# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # Christer Hansen , 2013 # KHRZ , 2013-2015 # KHRZ , 2011,2013 # KHRZ , 2011 # Tokiko , 2015 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2015-06-07 10:44+0000\n" "PO-Revision-Date: 2015-06-04 21:33+0000\n" "Last-Translator: dolphinbot \n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/projects/p/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:56 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527 msgid " (internal IP)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269 msgid " (too many to display)" msgstr "(for mange til å vise)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/InputConfigDiag.cpp:588 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard.cpp:31 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" finnes ikke.\n" "Opprett et nytt 16MB-minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:177 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:153 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/CoreParameter.cpp:178 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/VideoBackends/D3D/main.cpp:116 #, c-format msgid "%d samples" msgstr "%d samples" #: Source/Core/VideoBackends/D3D/main.cpp:114 #, c-format msgid "%d samples (quality level %d)" msgstr "%d samples (kvalitetsnivå %d)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:66 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:86 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid gci.\n" " File size (%) does not match the size recorded in the header (%d)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:77 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid gci.\n" " Number of blocks claimed to be %d" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:116 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on virtual memorycard" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free space on the memorycard\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:422 #, c-format msgid "%s (Disc %i)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:188 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:192 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:371 #, c-format msgid "%s already exists, overwrite?" msgstr "%s finnes allerede, overskriv?" #: Source/Core/Core/HW/GCMemcard.cpp:56 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke lastes som minnekort \n" "Kortfilstørrelse er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:71 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke lastes som minnekort \n" "Kortstørrelse ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:51 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke lastes som minnekort \n" " Minnekortstørrelse er for liten til å være et gyldig minnekort (0x%x byte)" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:786 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ledige blokker; %u ledige dir-oppføringer" #: Source/Core/DolphinWX/InputConfigDiag.cpp:587 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/FrameTools.cpp:383 msgid "&About..." msgstr "&Om..." #: Source/Core/DolphinWX/FrameTools.cpp:230 msgid "&Audio Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:133 msgid "&Boot from DVD Backup..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:283 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinWX/FrameTools.cpp:145 msgid "&Browse for ISOs..." msgstr "&Søk etter ISO-filer..." #: Source/Core/DolphinWX/FrameTools.cpp:245 msgid "&Cheat Manager" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:231 msgid "&Controller Settings" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:859 msgid "&Delete ISO..." msgstr "&Slett ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:886 msgid "&Delete selected ISOs..." msgstr "&Slett merkede ISO-filer..." #: Source/Core/DolphinWX/FrameTools.cpp:199 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinWX/FrameTools.cpp:148 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/FrameTools.cpp:418 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinWX/FrameTools.cpp:435 msgid "&Fullscreen" msgstr "&Fullskjerm" #: Source/Core/DolphinWX/FrameTools.cpp:381 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:229 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinWX/FrameTools.cpp:384 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/FrameTools.cpp:232 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinWX/FrameTools.cpp:285 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:173 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinWX/FrameTools.cpp:242 msgid "&Memcard Manager (GC)" msgstr "&Minnekort Manager (GC)" #: Source/Core/DolphinWX/FrameTools.cpp:284 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/FrameTools.cpp:223 msgid "&Movie" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:396 msgid "&Open..." msgstr "&Åpne..." #: Source/Core/DolphinWX/FrameTools.cpp:238 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/FrameTools.cpp:407 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/FrameTools.cpp:409 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinWX/GameListCtrl.cpp:841 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/FrameTools.cpp:431 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:402 msgid "&Refresh List" msgstr "&Oppdater liste" #: Source/Core/DolphinWX/FrameTools.cpp:281 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinWX/FrameTools.cpp:415 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinWX/FrameTools.cpp:286 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/FrameTools.cpp:412 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/FrameTools.cpp:264 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/FrameTools.cpp:287 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/FrameTools.cpp:368 msgid "&View" msgstr "Vi&s" #: Source/Core/DolphinWX/FrameTools.cpp:282 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:379 msgid "&Website" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55 msgid "(Error: Bad host)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59 msgid "(Error: Disconnected)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57 msgid "(Error: Dolphin too old)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61 msgid "(Error: Socket)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63 msgid "(Error: Timeout)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65 msgid "(Error: Unknown)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:51 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:724 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:589 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "1.5x Native (960x792)" msgstr "1.5x Opprinnelig størrelse (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43 msgid "16-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "1x Native (640x528)" msgstr "1x Opprinnelig størrelse (640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "2.5x Native (1600x1320)" msgstr "2.5x Opprinnelig størrelse (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "2x Native (1280x1056)" msgstr "2x Opprinnelig størrelse (1280x1056)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43 msgid "32-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "3x Native (1920x1584)" msgstr "3x Opprinnelig størrelse (1920x1584)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "4x Native (2560x2112)" msgstr "4x Opprinnelig størrelse (2560x2112)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43 msgid "8-bit" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:292 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:348 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "If connecting directly host must have the chosen UDP port open/forwarded!\n" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117 #: Source/Core/DolphinWX/ISOProperties.cpp:323 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Dekrypteringsfeil:\n" "Parity-sjekk Feilet\n" "\n" "Skyldig-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:476 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til " "Kode (%s)" #: Source/Core/Core/ActionReplay.cpp:564 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og " "Skli (%s)" #: Source/Core/Core/ActionReplay.cpp:356 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv " "Og Fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:416 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til " "Peker (%s)" #: Source/Core/Core/ActionReplay.cpp:611 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay feil: Master koder og skriving til CCXXXXXX ikke implementert " "(%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:181 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:727 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:695 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:751 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:647 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205 msgid "Adapter Not Detected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinWX/ISOProperties.cpp:1464 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay Kode" #: Source/Core/DolphinWX/ISOProperties.cpp:1384 msgid "Add Patch" msgstr "Legg til Patch" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:435 #: Source/Core/DolphinWX/ISOProperties.cpp:456 msgid "Add..." msgstr "Legg til..." #: Source/Core/DolphinWX/InputConfigDiag.cpp:840 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:537 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:81 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:679 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1171 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1587 #: Source/Core/DolphinWX/FrameTools.cpp:1601 msgid "All Save States (sav, s##)" msgstr "Alle hurtiglagringene (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1169 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1189 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:433 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu.cpp:206 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:385 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:369 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinWX/ISOProperties.cpp:482 msgid "Apploader Date:" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:300 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse... er dette virkelig en " "applikasjonslaster?" #: Source/Core/DiscIO/VolumeDirectory.cpp:294 msgid "Apploader unable to load from file" msgstr "Applikasjonlaster klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Applikasjonslaster:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bilderendering.