = VK_MAX_MEMORY_TYPES; if (!GetMemoryType(bits, properties, &type_index)) PanicAlert("Unable to find memory type for %x:%x", bits, properties); return type_index; } u32 VulkanContext::GetUploadMemoryType(u32 bits, bool* is_coherent) { // Try for coherent memory first. VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; u32 type_index; if (!GetMemoryType(bits, flags, &type_index)) { WARN_LOG( VIDEO, "Vulkan: Failed to find a coherent memory type for uploads, this will affect performance."); // Try non-coherent memory. flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; if (!GetMemoryType(bits, flags, &type_index)) { // We shouldn't have any memory types that aren't host-visible. PanicAlert("Unable to get memory type for upload."); type_index = 0; } } if (is_coherent) *is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0); return type_index; } u32 VulkanContext::GetReadbackMemoryType(u32 bits, bool* is_coherent, bool* is_cached) { // Try for cached and coherent memory first. VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; u32 type_index; if (!GetMemoryType(bits, flags, &type_index)) { // For readbacks, caching is more important than coherency. flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; if (!GetMemoryType(bits, flags, &type_index)) { WARN_LOG(VIDEO, "Vulkan: Failed to find a cached memory type for readbacks, this will affect " "performance."); // Remove the cached bit as well. flags &= ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT; if (!GetMemoryType(bits, flags, &type_index)) { // We shouldn't have any memory types that aren't host-visible. PanicAlert("Unable to get memory type for upload."); type_index = 0; } } } if (is_coherent) *is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0); if (is_cached) *is_cached = ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0); return type_index; } }