# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-01-30 14:18-0600\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494 msgid " (too many to display)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:252 #: Source/Core/DolphinWX/Src/NetWindow.cpp:434 #: Source/Core/DolphinWX/Src/NetWindow.cpp:473 msgid " Game : " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525 msgid "! NOT" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:74 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%1$sCopy%1$s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:770 #, c-format msgid "%d Free Blocks; %d Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:169 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402 #, c-format msgid "%s failed to open" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:161 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #, c-format msgid "%sDelete%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:201 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:302 msgid "&About..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:239 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&DSP Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:989 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:320 msgid "&Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:185 msgid "&Gamecube Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:303 msgid "&Help" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:241 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:155 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:240 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:109 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:324 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Play" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:122 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:133 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:242 msgid "&Sound" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "&Stop" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "&View" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:367 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 msgid "(-)+zNear" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "32 bit" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 msgid "32,000 Hz" msgstr "" #: Source/Core/Core/Src/Core.cpp:271 msgid "32-bit platforms do not support fastmem yet. Report this bug." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:222 msgid "3D Vision (Requires Fullscreen)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:666 msgid "48,000 Hz" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:74 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:177 #: Source/Core/DolphinWX/Src/NetWindow.cpp:213 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295 msgid "Accurate Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Action" msgstr "" #: Source/Core/Core/Src/ARDecrypt.cpp:483 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:149 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1312 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1241 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:466 msgid "Add new pane" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:900 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:436 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:458 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:366 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:361 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:778 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:345 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:526 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:602 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:908 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1295 msgid "All Gamecube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1264 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1278 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1293 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1313 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:189 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:194 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:934 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1115 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1106 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:876 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:168 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:80 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:681 msgid "Audio Backend :" msgstr "" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:38 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Auto" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165 msgid "Auto [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:456 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:685 msgid "Backend Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 msgid "Bad File Header" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:93 msgid "Bad gameini filename" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:537 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:503 msgid "Banner:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:129 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "Basic Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:172 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:636 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:376 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:371 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:371 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Buffer:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:529 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:100 msgid "Can't init Video Plugin" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:176 #, c-format msgid "Can't open %s, it has a missing function" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 msgid "Cancel" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1211 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1827 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:644 #: Source/Core/Core/Src/HW/DVDInterface.cpp:654 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:514 msgid "Change" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:110 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:500 msgid "Change Game" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:473 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:368 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:479 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:480 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:276 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:912 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:907 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1336 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1186 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:914 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:785 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:933 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:114 msgid "Clear" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "" #: Source/Core/DolphinWX/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:279 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:110 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462 msgid "Close" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:634 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:501 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:996 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:378 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 msgid "Config..." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:287 #: Source/Core/DolphinWX/Src/NetWindow.cpp:536 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:378 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1230 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1258 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1323 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Confirm On Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:61 #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:859 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11 #, c-format msgid "Connected to %i Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:617 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:138 msgid "Console" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Convert to GCI" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260 msgid "Copy" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Core" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:216 #, c-format msgid "Could not copy %s to %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 #, c-format msgid "Could not create %s" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:135 #, c-format msgid "Could not get info about plugin %s" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:597 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:495 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/DolphinWX/Src/BootManager.cpp:158 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:502 #: Source/Core/DolphinWX/Src/FrameAui.cpp:567 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:471 msgid "Created by KDE-Look.org" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:468 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:469 msgid "Created by VistaIcons.com" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:470 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427 msgid "Crop" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:611 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:357 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "DList Cache" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 msgid "DSP" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:652 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "DSPLLE on thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:931 msgid "DVD Root:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Danish" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:569 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:87 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:994 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:932 msgid "Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:928 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:100 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:794 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/Src/AVIDump.cpp:71 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Detect" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918 msgid "Device" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:856 msgid "Device Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:228 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:215 msgid "Direct3D9" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:152 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359 msgid "Disable Dest. Alpha Pass" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358 msgid "Disable Fog" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356 msgid "Disable Lighting" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357 msgid "Disable Textures" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 msgid "Disc" msgstr "" #: Source/Core/DiscIO/Src/DriveBlob.cpp:111 #: Source/Core/DiscIO/Src/DriveBlob.cpp:130 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:503 msgid "Display" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Distance Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:925 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:804 msgid "Dolphin" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:111 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1091 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:181 msgid "Dolphin OpenGL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:662 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1020 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:300 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:204 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:75 msgid "Dummy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415 msgid "Dump EFB Target" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416 msgid "Dump Frames" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413 msgid "Dump Textures" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97 msgid "Dump game textures to User/Dump/Textures//" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:494 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:229 msgid "EFB" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373 msgid "EFB Copy Regions" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215 msgid "EFB Scaled Copy" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:157 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:396 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:280 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:396 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:435 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:457 msgid "Edit..