# Translation of dolphin-emu.pot to French # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # Pascal , 2013. # Vinet Sebastien , 2011. msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-03-10 08:56-0500\n" "PO-Revision-Date: 2013-02-02 20:43+0000\n" "Last-Translator: FRtranslator \n" "Language-Team: French (http://www.transifex.com/projects/p/dolphin-emu/" "language/fr/)\n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511 msgid " (too many to display)" msgstr "(trop nombreux pour être affichés)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:270 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr "Jeu :" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:507 msgid "! NOT" msgstr "! NOT" #: Source/Core/Core/Src/HW/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" n'existe pas.\n" " Voulez-vous créer une nouvelle carte mémoire de 16MB ?" #: Source/Core/Core/Src/CoreParameter.cpp:142 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" n'est pas un fichier GCM/ISO valide, ou n'est pas une ISO GC/Wii." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:722 #, c-format msgid "%08X: " msgstr "%08X: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:196 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopie%1$s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "%s existe déjà. Voulez-vous le remplacer ?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s n'a pas pu être compressé. L'image est probablement corrompue." #: Source/Core/Core/Src/HW/GCMemcard.cpp:95 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s n'a pu être lu en tant que carte mémoire.\n" " La taille du fichier de la carte n'est pas valide (0x%x octets)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:110 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s n'a pu être lu en tant que carte mémoire.\n" " La taille de la carte n'est pas valide (0x%x octets)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:90 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s n'a pas pu être chargé en tant que carte mémoire.\n" "Le fichier n'est pas assez grand pour être un fichier de carte mémoire " "valide (0x%x octets)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "Impossible d'ouvrir %s" #: Source/Core/Core/Src/DSP/DSPCore.cpp:97 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s a un hachage incorrect.\n" "Voulez-vous arrêter maintenant pour corriger le problème ?\n" "Si vous sélectionnez \"Non\", le son sera déterioré." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "%s est un fichier de 0 octet" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s est déjà compressé. Impossible de le compresser d'avantage." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s est un nom de fichier trop long, le maximum est de 45 caractères." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 #, c-format msgid "%sDelete%s" msgstr "%sSupprimer%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:200 #, c-format msgid "%sExport GCI%s" msgstr "%sExporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:198 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u blocs libres, %u entrées de rép. libres" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "&About..." msgstr "&A propos..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:99 msgid "&Boot from DVD Drive..." msgstr "&Démarrer à partir du lecteur..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "&Breakpoints" msgstr "&Points d'arrêt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:110 msgid "&Browse for ISOs..." msgstr "&Rechercher des ISOs" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Cheats Manager" msgstr "Gestionnaire de &cheats" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "&DSP Settings" msgstr "Paramètres &DSP (audio)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:885 msgid "&Delete ISO..." msgstr "&Supprimer l'ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "&Delete selected ISOs..." msgstr "&Supprimer les ISO sélectionnés" #: Source/Core/DolphinWX/Src/FrameTools.cpp:170 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&File" msgstr "&Fichier" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Frame Advance" msgstr "&Avancement d'image" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "&Fullscreen" msgstr "&Plein écran" #: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "&Graphics Settings" msgstr "Paramètres &Graphiques" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "&Help" msgstr "&Aide" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Hotkey Settings" msgstr "Paramètres des &Raccouris clavier" #: Source/Core/DolphinWX/Src/FrameTools.cpp:233 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "&Load State" msgstr "&Charger l'état" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Memcard Manager (GC)" msgstr "Gestionnaire de cartes &mémoires (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:232 msgid "&Memory" msgstr "&Mémoire" #: Source/Core/DolphinWX/Src/FrameTools.cpp:313 msgid "&Open..." msgstr "&Ouvrir..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Options" msgstr "&Options" #: Source/Core/DolphinWX/Src/FrameTools.cpp:324 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Play" msgstr "&Démarrer" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "&Properties" msgstr "&Propriétés" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "&Read-only mode" msgstr "Mode &Lecture seule" #: Source/Core/DolphinWX/Src/FrameTools.cpp:319 msgid "&Refresh List" msgstr "Rafraîchir la &liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "&Registers" msgstr "&Registres" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "&Sound" msgstr "&Son" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/Src/FrameTools.cpp:207 msgid "&Tools" msgstr "&Outils" #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "&Video" msgstr "&Vidéo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "&View" msgstr "&Affichage" #: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&Wiimote Settings" msgstr "Paramètres de la &Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 msgid "'" msgstr "'" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:99 msgid "(UNKNOWN)" msgstr "Inconnu" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "(off)" msgstr "(aucun)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:655 msgid "0x44" msgstr "0x44" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "16 bit" msgstr "16 bit" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "32 bit" msgstr "32 bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "3D Vision" msgstr "3D Vision" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 msgid "8 bit" msgstr "8 bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:255 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:201 #: Source/Core/DolphinWX/Src/NetWindow.cpp:235 msgid "A NetPlay window is already open!!" msgstr "Une fenêtre Netplay est déjà ouverte !" