# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # João Frade <100nome.portugal@gmail.com>, 2013 # Zilaan , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2016-02-24 19:48+0000\n" "PO-Revision-Date: 2015-12-15 19:36+0000\n" "Last-Translator: dolphinbot \n" "Language-Team: Portuguese (http://www.transifex.com/delroth/dolphin-emu/" "language/pt/)\n" "Language: pt\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:37 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:519 msgid " (internal IP)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:211 msgid " (too many to display)" msgstr "(demasiados para mostrar)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460 msgid " Game : " msgstr "Jogo: " #: Source/Core/DolphinWX/InputConfigDiag.cpp:598 msgid "! NOT" msgstr "! NÃO" #: Source/Core/Core/HW/GCMemcard.cpp:36 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" Inexistente.\n" " Criar um novo cartão de memória de 16MB?" #: Source/Core/DiscIO/CompressedBlob.cpp:171 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:147 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/ConfigManager.cpp:711 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" Ficheiro GCM/ISO inválido, ou não é um ISO de GC/Wii." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:222 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:74 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:94 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:85 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:124 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:115 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:400 #, c-format msgid "%s (Disc %i)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:211 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:195 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:374 #, c-format msgid "%s already exists, overwrite?" msgstr "%s já existe, substituir?" #: Source/Core/Core/HW/GCMemcard.cpp:61 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:76 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:56 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:224 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sEliminar%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sExportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sImportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:785 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocos livres; %u Entradas de directórios livres" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:597 msgid "&& AND" msgstr "&& E" #: Source/Core/DolphinWX/FrameTools.cpp:379 msgid "&About..." msgstr "&Sobre..." #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Audio Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:125 msgid "&Boot from DVD Backup..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:275 msgid "&Breakpoints" msgstr "&Pontos de partida" #: Source/Core/DolphinWX/FrameTools.cpp:137 msgid "&Browse for ISOs..." msgstr "&Procurar ISOs..." #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "&Cheat Manager" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:223 msgid "&Controller Settings" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:904 msgid "&Delete File..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:926 msgid "&Delete selected ISOs..." msgstr "&Eliminar ISOs seleccionados..." #: Source/Core/DolphinWX/FrameTools.cpp:191 msgid "&Emulation" msgstr "&Emulação" #: Source/Core/DolphinWX/FrameTools.cpp:140 msgid "&File" msgstr "&Ficheiro" #: Source/Core/DolphinWX/FrameTools.cpp:414 msgid "&Frame Advance" msgstr "&Avançar Quadro" #: Source/Core/DolphinWX/FrameTools.cpp:431 msgid "&Fullscreen" msgstr "&Ecrã Inteiro" #: Source/Core/DolphinWX/FrameTools.cpp:377 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "&Graphics Settings" msgstr "&Definições Gráficas" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "&Help" msgstr "&Ajuda" #: Source/Core/DolphinWX/FrameTools.cpp:224 msgid "&Hotkey Settings" msgstr "&Definições de Teclas de Atalho" #: Source/Core/DolphinWX/FrameTools.cpp:277 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:165 msgid "&Load State" msgstr "&Carregar Estado" #: Source/Core/DolphinWX/FrameTools.cpp:234 msgid "&Memcard Manager (GC)" msgstr "&Gestor de Cartão de Memória(GC)" #: Source/Core/DolphinWX/FrameTools.cpp:276 msgid "&Memory" msgstr "&Memória" #: Source/Core/DolphinWX/FrameTools.cpp:215 msgid "&Movie" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:392 msgid "&Open..." msgstr "&Abrir..." #: Source/Core/DolphinWX/FrameTools.cpp:230 msgid "&Options" msgstr "&Opções" #: Source/Core/DolphinWX/FrameTools.cpp:403 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:405 msgid "&Play" msgstr "&Começar" #: Source/Core/DolphinWX/GameListCtrl.cpp:885 msgid "&Properties" msgstr "&Propriedades" #: Source/Core/DolphinWX/FrameTools.cpp:427 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:398 msgid "&Refresh List" msgstr "&Actualizar lista" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "&Registers" msgstr "&Registos" #: Source/Core/DolphinWX/FrameTools.cpp:411 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/FrameTools.cpp:278 msgid "&Sound" msgstr "&Som" #: Source/Core/DolphinWX/FrameTools.cpp:408 msgid "&Stop" msgstr "&Parar" #: Source/Core/DolphinWX/FrameTools.cpp:256 msgid "&Tools" msgstr "&Ferramentas" #: Source/Core/DolphinWX/FrameTools.cpp:279 msgid "&Video" msgstr "&Vídeo" #: Source/Core/DolphinWX/FrameTools.cpp:364 msgid "&View" msgstr "&Ver" #: Source/Core/DolphinWX/FrameTools.cpp:274 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:375 msgid "&Website" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:886 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54 msgid "(Error: Bad host)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58 msgid "(Error: Disconnected)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56 msgid "(Error: Dolphin too old)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60 msgid "(Error: Socket)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62 msgid "(Error: Timeout)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64 msgid "(Error: Unknown)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:720 msgid "(off)" msgstr "(desligado)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:599 msgid "+ ADD" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "16-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "2x Native (1280x1056) for 720p" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "32-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "3x Native (1920x1584) for 1080p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "4x Native (2560x2112) for 1440p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "5x Native (3200x2640)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "6x Native (3840x3168) for 4K" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "7x Native (4480x3696)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "8-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "8x Native (5120x4224) for 5K" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:73 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:312 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:376 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151 msgid "A game is not currently running." msgstr "Nenhum jogo actualmente a correr." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 msgid "AM Baseboard" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116 #: Source/Core/DolphinWX/ISOProperties.cpp:312 msgid "AR Codes" msgstr "Códigos AR" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Sobre o Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Accuracy:" msgstr "Precisão:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Erro de Desencriptação do Código Action Replay:\n" "Verificação de paridade falhou\n" "\n" "Culprit Code:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:474 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Erro Action Replay: Tamanho Inválido (%08x : address = %08x) em Adição de " "Código (%s)" #: Source/Core/Core/ActionReplay.cpp:562 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em " "Preenchimento e Slide (%s)" #: Source/Core/Core/ActionReplay.cpp:354 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita e " "Preenchimento Ram (%s)" #: Source/Core/Core/ActionReplay.cpp:414 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita para " "Ponteiro (%s)" #: Source/Core/Core/ActionReplay.cpp:609 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Erro Action Replay: Valor inválido (%08x) em cópia de memória (%s)" #: Source/Core/Core/ActionReplay.cpp:489 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:181 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Erro Action Replay: linha de código AR inválida: %s" #: Source/Core/Core/ActionReplay.cpp:725 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay:Código Condicional: Tamanho Inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:693 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Tipo de código normal inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:749 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Código normal %i: Subtipo inválido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:645 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Código Normal 0: Subtipo Inválido %08x (%s)" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:43 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:68 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:70 msgid "Adapter Not Detected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:261 msgid "Adapter:" msgstr "Adaptador:" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 msgid "Add" msgstr "Adicionar" #: Source/Core/DolphinWX/ISOProperties.cpp:1459 msgid "Add ActionReplay Code" msgstr "Adicionar Código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:1376 msgid "Add Patch" msgstr "Adicionar Patch" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:424 #: Source/Core/DolphinWX/ISOProperties.cpp:445 msgid "Add..." msgstr "Adicionar..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317 msgid "Address" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:850 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajustar a pressão de controlo analógico necessária para activar os botões." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "Advanced" msgstr "Avançadas" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "Advanced Settings" msgstr "Definições avançadas" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:679 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1239 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1597 #: Source/Core/DolphinWX/FrameTools.cpp:1611 msgid "All Save States (sav, s##)" msgstr "Todos os Estados Guardados (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1237 msgid "All Wii ISO files (iso)" msgstr "Todos os ficheiros Wii ISO (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1260 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos os ficheiros GC/Wii ISO comprimidos (gcz)" #: Source/Core/Common/Assert.h:42 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266 msgid "Analyze" msgstr "Analisar" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Angle" msgstr "Ângulo" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:383 msgid "Anisotropic Filtering:" msgstr "Filtro Anisotrópico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:369 msgid "Anti-Aliasing:" msgstr "Anti-Serrilhamento" #: Source/Core/DolphinWX/ISOProperties.cpp:471 msgid "Apploader Date:" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:304 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader é do tamanho errado...é mesmo uma apploader?" #: Source/Core/DiscIO/VolumeDirectory.cpp:298 msgid "Apploader unable to load from file" msgstr "Apploader impossibilitada de carregar através do ficheiro" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123 msgid "Apply" msgstr "Aplicar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplica um efeito de pós-processamento após terminar um quadro.