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/InputConfigDiag.cpp:697 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:998 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene?\n" "De vil bli borte for alltid!" #: Source/Core/DolphinWX/GameListCtrl.cpp:989 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen?\n" "Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Arm JIT (experimental)" msgstr "Arm JIT (eksperimentell)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "Arm64 JIT (experimental)" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:296 msgid "Aspect Ratio:" msgstr "Aspektforhold:" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Audio settings" msgstr "" #: Source/Core/AudioCommon/AOSoundStream.cpp:27 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-device.\n" #: Source/Core/DolphinWX/ISOProperties.cpp:141 msgid "Australia" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:61 msgid "Authors" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Auto adjust Window Size" msgstr "Automatisk juster Vindusstørrelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:530 msgid "BAT Incorrect, Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Tilbake" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71 msgid "Backend Settings" msgstr "Backend-innstillinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/HotkeyManager.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu.cpp:188 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283 msgid "Balance Board" msgstr "Balansebrett" #: Source/Core/DolphinWX/GameListCtrl.cpp:268 #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:353 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:595 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/ISOProperties.cpp:551 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:322 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Battery" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:147 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "Blå Høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:594 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Bundede Kontroller: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:52 #, c-format msgid "Branch: %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:382 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/FrameTools.cpp:545 msgid "Browse" msgstr "Bla etter" #: Source/Core/DolphinWX/GameListCtrl.cpp:221 msgid "Browse for a directory to add" msgstr "Bla etter en mappe å legge til" #: Source/Core/DolphinWX/FrameTools.cpp:545 msgid "Browse for an ISO directory..." msgstr "Bla etter en ISO-mappe..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1058 msgid "Browse for output directory" msgstr "Bla etter lagringssted" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:228 #: Source/Core/DolphinWX/TASInputDlg.cpp:328 #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:338 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av data-cache-en av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen stå uaktivert." #: Source/Core/DolphinWX/TASInputDlg.cpp:312 msgid "C Stick" msgstr "C-joystick" #: Source/Core/Core/HW/GCPadEmu.cpp:67 msgid "C-Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774 msgid "CP register " msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "CPU Emulator Engine" msgstr "CPU-emulatormotor" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:343 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/ControllerEmu.cpp:219 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21 msgid "Change" msgstr "Endre" #: Source/Core/DolphinWX/GameListCtrl.cpp:876 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:399 msgid "Change &Disc..." msgstr "Endre &disk..." #: Source/Core/Core/HotkeyManager.cpp:14 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Endre spill" #: Source/Core/Core/Movie.cpp:1113 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Changing this will have no effect while the emulator is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/ISOProperties.cpp:723 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinWX/AboutDolphin.cpp:55 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:968 msgid "Checking integrity..." msgstr "Sjekker integritet..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Velg en standard-ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget " "fra mapper)" #: Source/Core/DolphinWX/ISOProperties.cpp:861 #: Source/Core/DolphinWX/ISOProperties.cpp:914 msgid "Choose the folder to extract to" msgstr "Velg mappen å ekstrahere til" #: Source/Core/InputCommon/ControllerEmu.cpp:205 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:569 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/LogWindow.cpp:130 msgid "Clear" msgstr "Tøm" #: Source/Core/Core/NetPlayServer.cpp:338 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt " "stoppe spillet." #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119 #: Source/Core/DolphinWX/ISOProperties.cpp:627 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:608 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/FrameTools.cpp:227 msgid "Co&nfigure..." msgstr "Ko&nfigurer..." #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/AboutDolphin.cpp:54 #, c-format msgid "Compiled: %s @ %s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:867 msgid "Compress ISO..." msgstr "Komprimer ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:888 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1067 #: Source/Core/DolphinWX/GameListCtrl.cpp:1206 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/ISOProperties.cpp:488 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1249 #: Source/Core/DolphinWX/ISOProperties.cpp:1262 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:395 #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/InputConfigDiag.h:130 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234 msgid "Configure" msgstr "Konfigurer" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Konfigurer Kontroller" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14 msgid "Configure Pads" msgstr "Konfigurer Kontrollere" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Configure..." msgstr "Konfigurer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1101 #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1199 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99 msgid "Confirm on Stop" msgstr "Bekreft ved Stans" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114 msgid "Connect" msgstr "Koble til" #: Source/Core/DolphinWX/FrameTools.cpp:452 #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/FrameTools.cpp:448 #, c-format msgid "Connect Wiimote %i" msgstr "Koble til Wiikontroller %i" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Connect Wiimote 1" msgstr "Koble til Wiikontroller 1" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Connect Wiimote 2" msgstr "Koble til Wiikontroller 2" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Connect Wiimote 3" msgstr "Koble til Wiikontroller 3" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Connect Wiimote 4" msgstr "Koble til Wiikontroller 4" #: Source/Core/DolphinWX/FrameTools.cpp:256 msgid "Connect Wiimotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1549 msgid "Connected" msgstr "" #: Source/Core/DolphinWX/Main.cpp:509 msgid "Connecting..." msgstr "Kobler til..." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Kontroll" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Controller settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Controllers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Convergence Minimum: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:449 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570 msgid "Copy" msgstr "" #: Source/Core/Core/CoreParameter.cpp:365 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:811 #, c-format msgid "Copy to Memcard %c" msgstr "Kopier til minnekort %c" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Core" msgstr "Kjerne" #: Source/Core/AudioCommon/AudioCommon.cpp:75 #, c-format msgid "Could not initialize backend %s." msgstr "Kunne ikke initialisere backend %s." #: Source/Core/Core/CoreParameter.cpp:173 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/CoreParameter.cpp:279 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/ISOProperties.cpp:656 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:109 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortslokasjonen i " "innstillingene." #: Source/Core/Core/NetPlayClient.cpp:89 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:100 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1201 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/BootManager.cpp:252 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke initialisere kjernen.