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399 msgid "A game is not currently running." msgstr "Il n'y a pas de jeu en cours d'émulation." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 #, fuzzy msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" "Aucun périphérique Bluetooth prise en charge n'a été détecté !\n" "Si vous n'utilisez pas la pile Bluetooth de Microsoft, vous pouvez jumeler " "manuellement vos Wiimotes et utiliser uniquement le bouton \"Rafraîchir\"." #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ATTENTION :\n" "\n" "NetPlay fonctionnera correctement uniquement avec ces paramètres :\n" " - Dual Core désactivé\n" " - Audio Throttle désactivé\n" " - DSP-HLE avec \"Null Audio\" ou le DSL-LLE\n" " - Spécifier manuellement le nombre de contôleurs qui seront utilisés dans " "[Contrôleur standard]\n" "\n" "Tous les joueurs devraient essayer d'utiliser la même version de Dolphin et " "les mêmes paramètres.\n" "Désactiver toutes les cartes mémoires, ou sinon les envoyer à tous les " "joueurs avant de démarrer.\n" "La prise en charge de la Wiimote n'est pas encore implémentée.\n" "\n" "Vous devez indiquer le port TCP à l'hôte !!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:111 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:116 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "AR Codes" msgstr "Codes AR" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "A propos de Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Accéleration" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:463 msgid "Accuracy:" msgstr "Précision :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Accurate VBeam emulation" msgstr "Emulation fidèle VBeam" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "Emule fidèlement les copies d'EFB.\n" "Certains jeux requièrent ceci pour certains effets graphiques ou " "fonctionnalités dans le jeu.\n" "\n" "Dans le doute, cochez plutôt EFB vers texture." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239 msgid "Action" msgstr "Action" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Erreur de décryption du Code Action Replay :\n" "Echec de vérification de la parité\n" "\n" "Culprit Code:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:667 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le " "code Ajout (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:755 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le " "code Remplir et déplacer (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:547 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans " "l'écriture de la RAM et Remplir (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:607 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans Ecrire " "vers Pointeur (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:802 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Erreur Action Replay : Valeur non valide (%08x) dans la Copie de mémoire (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:682 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Erreur Action Replay : Master Code et Write To CCXXXXXX non implémentés " "(%s)\n" "Les Master codes ne sont pas requis. Ne les utilisez pas." #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Erreur Action Replay : code AR non valide à la ligne %s" #: Source/Core/Core/Src/ActionReplay.cpp:872 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay : Code Conditionnel : Taille non valide %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:945 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay : Type de Code Normal non valide %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:896 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay ; Code Normal %i : Sous-type non valide %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:838 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay : Code Normal 0 : Sous-type non valide %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:242 msgid "Adapter:" msgstr "Carte :" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 msgid "Add" msgstr "Ajouter" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1275 msgid "Add ActionReplay Code" msgstr "Ajouter un code ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1204 msgid "Add Patch" msgstr "Ajouter un patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:507 msgid "Add new pane" msgstr "Ajouter un nouveau panneau" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:404 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:426 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "Add..." msgstr "Ajouter..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:90 msgid "Address :" msgstr "Adresse :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Ajoute la valeur spécifiée au paramètre zFar.\n" "Il y a 2 façons d'indiquer les valeurs en virgule flottante.\n" "Exemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, " "la valeur retenue sera \"0.0002\".\n" "Valeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n" "\n" "NOTE: Consultez LogWindow/Console pour les valeurs acquises." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Ajoute la valeur spécifiée au paramètre zNear.\n" "Il y a 2 façons d'indiquer les valeurs en virgule flottante.\n" "Exemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, " "la valeur retenue sera \"0.0002\".\n" "Valeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n" "\n" "NOTE: Consultez LogWindow/Console pour les valeurs acquises." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:755 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajuste le contrôle analogique de pression requise pour activer les boutons." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 msgid "Advanced" msgstr "Avancé" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Advanced Settings" msgstr "Paramètres avancés" #: Source/Core/DolphinWX/Src/FrameTools.cpp:584 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tous les fichiers GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Toutes les images GC/Wii (gcm, iso, wbfs, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189 msgid "All Gamecube GCM files (gcm)" msgstr "Tous les fichiers GameCube GCM (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1390 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1404 msgid "All Save States (sav, s##)" msgstr "Tous les états sauvegardés (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 msgid "All Wii ISO files (iso)" msgstr "Tous les fichiers ISO Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tous les fichiers ISO compressés GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:124 msgid "All files (*.*)|*.*" msgstr "Tous les fichiers (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Permet d'activer certaines options via les raccourcis clavier 3 (résolution " "interne), 4 (ratio d'image), 5 (Copie d'EFB), et 6 (Brouillard) dans la " "fenêtre d'émulation.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Angle" msgstr "Angle" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:367 msgid "Anisotropic Filtering:" msgstr "Filtrage anisotropique :" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:350 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing :" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:308 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "L'apploader n'a pas la bonne taille... est-ce vraiment un apploader ?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:302 msgid "Apploader unable to load from file" msgstr "L'apploader ne peut charger depuis ce fichier" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:841 msgid "Apploader:" msgstr "Apploader :" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135 msgid "Apply" msgstr "Appliquer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Appliquer un effet de post-processing après avoir fini le rendu d'une " "image.\n" "\n" "Dans le doute, sélectionnez (aucun)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Arabic" msgstr "Arabe" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:614 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Êtes-vous sûr de vouloir supprimer \"%s\" ?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Êtes-vous sûr de vouloir supprimer ces fichiers ?\n" "Ils seront définitivement supprimés !" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Êtes-vous sûr de vouloir supprimer ce fichier ? Il sera supprimé " "définitivement !" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:789 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:277 msgid "Aspect Ratio:" msgstr "Format d'écran :" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 msgid "At least one pane must remain open." msgstr "Au moins un panneau doit rester ouvert." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:694 msgid "Audio Backend:" msgstr "Moteur audio :" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon : impossible d'ouvrir le périphérique AO.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiple de 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 msgid "Auto (Window Size)" msgstr "Auto (taille de la fenêtre)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:297 msgid "Auto adjust Window Size" msgstr "Ajuster auto. la taille de la fenêtre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ajuste automatiquement la taille de la fenêtre à la résolution interne.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "B" msgstr "B" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 msgid "BP register " msgstr "Registres BP" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Retour" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:698 msgid "Backend Settings" msgstr "Paramètres de l'interface audio" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:206 msgid "Backend:" msgstr "Moteur :" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "Entrée en arrière-plan" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Arrière" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "Mauvaise entête de fichier" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "Banner" msgstr "Bannière" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:519 msgid "Banner Details" msgstr "Détails de la bannière" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 msgid "Banner:" msgstr "Bannière :" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Barre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Basic" msgstr "Paramètres de base" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Basic Settings" msgstr "Paramètres de base" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "Basse" #: Source/Core/Core/Src/HW/GCMemcard.cpp:186 msgid "Block Allocation Table checksum failed" msgstr "" "Echec de la vérification de la somme de contrôle de la Table d'Allocation de " "Blocs" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Blocks" msgstr "Blocs" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Bleu" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Bleu Gauche" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Bleu Droite" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Bottom" msgstr "Bas" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:238 #, c-format msgid "Bound Controls: %lu" msgstr "Contrôles liés : %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Broken" msgstr "Corrompu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:422 msgid "Browse" msgstr "Parcourir" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Browse for a directory to add" msgstr "Choisir un dossier à ajouter" #: Source/Core/DolphinWX/Src/FrameTools.cpp:422 msgid "Browse for an ISO directory..." msgstr "Rechercher un dossier contenant des ISO" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1079 msgid "Browse for output directory" msgstr "Parcourir un dossier de destination" #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Buffer:" msgstr "Buffer :" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119 msgid "Buttons" msgstr "Boutons" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Ignore le vidage du cache de données par l'instruction DCBZ. Dans le doute, " "décochez cette case." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "C" msgstr "C" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77 msgid "C Stick" msgstr "Stick-C" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "Stick-C" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764 msgid "CP reg" msgstr "CP reg" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "CPU Emulator Engine" msgstr "Moteur d'émulation du CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:490 msgid "Cache Display Lists" msgstr "Cache des listes d'affichage" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Calcule la lumière des graphiques 3D par pixel et non par vertex.\n" "Diminue la vitesse d'émulation de quelques pourcents (en fonction de votre " "GPU).\n" "Cette amélioration est plutôt sûre, mais peut parfois provoquer quelques " "pépins.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "Annuler" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "Impossible d'ouvrir %s" #: Source/Core/Core/Src/CoreTiming.cpp:141 msgid "Cannot unregister events with events pending" msgstr "" "Impossible de désenregistrer des évènements alors qu'il y en a en attente." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1078 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Impossible d'utiliser ce fichier comme carte mémoire.\n" "%s\n" "n'est pas un fichier de carte mémoire GameCube valide." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1108 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Impossible d'utiliser ce fichier comme carte mémoire.\n" "Essayez-vous d'utiliser le même fichier sur les 2 slots ?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1867 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" "Impossible de trouver la Wiimote par bd : %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1881 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Impossible de trouver la Wiimote par le gestionnaire de connexion %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 #: Source/Core/Core/Src/HW/DVDInterface.cpp:689 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" "Impossible de lire à partir de DVD_Plugin - DVD-Interface : Erreur fatale" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Caps Lock" msgstr "Verr Maj" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Catalan" msgstr "Catalan" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Center" msgstr "Centre" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "Changer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:316 msgid "Change &Disc..." msgstr "&Changer de disque..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179 msgid "Change Disc" msgstr "Changer de disque" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "Changer de Jeu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Changer la langue de l'interface.\n" "Demande un redémarrage" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Change le signe du paramètre zFar (après correction)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Change le signe du paramètre zNear (après correction)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "Changing this will have no effect while the emulator is running!" msgstr "Changer ceci n'aura aucun effet durant l'émulation !" #: Source/Core/DolphinWX/Src/NetWindow.cpp:295 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:47 msgid "Cheat Code" msgstr "Cheat Code" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Cheat Search" msgstr "Rechercher un cheat" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:38 msgid "Cheats Manager" msgstr "Gestionnaire de Cheats" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Check Partition Integrity" msgstr "Vérifier l'intégrité de la partition" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:864 msgid "Checking integrity..." msgstr "Vérification de l'intégrité..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Chinese (Simplified)" msgstr "Chinois (simplifié)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Chinese (Traditional)" msgstr "Chinois (traditionnel)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "Choose a DVD root directory:" msgstr "Choisir un dossier racine pour le DVD :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Choose a NAND root directory:" msgstr "Choisir un dossier racine pour la NAND :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:815 msgid "Choose a default ISO:" msgstr "Choisir un ISO par défaut" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1236 msgid "Choose a directory to add" msgstr "Choisir un dossier à ajouter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1065 msgid "Choose a file to open" msgstr "Choisir un fichier à ouvrir" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:217 msgid "Choose a memory card:" msgstr "Choisir une carte mémoire :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Choisir un fichier comme apploader : (uniquement pour les disques créés à " "partir de dossiers)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:767 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:806 msgid "Choose the folder to extract to" msgstr "Choisir le dossier de destination de l'extraction" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "Stick circulaire" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "Classique" #: Source/Core/DolphinWX/Src/LogWindow.cpp:144 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:487 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:913 msgid "Clear" msgstr "Effacer" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Le client s'est déconnecté alors que le jeu est en cours !! NetPlay est " "désactivé. Vous devez arrêter le jeu manuellement." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:298 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:247 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:552 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578 msgid "Close" msgstr "Fermer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 msgid "Co&nfigure..." msgstr "Co&nfigurer..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 msgid "Code Info" msgstr "Info du code" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 msgid "Code: " msgstr "Code :" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Command" msgstr "Commande" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "Comment" msgstr "Commentaire" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 msgid "Comment:" msgstr "Commentaire :" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893 msgid "Compress ISO..." msgstr "Compresser l'ISO" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:905 msgid "Compress selected ISOs..." msgstr "Compresser les ISO sélectionnés..