\n" "\n" "Em caso de dúvida, seleccione (off)." #: Source/Core/DolphinWX/InputConfigDiag.cpp:707 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Tem a certeza que quer apagar \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1048 #, fuzzy msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Tem a certeza que quer apagar estes ficheiros?\n" "Serão eliminados permanentemente!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1047 #, fuzzy msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Tem a certeza que quer eliminar este ficheiro? Será eliminado " "permanentemente!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Aspect Ratio:" msgstr "Proporção de ecrã:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "Pelo menos um painel deve manter-se aberto." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 msgid "Audio" msgstr "Áudio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Audio Backend:" msgstr "Áudio Backend :" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Erro ao abrir dispositivo AO.\n" #: Source/Core/DolphinWX/ISOProperties.cpp:128 msgid "Australia" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Authors" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Auto" msgstr "Automático" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:349 msgid "Auto (Multiple of 640x528)" msgstr "Automático (Multiplo de 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:349 msgid "Auto (Window Size)" msgstr "Auto (Dimensão da Janela)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Auto adjust Window Size" msgstr "Ajuste Automático da Dimensão da Janela" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Automaticamente ajusta o tamanho da janela à sua resolução interna.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:537 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Trás" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Backend Settings" msgstr "Definições Backend" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:61 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/HotkeyManager.cpp:227 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Background Input" msgstr "Introdução em segundo plano" #: Source/Core/InputCommon/ControllerEmu.cpp:199 msgid "Backward" msgstr "Retroceder" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226 msgid "Balance Board" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:269 #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:584 msgid "Banner Details" msgstr "Detalhes de Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:540 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 msgid "Bar" msgstr "Barra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:320 msgid "Basic" msgstr "Básico" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73 msgid "Basic Settings" msgstr "Definições Básicas" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Bass" msgstr "Baixo" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 msgid "Battery" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:152 msgid "Block Allocation Table checksum failed" msgstr "Verificação da Tabela de Atribuição de Blocos falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Blocos" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Blue" msgstr "Azul" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Azul esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Azul Direita" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:590 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Bottom" msgstr "Inferior" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Controlos agregados: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:34 #, c-format msgid "Branch: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:371 msgid "Broken" msgstr "Inactivo" #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Browse" msgstr "Procurar" #: Source/Core/DolphinWX/GameListCtrl.cpp:222 msgid "Browse for a directory to add" msgstr "Procurar por uma pasta para adicionar" #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Browse for an ISO directory..." msgstr "Procurar por uma pasta de ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1128 msgid "Browse for output directory" msgstr "Procurar por pasta de destino" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/TASInputDlg.cpp:133 #: Source/Core/DolphinWX/TASInputDlg.cpp:247 #: Source/Core/DolphinWX/TASInputDlg.cpp:347 #: Source/Core/Core/HW/GCPadEmu.cpp:60 msgid "Buttons" msgstr "Botões" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:327 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:331 #: Source/Core/Core/HW/GCPadEmu.cpp:66 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 msgid "CP register " msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54 msgid "CPU Emulator Engine" msgstr "Motor de emulador de CPU" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1868 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Cancelar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/ControllerEmu.cpp:230 msgid "Center" msgstr "Centro" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20 msgid "Change" msgstr "Mudar" #: Source/Core/DolphinWX/GameListCtrl.cpp:913 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:395 msgid "Change &Disc..." msgstr "Mudar &Disco..." #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Change Disc" msgstr "Mudar Disco" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Mudar de Jogo" #: Source/Core/Core/Movie.cpp:1132 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Mudar o idioma do interface do utilizador. \n" "Necessário reiniciar. " #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "Changing this will have no effect while the emulator is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "Chat" msgstr "Conversa" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48 msgid "Cheat Code" msgstr "Código de Cheat" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119 msgid "Cheat Search" msgstr "Procura de Cheats" #: Source/Core/DolphinWX/ISOProperties.cpp:713 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:958 msgid "Checking integrity..." msgstr "A verificar integridade..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "Escolha uma pasta de raiz do DVD:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Escolha uma pasta de raiz NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Escolha um ISO padrão:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Escolha uma pasta para adicionar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315 msgid "Choose a file to open" msgstr "Escolha um ficheiro para abrir" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Escolha um cartão de memória:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Escolha o ficheiro a usar como apploader: (aplica-se a apenas a discos " "construídos através de pastas)" #: Source/Core/DolphinWX/ISOProperties.cpp:851 #: Source/Core/DolphinWX/ISOProperties.cpp:904 msgid "Choose the folder to extract to" msgstr "Escolha a pasta para extrair" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Circle Stick" msgstr "Stick circular" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Classic" msgstr "Clássico" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:579 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1015 #: Source/Core/DolphinWX/LogWindow.cpp:133 msgid "Clear" msgstr "Limpar" #: Source/Core/Core/NetPlayServer.cpp:348 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "O Cliente desligou enquanto jogo decorria!! NetPlay está desactivado. Terá " "que parar o jogo manualmente." #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:616 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:604 msgid "Close" msgstr "Fechar" #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "Co&nfigure..." msgstr "Co&nfigurar..." #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74 msgid "Code Info" msgstr "Info de Código" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52 msgid "Code:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Code: " msgstr "Código:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Comando" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Comentário" #: Source/Core/DolphinWX/GameListCtrl.cpp:911 msgid "Compress ISO..." msgstr "Comprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:928 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionados..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1137 #: Source/Core/DolphinWX/GameListCtrl.cpp:1277 msgid "Compressing ISO" msgstr "A comprimir ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1429 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:477 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1239 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:393 #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Config" msgstr "Configurar" #: Source/Core/DolphinWX/InputConfigDiag.h:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:88 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:177 msgid "Configure" msgstr "Configuração" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Configuração de Controlos" #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Configure..." msgstr "Configurar..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1167 #: Source/Core/DolphinWX/GameListCtrl.cpp:1195 #: Source/Core/DolphinWX/GameListCtrl.cpp:1270 msgid "Confirm File Overwrite" msgstr "Confirmar Substituição de Ficheiro" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100 msgid "Confirm on Stop" msgstr "Confirmar Ao Parar" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:115 msgid "Connect" msgstr "Conectar" #: Source/Core/DolphinWX/FrameTools.cpp:448 #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Connect Balance Board" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "Conectar Teclado USB" #: Source/Core/DolphinWX/FrameTools.cpp:444 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" #: Source/Core/DolphinWX/FrameTools.cpp:248 msgid "Connect Wiimotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1559 msgid "Connected" msgstr "" #: Source/Core/DolphinWX/Main.cpp:492 msgid "Connecting..." msgstr "A conectar..." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Controlo" #: Source/Core/Core/HW/GCPadEmu.cpp:65 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Controller settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Controllers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:358 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "Converter para GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:545 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:562 msgid "Copy" msgstr "" #: Source/Core/Core/ConfigManager.cpp:902 msgid "Copy failed" msgstr "Cópia Falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:810 #, c-format msgid "Copy to Memcard %c" msgstr "Copiar para o Cartão de memória %c" #: Source/Core/DolphinWX/ISOProperties.cpp:381 msgid "Core" msgstr "Core" #: Source/Core/Core/ConfigManager.cpp:706 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/ConfigManager.cpp:816 #, c-format msgid "Could not recognize ISO file %s" msgstr "Não foi possível reconhecer ficheiro ISO %s" #: Source/Core/DolphinWX/ISOProperties.cpp:645 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:114 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:76 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:87 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1191 msgid "Couldn't find open command for extension 'ini'!" msgstr "Não foi possível encontrar comando aberto para a extensão 'ini'!" #: Source/Core/Core/BootManager.cpp:382 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Não foi possível iniciar o core.