\n" "Sjekk kofigurasjonen din." #: Source/Core/Common/TraversalClient.cpp:219 #, c-format msgid "Couldn't look up central server %s" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:476 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Skaper:" #: Source/Core/Common/MsgHandler.cpp:56 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:577 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Krum bildet fra 4:3 til 5:4 eller fra 16:9 til 16:10.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Crossfade" msgstr "Kryssutfase" #: Source/Core/DolphinWX/FrameTools.cpp:692 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "Custom" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:79 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP Emulator Engine" msgstr "CPU Emulatormotor" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:345 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (raskt)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (tregt)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:153 #: Source/Core/InputCommon/ControllerEmu.cpp:168 #: Source/Core/InputCommon/ControllerEmu.cpp:176 #: Source/Core/InputCommon/ControllerEmu.cpp:190 #: Source/Core/InputCommon/ControllerEmu.cpp:204 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "Debugging" msgstr "Debugging" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:864 msgid "Decompress ISO..." msgstr "Dekomprimer ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1067 #: Source/Core/DolphinWX/GameListCtrl.cpp:1206 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Decrease Frame limit" msgstr "Reduser bilder i sekundet begrensning" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1004 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "Standard-ISO:" #: Source/Core/DolphinWX/LogWindow.cpp:100 msgid "Default font" msgstr "Standard tekst-font" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1018 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Delete Save" msgstr "Slett lagringsfil" #: Source/Core/VideoCommon/AVIDump.cpp:92 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinWX/ISOProperties.cpp:362 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:442 msgid "Depth:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:701 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/ISOProperties.cpp:549 msgid "Description:" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:567 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinWX/ISOProperties.cpp:348 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:990 msgid "Device" msgstr "Device" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Innstillinger for enhet" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56 msgid "Direct" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153 msgid "Direct Connect" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:128 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Mappestisjekksum misyktes\n" " og mappesti backup-sjekksummen mislyktes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Disable" msgstr "Deaktiver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Disable Destination Alpha" msgstr "Deaktiver Destinasjon Alpha" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Disable Fog" msgstr "Deaktiver tåke (fog)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver all XFB-emulasjon.\n" "Øker farten på emuleringen mye, men forårsaker bugs i mange spill som " "avhenger av det (spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES " "this is rendered in two passes, which has a minor but noticeable performance " "impact.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:617 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/FrameTools.cpp:1549 msgid "Disconnected" msgstr "" #: Source/Core/Common/TraversalClient.cpp:225 msgid "Disconnected from traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:326 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Del" #: Source/Core/DolphinWX/FrameTools.cpp:1150 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:49 #: Source/Core/DolphinWX/FrameTools.cpp:996 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:213 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafikkinnstillinger" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Konfigurer dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin emulert Wiikontroller konfigurasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1338 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:816 #: Source/Core/DolphinWX/FrameTools.cpp:1270 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:328 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:332 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/Common/TraversalClient.cpp:222 msgid "Dolphin too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 #: Source/Core/DolphinWX/GameListCtrl.cpp:1228 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:184 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD Database)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:562 msgid "Dump EFB Target" msgstr "Dump EFB Target" #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "Dump Frames" msgstr "Skjermdumping" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:523 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/FrameTools.cpp:147 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin distribusjon, kreves " "sannsynligvis en reboot for at Windows skal detektere defn nye driveren." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/ISOProperties.cpp:310 msgid "Edit Config" msgstr "Endre konfigurasjon" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Endre patch" #: Source/Core/DolphinWX/ISOProperties.cpp:434 #: Source/Core/DolphinWX/ISOProperties.cpp:455 msgid "Edit..." msgstr "Endre..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/Core.cpp:209 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emuler XFB nøyaktig.\n" "Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig " "for å emulere en rekke spill skikkelig.\n" "\n" "Hvis usikker, benytt virtuell XFB isteden." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuler XFB ved å bruke GPU-teksturobjekter.\n" "Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like " "dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for " "mange andre spill. (Spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220 msgid "Emulated Wiimote" msgstr "Emulert Wiikontroller" #: Source/Core/DolphinWX/ISOProperties.cpp:380 msgid "Emulation State: " msgstr "Emulasjonsstatus:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties.cpp:339 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "Enable Idle Skipping" msgstr "Aktiver Idle Skipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52 msgid "Enable Idle Skipping (speedup)" msgstr "Aktiver Idle Skipping (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties.cpp:335 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:581 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinWX/ISOProperties.cpp:358 msgid "Enable WideScreen" msgstr "Aktiver widescreen" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "On Direct3D, setting this above 1x will also have the same effect as " "enabling \"Force Texture Filtering\".\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:344 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:825 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n" "Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, " "isteden for et separat renderingsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/ISOProperties.cpp:336 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124 msgid "End" msgstr "Slutt" #: Source/Core/Core/NetPlayServer.cpp:71 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:508 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:343 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:421 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:55 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Main.cpp:344 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:289 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter savestate-lasting..." #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:318 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke " "åpner fonter korrekt, eller krasjer." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinWX/ISOProperties.cpp:144 msgid "Europe" msgstr "" #: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:193 #, c-format msgid "Exception handler - access below memory space. 