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Compressing ISO" msgstr "Compression de l'ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:429 msgid "Config" msgstr "Configurer" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Configurer" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:111 msgid "Configure Control" msgstr "Configurer le contrôle" #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Configurer les manettes" #: Source/Core/DolphinWX/Src/FrameTools.cpp:429 msgid "Configure..." msgstr "Configurer" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 msgid "Confirm File Overwrite" msgstr "Confirmer l'écrasement du fichier" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Confirm on Stop" msgstr "Confirmer l'arrêt de l'émulation" #: Source/Core/DolphinWX/Src/NetWindow.cpp:83 #: Source/Core/DolphinWX/Src/NetWindow.cpp:105 msgid "Connect" msgstr "Connecter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Connect USB Keyboard" msgstr "Connecter le clavier USB" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 #, c-format msgid "Connect Wiimote %i" msgstr "Connecter la Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Connecter la 1ère Wiimote" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Connecter la 2è Wiimote" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Connecter la 3è Wiimote" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Connecter la 4è Wiimote" #: Source/Core/DolphinWX/Src/Main.cpp:627 msgid "Connecting..." msgstr "Connexion..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:155 msgid "Console" msgstr "Console" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Contrôle" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 msgid "Convert to GCI" msgstr "Convertir en GCI" #: Source/Core/Core/Src/CoreParameter.cpp:379 msgid "Copy failed" msgstr "Echec de la copie" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Copier vers la carte mémoire %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Core" msgstr "Core" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #, c-format msgid "Could not create %s" msgstr "Impossible de créer %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:75 #, c-format msgid "Could not initialize backend %s." msgstr "Impossible d'initialiser le moteur %s." #: Source/Core/Core/Src/CoreParameter.cpp:137 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Impossible de lire \"%s\". Il n'y a pas de disque dans le lecteur, ou ce " "n'est pas un backup GC/Wii. Veuillez noter que les disques originaux de " "GameCube et Wii ne peuvent pas être plus par la plupart des lecteurs DVD sur " "PC." #: Source/Core/Core/Src/CoreParameter.cpp:292 #, c-format msgid "Could not recognize ISO file %s" msgstr "Impossible de reconnaître le fichier ISO %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:569 #, c-format msgid "Could not save %s" msgstr "Impossible de sauvegarder %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Impossible de définir les manettes. Le joueur a quitté le jeu ou le jeu est " "en cours d'exécution !\n" "(le paramétrage des manettes pendant l'émulation du jeu n'est pas encore " "pris en charge)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Impossible d'écrire le fichier de carte mémoire %s.\n" "\n" "Exécutez-vous Dolpin à partir d'un CD/DVD, ou le fichier de sauvegarde est " "peut-être protégé contré l'écriture ?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1107 msgid "Couldn't find open command for extension 'ini'!" msgstr "Impossible de trouver la commande d'ouverture pour l'extension 'ini' !" #: Source/Core/Core/Src/BootManager.cpp:146 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Impossible d'initialiser les composants de base.\n" "Vérifiez votre configuration." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507 msgid "Count:" msgstr "Nombre :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 msgid "Country:" msgstr "Pays :" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562 msgid "Create AR Code" msgstr "Créer un code AR" #: Source/Core/DolphinWX/Src/FrameAui.cpp:543 #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 msgid "Create new perspective" msgstr "Créer une nouvelle perspective" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27 msgid "Creator: " msgstr "Créateur :" #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "Critique" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Crop" msgstr "Couper" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Couper l'image de 4/3 vers 5/4, ou de 16/9è vers 16/10è.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinWX/Src/FrameTools.cpp:597 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Le dossier actuel a été changé de %s en %s après wxFileSelector !" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Custom Projection Hack" msgstr "Hack de projection personnalisé" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "Paramètres du hack de projection personnalisé" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Customize some Orthographic Projection parameters." msgstr "Personnalise certains paramètres de projection orthographique." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Czech" msgstr "Tchèque" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "D" msgstr "D" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "Pad numérique" #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 msgid "DSP Emulator Engine" msgstr "Moteur d'émulation du DSP (Audio)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "DSP HLE emulation (fast)" msgstr "Emulation du DSP en HLE (rapide)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "DSP LLE interpreter (slow)" msgstr "Interpréteur du DSP en LLE (lent)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 msgid "DSP LLE on Thread" msgstr "DSP LLE sur thread" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "DSP LLE recompiler" msgstr "Recompilateur du DSP en LLE" #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 msgid "DSP settings" msgstr "Paramètres DSP (audio)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:838 msgid "DVD Root:" msgstr "Racine du DVD :" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:239 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "DVDLowRead - Erreur fatale : impossible de lire le volume" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:333 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Erreur fatale : impossible de lire le volume" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176 msgid "Data Size" msgstr "Taille des données" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "Date:" msgstr "Date :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:528 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Fichiers Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Zone morte" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Debug" msgstr "Débug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521 msgid "Debugging" msgstr "Débug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:79 msgid "Decimal" msgstr "Décimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890 msgid "Decompress ISO..." msgstr "Décompresser l'ISO" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906 msgid "Decompress selected ISOs..." msgstr "Décompresser les ISO sélectionnés..