\n" "Verifique a sua configuração." #: Source/Core/Common/TraversalClient.cpp:221 #, c-format msgid "Couldn't look up central server %s" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "Count:" msgstr "Contador:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:465 msgid "Country:" msgstr "País" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21 msgid "Create AR Code" msgstr "Criar um código AR" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Criar nova perspectiva" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Criador:" #: Source/Core/Common/MsgHandler.cpp:64 msgid "Critical" msgstr "Crítico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:573 msgid "Crop" msgstr "Recortar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56 msgid "Crossfade" msgstr "Desvanecimento cruzado" #: Source/Core/DolphinWX/FrameTools.cpp:692 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "Custom" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP Emulator Engine" msgstr "Motor de Emulador DSP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "DSP HLE emulation (fast)" msgstr "Emulação de DSP HLE (rápido)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE interpreter (slow)" msgstr "Interpretador DSP LLE (lento)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE recompiler" msgstr "Recompilador de DSP LLE" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "Raiz de DVD:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Dance Mat" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52 msgid "Data Size" msgstr "Dimensão de Dados" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:164 #: Source/Core/InputCommon/ControllerEmu.cpp:179 #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:201 #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Dead Zone" msgstr "Zona morta" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Depuração" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "Debugging" msgstr "Depuração" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:909 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:929 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISOs seleccionados..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1137 #: Source/Core/DolphinWX/GameListCtrl.cpp:1277 msgid "Decompressing ISO" msgstr "A descomprimir ISO" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Decrease Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Default" msgstr "Padrão" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "ISO Padrão:" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Default font" msgstr "Tipo de letra Padrão" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1028 msgid "Delete" msgstr "Apagar" #: Source/Core/DolphinWX/MemcardManager.cpp:811 msgid "Delete Save" msgstr "Apagar Jogo Guardado" #: Source/Core/VideoCommon/AVIDump.cpp:91 #, c-format msgid "Delete the existing file '%s'?" msgstr "Apagar o ficheiro existente '%s'?" #: Source/Core/DolphinWX/ISOProperties.cpp:351 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Depth:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:697 msgid "Description" msgstr "Descrição" #: Source/Core/DolphinWX/ISOProperties.cpp:538 msgid "Description:" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Detect" msgstr "Detectar" #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1000 msgid "Device" msgstr "Dispositivo" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Definições de Dispositivo" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Dial" msgstr "Marcação" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Direct" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:133 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Disable" msgstr "Desactivar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 msgid "Disable Bounding Box" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Disable Fog" msgstr "Desactivar Nevoeiro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Desactiva qualquer emulação XFB.\n" "Aumenta bastante o desempenho da emulação mas causa erros gráficos em muitos " "jogos que dependam disto (especialmente aplicações homebrew).\n" "\n" "Em caso de dúvida, mantenha esta opção activada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:606 msgid "Disc" msgstr "Disco" #: Source/Core/DiscIO/DriveBlob.cpp:109 Source/Core/DiscIO/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Erro de leitura de disco" #: Source/Core/DolphinWX/FrameTools.cpp:1559 msgid "Disconnected" msgstr "" #: Source/Core/Common/TraversalClient.cpp:227 msgid "Disconnected from traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:324 msgid "Display" msgstr "Visualização" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Dividir" #: Source/Core/DolphinWX/FrameTools.cpp:1148 msgid "Do you want to stop the current emulation?" msgstr "Deseja parar a emulação actual?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:993 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Configurações Gráficas" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Configurações Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuração da emulação de Wiimote" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1346 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:816 #: Source/Core/DolphinWX/FrameTools.cpp:1270 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS filmes (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:332 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:328 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/Common/TraversalClient.cpp:224 msgid "Dolphin too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1208 #: Source/Core/DolphinWX/GameListCtrl.cpp:1299 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:316 msgid "Done compressing disc image." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:195 msgid "Down" msgstr "Baixo" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Download de Códigos (Base de dados WiiRD)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descarregados %lu códigos. (adicionados %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:37 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Drums" msgstr "Tambores" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/FrameTools.cpp:213 msgid "Dump Audio" msgstr "Depositar Áudio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "Dump EFB Target" msgstr "Depositar Alvo EFB" #: Source/Core/DolphinWX/FrameTools.cpp:211 msgid "Dump Frames" msgstr "Depositar Quadros" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "Dump Textures" msgstr "Depositar Texturas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Dutch" msgstr "Holandês" #: Source/Core/DolphinWX/FrameTools.cpp:139 msgid "E&xit" msgstr "S&air" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138 msgid "Early Memory Updates" msgstr "Actualizações de Memória Inicial" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "Editar Código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:299 msgid "Edit Config" msgstr "Editar Configuração" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Editar Patch" #: Source/Core/DolphinWX/ISOProperties.cpp:423 #: Source/Core/DolphinWX/ISOProperties.cpp:444 msgid "Edit..." msgstr "Editar..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Effect" msgstr "Efeito" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:224 msgid "Emu Thread already running" msgstr "Thread de Emulador já em execução" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emular XFBs com precisão.\n" "Diminui bastante a velocidade da emulação e proibe a renderização em alta " "resolução mas é necessário para emular correctamente alguns jogos.\n" "\n" "Em caso de dúvida, active a opção emulação virtual XFB como alternativa." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emular XFBs usando objectos de textura de GPU.\n" "Corrige muitos jogos que não funcionam sem a emulação XFB e sem ser tão " "lenta como a emulação de XFB real. No entanto, ainda poderá falhar em muitos " "jogos (especialmente em aplicações homebrew).\n" "\n" "Em caso de dúvida, mantenha esta opção activada." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Emulated Wiimote" msgstr "Wiimote Emulado" #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Emulation State: " msgstr "Estado da Emulação:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 msgid "Enable AR Logging" msgstr "Activar Execução de relatórios AR" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 msgid "Enable Cheats" msgstr "Activar Cheats" #: Source/Core/DolphinWX/ISOProperties.cpp:322 msgid "Enable Dual Core" msgstr "Activar Dual Core" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49 msgid "Enable Dual Core (speedup)" msgstr "Activar Dual Core (aumento de desempenho)" #: Source/Core/DolphinWX/ISOProperties.cpp:328 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:323 msgid "Enable Idle Skipping" msgstr "Activar Idle Skipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 msgid "Enable Idle Skipping (speedup)" msgstr "Activar Idle Skipping (aumento de desempenho)" #: Source/Core/DolphinWX/ISOProperties.cpp:324 msgid "Enable MMU" msgstr "Activar MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:577 msgid "Enable Progressive Scan" msgstr "Activar Progressive Scan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Activar Protector de Ecrã" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:347 msgid "Enable WideScreen" msgstr "Activar Ecrã Panorâmico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:541 msgid "Enable Wireframe" msgstr "Activar Wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "On Direct3D, setting this above 1x will also have the same effect as " "enabling \"Force Texture Filtering\".\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Enable pages" msgstr "Activar Páginas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active isto se pretender que o ecrã interio seja utilizado para " "renderização.\n" "Se isto for desactivado,será criada uma janela de render em alternativa.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active isto se pretender que a janela principal do Dolphin seja utilizada " "para a renderização em vez de ser numa janela em separado.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:329 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa a varredura progressiva.\n" "A maioria dos jogos não utilizam esta característica.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activa a Unidade de Gestão de Memória, necessária em alguns jogos. (ON = " "Compatível, OFF = Rápido)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codificar quadros depositados utilizando o codec FFV1.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124 msgid "End" msgstr "Fim" #: Source/Core/Core/NetPlayServer.cpp:65 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:497 msgid "English" msgstr "Inglês" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:341 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Melhorias" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Introduza um nome para a nova perspectiva:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Entrada %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Entrada 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:60 msgid "Error" msgstr "Erro" #: Source/Core/DolphinWX/Main.cpp:329 msgid "Error loading selected language. Falling back to system default." msgstr "" "Erro ao carregar o idioma seleccionado. Será revertido para o idioma padrão " "do sistema." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:295 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:383 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Erro: Tentativa de acesso ao tipo de letra %s mas não estão carregadas. Os " "jogos poderão não mostrar os tipos de letra correctamente, ou crashar." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinWX/ISOProperties.cpp:131 msgid "Europe" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Executar" #: Source/Core/DolphinWX/FrameTools.cpp:437 #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Exit" msgstr "Sair" #: Source/Core/DolphinWX/FrameTools.cpp:236 msgid "Export All Wii Saves" msgstr "Exportar Todos os Jogos Guardados Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:726 msgid "Export File" msgstr "Exportar Ficheiro" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Export Recording" msgstr "Exportar Gravação" #: Source/Core/DolphinWX/FrameTools.cpp:424 msgid "Export Recording..." msgstr "Exportar Gravação..." #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Export Save" msgstr "Exportar Jogo Guardado" #: Source/Core/DolphinWX/GameListCtrl.cpp:892 msgid "Export Wii save (Experimental)" msgstr "Exportar jogo guardado Wii (Experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export all saves" msgstr "Exportar todos os jogos guardados" #: Source/Core/DolphinWX/MemcardManager.cpp:464 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:61 msgid "Export failed" msgstr "A exportação falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Exportar guardar como..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Extension" msgstr "Extensão" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:503 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:698 msgid "Extract All Files..." msgstr "Extrair Todos os Ficheiros..." #: Source/Core/DolphinWX/ISOProperties.cpp:705 msgid "Extract Apploader..." msgstr "Extrair Apploader..." #: Source/Core/DolphinWX/ISOProperties.cpp:706 msgid "Extract DOL..." msgstr "Extrair DOL..." #: Source/Core/DolphinWX/ISOProperties.cpp:691 msgid "Extract Directory..." msgstr "Extrair Pasta..." #: Source/Core/DolphinWX/ISOProperties.cpp:695 msgid "Extract File..." msgstr "Extrair Ficheiro..." #: Source/Core/DolphinWX/ISOProperties.cpp:687 msgid "Extract Partition..." msgstr "Extrair Partição..." #: Source/Core/DolphinWX/ISOProperties.cpp:809 #, c-format msgid "Extracting %s" msgstr "A Extrair %s" #: Source/Core/DolphinWX/ISOProperties.cpp:792 msgid "Extracting All Files" msgstr "A Extrair Todos os Ficheiros" #: Source/Core/DolphinWX/ISOProperties.cpp:792 msgid "Extracting Directory" msgstr "A Extrair Pasta" #: Source/Core/DolphinWX/ISOProperties.cpp:795 msgid "Extracting..." msgstr "A Extrair..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:244 msgid "FIFO Player" msgstr "Reprodutor FIFO" #: Source/Core/DolphinWX/ISOProperties.cpp:473 msgid "FST Size:" msgstr "Tamanho FST:" #: Source/Core/Core/NetPlayClient.cpp:158 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:102 msgid "Failed to Connect!" msgstr "A Conexão Falhou!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Falha ao descarregar códigos" #: Source/Core/DolphinWX/ISOProperties.cpp:930 #, c-format msgid "Failed to extract to %s!" msgstr "Falha ao extrair para %s!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:585 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:365 msgid "" "Failed to listen. Someone is probably already listening on the port you " "specified." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:154 #: Source/Core/DiscIO/CompressedBlob.cpp:332 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:161 #: Source/Core/DiscIO/CompressedBlob.cpp:340 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:903 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:189 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:114 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Falha ao ler correctamente a cópia de segurança da tabela de blocos " "atribuídos\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:108 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Falha ao ler a tabela de blocos atribuídos\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:678 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:102 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Falha ao ler correctamente a pasta com cópia de segurança\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:96 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Falha ao ler a pasta correctamente\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:85 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Falha ao ler o cabeçalho correctamente\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:56 msgid "Failed to read unique ID from disc image" msgstr "Falha ao ler ID único da imagem do disco" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Falha ao escrever BT.DINF para SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:281 #: Source/Core/DiscIO/CompressedBlob.cpp:371 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:497 msgid "Fast" msgstr "Rápido" #: Source/Core/Core/Movie.cpp:1161 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:273 msgid "File" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81 msgid "File Info" msgstr "Informação de Ficheiro" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "File Name" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:357 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "O ficheiro não continha códigos." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Ficheiro convertido para .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "O ficheiro não pôde ser aberto\n" "ou não tem uma extensão válida" #: Source/Core/Core/HW/GCMemcard.cpp:50 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "Ficheiros não são reconhecidos como sendo de cartão de memória" #: Source/Core/DiscIO/CompressedBlob.cpp:325 msgid "File not compressed" msgstr "Ficheiro não comprimido" #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:185 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:595 msgid "Filesystem" msgstr "Sistema de ficheiros" #: Source/Core/DolphinWX/ISOProperties.cpp:1183 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipo de ficheiro 'ini' é desconhecido! Não será aberto!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "On Direct3D, setting Anisotropic Filtering above 1x will also have the same " "effect as enabling this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find next" msgstr "Procurar seguinte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249 msgid "Find previous" msgstr "Procurar anterior" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "Primeiro Bloco" #: Source/Core/DolphinWX/MemcardManager.cpp:820 msgid "Fix Checksums" msgstr "Corrigir Checksums" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Force 16:9" msgstr "Forçar 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Force 4:3" msgstr "Forçar 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52 msgid "Force Console as NTSC-J" msgstr "Definir a consola como NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156 msgid "Force Listen Port: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Force Texture Filtering" msgstr "Forçar Filtro de Textura" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:38 msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Forward" msgstr "Frente" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:94 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 msgid "Frame Advance" msgstr "Avançar Quadro" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:561 msgid "Frame Dumps use FFV1" msgstr "Depósitos de Quadros usam FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98 msgid "Frame Range" msgstr "Alcance de Quadros" #: Source/Core/DolphinWX/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "S&altar Quadros" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186 msgid "Frames To Record" msgstr "Quadros para Gravar" #: Source/Core/DolphinWX/ISOProperties.cpp:134 msgid "France" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Free Look" msgstr "Vista Livre" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:503 msgid "French" msgstr "Francês" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46 msgid "Frets" msgstr "Trastes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119 msgid "From" msgstr "De" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "FullScr" msgstr "Ecrã Inteiro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:32 msgid "GC Port " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "Ficheiro GCI(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:63 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:368 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/VideoCommon/OpcodeDecoding.cpp:81 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:353 msgid "Game ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:463 msgid "Game ID:" msgstr "ID do Jogo:" #: Source/Core/Core/NetPlayClient.cpp:695 msgid "Game is already running!" msgstr "O jogo já está a correr!" #: Source/Core/Core/NetPlayClient.cpp:1029 msgid "Game isn't running!" msgstr "O jogo não está a correr!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281 msgid "Game not found!" msgstr "Jogo não encontrado!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:437 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:406 msgid "Game-Specific Settings" msgstr "Definições específicas por jogo" #: Source/Core/DolphinWX/ISOProperties.cpp:308 msgid "GameConfig" msgstr "Configuração de Jogo" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:519 msgid "GameCube Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:75 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:314 msgid "Gecko Codes" msgstr "Códigos Gecko" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "General" msgstr "Geral" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331 msgid "General Settings" msgstr "Definições Gerais" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "German" msgstr "Alemão" #: Source/Core/DolphinWX/ISOProperties.cpp:140 msgid "Germany" msgstr "" #: Source/Core/Core/ActionReplay.cpp:256 #, c-format msgid "GetARCode: Index is greater than ar code list size %zu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Graphics" msgstr "Gráficos" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Graphics settings" msgstr "Definições Gráficas" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83 msgid "Greater Than" msgstr "Maior Que" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Green" msgstr "Verde" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Verde Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Green Right" msgstr "Verde Direita" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Guitar" msgstr "Guitarra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:467 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard.cpp:124 msgid "Header checksum failed" msgstr "Verificação de Cabeçalho falhou" #: Source/Core/InputCommon/ControllerEmu.cpp:232 msgid "Height" msgstr "Altura" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Ajuda" #: Source/Core/InputCommon/ControllerEmu.cpp:228 msgid "Hide" msgstr "Esconder" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Hide Mouse Cursor" msgstr "Esconder o cursor do rato" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:110 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Hotkeys" msgstr "Teclas de Atalho" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Hybrid Wiimote" msgstr "Wiimote Hibrido" #: Source/Core/DolphinWX/GameListCtrl.cpp:274 msgid "ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151 msgid "ID:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:669 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS:Tentativa de obter dados de um ticket desconhecido: %08x/" "%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:957 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:938 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 msgid "IPL Settings" msgstr "Definições IPL" #: Source/Core/Core/Boot/Boot.cpp:205 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:126 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "IR" msgstr "IV" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292 msgid "IR Sensitivity:" msgstr "Sensibilidade de Infra Vermelhos" #: Source/Core/DolphinWX/ISOProperties.cpp:567 msgid "ISO Details" msgstr "Detalhes ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Pastas ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Ícone" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Ignore Format Changes" msgstr "Ignorar Mudanças de