0x%08x" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Kjør" #: Source/Core/DolphinWX/FrameTools.cpp:441 #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinWX/FrameTools.cpp:244 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/DolphinWX/ISOProperties.cpp:736 msgid "Export File" msgstr "Eksporter fil" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinWX/FrameTools.cpp:428 msgid "Export Recording..." msgstr "Eksporter opptak..." #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export Save" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinWX/GameListCtrl.cpp:848 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/MemcardManager.cpp:815 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/DolphinWX/MemcardManager.cpp:464 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:58 msgid "Export failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Eksporter lagringsfil som..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:708 msgid "Extract All Files..." msgstr "Ekstraher alle filer..." #: Source/Core/DolphinWX/ISOProperties.cpp:715 msgid "Extract Apploader..." msgstr "Ekstraher applikasjonslaster..." #: Source/Core/DolphinWX/ISOProperties.cpp:716 msgid "Extract DOL..." msgstr "Ekstraher DOL..." #: Source/Core/DolphinWX/ISOProperties.cpp:701 msgid "Extract Directory..." msgstr "Ekstraher mappe..." #: Source/Core/DolphinWX/ISOProperties.cpp:705 msgid "Extract File..." msgstr "Ekstraher fil..." #: Source/Core/DolphinWX/ISOProperties.cpp:697 msgid "Extract Partition..." msgstr "Ekstraher partisjon..." #: Source/Core/DolphinWX/ISOProperties.cpp:819 #, c-format msgid "Extracting %s" msgstr "Ekstraherer %s" #: Source/Core/DolphinWX/ISOProperties.cpp:802 msgid "Extracting All Files" msgstr "Ekstraherer alle filer" #: Source/Core/DolphinWX/ISOProperties.cpp:802 msgid "Extracting Directory" msgstr "Ekstraherer mappe" #: Source/Core/DolphinWX/ISOProperties.cpp:805 msgid "Extracting..." msgstr "Ekstraherer..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909 msgid "FIFO Byte" msgstr "FIFO-Byte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/ISOProperties.cpp:484 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/NetPlayClient.cpp:171 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:115 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinWX/ISOProperties.cpp:940 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:570 #, c-format msgid "" "Failed to find new filename\n" " %s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:339 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:160 #: Source/Core/DiscIO/CompressedBlob.cpp:342 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:167 #: Source/Core/DiscIO/CompressedBlob.cpp:350 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:884 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard.cpp:184 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%" msgstr "" "Mislyktes i å lese blokk %d av lagringsdataen\n" "\n" "Minnekortet kan ha blitt trunktert\n" "\n" "Filposisjon:%" #: Source/Core/Core/HW/GCMemcard.cpp:109 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:103 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:663 #, c-format msgid "Failed to read data from gci file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:97 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-backup'en korrekt\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:91 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien korrekt\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:80 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:54 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-bildet" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:286 #: Source/Core/DiscIO/CompressedBlob.cpp:381 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:498 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "Fast Depth Calculation" msgstr "Kjapp dyp kalkulasjon" #: Source/Core/Core/Movie.cpp:1142 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/FrameTools.cpp:252 msgid "Fifo Player" msgstr "Fifo-spiller" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80 msgid "File Info" msgstr "Filinformasjon" #: Source/Core/DolphinWX/FrameTools.cpp:361 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "Filen inneholder ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig utvidelse" #: Source/Core/Core/HW/GCMemcard.cpp:45 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Filen har utvidelsen \"%s\"\n" "gyldige utvidelser er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "Filen kjennes ikke igjen som et minnekort" #: Source/Core/DiscIO/CompressedBlob.cpp:335 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:606 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties.cpp:1193 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "On Direct3D, setting Anisotropic Filtering above 1x will also have the same " "effect as enabling this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Find next" msgstr "Finn neste" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find previous" msgstr "Finn forrige" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54 msgid "Force Console as NTSC-J" msgstr "Tving konsoll til NTSC-J" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:33 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formater som ascii (NTSC\\PAL)?\n" "Velg nei for sjis (NTSC-J)" #: Source/Core/InputCommon/ControllerEmu.cpp:187 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:91 #, c-format msgid "Found %u save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942 msgid "Frame" msgstr "Stillbilde" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884 msgid "Frame " msgstr "Stillbilde" #: Source/Core/Core/HotkeyManager.cpp:20 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Frame Dumps use FFV1" msgstr "Spillopptak bruker FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209 msgid "Frame Info" msgstr "Frame info" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97 msgid "Frame Range" msgstr "Bilderekkevidde" #: Source/Core/DolphinWX/FrameTools.cpp:160 msgid "Frame S&kipping" msgstr "Frame S&kipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185 msgid "Frames To Record" msgstr "Bilder til opptak:" #: Source/Core/DolphinWX/ISOProperties.cpp:147 msgid "France" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Free Look" msgstr "Fri utkikk" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:514 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/FrameTools.cpp:549 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:280 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "GCI Fil(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:55 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:361 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:357 msgid "Game ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:474 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/Core/NetPlayClient.cpp:640 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/NetPlayClient.cpp:946 msgid "Game isn't running!" msgstr "Et spill kjører ikke!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Game not found!" msgstr "Spill ikke funnet!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:430 #, c-format msgid "Game overwrote with another games save, data corruption ahead %x, %x " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:417 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/ISOProperties.cpp:319 msgid "GameConfig" msgstr "Spillkonfigurasjon" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150 msgid "GameCube Adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561 msgid "GameCube Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119 #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:226 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388 msgid "General Settings" msgstr "Generelle innstillinger" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:511 msgid "German" msgstr "Tysk" #: Source/Core/DolphinWX/ISOProperties.cpp:153 msgid "Germany" msgstr "" #: Source/Core/Core/ActionReplay.cpp:258 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu" #: Source/Core/DolphinWX/FrameTools.cpp:553 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/FrameTools.cpp:553 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Greater Than" msgstr "Større enn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:468 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80 msgid "Hardware rasterization" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:119 msgid "Header checksum failed" msgstr "Header-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu.cpp:221 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Hjelp" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:317 msgid "Hide Mouse Cursor" msgstr "Gjem musepeker" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:123 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220 msgid "Hybrid Wiimote" msgstr "Hybrid Wiikontroller" #: Source/Core/DolphinWX/GameListCtrl.cpp:272 msgid "ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146 msgid "ID:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke " "finnes i din NAND-dump\n" "\n" "TitleID %016.