// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "CommonTypes.h" #include "VideoCommon.h" #include #ifndef _STATISTICS_H #define _STATISTICS_H struct Statistics { int numPixelShadersCreated; int numPixelShadersAlive; int numVertexShadersCreated; int numVertexShadersAlive; int numTexturesCreated; int numTexturesAlive; int numRenderTargetsCreated; int numRenderTargetsAlive; int numDListsCalled; int numDListsCreated; int numDListsAlive; int numVertexLoaders; float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5, proj_6; float gproj_0, gproj_1, gproj_2, gproj_3, gproj_4, gproj_5; float gproj_6, gproj_7, gproj_8, gproj_9, gproj_10, gproj_11, gproj_12, gproj_13, gproj_14, gproj_15; float g2proj_0, g2proj_1, g2proj_2, g2proj_3, g2proj_4, g2proj_5; float g2proj_6, g2proj_7, g2proj_8, g2proj_9, g2proj_10, g2proj_11, g2proj_12, g2proj_13, g2proj_14, g2proj_15; std::vector efb_regions; struct ThisFrame { int numBPLoads; int numCPLoads; int numXFLoads; int numBPLoadsInDL; int numCPLoadsInDL; int numXFLoadsInDL; int numDLs; int numPrims; int numDLPrims; int numShaderChanges; int numPrimitiveJoins; int numDrawCalls; int numBufferSplits; int numDListsCalled; }; ThisFrame thisFrame; void ResetFrame(); static void SwapDL(); }; extern Statistics stats; #define STATISTICS #ifdef STATISTICS #define INCSTAT(a) (a)++; #define ADDSTAT(a,b) (a)+=(b); #define SETSTAT(a,x) (a)=(int)(x); #define SETSTAT_UINT(a,x) (a)=(u32)(x); #define SETSTAT_FT(a,x) (a)=(float)(x); #else #define INCSTAT(a) ; #define ADDSTAT(a,b) ; #define SETSTAT(a,x) ; #endif #endif // _STATISTICS_H