// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include #include #ifndef __has_feature #define __has_feature(x) 0 #endif // Git version number extern const char *scm_desc_str; extern const char *scm_branch_str; extern const char *scm_rev_str; extern const char *scm_rev_git_str; extern const char *netplay_dolphin_ver; // Force enable logging in the right modes. For some reason, something had changed // so that debugfast no longer logged. #if defined(_DEBUG) || defined(DEBUGFAST) #undef LOGGING #define LOGGING 1 #endif #if defined(__GNUC__) || __clang__ // Disable "unused function" warnings for the ones manually marked as such. #define UNUSED __attribute__((unused)) #else // Not sure MSVC even checks this... #define UNUSED #endif #if defined(__GNUC__) || __clang__ #define EXPECT(x, y) __builtin_expect(x, y) #define LIKELY(x) __builtin_expect(!!(x), 1) #define UNLIKELY(x) __builtin_expect(!!(x), 0) // Careful, wrong assumptions result in undefined behavior! #define UNREACHABLE __builtin_unreachable() // Careful, wrong assumptions result in undefined behavior! #define ASSUME(x) do { if (!x) __builtin_unreachable(); } while (0) #else #define EXPECT(x, y) (x) #define LIKELY(x) (x) #define UNLIKELY(x) (x) // Careful, wrong assumptions result in undefined behavior! #define UNREACHABLE ASSUME(0) #if defined(_MSC_VER) // Careful, wrong assumptions result in undefined behavior! #define ASSUME(x) __assume(x) #else #define ASSUME(x) do { void(x); } while (0) #endif #endif // An inheritable class to disallow the copy constructor and operator= functions class NonCopyable { protected: NonCopyable() {} NonCopyable(const NonCopyable&&) {} void operator=(const NonCopyable&&) {} private: NonCopyable(NonCopyable&); NonCopyable& operator=(NonCopyable& other); }; #if defined _WIN32 // Memory leak checks #define CHECK_HEAP_INTEGRITY() // Alignment #define GC_ALIGNED16(x) __declspec(align(16)) x #define GC_ALIGNED32(x) __declspec(align(32)) x #define GC_ALIGNED64(x) __declspec(align(64)) x #define GC_ALIGNED128(x) __declspec(align(128)) x #define GC_ALIGNED16_DECL(x) __declspec(align(16)) x #define GC_ALIGNED64_DECL(x) __declspec(align(64)) x // Since they are always around on Windows #define HAVE_WX 1 #define HAVE_OPENAL 1 #define HAVE_PORTAUDIO 1 // Debug definitions #if defined(_DEBUG) #include #undef CHECK_HEAP_INTEGRITY #define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");} // If you want to see how much a pain in the ass singletons are, for example: // {614} normal block at 0x030C5310, 188 bytes long. // Data: 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00 struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } }; //CrtDebugBreak breakAt(614); #endif // end DEBUG/FAST #endif // Windows compatibility #ifndef _WIN32 #include #define MAX_PATH PATH_MAX #define __forceinline inline __attribute__((always_inline)) #define GC_ALIGNED16(x) __attribute__((aligned(16))) x #define GC_ALIGNED32(x) __attribute__((aligned(32))) x #define GC_ALIGNED64(x) __attribute__((aligned(64))) x #define GC_ALIGNED128(x) __attribute__((aligned(128))) x #define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x #define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x #endif #ifdef _MSC_VER #define __strdup _strdup #define __getcwd _getcwd #define __chdir _chdir #else #define __strdup strdup #define __getcwd getcwd #define __chdir chdir #endif // Dummy macro for marking translatable strings that can not be immediately translated. // wxWidgets does not have a true dummy macro for this. #define _trans(a) a #if defined _M_GENERIC # define _M_SSE 0x0 #elif defined __GNUC__ # if defined __SSE4_2__ # define _M_SSE 0x402 # elif defined __SSE4_1__ # define _M_SSE 0x401 # elif defined __SSSE3__ # define _M_SSE 0x301 # elif defined __SSE3__ # define _M_SSE 0x300 # endif #elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008 # define _M_SSE 0x402 #endif // Host communication. enum HOST_COMM { // Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on WM_USER_STOP = 10, WM_USER_CREATE, WM_USER_SETCURSOR, }; // Used for notification on emulation state enum EMUSTATE_CHANGE { EMUSTATE_CHANGE_PLAY = 1, EMUSTATE_CHANGE_PAUSE, EMUSTATE_CHANGE_STOP }; #include "Common/CommonTypes.h" // IWYU pragma: export #include "Common/CommonFuncs.h" // IWYU pragma: export // NOLINT #include "Common/MsgHandler.h" // IWYU pragma: export #include "Common/Logging/Log.h" // IWYU pragma: export