Formato" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Import Save" msgstr "Importar Jogo Guardado" #: Source/Core/DolphinWX/FrameTools.cpp:235 msgid "Import Wii Save" msgstr "Importar Jogo Guardado Wii" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:127 msgid "Import failed" msgstr "A importação falhou" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:373 msgid "In Game" msgstr "Em Jogo" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Increase Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:316 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Informação" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Information" msgstr "Informação" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Input" msgstr "Entrada" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Inserir" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "Inserir Cartão SD" #: Source/Core/DolphinWX/FrameTools.cpp:241 msgid "Install WAD" msgstr "Instalar WAD" #: Source/Core/DolphinWX/GameListCtrl.cpp:918 msgid "Install to Wii Menu" msgstr "Instalar para o Menu Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1500 msgid "Installing WAD..." msgstr "A Instalar WAD..." #: Source/Core/DolphinWX/ISOProperties.cpp:980 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:986 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:985 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:977 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Iinterface" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "Interface Settings" msgstr "Definições de interface" #: Source/Core/Core/State.cpp:379 msgid "Internal LZO Error - compression failed" msgstr "Erro interno de LZO - compressão falhou" #: Source/Core/Core/State.cpp:515 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Erro interno de LZO - a descompressão falhou (%d) (%li, %li) \n" "Tente carregar o estado novamente" #: Source/Core/Core/State.cpp:649 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erro interno de LZO - lzo_init() falhou" #: Source/Core/DolphinWX/ISOProperties.cpp:461 msgid "Internal Name:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:362 msgid "Internal Resolution:" msgstr "Resolução Interna:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:465 #, c-format msgid "Invalid event type %i" msgstr "Tipo de evento inválido %i" #: Source/Core/Core/HW/DVDInterface.cpp:480 msgid "Invalid file" msgstr "Ficheiro inválido" #: Source/Core/Core/NetPlayClient.cpp:848 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:845 msgid "Invalid recording file" msgstr "Ficheiro de Gravação inválido" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:72 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:509 msgid "Italian" msgstr "Italiano" #: Source/Core/DolphinWX/ISOProperties.cpp:137 msgid "Italy" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:248 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "JITIL Recompiler (slow, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:155 msgid "Japan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:494 msgid "Japanese" msgstr "Japonês" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/Core/HW/GCKeyboard.cpp:18 msgid "Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:221 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:220 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:224 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:236 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:240 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:158 msgid "Korea" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Korean" msgstr "Coreano" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:46 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "Botão L" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:50 msgid "L-Analog" msgstr "L-Analógico" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Language:" msgstr "Idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:493 #, c-format msgid "Last %i" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:196 msgid "Left" msgstr "Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:68 msgid "Left Stick" msgstr "Stick Esquerdo" #: Source/Core/DolphinWX/TASInputDlg.cpp:235 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:784 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clique botão esquerdo para detectar dispositivo de introdução.\n" "Clique botão do meio para limpar.\n" "Clique botão direito para mais opções." #: Source/Core/DolphinWX/InputConfigDiag.cpp:789 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clique Esquerdo/Direito para mais opções.\n" "Botão do meio para limpar." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84 msgid "Less Than" msgstr "Inferior que" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "License" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch to prevent audio from stuttering." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1026 msgid "Load" msgstr "Carregar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "Load Custom Textures" msgstr "Carregar Texturas Personalizadas" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Load State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Last 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load State Last 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State Last 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Load State Last 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Load State Last 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Load State Last 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Load State Last 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 1" msgstr "Carregar Estado Slot 1" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Load State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 2" msgstr "Carregar Estado Slot 2" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 3" msgstr "Carregar Estado Slot 3" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Load State Slot 4" msgstr "Carregar Estado Slot 4" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Load State Slot 5" msgstr "Carregar Estado Slot 5" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Load State Slot 6" msgstr "Carregar Estado Slot 6" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Load State Slot 7" msgstr "Carregar Estado Slot 7" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Load State Slot 8" msgstr "Carregar Estado Slot 8" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Load State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:497 msgid "Load State..." msgstr "Carregar Estado..." #: Source/Core/DolphinWX/FrameTools.cpp:1535 msgid "Load Wii System Menu" msgstr "Carregar Sistema de Menu Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1530 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carregar Sistema de Menu Wii %d%c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:509 msgid "Load state from selected slot" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:358 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:521 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Relatório" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Configuração de Relatório" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:312 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Tipos de Relatório" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Saídas de Gerador de Relatórios" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Frame.cpp:431 msgid "Logging" msgstr "Relatório em execução" #: Source/Core/Core/NetPlayClient.cpp:565 msgid "Lost connection to server!" msgstr "A ligação ao servidor perdeu-se!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "Botão M" #: Source/Core/DolphinWX/ISOProperties.cpp:475 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "ficheiros MadCatz Gameshark(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:328 msgid "Main Stick" msgstr "Stick Principal" #: Source/Core/DolphinWX/GameListCtrl.cpp:272 #: Source/Core/DolphinWX/FrameTools.cpp:349 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "ID do autor:" #: Source/Core/DolphinWX/ISOProperties.cpp:536 msgid "Maker:" msgstr "Fabricante:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:297 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "O cartão de memória já abriu" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Cartão de memória" #: Source/Core/DolphinWX/MemcardManager.cpp:105 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:894 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Nome de ficheiro em slot de cartão de memória %c é incorrecto\n" "Região não especificada\n" "\n" "Slot %c caminho foi alterado para\n" "%s\n" "Quer fazer uma cópia do ficheiro antigo para esta nova localização?\n" #: Source/Core/Core/HW/GCMemcard.cpp:90 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:184 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:154 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:167 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Menu" #: Source/Core/Core/HW/GCPadEmu.cpp:40 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:296 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:594 msgid "Misc" msgstr "Diversos" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Configurações Diversas" #: Source/Core/InputCommon/ControllerEmu.cpp:162 #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Modifier" msgstr "Modificador" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifica as texturas para mostrar o seu formato. Necessita de um reset da " "emulação na maioria dos casos.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/ISOProperties.cpp:365 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Tipo de letra monoespaçada" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 #: Source/Core/Core/HW/GCPadEmu.cpp:75 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:680 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Mova o ponteiro do rato sobre uma opção para visualizar uma descrição " "detalhada.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Multiplicar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Adicionar" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Começar" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Apagar" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Dividir" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Baixo" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP Fim" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Igual" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Início" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Inserir" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Esquerda" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Multiplicar" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Página abaixo" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Página acima" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Direita" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Separador" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Espaço" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Subtrair" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Cima" #: Source/Core/DolphinWX/ISOProperties.cpp:534 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51 #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 msgid "Name:" msgstr "Nome:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213 msgid "Name: " msgstr "Nome:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Native (640x528)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Ficheiros GCI nativos(*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:143 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1014 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42 msgid "New Scan" msgstr "Nova procura" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Next Page" msgstr "Próxima Página" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Next Scan" msgstr "Próxima