// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DiscIO/DiscUtils.h" #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "DiscIO/Filesystem.h" #include "DiscIO/Volume.h" namespace DiscIO { std::string NameForPartitionType(u32 partition_type, bool include_prefix) { switch (partition_type) { case PARTITION_DATA: return "DATA"; case PARTITION_UPDATE: return "UPDATE"; case PARTITION_CHANNEL: return "CHANNEL"; case PARTITION_INSTALL: // wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders if (!include_prefix) return "INSTALL"; [[fallthrough]]; default: const std::string type_as_game_id{static_cast((partition_type >> 24) & 0xFF), static_cast((partition_type >> 16) & 0xFF), static_cast((partition_type >> 8) & 0xFF), static_cast(partition_type & 0xFF)}; if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(), [](char c) { return std::isalnum(c, std::locale::classic()); })) { return include_prefix ? "P-" + type_as_game_id : type_as_game_id; } return fmt::format(include_prefix ? "P{}" : "{}", partition_type); } } std::optional GetApploaderSize(const Volume& volume, const Partition& partition) { constexpr u64 header_size = 0x20; const std::optional apploader_size = volume.ReadSwapped(0x2440 + 0x14, partition); const std::optional trailer_size = volume.ReadSwapped(0x2440 + 0x18, partition); if (!apploader_size || !trailer_size) return std::nullopt; return header_size + *apploader_size + *trailer_size; } std::optional GetBootDOLOffset(const Volume& volume, const Partition& partition) { const Platform volume_type = volume.GetVolumeType(); if (!IsDisc(volume_type)) return std::nullopt; std::optional dol_offset = volume.ReadSwappedAndShifted(0x420, partition); // Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader. if (dol_offset && *dol_offset == 0) dol_offset.reset(); return dol_offset; } std::optional GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset) { if (!IsDisc(volume.GetVolumeType())) return std::nullopt; u32 dol_size = 0; // Iterate through the 7 code segments for (size_t i = 0; i < 7; i++) { const std::optional offset = volume.ReadSwapped(dol_offset + 0x00 + i * 4, partition); const std::optional size = volume.ReadSwapped(dol_offset + 0x90 + i * 4, partition); if (!offset || !size) return {}; dol_size = std::max(*offset + *size, dol_size); } // Iterate through the 11 data segments for (size_t i = 0; i < 11; i++) { const std::optional offset = volume.ReadSwapped(dol_offset + 0x1c + i * 4, partition); const std::optional size = volume.ReadSwapped(dol_offset + 0xac + i * 4, partition); if (!offset || !size) return {}; dol_size = std::max(*offset + *size, dol_size); } return dol_size; } std::optional GetFSTOffset(const Volume& volume, const Partition& partition) { const Platform volume_type = volume.GetVolumeType(); if (!IsDisc(volume_type)) return std::nullopt; return volume.ReadSwappedAndShifted(0x424, partition); } std::optional GetFSTSize(const Volume& volume, const Partition& partition) { const Platform volume_type = volume.GetVolumeType(); if (!IsDisc(volume_type)) return std::nullopt; return volume.ReadSwappedAndShifted(0x428, partition); } u64 GetBiggestReferencedOffset(const Volume& volume) { std::vector partitions = volume.GetPartitions(); // If a partition doesn't seem to contain any valid data, skip it. // This can happen when certain programs that create WBFS files scrub the entirety of // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from // the partition table. https://bugs.dolphin-emu.org/issues/8733 const auto it = std::remove_if(partitions.begin(), partitions.end(), [&](const Partition& partition) { return volume.ReadSwapped(0x18, partition) != WII_DISC_MAGIC; }); partitions.erase(it, partitions.end()); if (partitions.empty()) partitions.push_back(PARTITION_NONE); return GetBiggestReferencedOffset(volume, partitions); } static u64 GetBiggestReferencedOffset(const Volume& volume, const FileInfo& file_info) { if (file_info.IsDirectory()) { u64 biggest_offset = 0; for (const FileInfo& f : file_info) biggest_offset = std::max(biggest_offset, GetBiggestReferencedOffset(volume, f)); return biggest_offset; } else { return file_info.GetOffset() + file_info.GetSize(); } } u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector& partitions) { const u64 disc_header_size = volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000; u64 biggest_offset = disc_header_size; for (const Partition& partition : partitions) { if (partition != PARTITION_NONE) { const u64 offset = volume.PartitionOffsetToRawOffset(0x440, partition); biggest_offset = std::max(biggest_offset, offset); } const std::optional dol_offset = GetBootDOLOffset(volume, partition); if (dol_offset) { const std::optional dol_size = GetBootDOLSize(volume, partition, *dol_offset); if (dol_size) { const u64 offset = volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition); biggest_offset = std::max(biggest_offset, offset); } } const std::optional fst_offset = GetFSTOffset(volume, partition); const std::optional fst_size = GetFSTSize(volume, partition); if (fst_offset && fst_size) { const u64 offset = volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition); biggest_offset = std::max(biggest_offset, offset); } const FileSystem* fs = volume.GetFileSystem(partition); if (fs) { const u64 offset_in_partition = GetBiggestReferencedOffset(volume, fs->GetRoot()); const u64 offset = volume.PartitionOffsetToRawOffset(offset_in_partition, partition); biggest_offset = std::max(biggest_offset, offset); } } return biggest_offset; } } // namespace DiscIO