// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include #include "Common.h" #include "FileUtil.h" #include "StringUtil.h" #include "DSPCodeUtil.h" #include "assemble.h" #include "disassemble.h" bool Assemble(const char *text, std::vector &code, bool force) { AssemblerSettings settings; // settings.pc = 0; // settings.decode_registers = false; // settings.decode_names = false; settings.force = force; // settings.print_tabs = false; // settings.ext_separator = '\''; // TODO: fix the terrible api of the assembler. DSPAssembler assembler(settings); if (!assembler.Assemble(text, code)) { std::cerr << assembler.GetErrorString() << std::endl; return false; } return true; } bool Disassemble(const std::vector &code, bool line_numbers, std::string &text) { if (code.empty()) return false; AssemblerSettings settings; // These two prevent roundtripping. settings.show_hex = false; settings.show_pc = line_numbers; settings.ext_separator = '\''; settings.decode_names = false; settings.decode_registers = true; DSPDisassembler disasm(settings); bool success = disasm.Disassemble(0, code, 0x0000, text); return success; } bool Compare(const std::vector &code1, const std::vector &code2) { if (code1.size() != code2.size()) printf("Size difference! 1=%i 2=%i\n", (int)code1.size(), (int)code2.size()); u32 count_equal = 0; const int min_size = (int)std::min(code1.size(), code2.size()); AssemblerSettings settings; DSPDisassembler disassembler(settings); for (int i = 0; i < min_size; i++) { if (code1[i] == code2[i]) count_equal++; else { std::string line1, line2; u16 pc = i; disassembler.DisOpcode(&code1[0], 0x0000, 2, &pc, line1); pc = i; disassembler.DisOpcode(&code2[0], 0x0000, 2, &pc, line2); printf("!! %04x : %04x vs %04x - %s vs %s\n", i, code1[i], code2[i], line1.c_str(), line2.c_str()); } } if (code2.size() != code1.size()) { printf("Extra code words:\n"); const std::vector &longest = code1.size() > code2.size() ? code1 : code2; for (int i = min_size; i < (int)longest.size(); i++) { u16 pc = i; std::string line; disassembler.DisOpcode(&longest[0], 0x0000, 2, &pc, line); printf("!! %s\n", line.c_str()); } } printf("Equal instruction words: %i / %i\n", count_equal, min_size); return code1.size() == code2.size() && code1.size() == count_equal; } void GenRandomCode(int size, std::vector &code) { code.resize(size); for (int i = 0; i < size; i++) { code[i] = rand() ^ (rand() << 8); } } void CodeToHeader(const std::vector &code, std::string _filename, const char *name, std::string &header) { std::vector code_copy = code; // Add some nops at the end to align the size a bit. while (code_copy.size() & 7) code_copy.push_back(0); char buffer[1024]; header.clear(); header.reserve(code.size() * 4); header.append("#define NUM_UCODES 1\n\n"); std::string filename; SplitPath(_filename, NULL, &filename, NULL); header.append(StringFromFormat("const char* UCODE_NAMES[NUM_UCODES] = {\"%s\"};\n\n", filename.c_str())); header.append("#ifndef _MSCVER\n"); header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] = {\n"); header.append("#else\n"); header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n"); header.append("#endif\n\n"); header.append("\t{\n\t\t"); for (u32 j = 0; j < code.size(); j++) { if (j && ((j & 15) == 0)) header.append("\n\t\t"); sprintf(buffer, "0x%04x, ", code[j]); header.append(buffer); } header.append("\n\t},\n"); header.append("};\n"); } void CodesToHeader(const std::vector *codes, const std::vector* filenames, int numCodes, const char *name, std::string &header) { char buffer[1024]; int reserveSize = 0; for(int i = 0; i < numCodes; i++) reserveSize += (int)codes[i].size(); header.clear(); header.reserve(reserveSize * 4); sprintf(buffer, "#define NUM_UCODES %d\n\n", numCodes); header.append(buffer); header.append("const char* UCODE_NAMES[NUM_UCODES] = {\n"); for (int i = 0; i < numCodes; i++) { std::string filename; if (! SplitPath(filenames->at(i), NULL, &filename, NULL)) filename = filenames->at(i); sprintf(buffer, "\t\"%s\",\n", filename.c_str()); header.append(buffer); } header.append("};\n\n"); header.append("#ifndef _MSCVER\n"); header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] = {\n"); header.append("#else\n"); header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n"); header.append("#endif\n\n"); for(int i = 0; i < numCodes; i++) { if(codes[i].size() == 0) continue; std::vector code_copy = codes[i]; // Add some nops at the end to align the size a bit. while (code_copy.size() & 7) code_copy.push_back(0); header.append("\t{\n\t\t"); for (u32 j = 0; j < codes[i].size(); j++) { if (j && ((j & 15) == 0)) header.append("\n\t\t"); sprintf(buffer, "0x%04x, ", codes[i][j]); header.append(buffer); } header.append("\n\t},\n"); } header.append("};\n"); } void CodeToBinaryStringBE(const std::vector &code, std::string &str) { str.resize(code.size() * 2); for (int i = 0; i < (int)code.size(); i++) { str[i * 2 + 0] = code[i] >> 8; str[i * 2 + 1] = code[i] & 0xff; } } void BinaryStringBEToCode(const std::string &str, std::vector &code) { code.resize(str.size() / 2); for (int i = 0; i < (int)code.size(); i++) { code[i] = ((u16)(u8)str[i * 2 + 0] << 8) | ((u16)(u8)str[i * 2 + 1]); } } bool LoadBinary(const char *filename, std::vector &code) { std::string buffer; if (!File::ReadFileToString(false, filename, buffer)) return false; BinaryStringBEToCode(buffer, code); return true; } bool SaveBinary(const std::vector &code, const char *filename) { std::string buffer; CodeToBinaryStringBE(code, buffer); if (!File::WriteStringToFile(false, buffer, filename)) return false; return true; }