/////////////////////////////////////////////////////////////////////////////// // Name: wx/memtext.h // Purpose: wxMemoryText allows to use wxTextBuffer without a file // Created: 14.11.01 // Author: Morten Hanssen // Copyright: (c) 2001 Morten Hanssen // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MEMTEXT_H #define _WX_MEMTEXT_H #include "wx/defs.h" // there is no separate setting for wxMemoryText, it's smallish anyhow #if wxUSE_TEXTBUFFER // ---------------------------------------------------------------------------- // wxMemoryText // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMemoryText : public wxTextBuffer { public: // Constructors. wxMemoryText() { } wxMemoryText(const wxString& name) : wxTextBuffer(name) { } protected: virtual bool OnExists() const { return false; } virtual bool OnOpen(const wxString & WXUNUSED(strBufferName), wxTextBufferOpenMode WXUNUSED(OpenMode)) { return true; } virtual bool OnClose() { return true; } virtual bool OnRead(const wxMBConv& WXUNUSED(conv)) { return true; } virtual bool OnWrite(wxTextFileType WXUNUSED(typeNew), const wxMBConv& WXUNUSED(conv) = wxConvUTF8) { return true; } private: DECLARE_NO_COPY_CLASS(wxMemoryText) }; #endif // wxUSE_TEXTBUFFER #endif // _WX_MEMTEXT_H