// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "AudioCommon.h" #include "NullSoundStream.h" #include "../../Core/Src/HW/SystemTimers.h" #include "../../Core/Src/HW/AudioInterface.h" void NullSound::SoundLoop() { } bool NullSound::Start() { return true; } void NullSound::SetVolume(int volume) { } void NullSound::Update() { // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD. const u32 stereo_16_bit_size = 4; const u32 dma_length = 32; const u64 audio_dma_period = SystemTimers::GetTicksPerSecond() / (AudioInterface::GetAIDSampleRate() * stereo_16_bit_size / dma_length); const u64 ais_samples_per_second = 48000 * stereo_16_bit_size; const u64 num_samples_to_render = (audio_dma_period * ais_samples_per_second) / SystemTimers::GetTicksPerSecond(); m_mixer->Mix(realtimeBuffer, (unsigned int)num_samples_to_render); } void NullSound::Clear(bool mute) { m_muted = mute; } void NullSound::Stop() { }