// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!! #include "Common.h" #include "VideoCommon.h" #include "ChunkFile.h" #include "Atomic.h" #include "CoreTiming.h" #include "ConfigManager.h" #include "PixelEngine.h" #include "CommandProcessor.h" #include "HW/ProcessorInterface.h" #include "DLCache.h" #include "State.h" namespace PixelEngine { union UPEZConfReg { u16 Hex; struct { u16 ZCompEnable : 1; // Z Comparator Enable u16 Function : 3; u16 ZUpdEnable : 1; u16 : 11; }; }; union UPEAlphaConfReg { u16 Hex; struct { u16 BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT u16 BMLogic : 1; // GX_BM_LOGIC u16 Dither : 1; u16 ColorUpdEnable : 1; u16 AlphaUpdEnable : 1; u16 DstFactor : 3; u16 SrcFactor : 3; u16 Substract : 1; // Additive mode by default u16 BlendOperator : 4; }; }; union UPEDstAlphaConfReg { u16 Hex; struct { u16 DstAlpha : 8; u16 Enable : 1; u16 : 7; }; }; union UPEAlphaModeConfReg { u16 Hex; struct { u16 Threshold : 8; u16 CompareMode : 8; }; }; // fifo Control Register union UPECtrlReg { struct { u16 PETokenEnable : 1; u16 PEFinishEnable : 1; u16 PEToken : 1; // write only u16 PEFinish : 1; // write only u16 : 12; }; u16 Hex; UPECtrlReg() {Hex = 0; } UPECtrlReg(u16 _hex) {Hex = _hex; } }; // STATE_TO_SAVE static UPEZConfReg m_ZConf; static UPEAlphaConfReg m_AlphaConf; static UPEDstAlphaConfReg m_DstAlphaConf; static UPEAlphaModeConfReg m_AlphaModeConf; static UPEAlphaReadReg m_AlphaRead; static UPECtrlReg m_Control; //static u16 m_Token; // token value most recently encountered static bool g_bSignalTokenInterrupt; static bool g_bSignalFinishInterrupt; static int et_SetTokenOnMainThread; static int et_SetFinishOnMainThread; volatile bool interruptSetToken = false; volatile bool interruptSetFinish = false; u16 bbox[4]; bool bbox_active; enum { INT_CAUSE_PE_TOKEN = 0x200, // GP Token INT_CAUSE_PE_FINISH = 0x400, // GP Finished }; void DoState(PointerWrap &p) { p.Do(m_ZConf); p.Do(m_AlphaConf); p.Do(m_DstAlphaConf); p.Do(m_AlphaModeConf); p.Do(m_AlphaRead); p.Do(m_Control); p.Do(g_bSignalTokenInterrupt); p.Do(g_bSignalFinishInterrupt); p.Do(interruptSetToken); p.Do(interruptSetFinish); p.Do(bbox); p.Do(bbox_active); } void UpdateInterrupts(); void UpdateTokenInterrupt(bool active); void UpdateFinishInterrupt(bool active); void SetToken_OnMainThread(u64 userdata, int cyclesLate); void SetFinish_OnMainThread(u64 userdata, int cyclesLate); void Init() { m_Control.Hex = 0; m_ZConf.Hex = 0; m_AlphaConf.Hex = 0; m_DstAlphaConf.Hex = 0; m_AlphaModeConf.Hex = 0; m_AlphaRead.Hex = 0; g_bSignalTokenInterrupt = false; g_bSignalFinishInterrupt = false; interruptSetToken = false; interruptSetFinish = false; et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread); et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread); bbox[0] = 0x80; bbox[1] = 0xA0; bbox[2] = 0x80; bbox[3] = 0xA0; bbox_active = false; } void Read16(u16& _uReturnValue, const u32 _iAddress) { DEBUG_LOG(PIXELENGINE, "(r16) 0x%08x", _iAddress); switch (_iAddress & 0xFFF) { // CPU Direct Access EFB Raster State Config case PE_ZCONF: _uReturnValue = m_ZConf.Hex; INFO_LOG(PIXELENGINE, "(r16) ZCONF"); break; case PE_ALPHACONF: // Most games read this early. no idea why. _uReturnValue = m_AlphaConf.Hex; INFO_LOG(PIXELENGINE, "(r16) ALPHACONF"); break; case PE_DSTALPHACONF: _uReturnValue = m_DstAlphaConf.Hex; INFO_LOG(PIXELENGINE, "(r16) DSTALPHACONF"); break; case PE_ALPHAMODE: _uReturnValue = m_AlphaModeConf.Hex; INFO_LOG(PIXELENGINE, "(r16) ALPHAMODE"); break; case PE_ALPHAREAD: _uReturnValue = m_AlphaRead.Hex; WARN_LOG(PIXELENGINE, "(r16) ALPHAREAD"); break; case PE_CTRL_REGISTER: _uReturnValue = m_Control.Hex; INFO_LOG(PIXELENGINE, "(r16) CTRL_REGISTER : %04x", _uReturnValue); break; case PE_TOKEN_REG: _uReturnValue = CommandProcessor::fifo.PEToken; INFO_LOG(PIXELENGINE, "(r16) TOKEN_REG : %04x", _uReturnValue); break; case PE_BBOX_LEFT: { // Left must be even and 606px max _uReturnValue = std::min((u16) 606, bbox[0]) & ~1; INFO_LOG(PIXELENGINE, "R: BBOX_LEFT = %i", _uReturnValue); bbox_active = false; break; } case PE_BBOX_RIGHT: { // Right must be odd and 607px max _uReturnValue = std::min((u16) 607, bbox[1]) | 1; INFO_LOG(PIXELENGINE, "R: BBOX_RIGHT = %i", _uReturnValue); bbox_active = false; break; } case PE_BBOX_TOP: { // Top must be even and 478px max _uReturnValue = std::min((u16) 478, bbox[2]) & ~1; INFO_LOG(PIXELENGINE, "R: BBOX_TOP = %i", _uReturnValue); bbox_active = false; break; } case PE_BBOX_BOTTOM: { // Bottom must be odd and 479px max _uReturnValue = std::min((u16) 479, bbox[3]) | 1; INFO_LOG(PIXELENGINE, "R: BBOX_BOTTOM = %i", _uReturnValue); bbox_active = false; break; } case PE_PERF_0L: case PE_PERF_0H: case PE_PERF_1L: case PE_PERF_1H: case PE_PERF_2L: case PE_PERF_2H: case PE_PERF_3L: case PE_PERF_3H: case PE_PERF_4L: case PE_PERF_4H: case PE_PERF_5L: case PE_PERF_5H: INFO_LOG(PIXELENGINE, "(r16) perf counter @ %08x", _iAddress); break; default: INFO_LOG(PIXELENGINE, "(r16) unknown @ %08x", _iAddress); _uReturnValue = 1; break; } } void Write16(const u16 _iValue, const u32 _iAddress) { switch (_iAddress & 0xFFF) { // CPU Direct Access EFB Raster State Config case PE_ZCONF: m_ZConf.Hex = _iValue; INFO_LOG(PIXELENGINE, "(w16) ZCONF: %02x", _iValue); break; case PE_ALPHACONF: m_AlphaConf.Hex = _iValue; INFO_LOG(PIXELENGINE, "(w16) ALPHACONF: %02x", _iValue); break; case PE_DSTALPHACONF: m_DstAlphaConf.Hex = _iValue; INFO_LOG(PIXELENGINE, "(w16) DSTALPHACONF: %02x", _iValue); break; case PE_ALPHAMODE: m_AlphaModeConf.Hex = _iValue; INFO_LOG(PIXELENGINE, "(w16) ALPHAMODE: %02x", _iValue); break; case PE_ALPHAREAD: m_AlphaRead.Hex = _iValue; INFO_LOG(PIXELENGINE, "(w16) ALPHAREAD: %02x", _iValue); break; case PE_CTRL_REGISTER: { UPECtrlReg tmpCtrl(_iValue); if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = false; if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = false; m_Control.PETokenEnable = tmpCtrl.PETokenEnable; m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable; m_Control.PEToken = 0; // this flag is write only m_Control.PEFinish = 0; // this flag is write only DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", _iValue); UpdateInterrupts(); } break; case PE_TOKEN_REG: PanicAlert("(w16) WTF? PowerPC program wrote token: %i", _iValue); //only the gx pipeline is supposed to be able to write here //g_token = _iValue; break; default: WARN_LOG(PIXELENGINE, "(w16) unknown %04x @ %08x", _iValue, _iAddress); break; } } void Write32(const u32 _iValue, const u32 _iAddress) { WARN_LOG(PIXELENGINE, "(w32) 0x%08x @ 0x%08x IGNORING...",_iValue,_iAddress); } bool AllowIdleSkipping() { return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable); } void UpdateInterrupts() { // check if there is a token-interrupt UpdateTokenInterrupt((g_bSignalTokenInterrupt & m_Control.PETokenEnable)); // check