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "" #: Source/Core/Core/Src/Core.cpp:175 msgid "Emu Thread already running" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250 msgid "Emulate format changes" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:374 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "Emulator Display Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:298 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:656 msgid "Enable Audio Throttle" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Enable BAT" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249 msgid "Enable CPU Access" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Enable Copy to EFB" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:654 msgid "Enable DTK Music" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429 msgid "Enable Display List Caching" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Enable EFB To Texture" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430 msgid "Enable Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable MMU" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428 msgid "Enable OpenCL" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:846 msgid "Enable Screen Saver (burn-in reduction)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable WideScreen" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355 msgid "Enable Wireframe" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:269 msgid "Enable cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:807 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "English" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:184 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:566 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1342 #: Source/Core/DolphinWX/Src/LogWindow.cpp:84 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 msgid "Error" msgstr "" #: Source/Core/Core/Src/State.cpp:331 Source/Core/Core/Src/State.cpp:434 msgid "Error allocating buffer" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:399 #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:79 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:72 #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:124 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:168 #, c-format msgid "Error opening file %s for recording" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Exit Dolphin with emulator" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:469 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:660 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:978 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "Export save as..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:369 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:370 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:642 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:644 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:645 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:638 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:640 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:636 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:745 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:729 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:729 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:731 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:160 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "FST Size:" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:79 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:202 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:845 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "Failed to load DSP ROM: %s" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:131 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:125 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:119 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:113 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:214 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:314 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:98 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:302 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1148 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:637 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Fix Checksums" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Force 16:9" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Force 4:3" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218 msgid "Force Bi/Trilinear Filtering" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Force Filtering" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:86 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236 msgid "Fractional" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:145 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Framelimit :" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 msgid "French" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Fullscreen Display Resolution:" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:541 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "Game ID:" msgstr "" #: Source/Core/DolphinWX/Src/NetPlay.cpp:260 msgid "Game is already running!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlay.cpp:290 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:376 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:306 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "Gamecube" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1190 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:219 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "Gamecube Pad settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "Gecko Codes" msgstr "" #: Source/Core/Core/Src/GeckoCode.cpp:139 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:124 msgid "General" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 msgid "German" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Graphics Plugin" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1221 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:142 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:184 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:573 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:458 msgid "" "Hide the cursor when it is over the rendering window\n" " and the rendering window has focus." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:63 #: Source/Core/DolphinWX/Src/NetWindow.cpp:113 msgid "Host" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:702 msgid "IPL Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:867 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:521 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:895 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:635 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:447 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n" "you also have to disable Audio Throttle in DSP to make it effective." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:452 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:378 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:549 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:86 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "Info" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:364 #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28 msgid "Input Source" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:857 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:212 msgid "Install Wii Menu" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:224 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147 msgid "Installing WAD to Wii Menu..." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236 msgid "Integral [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Interface Settings" msgstr "" #: Source/Core/Core/Src/State.cpp:209 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:450 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:349 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:494 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:377 msgid "Intro" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:608 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:472 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:544 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:234 msgid "Invalid recording file" msgstr "" #: Source/Core/Core/Src/Core.cpp:498 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:493 msgid "Italian" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "JITIL experimental recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:179 msgid "KOREA" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Key" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Last Overwritten State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 #: Source/Core/DolphinWX/Src/FrameTools.cpp:168 msgid "Last Saved State" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:712 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:717 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:944 msgid "Load" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414 msgid "Load Hi-Res Textures" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214 msgid "Load Native Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:111 msgid "Load Script..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 #, c-format msgid "Load Wii System Menu (%d %c)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:547 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 msgid "Lock threads to cores" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:57 msgid "Log" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:418 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 msgid "Logging" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:258 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:61 msgid "Lua Script Console" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:534 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:568 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:499 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:458 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:297 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:220 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:226 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 msgid "Mic" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:422 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:844 msgid "Misc Settings" msgstr "" #: Source/Core/AudioCommon/Src/Mixer.cpp:184 msgid "Mixer: Unsupported sample rate." msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:101 msgid "Monospaced font" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:567 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "New &Lua Console" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:207 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:805 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:47 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:187 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:473 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 #: Source/Core/DolphinWX/Src/NetWindow.cpp:555 msgid "None" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:309 msgid "Normal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:375 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:921 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:616 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:81 #: Source/Core/DolphinWX/Src/FrameAui.cpp:84 #: Source/Core/DolphinWX/Src/FrameAui.cpp:539 #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 #: Source/Core/DolphinWX/Src/FrameAui.cpp:588 #: Source/Core/DolphinWX/Src/LogWindow.cpp:83 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 msgid "Number Of Codes: " msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "OK" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 msgid "Off" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "Open" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:980 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:977 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:116 msgid "Opens the debugger" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:120 msgid "Opens the logger" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:132 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:478 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:209 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:138 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:557 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47 msgid "Pair Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:210 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:288 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1407 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1408 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:380 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:568 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217 msgid "Pixel Depth" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216 msgid "Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:373 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1416 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:379 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:926 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:538 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:769 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:772 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 #: Source/Core/DolphinWX/Src/NetWindow.cpp:106 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:209 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435 msgid "Post-Processing Shader:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:804 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:914 msgid "Profile" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371 msgid "Projection Stats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.h:47 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Purge Cache" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:137 #: Source/Core/DolphinWX/Src/NetWindow.cpp:297 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "RUSSIA" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546 msgid "Range" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385 msgid "Real" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:174 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:923 #: Source/Core/DolphinWX/Src/FrameTools.cpp:370 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:370 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:233 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:902 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:437 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Remove" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:459 msgid "Render to main window." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:350 msgid "Rendering" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:461 msgid "Required for using the Japanese ROM font." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 msgid "Results" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:112 msgid "Run" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:450 msgid "Run DSPLLE on a dedicated thread (not recommended)." msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:163 msgid "Running script...\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:156 msgid "Sa&ve State" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:303 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:683 msgid "Sample Rate :" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:945 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:991 #: Source/Core/DolphinWX/Src/FrameTools.cpp:395 msgid "Save" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:539 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:610 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1309 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:395 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:281 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:242 msgid "Scale:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:586 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:587 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:898 msgid "Search Subfolders" msgstr "" #: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133 #: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:660 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1018 msgid "Select The Recording File" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:337 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:453 msgid "Select resolution for fullscreen mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1211 msgid "" "Select the System Menu wad extracted from the update partition of a disc" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1178 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:138 msgid "Select the script to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1262 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1276 msgid "Select the state to save" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:102 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:269 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:864 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:483 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "Set" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:578 msgid "Set Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:806 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:220 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:497 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Logwindow" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Drives" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:264 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:261 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show Regions" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374 msgid "Show Shader Errors" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:275 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:262 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:464 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:465 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin\n" "suddenly crashes without any explanation at all." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save banner" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:819 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:817 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:818 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show save title" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91 msgid "Show the number of frames rendered per second." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:111 msgid "Show this help message" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show unknown" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 msgid "Size" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:527 msgid "Skip GC BIOS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Slot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:711 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:70 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:56 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:492 msgid "Spanish" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:133 msgid "Specify a video plugin" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:138 msgid "Specify an audio plugin" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:77 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:137 msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:571 msgid "Start Renderer in Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:457 msgid "Start the rendering window in fullscreen mode." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "State" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/FrameTools.cpp:374 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:113 #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 msgid "Stop" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:879 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:469 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Test" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265 msgid "Texture" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372 msgid "Texture Format" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1342 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1256 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:587 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:406 #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:86 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:79 #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:131 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:45 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:42 msgid "The server is full!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:48 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:51 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Theme" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:538 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:486 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:477 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:476 msgid "This is used to play music tracks, like BGM." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:446 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core,\n" "but can also cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:281 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Title" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:135 msgid "Toggle all" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Top" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:276 #, c-format msgid "Type %d config not supported in plugin %s" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:190 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:170 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Unknown" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:895 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:120 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:231 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayServer.cpp:503 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:848 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:523 msgid "Use FPS For Limiting" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Use XFB" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:408 msgid "Utility" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:179 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Value" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557 msgid "Value: " msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:90 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Video" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 msgid "Volume" msgstr "" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:662 #: Source/Core/DolphinWX/Src/LogWindow.cpp:85 #: Source/Core/Common/Src/MsgHandler.cpp:67 msgid "Warning" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:590 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:111 #: Source/Core/AudioCommon/Src/WaveFile.cpp:125 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:107 msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safier the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Wii Save Import" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1180 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 #: Source/Core/Core/Src/HW/Wiimote.cpp:15 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:173 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:618 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:840 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:836 msgid "Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:460 msgid "Will enable progressive scan option if supported by software." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:613 msgid "Window Size:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:455 msgid "Window height for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:454 msgid "Window width for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:111 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1195 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1328 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:117 msgid "Write to Window ->" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379 msgid "XFB" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:83 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:183 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:601 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal or hex value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1075 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:50 #, c-format msgid "" "Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "ZTP hack" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526 msgid "^ ADD" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:915 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:478 msgid "please someone fill this tooltip i have no idea what to say :D" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1158 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:364 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:359 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "| OR" msgstr ""