Procura" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79 msgid "Nickname :" msgstr "Alcunha :" #: Source/Core/Core/ConfigManager.h:18 msgid "No audio output" msgstr "Sem saída de áudio" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783 msgid "No description available" msgstr "Nenhuma descrição disponível" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "Nenhum ficheiro carregado" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "Nenhum ficheiro de gravação" #: Source/Core/Core/State.cpp:742 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:757 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:25 msgid "None" msgstr "Nenhum" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Not Equal" msgstr "Não igual" #: Source/Core/DolphinWX/ISOProperties.cpp:338 #: Source/Core/DolphinWX/ISOProperties.cpp:370 #: Source/Core/DolphinWX/GameListCtrl.cpp:817 msgid "Not Set" msgstr "Não definido" #: Source/Core/DolphinWX/Main.cpp:491 msgid "Not connected" msgstr "Não conectado" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notas:" #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 msgid "Notice" msgstr "Noticia" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76 msgid "Number Of Codes: " msgstr "Número De Códigos" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:24 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:178 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:173 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117 msgid "Object Range" msgstr "Alcance de Objecto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Off" msgstr "Desligado" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:376 msgid "Online &Documentation" msgstr "Online e documentação" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Apenas %d blocos disponíveis" #: Source/Core/DolphinWX/FrameTools.cpp:545 #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Open" msgstr "Abrir" #: Source/Core/DolphinWX/GameListCtrl.cpp:894 msgid "Open &containing folder" msgstr "Abrir &Pasta" #: Source/Core/DolphinWX/GameListCtrl.cpp:891 msgid "Open Wii &save folder" msgstr "Abrir Pasta de &Jogo guardado Wii " #: Source/Core/DolphinWX/FrameTools.cpp:545 msgid "Open file..." msgstr "Abrir ficheiro..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Não é possível criar contexto para o dispositivo %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: não foram encontrados dispositivos de som" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: não foi possível abrir dispositivo %s" #: Source/Core/DolphinWX/ISOProperties.cpp:303 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:226 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/Core/HW/GCPadEmu.cpp:83 msgid "Options" msgstr "Opções" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30 msgid "Orange" msgstr "Laranja" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:131 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:328 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "Other" msgstr "Outro" #: Source/Core/Core/NetPlayClient.cpp:412 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Output" msgstr "Destino" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:421 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Comando" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:42 msgid "Pads" msgstr "Comandos" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Página Abaixo" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Página Acima" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Parágrafo" #: Source/Core/DolphinWX/ISOProperties.cpp:205 #, c-format msgid "Partition %i" msgstr "Partição %i" #: Source/Core/DolphinWX/ISOProperties.cpp:310 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Caminhos" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1794 #: Source/Core/DolphinWX/FrameTools.cpp:1795 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:201 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:103 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Per-Pixel Lighting" msgstr "Iluminação por Pixel" #: Source/Core/DolphinWX/ISOProperties.cpp:375 msgid "Perfect" msgstr "Perfeito" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/FrameTools.cpp:345 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147 #: Source/Core/DolphinWX/FrameTools.cpp:549 #: Source/Core/DolphinWX/FrameTools.cpp:1800 #: Source/Core/DolphinWX/FrameTools.cpp:1801 msgid "Play" msgstr "Começar" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Play Recording" msgstr "Tocar Gravação" #: Source/Core/DolphinWX/ISOProperties.cpp:374 msgid "Playable" msgstr "Jogável" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136 msgid "Playback Options" msgstr "Opções de Reprodução" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143 msgid "Players" msgstr "Jogadores" #: Source/Core/DolphinWX/FrameTools.cpp:1149 msgid "Please confirm..." msgstr "Por favor confirme..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Por favor crie uma perspectiva antes de guardar" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Mais-Menos" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:83 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efeito de Pós-Processamento" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1052 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1171 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1150 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Pág Anterior" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Previous Page" msgstr "Página Anterior" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Imprimir" #: Source/Core/DolphinWX/InputConfigDiag.cpp:996 msgid "Profile" msgstr "Perfil" #: Source/Core/DolphinWX/ISOProperties.h:65 msgid "Properties" msgstr "Propriedades" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Question" msgstr "Questão" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Quit" msgstr "Sair" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:48 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "Botão R" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:52 msgid "R-Analog" msgstr "R-Analógico" #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Radius" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:618 msgid "Range" msgstr "Alcance" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Read-only mode" msgstr "Modo só de leitura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:507 msgid "Real" msgstr "Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 msgid "Real Balance Board" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Real Wiimote" msgstr "Wiimote Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:259 msgid "Real Wiimotes" msgstr "Wiimotes Reais" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Gravar" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209 msgid "Record input" msgstr "Gravar entradas" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156 msgid "Recording Info" msgstr "Informação de Gravação" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184 msgid "Recording Options" msgstr "Opções de Gravação" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Red" msgstr "Vermelho" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Vermelho Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Vermelho Direita" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/FrameTools.cpp:546 msgid "Refresh" msgstr "Actualizar" #: Source/Core/Core/HotkeyManager.cpp:17 msgid "Refresh List" msgstr "Actualizar Lista" #: Source/Core/DolphinWX/FrameTools.cpp:546 msgid "Refresh game list" msgstr "Actualizar lista de Jogos" #: Source/Core/DolphinWX/FrameTools.cpp:355 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:425 #: Source/Core/DolphinWX/ISOProperties.cpp:446 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 msgid "Remove" msgstr "Remover" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Renderizar a cena como wireframe.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Render to Main Window" msgstr "Renderizar para a Janela Principal" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:55 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:348 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 #: Source/Core/Core/HotkeyManager.cpp:21 msgid "Reset" msgstr "Reset" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:74 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Results" msgstr "Resultados" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:552 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Return" #: Source/Core/DolphinWX/ISOProperties.cpp:469 msgid "Revision:" msgstr "Revisão:" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:197 msgid "Right" msgstr "Direita" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:69 msgid "Right Stick" msgstr "Stick Direito" #: Source/Core/DolphinWX/TASInputDlg.cpp:236 msgid "Right stick" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:23 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 #: Source/Core/Core/HW/GCPadEmu.cpp:74 msgid "Rumble" msgstr "Vibração" #: Source/Core/DolphinWX/ISOProperties.cpp:146 msgid "Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:166 msgid "Sa&ve State" msgstr "Gua&rdar Estado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:495 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1027 msgid "Save" msgstr "Guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "Guardar GCI como..." #: Source/Core/DolphinWX/FrameTools.cpp:500 #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save Oldest State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 1" msgstr "Guardar Estado Slot 1" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Save State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 2" msgstr "Guardar Estado Slot 2" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 3" msgstr "Guardar Estado Slot 3" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Save State Slot 4" msgstr "Guardar Estado Slot 4" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Save State Slot 5" msgstr "Guardar Estado Slot 5" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Save State Slot 6" msgstr "Guardar Estado Slot 6" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Save State Slot 7" msgstr "Guardar Estado Slot 7" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Save State Slot 8" msgstr "Guardar Estado Slot 8" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Save State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:480 msgid "Save State..." msgstr "Guardar Estado..." #: Source/Core/DolphinWX/ISOProperties.cpp:659 #: Source/Core/DolphinWX/ISOProperties.cpp:669 msgid "Save as..." msgstr "Guardar como..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1256 msgid "Save compressed GCM/ISO" msgstr "Guardar GCM/ISO comprimido" #: Source/Core/DolphinWX/GameListCtrl.cpp:1242 msgid "Save decompressed GCM/ISO" msgstr "Jogo guardado descomprimido GCM/ISO" #: Source/Core/DolphinWX/FrameTools.cpp:505 msgid "Save state to selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:912 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "O filme de Savestate %s está corrupto, gravação de filme a parar..