\n" "\n" "Dolphin vil sannsynligvis krasje nå" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:182 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:115 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/ISOProperties.cpp:578 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:475 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Import Save" msgstr "Importer lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:243 msgid "Import Wii Save" msgstr "Importer Wii-lagringsfil" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:124 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:384 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Increase Frame limit" msgstr "Øke bilder i sekundet begrensning" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:327 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:53 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/InputConfigDiag.cpp:560 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Sett inn" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181 msgid "Insert Encrypted or Decrypted code here..." msgstr "Sett inn Kryptert eller Dekryptert kode her..." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33 msgid "Insert name here..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:249 msgid "Install WAD" msgstr "Installer WAD" #: Source/Core/DolphinWX/GameListCtrl.cpp:871 msgid "Install to Wii Menu" msgstr "Installer til Wii-meny" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "Installing WAD..." msgstr "Installerer WAD..." #: Source/Core/DolphinWX/ISOProperties.cpp:990 msgid "Integrity Check Error" msgstr "Feil i Integritetssjekk" #: Source/Core/DolphinWX/ISOProperties.cpp:996 msgid "Integrity check completed" msgstr "Integritetssjekk fullført" #: Source/Core/DolphinWX/ISOProperties.cpp:995 msgid "Integrity check completed. No errors have been found." msgstr "Integritetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/ISOProperties.cpp:987 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/State.cpp:343 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/State.cpp:466 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:593 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/ISOProperties.cpp:472 msgid "Internal Name:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:363 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25 msgid "Interpreter (VERY slow)" msgstr "Interpreter (VELDIG treg)" #: Source/Core/DolphinWX/ISOProperties.cpp:383 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:507 #, c-format msgid "Invalid event type %i" msgstr "Ugyldig event-type %i" #: Source/Core/Core/HW/DVDInterface.cpp:516 msgid "Invalid file" msgstr "Ugyldig fil" #: Source/Core/Core/NetPlayClient.cpp:765 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:829 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:520 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/ISOProperties.cpp:150 msgid "Italy" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:229 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/Core/HW/GCPadEmu.cpp:86 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "JITIL Recompiler (slower, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:168 msgid "Japan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:505 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 #: Source/Core/Core/HW/GCKeyboard.cpp:16 msgid "Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:216 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:219 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:223 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:227 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:231 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:235 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:239 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:171 msgid "Korea" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:532 msgid "Korean" msgstr "Koreansk" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "L-Knappen" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:51 msgid "L-Analog" msgstr "Venstre-Analog" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/FrameTools.cpp:493 #, c-format msgid "Last %i" msgstr "Siste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:185 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "Venstre Joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:216 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:774 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Middelklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/InputConfigDiag.cpp:779 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Middelklikk for å tømme." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 msgid "Less Than" msgstr "Mindre enn" #: Source/Core/DolphinWX/AboutDolphin.cpp:60 msgid "License" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 msgid "" "Limits the game speed to the specified number of frames per second (full " "speed is 60 for NTSC and 50 for PAL)." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1016 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinWX/FrameTools.cpp:497 msgid "Load State..." msgstr "Åpne hurtiglagring..." #: Source/Core/DolphinWX/FrameTools.cpp:1525 msgid "Load Wii System Menu" msgstr "Last inn Wii System Meny" #: Source/Core/DolphinWX/FrameTools.cpp:1520 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii System Meny %d %c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:509 msgid "Load state from selected slot" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121 #: Source/Core/DolphinWX/Frame.cpp:438 msgid "Logging" msgstr "Logging" #: Source/Core/Core/NetPlayClient.cpp:528 msgid "Lost connection to server!" msgstr "Mistet koblingen til server!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "M-knappen" #: Source/Core/DolphinWX/ISOProperties.cpp:486 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:309 #: Source/Core/Core/HW/GCPadEmu.cpp:66 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/GameListCtrl.cpp:271 #: Source/Core/DolphinWX/FrameTools.cpp:355 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:478 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinWX/ISOProperties.cpp:547 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929 msgid "Memory Byte" msgstr "Memory Byte" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/MemcardManager.h:22 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli " "fikset, men den kan tukle med lagringsfilene dine!" #: Source/Core/Core/CoreParameter.cpp:357 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ukorrekt\n" "Region er ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/Core/HW/GCMemcardRaw.cpp:179 #, c-format msgid "MemoryCard: ClearBlock called on invalid address %x" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:149 #, c-format msgid "MemoryCard: Read called with invalid source address, %x" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:162 #, c-format msgid "MemoryCard: Write called with invalid destination address, %x" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:85 msgid "Memorycard filesize does not match the header size" msgstr "Minnekortfilstørrelse matcher ikke header-størrelsen" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Meny" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:598 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu.cpp:151 #: Source/Core/InputCommon/ControllerEmu.cpp:202 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "restart av pågående emulasjon..\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ISOProperties.cpp:376 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/HW/GCPadEmu.cpp:76 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:684 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Multipliser" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "MERK: Streamstørrelsen matcher ikke den faktiske datalengden\n" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Legg Til" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Begynn" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Desimal" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Divider" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Erlik" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Hjem" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Venstre" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Multipliser" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Høyre" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Minus" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Opp" #: Source/Core/DolphinWX/ISOProperties.cpp:545 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49 #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:156 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34 msgid "New Scan" msgstr "Nytt Søk" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:823 msgid "Next Page" msgstr "Neste Side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38 msgid "Next Scan" msgstr "Neste Søk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78 msgid "Nickname :" msgstr "Brukernavn :" #: Source/Core/Core/ConfigManager.h:16 msgid "No audio output" msgstr "Ingen lydutgang" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876 msgid "No file loaded" msgstr "Ingen fil lastet" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/Core/State.cpp:686 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/VideoBackends/D3D/main.cpp:112 #: Source/Core/VideoBackends/OGL/main.cpp:124 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86 msgid "Not Equal" msgstr "Ikke lik" #: Source/Core/DolphinWX/ISOProperties.cpp:349 #: Source/Core/DolphinWX/ISOProperties.cpp:381 #: Source/Core/DolphinWX/GameListCtrl.cpp:777 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinWX/Main.cpp:508 