if there is a finish-interrupt UpdateFinishInterrupt((g_bSignalFinishInterrupt & m_Control.PEFinishEnable)); } void UpdateTokenInterrupt(bool active) { ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active); interruptSetToken = active; } void UpdateFinishInterrupt(bool active) { ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active); interruptSetFinish = active; if (active) State::ProcessRequestedStates(0); } // TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate). // Think about the right order between tokenVal and tokenINT... one day maybe. // Cleanup++ // Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP void SetToken_OnMainThread(u64 userdata, int cyclesLate) { //if (userdata >> 16) //{ g_bSignalTokenInterrupt = true; //_dbg_assert_msg_(PIXELENGINE, (CommandProcessor::fifo.PEToken == (userdata&0xFFFF)), "WTF? BPMEM_PE_TOKEN_INT_ID's token != BPMEM_PE_TOKEN_ID's token" ); INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken); UpdateInterrupts(); CommandProcessor::interruptTokenWaiting = false; IncrementCheckContextId(); //} } void SetFinish_OnMainThread(u64 userdata, int cyclesLate) { g_bSignalFinishInterrupt = 1; UpdateInterrupts(); CommandProcessor::interruptFinishWaiting = false; CommandProcessor::isPossibleWaitingSetDrawDone = false; } // SetToken // THIS IS EXECUTED FROM VIDEO THREAD void SetToken(const u16 _token, const int _bSetTokenAcknowledge) { // TODO?: set-token-value and set-token-INT could be merged since set-token-INT own the token value. if (_bSetTokenAcknowledge) // set token INT { Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token); CommandProcessor::interruptTokenWaiting = true; CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16)); } else // set token value { // we do it directly from videoThread because of // Super Monkey Ball // XXX: No 16-bit atomic store available, so cheat and use 32-bit. // That's what we've always done. We're counting on fifo.PEToken to be // 4-byte padded. Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token); } IncrementCheckContextId(); } // SetFinish // THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn void SetFinish() { CommandProcessor::interruptFinishWaiting = true; CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0); INFO_LOG(PIXELENGINE, "VIDEO Set Finish"); IncrementCheckContextId(); } //This function is used in CommandProcessor when write CTRL_REGISTER and the new fifo is attached. void ResetSetFinish() { //if SetFinish happened but PE_CTRL_REGISTER not, I reset the interrupt else //remove event from the queque if (g_bSignalFinishInterrupt) { UpdateFinishInterrupt(false); g_bSignalFinishInterrupt = false; } else { CoreTiming::RemoveEvent(et_SetFinishOnMainThread); } CommandProcessor::interruptFinishWaiting = false; } void ResetSetToken() { if (g_bSignalTokenInterrupt) { UpdateTokenInterrupt(false); g_bSignalTokenInterrupt = false; } else { CoreTiming::RemoveEvent(et_SetTokenOnMainThread); } CommandProcessor::interruptTokenWaiting = false; } bool WaitingForPEInterrupt() { return CommandProcessor::interruptFinishWaiting || CommandProcessor::interruptTokenWaiting || interruptSetFinish || interruptSetToken; } void ResumeWaitingForPEInterrupt() { interruptSetFinish = false; interruptSetToken = false; CommandProcessor::interruptFinishWaiting = false; CommandProcessor::interruptTokenWaiting = false; } } // end of namespace PixelEngine