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:412 msgid "Scaled EFB Copy" msgstr "Cópia EFB Escalada" #: Source/Core/DolphinWX/GameListCtrl.cpp:543 #, c-format msgid "Scanning %s" msgstr "A procurar %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:526 msgid "Scanning for ISOs" msgstr "A procurar ISOs" #: Source/Core/DolphinWX/GameListCtrl.cpp:527 msgid "Scanning..." msgstr "Em Analise..." #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/VideoCommon/ImageWrite.cpp:47 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Search" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Procurar em Sub-Pastas" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119 #: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Selecção %s não encontrada em SYSCONF" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:581 msgid "Select" msgstr "Seleccionar" #: Source/Core/DolphinWX/FrameTools.cpp:344 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:522 #, c-format msgid "Select Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:167 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:814 #: Source/Core/DolphinWX/FrameTools.cpp:1268 msgid "Select The Recording File" msgstr "Seleccione o Ficheiro de Gravação" #: Source/Core/DolphinWX/FrameTools.cpp:1488 msgid "Select a Wii WAD file to install" msgstr "Seleccione um ficheiro Wii WAD para instalar" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Seleccione um ficheiro de jogo guardado para importar" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Seleccionar janelas flutuantes" #: Source/Core/DolphinWX/FrameTools.cpp:677 msgid "Select the file to load" msgstr "Seleccione o ficheiro para carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1448 msgid "Select the save file" msgstr "Seleccione o ficheiro de jogo guardado" #: Source/Core/DolphinWX/FrameTools.cpp:1595 msgid "Select the state to load" msgstr "Seleccione o estado para carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1609 msgid "Select the state to save" msgstr "Seleccione o estado para gravar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:53 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:105 msgid "Selected font" msgstr "Tipo de letra seleccionado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:96 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:94 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130 msgid "Send" msgstr "Enviar" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Sensor Bar Position:" msgstr "Posição da Barra de Sensor:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Separador" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:845 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:897 msgid "Set as &default ISO" msgstr "Definir como ISO &padrão" #: Source/Core/DolphinWX/MemcardManager.cpp:823 #, c-format msgid "Set as default Memcard %c" msgstr "Definir como cartão de memória padrão %c" #: Source/Core/Core/ActionReplay.cpp:267 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %zu" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:241 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Shake" msgstr "Abanar" #: Source/Core/DolphinWX/TASInputDlg.cpp:241 #: Source/Core/DolphinWX/TASInputDlg.cpp:333 msgid "Shoulder Buttons" msgstr "Botões Shoulder" #: Source/Core/DolphinWX/FrameTools.cpp:264 msgid "Show &Log" msgstr "Mostrar &Relatório" #: Source/Core/DolphinWX/FrameTools.cpp:261 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:259 msgid "Show &Toolbar" msgstr "Mostrar Barra de Ferramen&tas" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:302 msgid "Show Defaults" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Show Drives" msgstr "Mostrar Unidades" #: Source/Core/DolphinWX/FrameTools.cpp:304 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "Show FPS" msgstr "Mostrar FPS" #: Source/Core/DolphinWX/FrameTools.cpp:205 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show France" msgstr "Mostrar França" #: Source/Core/DolphinWX/FrameTools.cpp:300 msgid "Show GameCube" msgstr "Mostrar GameCube" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:208 msgid "Show Input Display" msgstr "Mostrar visualização de Entradas" #: Source/Core/DolphinWX/FrameTools.cpp:322 msgid "Show Italy" msgstr "Mostrar Itália" #: Source/Core/DolphinWX/FrameTools.cpp:309 msgid "Show JAP" msgstr "Mostrar Japão" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Show Korea" msgstr "Mostrar Coreia" #: Source/Core/DolphinWX/FrameTools.cpp:203 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:479 msgid "Show Language:" msgstr "Mostrar Idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:265 msgid "Show Log &Configuration" msgstr "Mostrar &Configuração de Relatório" #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:311 msgid "Show PAL" msgstr "Mostrar Pal" #: Source/Core/DolphinWX/FrameTools.cpp:297 msgid "Show Platforms" msgstr "Mostrar Plataformas" #: Source/Core/DolphinWX/FrameTools.cpp:308 msgid "Show Regions" msgstr "Mostrar Regiões" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:330 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Show Statistics" msgstr "Mostrar Estatísticas" #: Source/Core/DolphinWX/FrameTools.cpp:332 msgid "Show Taiwan" msgstr "Mostrar Taiwan" #: Source/Core/DolphinWX/FrameTools.cpp:313 msgid "Show USA" msgstr "Mostrar EUA" #: Source/Core/DolphinWX/FrameTools.cpp:336 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:302 msgid "Show WAD" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:298 msgid "Show Wii" msgstr "Mostrar Wii" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar uma caixa de confirmação antes de parar um jogo." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show first block" msgstr "Mostrar primeiro bloco" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save blocks" msgstr "Mostrar blocos de guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save comment" msgstr "Mostrar guardar comentário" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save icon" msgstr "Mostrar ícone de guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save title" msgstr "Mostrar o título de jogo guardado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Mostra o número de quadros renderizados por segundo como medição da " "velocidade de emulação.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Sideways Wiimote" msgstr "Wiimote na horizontal" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:515 msgid "Simplified Chinese" msgstr "Chinês Simplificado" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:27 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:276 msgid "Size" msgstr "Dimensão" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Skip BIOS" msgstr "Saltar Bios" #: Source/Core/DolphinWX/ISOProperties.cpp:326 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:473 msgid "Skip EFB Access from CPU" msgstr "Ignorar o acesso do EFB a partir do CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:460 #: Source/Core/DolphinWX/FrameTools.cpp:475 #, c-format msgid "Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Captura de ecrã" #: Source/Core/Common/TraversalClient.cpp:230 msgid "Socket error sending to traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:92 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "A renderização por software é bastante mais lenta que a utilização de outras " "backends.\n" "É apenas útil para propósitos de depuração.\n" "Tem a certeza que quer activar a renderização por software? Em caso de " "dúvida, seleccione 'Não'." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58 msgid "Sound Settings" msgstr "Definições de Som" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Sound backend %s is not valid." msgstr "Backend de Som %s não é válido" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Espaço" #: Source/Core/DolphinWX/ISOProperties.cpp:149 msgid "Spain" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "Spanish" msgstr "Espanhol" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295 msgid "Speaker Volume:" msgstr "Volume do Altifalante:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:332 msgid "Speed up Disc Transfer Rate" msgstr "Aumente a taxa de transferência do disco" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45 msgid "Standard Controller" msgstr "Comando padrão" #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195 #: Source/Core/Core/HW/GCPadEmu.cpp:39 msgid "Start" msgstr "Começar" #: Source/Core/DolphinWX/FrameTools.cpp:239 msgid "Start &NetPlay" msgstr "Começar &NetPlay" #: Source/Core/DolphinWX/FrameTools.cpp:418 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Start Recording" msgstr "Começar Gravação" #: Source/Core/DolphinWX/GameListCtrl.cpp:277 #: Source/Core/DolphinWX/FrameTools.cpp:359 msgid "State" msgstr "Estado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 msgid "Steering Wheel" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:401 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:453 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Stick" msgstr "Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413 #: Source/Core/DolphinWX/FrameTools.cpp:550 #: Source/Core/Core/HotkeyManager.cpp:20 msgid "Stop" msgstr "Parar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:475 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Stretch to Window" msgstr "Ajustar à janela" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Strum" msgstr "Strum" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Subtrair" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:103 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:56 #, c-format msgid "Successfully exported file to %s" msgstr "Ficheiros extraídos com sucesso para %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:123 msgid "Successfully imported save files" msgstr "Sucesso na importação de ficheiros de jogo guardado" #: Source/Core/DolphinWX/AboutDolphin.cpp:43 msgid "Support" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:451 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Swing" msgstr "Balanço" #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:331 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Idioma do sistema:" #: Source/Core/DolphinWX/TASInputDlg.h:26 #: Source/Core/DolphinWX/FrameTools.cpp:199 msgid "TAS Input" msgstr "Entrada TAS" #: Source/Core/DolphinWX/FrameTools.cpp:721 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:728 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Tab" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Table Left" msgstr "Table Esquerda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Right" msgstr "Table Direita" #: Source/Core/DolphinWX/ISOProperties.cpp:161 msgid "Taiwan" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:434 #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Take Screenshot" msgstr "Tirar Screenshot" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Test" msgstr "Teste" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 msgid "Texture Cache" msgstr "Cache de Textura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Texture Format Overlay" msgstr "Formato da textura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/ConfigManager.cpp:777 msgid "The WAD has been installed successfully" msgstr "O WAD foi instalado correctamente" #: Source/Core/Core/ActionReplay.cpp:184 msgid "The address is invalid" msgstr "O caminho é inválido" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:500 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVDThread.cpp:145 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:105 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1165 #: Source/Core/DolphinWX/GameListCtrl.cpp:1193 #: Source/Core/DolphinWX/GameListCtrl.cpp:1269 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "O ficheiro %s já existe.\n" "Deseja substituir?" #: Source/Core/AudioCommon/WaveFile.cpp:35 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "O ficheiro %s não pôde ser aberto para escrita. Por favor verifique se já " "está aberto por outro programa." #: Source/Core/AudioCommon/WaveFile.cpp:28 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "O ficheiro %s já estava aberto, o cabeçalho do ficheiro não poderá ser " "escrito." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:189 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "O resultado do código AR desencriptado não contém quaisquer linhas." