// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Common.h" #include "Globals.h" #include "resource.h" #ifdef _WIN32 #include "PCHW/DSoundStream.h" #include "AboutDlg.h" #include "ConfigDlg.h" #else // TODO #endif #include "PCHW/Mixer.h" #include "DSPHandler.h" #include "Config.h" DSPInitialize g_dspInitialize; u8* g_pMemory; #ifdef _WIN32 HINSTANCE g_hInstance = NULL; BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle DWORD dwReason, // reason called LPVOID lpvReserved) // reserved { switch (dwReason) { case DLL_PROCESS_ATTACH: break; case DLL_PROCESS_DETACH: break; default: break; } g_hInstance = hinstDLL; return(TRUE); } #endif void GetDllInfo(PLUGIN_INFO* _PluginInfo) { _PluginInfo->Version = 0x0100; _PluginInfo->Type = PLUGIN_TYPE_DSP; #ifndef _DEBUG sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin"); #else sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin Debug"); #endif } void DllAbout(HWND _hParent) { #ifdef _WIN32 CAboutDlg aboutDlg; aboutDlg.DoModal(_hParent); #endif } void DllConfig(HWND _hParent) { #ifdef _WIN32 CConfigDlg configDlg; configDlg.DoModal(_hParent); #endif } void DSP_Initialize(DSPInitialize _dspInitialize) { g_Config.LoadDefaults(); g_Config.Load(); g_dspInitialize = _dspInitialize; g_pMemory = g_dspInitialize.pGetMemoryPointer(0); CDSPHandler::CreateInstance(); #ifdef _WIN32 DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, g_Config.m_SampleRate, Mixer); #endif } void DSP_Shutdown() { // delete the UCodes #ifdef _WIN32 DSound::DSound_StopSound(); #endif CDSPHandler::Destroy(); } struct DSPState { u32 CPUMailbox; bool CPUMailbox_Written[2]; u32 DSPMailbox; bool DSPMailbox_Read[2]; DSPState() { CPUMailbox = 0x00000000; CPUMailbox_Written[0] = false; CPUMailbox_Written[1] = false; DSPMailbox = 0x00000000; DSPMailbox_Read[0] = true; DSPMailbox_Read[1] = true; } }; DSPState g_dspState; unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox) { if (_CPUMailbox) { return((g_dspState.CPUMailbox >> 16) & 0xFFFF); } else { return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh()); } } unsigned short DSP_ReadMailboxLow(bool _CPUMailbox) { if (_CPUMailbox) { return(g_dspState.CPUMailbox & 0xFFFF); } else { return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow()); } } void Update_DSP_WriteRegister() { // check if the whole message is complete and if we can send it if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1]) { CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox); g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false; g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed } } void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value) { if (_CPUMailbox) { g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16); g_dspState.CPUMailbox_Written[0] = true; Update_DSP_WriteRegister(); } else { PanicAlert("CPU can't write %08x to DSP mailbox", _Value); } } void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value) { if (_CPUMailbox) { g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value; g_dspState.CPUMailbox_Written[1] = true; Update_DSP_WriteRegister(); } else { PanicAlert("CPU cant write %08x to DSP mailbox", _Value); } } unsigned short DSP_WriteControlRegister(unsigned short _Value) { return(CDSPHandler::GetInstance().WriteControlRegister(_Value)); } unsigned short DSP_ReadControlRegister() { return(CDSPHandler::GetInstance().ReadControlRegister()); } void DSP_Update() { CDSPHandler::GetInstance().Update(); } void DSP_SendAIBuffer(unsigned int _Address, unsigned int _Size) {}