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 msgid "Notice" msgstr "Merknad" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77 msgid "Number Of Codes: " msgstr "Antall koder:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:167 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:162 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:433 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894 msgid "Object" msgstr "Objekt" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116 msgid "Object Range" msgstr "Objekt Radius" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:433 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101 msgid "On-Screen Display Messages" msgstr "On-Screen Meldinger" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "Online &Documentation" msgstr "Online & Dokumentasjon" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/FrameTools.cpp:543 #: Source/Core/Core/HotkeyManager.cpp:13 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/GameListCtrl.cpp:850 msgid "Open &containing folder" msgstr "Åpne &tilholdsmappe" #: Source/Core/DolphinWX/GameListCtrl.cpp:847 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/FrameTools.cpp:543 msgid "Open file..." msgstr "Åpne fil..." #: Source/Core/AudioCommon/OpenALStream.cpp:54 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:64 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/DolphinWX/ISOProperties.cpp:314 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Åpner standard (read-only) konfigurasjon for dette spillet i en ekstern " "teksteditor." #: Source/Core/Core/HotkeyManager.cpp:227 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:245 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Rekkefølgen med filer i minnekortet stemmer ikke overrens med block-" "rekkefølgen\n" "Høyreklikk og eksporter alt du har lagret,\n" "og importer dette inn på et nytt minnekort\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:120 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:330 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:524 msgid "Other" msgstr "Annet" #: Source/Core/Core/NetPlayClient.cpp:411 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:560 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:425 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Kontroll" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30 msgid "Pad " msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/ISOProperties.cpp:215 #, c-format msgid "Partition %i" msgstr "Partisjon %i" #: Source/Core/DolphinWX/ISOProperties.cpp:321 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1781 #: Source/Core/DolphinWX/FrameTools.cpp:1782 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/FrameTools.cpp:209 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:415 msgid "Per-Pixel Lighting" msgstr "Per-Pikselbelysning" #: Source/Core/DolphinWX/ISOProperties.cpp:386 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146 #: Source/Core/DolphinWX/FrameTools.cpp:547 #: Source/Core/DolphinWX/FrameTools.cpp:1787 #: Source/Core/DolphinWX/FrameTools.cpp:1788 msgid "Play" msgstr "Spill" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinWX/ISOProperties.cpp:385 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:1151 msgid "Please confirm..." msgstr "Vennligst bekreft..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Pluss-Minus" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:402 msgid "Post-Processing Effect:" msgstr "postprosesseringseffekt:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:560 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1033 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Prematur filmslutt i PlayController. %u + 8 > %u" #: Source/Core/Core/Movie.cpp:1152 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1131 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Previous Value" msgstr "Forrige verdi" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/InputConfigDiag.cpp:986 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/ISOProperties.h:57 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "Purge Cache" msgstr "Tøm hurtigbuffer" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:54 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:181 msgid "Quit" msgstr "Avslutt" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:49 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "R-knappen" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:53 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/InputCommon/ControllerEmu.cpp:152 msgid "Radius" msgstr "Radius" #: Source/Core/DolphinWX/InputConfigDiag.cpp:608 msgid "Range" msgstr "Rekkevidde" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Read-only mode" msgstr "Skrivebeskyttet-modus" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:508 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220 msgid "Real Wiimote" msgstr "Ekte Wiikontroller" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316 msgid "Real Wiimotes" msgstr "Ekte Wiikontrollere" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Record input" msgstr "Gjør input opptak" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Left" msgstr "Rød Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Right" msgstr "Rød Høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This smooths out jagged edges on objects.\n" "Heavily increases GPU load and sometimes causes graphical issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/InputConfigDiag.cpp:995 #: Source/Core/DolphinWX/FrameTools.cpp:544 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/FrameTools.cpp:544 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/FrameTools.cpp:359 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:436 #: Source/Core/DolphinWX/ISOProperties.cpp:457 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:318 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:341 #, c-format msgid "Report: GCIFolder Writing to unallocated block %x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1007 #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Tilbake" #: Source/Core/DolphinWX/ISOProperties.cpp:480 msgid "Revision:" msgstr "Revisjon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:53 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:186 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Right Stick" msgstr "Høyre Joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:217 msgid "Right stick" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/HW/GCPadEmu.cpp:75 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/ISOProperties.cpp:159 msgid "Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:174 msgid "Sa&ve State" msgstr "Lagre Sa&ve State" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "Lagre GCI som..." #: Source/Core/DolphinWX/FrameTools.cpp:500 #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinWX/FrameTools.cpp:482 msgid "Save State..." msgstr "Hurtiglagring..." #: Source/Core/DolphinWX/ISOProperties.cpp:670 #: Source/Core/DolphinWX/ISOProperties.cpp:680 msgid "Save as..." msgstr "Lagre som..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1185 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1174 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/DolphinWX/FrameTools.cpp:505 msgid "Save state to selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:893 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/GameListCtrl.cpp:509 #, c-format msgid "Scanning %s" msgstr "Søker i %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:492 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/GameListCtrl.cpp:493 msgid "Scanning..." msgstr "Søker..." #: Source/Core/DolphinWX/FrameTools.cpp:550 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:46 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97 msgid "Search Filter" msgstr "Søkefilter" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søk i Undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232 msgid "Search current Object" msgstr "Søk i dette objektet" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236 msgid "Search for hex Value:" msgstr "Søk etter hex-verdi:" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 #: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:571 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/FrameTools.cpp:350 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:522 #, c-format msgid "Select Slot %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:175 msgid "Select State slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:814 #: Source/Core/DolphinWX/FrameTools.cpp:1268 msgid "Select The Recording File" msgstr "Velg opptaksfil" #: Source/Core/DolphinWX/FrameTools.cpp:1478 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinWX/FrameTools.cpp:677 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1436 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:1585 msgid "Select the state to load" msgstr "Velg en save state å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1599 msgid "Select the state to save" msgstr "Velg en save state å lagre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under rendering:\n" "Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n" "Tving 16:9: Strekker bildet til formatet 16:9.\n" "Tving 4:3: Strekker bildet til formatet 4:3.