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:335 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "O idioma seleccionado não é suportado pelo seu sistema. A repor padrão do " "sistema." #: Source/Core/Core/NetPlayClient.cpp:196 msgid "The server and client's NetPlay versions are incompatible!" msgstr "O servidor e a versão NetPlay do cliente são incompatíveis" #: Source/Core/Core/NetPlayClient.cpp:193 msgid "The server is full!" msgstr "O servidor está cheio!" #: Source/Core/Core/NetPlayClient.cpp:199 msgid "The server responded: the game is currently running!" msgstr "O servidor respondeu: O jogo está a correr neste momento!" #: Source/Core/Core/NetPlayClient.cpp:202 msgid "The server sent an unknown error message!" msgstr "O servidor enviou uma mensagem de erro desconhecida!" #: Source/Core/Core/ConfigManager.cpp:688 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "O ficheiro especificado \"%s\" não existe" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "O valor é inválido" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:175 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:747 msgid "There is nothing to undo!" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Tem que existir um ticket para 00000001/00000002. O seu NAND depositado está " "provavelmente incompleto." #: Source/Core/DolphinWX/ISOProperties.cpp:319 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Estas definições substituem as definições raiz do Dolphin .\n" "Indeterminado significa que o jogo usa as definições do Dolphin." #: Source/Core/Core/ActionReplay.cpp:850 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Este simulador de Action Replay não suporta códigos que modifiquem o próprio " "Action Replay" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:361 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:353 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:300 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:169 #: Source/Core/InputCommon/ControllerEmu.cpp:174 msgid "Threshold" msgstr "Limite" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "Tilt" msgstr "Tilt" #: Source/Core/Common/TraversalClient.cpp:233 msgid "Timeout connecting to traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:270 #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Title" msgstr "Título" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 msgid "To" msgstr "Para" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Alternar Todos os Tipos de Relatório" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Fullscreen" msgstr "Alternar Ecrã Inteiro" #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Toggle Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Top" msgstr "Topo" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:518 msgid "Traditional Chinese" msgstr "Chinês Tradicional" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58 msgid "Traversal" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:842 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:395 msgid "Traversal: " msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:79 #: Source/Core/DiscIO/VolumeWad.cpp:49 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:463 msgid "Tried to load an unknown file type." msgstr "Tentou carregar um tipo de ficheiro desconhecido." #: Source/Core/Core/HW/GCPadEmu.cpp:69 msgid "Triggers" msgstr "Gatilhos" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:91 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107 msgid "Trying to read from invalid SYSCONF" msgstr "Tentativa de leitura inválida de SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Tentativa de leitura inválida de SYSCONF\n" " ids bt de wiimote não estão disponíveis" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Turntable" msgstr "Rotação" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Tipo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:152 msgid "USA" msgstr "EUA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:529 #, c-format msgid "Undefined %i" msgstr "Indefinido %i" #: Source/Core/DolphinWX/FrameTools.cpp:501 #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Undo Load State" msgstr "Retroceder Carregamento de Estado" #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Undo Save State" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 #: Source/Core/DolphinWX/ISOProperties.cpp:168 #: Source/Core/DolphinWX/ISOProperties.cpp:525 Source/Core/Core/State.cpp:468 msgid "Unknown" msgstr "Desconhecido" #: Source/Core/Core/HW/DVDInterface.cpp:1259 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando de DVD desconhecido %08x - Erro fatal" #: Source/Core/Common/SysConf.cpp:148 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Tipo de entrada desconhecida %i em SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:851 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:483 #, c-format msgid "Unknown message received with id : %d" msgstr "Mensagem desconhecida recebida com a id : %d" #: Source/Core/Core/NetPlayServer.cpp:658 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mensagem desconhecida com a id:%d recebida pelo jogador:%d Excluindo o " "jogador!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:359 msgid "Unpacking" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:194 msgid "Up" msgstr "Cima" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96 msgid "Update" msgstr "Actualizar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Upright Wiimote" msgstr "Wiimote na vertical" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "Use Fullscreen" msgstr "Utilizar Ecrã Inteiro" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34 msgid "Use Hex" msgstr "Usar Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101 msgid "Use Panic Handlers" msgstr "Usar Manipuladores de Pânico" #: Source/Core/DolphinWX/ISOProperties.cpp:366 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "Utility" msgstr "Utilidade" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:302 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318 msgid "Value" msgstr "Valor" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:320 msgid "Value (double)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Valor:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:31 msgid "Value: " msgstr "Valor: " #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbosidade" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Virtual" msgstr "Virtual" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "Volume" msgstr "Volume" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Up" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:404 #: Source/Core/DiscIO/NANDContentLoader.cpp:428 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Instalação WAD falhou: erro ao criar %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:443 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sincroniza os intervalos verticais do ecrã de forma a reduzir o efeito de " "imagem partida.\n" "Diminui o desempenho se a velocidade de emulação for inferior a 100%.\n" "\n" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/GameListCtrl.cpp:1050 #: Source/Core/DolphinWX/GameListCtrl.cpp:1430 #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/VideoConfigDiag.h:93 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/Common/MsgHandler.cpp:63 msgid "Warning" msgstr "Aviso" #: Source/Core/Core/Boot/Boot.cpp:332 msgid "Warning - starting DOL in wrong console mode!" msgstr "Aviso - a começar DOL em modo errado de consola!" #: Source/Core/Core/Boot/Boot.cpp:269 msgid "Warning - starting ISO in wrong console mode!" msgstr "Aviso - A iniciar um ISO em modo errado de consola!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:608 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Aviso! é aconselhável fazer uma cópia de segurança de todos os ficheiros da " "pasta:\n" "%s\n" "Deseja continuar?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:546 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Warning: Isto vai substituir todos os ficheiros que estão na pasta:\n" "%s\n" "e tem o mesmo nome que um ficheiro no seu cartão de memória\n" "Continuar?" #: Source/Core/Core/Movie.cpp:958 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:935 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:975 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:985 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:92 #: Source/Core/AudioCommon/WaveFile.cpp:115 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - ficheiro não aberto." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:415 msgid "Widescreen Hack" msgstr "Hack de Ecrã Panorâmico" #: Source/Core/InputCommon/ControllerEmu.cpp:231 msgid "Width" msgstr "Largura" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Wii Console" msgstr "Consola Wii" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Raiz de NAND Wii:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:514 msgid "Wii U Gamecube Controller Adapter Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1450 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:47 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Não foi possível ler do ficheiro" #: Source/Core/Core/HW/Wiimote.cpp:17 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1558 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:493 msgid "Wiimote Connected" msgstr "Wiimote Conectado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:285 msgid "Wiimote Motor" msgstr "Motor de Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:192 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Janelas Esquerda" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Menu de Janelas" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Janelas Direita" #: Source/Core/DolphinWX/LogWindow.cpp:120 msgid "Word Wrap" msgstr "Moldar o texto" #: Source/Core/DolphinWX/ISOProperties.cpp:958 #: Source/Core/DolphinWX/ISOProperties.cpp:1240 #: Source/Core/DolphinWX/GameListCtrl.cpp:1138 #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 #: Source/Core/DolphinWX/FrameTools.cpp:1501 msgid "Working..." msgstr "A trabalhar..." #: Source/Core/DolphinWX/ISOProperties.cpp:164 msgid "World" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205 msgid "Write memcards/SD" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Escrever para Consola" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Escrever para Ficheiro" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Escrever para a Janela" #: Source/Core/DolphinWX/TASInputDlg.cpp:430 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:431 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Yellow" msgstr "Amarelo" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "Não pode fechar painéis que contenham páginas." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:318 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:64 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:330 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Tem que introduzir um valor decimal, hexadecimal ou octal válido." #: Source/Core/DolphinWX/InputConfigDiag.cpp:695 msgid "You must enter a valid profile name." msgstr "Tem que introduzir um nome de perfil válido." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:199 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas" #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/ConfigManager.cpp:725 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "O seu ficheiro GCM/ISO parece ser inválido (país inválido).\n" "Continuar com a região PAL?" #: Source/Core/Common/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:432 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:882 msgid "Zero 3 code not supported" msgstr "Código Zero 3 não é suportado" #: Source/Core/Core/ActionReplay.cpp:903 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:496 #: Source/Core/DolphinWX/InputConfigDiag.cpp:540 msgid "[ waiting ]" msgstr "[ em espera ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:339 msgid "auto" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:341 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "none" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1204 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute devolveu -1 quando a aplicação executou!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "| OR" msgstr "| OU" #~ msgid "AM-Baseboard" #~ msgstr "AM-Baseboard" #~ msgid "Framelimit:" #~ msgstr "Limite de Quadros:"