///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/statbmp.h // Purpose: wxStaticBitmap class for wxMSW // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: statbmp.h 58757 2009-02-08 11:45:59Z VZ $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_STATBMP_H_ #define _WX_STATBMP_H_ #include "wx/control.h" #include "wx/icon.h" #include "wx/bitmap.h" extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[]; // a control showing an icon or a bitmap class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase { public: wxStaticBitmap() { Init(); } wxStaticBitmap(wxWindow *parent, wxWindowID id, const wxGDIImage& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxStaticBitmapNameStr) { Init(); Create(parent, id, label, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxGDIImage& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxStaticBitmapNameStr); virtual ~wxStaticBitmap() { Free(); } virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); } virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); } virtual wxBitmap GetBitmap() const; virtual wxIcon GetIcon() const; virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; // returns true if the platform should explicitly apply a theme border virtual bool CanApplyThemeBorder() const { return false; } protected: virtual wxSize DoGetBestSize() const; // ctor/dtor helpers void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; } void Free(); // true if icon/bitmap is valid bool ImageIsOk() const; void SetImage(const wxGDIImage* image); void SetImageNoCopy( wxGDIImage* image ); #ifndef __WXWINCE__ // draw the bitmap ourselves here if the OS can't do it correctly (if it // can we leave it to it) void DoPaintManually(wxPaintEvent& event); #endif // !__WXWINCE__ // we can have either an icon or a bitmap bool m_isIcon; wxGDIImage *m_image; // handle used in last call to STM_SETIMAGE WXHANDLE m_currentHandle; private: DECLARE_DYNAMIC_CLASS(wxStaticBitmap) wxDECLARE_NO_COPY_CLASS(wxStaticBitmap); }; #endif // _WX_STATBMP_H_