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/InputCommon/InputConfig.cpp:48 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil eksisterer ikke" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Selected font" msgstr "Valgt font" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:95 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:93 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348 msgid "Sensor Bar Position:" msgstr "Sensorbarposisjon:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Separatør" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:762 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Set as &default ISO" msgstr "Sett som &standard-ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:824 #, c-format msgid "Set as default Memcard %c" msgstr "Sett som standard Minnekort %c" #: Source/Core/Core/ActionReplay.cpp:269 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229 msgid "SetupWiiMemory: Cant create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/TASInputDlg.cpp:222 #: Source/Core/DolphinWX/TASInputDlg.cpp:314 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/FrameTools.cpp:272 msgid "Show &Log" msgstr "Vis &Logg" #: Source/Core/DolphinWX/FrameTools.cpp:269 msgid "Show &Statusbar" msgstr "Vis &Statusbar" #: Source/Core/DolphinWX/FrameTools.cpp:267 msgid "Show &Toolbar" msgstr "Vis &Verktøylinje" #: Source/Core/DolphinWX/FrameTools.cpp:322 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:313 msgid "Show Defaults" msgstr "Vis Standardverdier" #: Source/Core/DolphinWX/FrameTools.cpp:345 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "Show EFB Copy Regions" msgstr "Vis Kopieringsregioner for EFB" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Show FPS" msgstr "Vis Bildefrekvens (FPS)" #: Source/Core/DolphinWX/FrameTools.cpp:213 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinWX/FrameTools.cpp:308 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:216 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/FrameTools.cpp:315 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/FrameTools.cpp:330 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/FrameTools.cpp:211 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:490 msgid "Show Language:" msgstr "Vis Språk:" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "Show Log &Configuration" msgstr "Vis Loggk&onfigurasjon" #: Source/Core/DolphinWX/FrameTools.cpp:332 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:317 msgid "Show PAL" msgstr "Vis PAL" #: Source/Core/DolphinWX/FrameTools.cpp:305 msgid "Show Platforms" msgstr "Vis Plattformer" #: Source/Core/DolphinWX/FrameTools.cpp:314 msgid "Show Regions" msgstr "Vis Regioner" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:336 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:546 msgid "Show Statistics" msgstr "Vis Statistikker" #: Source/Core/DolphinWX/FrameTools.cpp:338 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/FrameTools.cpp:319 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/FrameTools.cpp:342 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:310 msgid "Show Wad" msgstr "Vis WAD" #: Source/Core/DolphinWX/FrameTools.cpp:306 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/FrameTools.cpp:340 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:838 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:433 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Sideways Wiimote" msgstr "Sideveis-pekende Wiimote" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:526 msgid "Simplified Chinese" msgstr "Simplifisert Kinesisk" #: Source/Core/DolphinWX/GameListCtrl.cpp:274 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 msgid "Skip BIOS" msgstr "Dropp BIOS" #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small " "number of games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:464 #: Source/Core/DolphinWX/FrameTools.cpp:478 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Stillbilde" #: Source/Core/Common/TraversalClient.cpp:228 msgid "Socket error sending to traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:94 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn de andre backend-er.\n" "Det er kun nyttig for å debugge.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/VideoCommon/AVIDump.cpp:195 msgid "" "Something has gone seriously wrong.\n" "Stopping video recording.\n" "Your video will likely be broken." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "Sound Settings" msgstr "Innstillinger for Audio" #: Source/Core/AudioCommon/AudioCommon.cpp:78 #, c-format msgid "Sound backend %s is not valid." msgstr "Audio backend %s er ugyldig" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/ISOProperties.cpp:162 msgid "Spain" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:517 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 msgid "Speaker Volume:" msgstr "Høytalervolum:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:343 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190 #: Source/Core/Core/HW/GCPadEmu.cpp:40 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/FrameTools.cpp:247 msgid "Start &NetPlay" msgstr "Start &NetPlay" #: Source/Core/DolphinWX/FrameTools.cpp:422 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinWX/GameListCtrl.cpp:275 #: Source/Core/DolphinWX/FrameTools.cpp:363 msgid "State" msgstr "Hurtiglagring" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Steering Wheel" msgstr "Ratt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:412 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Stick" msgstr "Joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412 #: Source/Core/DolphinWX/FrameTools.cpp:548 #: Source/Core/Core/HotkeyManager.cpp:18 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Trekk Fra" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:53 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:120 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:100 #, c-format msgid "Sucessfully exported %u saves to %s" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:62 msgid "Support" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:452 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:146 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinWX/ISOProperties.cpp:341 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties.cpp:342 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/TASInputDlg.h:26 #: Source/Core/DolphinWX/FrameTools.cpp:207 msgid "TAS Input" msgstr "TAS-input" #: Source/Core/DolphinWX/FrameTools.cpp:721 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:728 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Tab" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Left" msgstr "Tabell Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Right" msgstr "Tabell Høyre" #: Source/Core/DolphinWX/ISOProperties.cpp:174 msgid "Taiwan" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:438 #: Source/Core/DolphinWX/FrameTools.cpp:550 #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongoer)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:567 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:482 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/CoreParameter.cpp:240 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" #: Source/Core/Core/ActionReplay.cpp:184 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:535 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:110 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1099 #: Source/Core/DolphinWX/GameListCtrl.cpp:1127 #: Source/Core/DolphinWX/GameListCtrl.cpp:1198 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:41 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:34 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:184 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:351 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Går tilbake til standard." #: Source/Core/Core/NetPlayClient.cpp:208 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/NetPlayClient.cpp:205 msgid "The server is full!" msgstr "Serveren er full!" #: Source/Core/Core/NetPlayClient.cpp:211 msgid "The server responded: the game is currently running!" msgstr "Serveren responderte: Spillet kjører!" #: Source/Core/Core/NetPlayClient.cpp:214 msgid "The server sent an unknown error message!" msgstr "Serveren sendte en ukjent feilmelding!" #: Source/Core/Core/CoreParameter.cpp:155 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:168 #, c-format msgid "" "There are too many gci files in the folder\n" "%s\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:691 msgid "There is nothing to undo!" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett." #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/Core/ActionReplay.cpp:852 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:364 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/Main.cpp:243 msgid "" "This version of Dolphin was downloaded from a website stealing money from " "developers of the emulator. Please download Dolphin from the official " "website instead: https://dolphin-emu.org/" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:311 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:158 #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "Tilt" msgstr "Tilt" #: Source/Core/Common/TraversalClient.cpp:231 msgid "Timeout connecting to traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:269 #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "To" msgstr "Til" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Toggle Frame limit" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:549 #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Toggle IR" msgstr "Slå på IR" #: Source/Core/Core/HotkeyManager.cpp:17 msgid "Toggle Pause" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:433 #, fuzzy msgid "Top-and-Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:529 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Traversal" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:759 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367 msgid "Traversal: " msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:34 #: Source/Core/DiscIO/VolumeDirectory.cpp:79 #: Source/Core/DiscIO/VolumeWad.cpp:44 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:443 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/HW/GCPadEmu.cpp:70 msgid "Triggers" msgstr "Triggere" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Forsøker å lese fra ugyldig SYSCONF\n" "Wiikontroller bt ids er ikke tilgjengelig" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DolphinWX/ISOProperties.cpp:165 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra gitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kunne ikke parsere linje %u fra den innskrevne AR-koden som en gyldig " "kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n" "\n" "Ønsker du å ignorere denne linjen og fortsette parsering?" #: Source/Core/DolphinWX/FrameTools.cpp:527 #, c-format msgid "Undefined %i" msgstr "Udefinert %i" #: Source/Core/DolphinWX/FrameTools.cpp:501 #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uforventet 0x80 kall? Avbryter..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85 #: Source/Core/DolphinWX/ISOProperties.cpp:181 #: Source/Core/DolphinWX/ISOProperties.cpp:536 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVDInterface.cpp:1298 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Common/SysConf.cpp:146 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:768 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:446 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:585 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Unofficial version detected" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:183 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Oppdater" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 msgid "Upright Wiimote" msgstr "Mot-skjerm-pekende Wiimote" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:305 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35 msgid "Use Hex" msgstr "Bruk Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:377 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:568 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79 msgid "Value" msgstr "Verdi" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbøsitet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:507 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Volume Up" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:461 #: Source/Core/DiscIO/NANDContentLoader.cpp:485 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installasjon feilet: Skaper feil %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:500 msgid "WAD installation failed: error creating ticket" msgstr "WAD-installasjon mislyktes: Feil ved ticket-laging" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blanke for å redusere bildeskjæring.\n" "Øker ytelsen hvis emulasjonsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/VideoConfigDiag.h:95 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/Common/MsgHandler.cpp:55 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Boot/Boot.cpp:312 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Boot/Boot.cpp:248 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:539 #, c-format msgid "Warning BAT number of blocks %d does not match file header loaded %d" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:604 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/Core/Movie.cpp:939 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Advarsel: Du forsøkte å laste en savestate fra etter slutten på filmen som " "spilles. (Byte %u > %u) (Frame %u > %u). Du burde laste en annen savestate " "før du fortsetter, eller laste denne savestate-en med kun-les modus av." #: Source/Core/Core/Movie.cpp:916 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:956 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på byte " "%d (0x%X). Du burde laste en annen savestate før du forsetter, eller laste " "denne savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering." #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på bilde " "%d. Du burde laste en annen savestate før du forsetter, eller laste denne " "savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering.\n" " \n" " Mer informasjon: Den nåværende filmen er %d bilder lang, og savestate'ens " "film er %d bilder lang.\n" " \n" " På bilde %d, trykker filmen på:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" " \n" " På bilde %d, trykker savestate'ens film:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/WaveFile.cpp:98 #: Source/Core/AudioCommon/WaveFile.cpp:121 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:418 msgid "Widescreen Hack" msgstr "Widescreen Hack" #: Source/Core/InputCommon/ControllerEmu.cpp:220 msgid "Width" msgstr "Bredde" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:403 msgid "Wii Console" msgstr "Wii-konsoll" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/DolphinWX/FrameTools.cpp:1438 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-lagringsfiler (*.bin)|*.bin" #: Source/Core/DiscIO/WiiWad.cpp:70 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/Core/HW/Wiimote.cpp:19 msgid "Wiimote" msgstr "Wiikontroller" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57 msgid "Wiimote " msgstr "WiiMote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217 #, c-format msgid "Wiimote %i" msgstr "Wiikontroller %i" #: Source/Core/DolphinWX/FrameTools.cpp:1548 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:510 msgid "Wiimote Connected" msgstr "Wiikontroller tilkoblet" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342 msgid "Wiimote Motor" msgstr "Wiikontroller-motor" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249 msgid "Wiimotes" msgstr "Wiikontrollere" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Windows Venstre" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Windows Meny" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Windows Høyre" #: Source/Core/DolphinWX/LogWindow.cpp:117 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DolphinWX/ISOProperties.cpp:968 #: Source/Core/DolphinWX/ISOProperties.cpp:1250 #: Source/Core/DolphinWX/GameListCtrl.cpp:1068 #: Source/Core/DolphinWX/GameListCtrl.cpp:1207 #: Source/Core/DolphinWX/FrameTools.cpp:1491 msgid "Working..." msgstr "Arbeider..." #: Source/Core/DolphinWX/ISOProperties.cpp:177 msgid "World" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200 msgid "Write memcards (GC)" msgstr "Skriv til minnekortene (GC)" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Skriv til vindu ->" #: Source/Core/DolphinWX/TASInputDlg.cpp:411 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:412 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/VideoCommon/AVIDump.cpp:222 msgid "" "You have resized the window while dumping frames.\n" "Nothing can be done to handle this properly.\n" "Your video will likely be broken." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:298 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi." #: Source/Core/DolphinWX/InputConfigDiag.cpp:685 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/DSP/DSPCore.cpp:61 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-er har feil hash-verdier.\n" " Vil du stoppe nå for å fikse problemet=\n" " Hvis du velger \"Nei\", kan audio ha knasing." #: Source/Core/Core/CoreParameter.cpp:192 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/SysConf.cpp:56 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "\n" "Den skal være 0x%04x (men er 0x%04)\n" "\n" "Ønsker du å generere en ny en?" #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:884 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:905 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:495 #: Source/Core/DolphinWX/InputConfigDiag.cpp:534 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[ØDELAGT]/nBelyser regioner EFB var kopiert fra.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "applikasjonslaster (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:350 msgid "auto" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:352 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:351 msgid "none" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952 msgid "s" msgstr "s" #: Source/Core/DolphinWX/ISOProperties.cpp:1214 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på applikasjonskjøring!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:574 msgid "| OR" msgstr "| ELLER" #~ msgid "" #~ msgstr "" #~ msgid "Action" #~ msgstr "Handling" #~ msgid "Key" #~ msgstr "Tast" #~ msgid "" #~ "Left click to detect hotkeys.\n" #~ "Enter space to clear." #~ msgstr "" #~ "Venstreklikk for å oppdage hot-taster.\n" #~ "Trykk space for å klarere." #~ msgid "Play/Pause" #~ msgstr "Spill/Pause" #~ msgid "State Saves" #~ msgstr "Hurtiglagringsfiler"