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Decompressing ISO" msgstr "Décompression de l'ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:912 msgid "Default" msgstr "Par défaut" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Default ISO:" msgstr "ISO par défaut :" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Default font" msgstr "Police par défaut" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:926 msgid "Delete" msgstr "Supprimer" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Supprimer la sauvegarde" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "Supprimer le fichier '%s' ?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:671 msgid "Description" msgstr "Description" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Detect" msgstr "Détecter" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:233 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:328 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Détecté que le DVD a essayé de lire plus de données que ce que peut contenir " "le buffer de sortie." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:127 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Device" msgstr "Appareil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Device Settings" msgstr "Paramètres de la console virtuelle" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "Appel" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:167 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "La vérification de la somme de contrôle du dossier a échoué\n" " et la vérification de la somme de contrôle du dossier de sauvegarde a échoué" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "Disable" msgstr "Désactiver" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:491 msgid "Disable Fog" msgstr "Désactiver la fumée" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Désactive l'émulation des XFB.\n" "Accélère beaucoup l'émulation mais provoque de gros pépins dans les nombreux " "jeux s'appuyant dessus (particulièrement les applications homebrew).\n" "\n" "Dans le doute, cochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Désactive l'émulation de copies d'EFB.\n" "Elles sont souvent utilisées pour du post-processing ou des effets de rendu " "sur texture, donc cocher cette case va beaucoup accélérer l'émulation mais " "aussi provoquer des pépins.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:543 msgid "Disc" msgstr "Disque" #: Source/Core/DiscIO/Src/DriveBlob.cpp:107 #: Source/Core/DiscIO/Src/DriveBlob.cpp:126 msgid "Disc Read Error" msgstr "Erreur de lecture du disque" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:312 msgid "Display" msgstr "Vidéo" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Affiche les entrées lues par l'émulateur.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:80 msgid "Divide" msgstr "Diviser" #: Source/Core/DolphinWX/Src/FrameTools.cpp:987 msgid "Do you want to stop the current emulation?" msgstr "Voulez-vous arrêter l'émulation en cours ?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:663 msgid "Dolby Pro Logic II decoder" msgstr "Décodeur Dolby Pro Logic II" #: Source/Core/DolphinWX/Src/FrameTools.cpp:864 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:183 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuration des graphismes %s pour Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Dolphin &Web Site" msgstr "Site &web de Dolphin" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Configuration de Dolphin" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuration de la Wiimote pour Dolphin" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:394 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1136 msgid "Dolphin GCPad Configuration" msgstr "Configuration de la manette GC pour Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:679 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1074 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Films TAS Dolphin (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Configuration de la Wiimote pour Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:293 msgid "Dolphin at &Google Code" msgstr "Dolphin dans &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:364 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin n'a pas trouvé d'ISO GC/Wii. Double-cliquez ici pour chercher des " "fichiers..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:368 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin est paramétré pour cacher tous les jeux. Double-cliquez ici pour " "afficher tous les jeux..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1159 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin n'a pas pu exécuter l'action demandée." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Down" msgstr "Bas" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:54 msgid "Download Codes (WiiRD Database)" msgstr "Télécharger des codes (sur WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu codes ont été téléchargés. (%lu ajoutés)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Percussions" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:105 msgid "Dummy" msgstr "Factice" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 msgid "Dump Audio" msgstr "Enregistrer le son" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Dump EFB Target" msgstr "Copier l'EFB cible" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533 msgid "Dump Frames" msgstr "Copier les images" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Dump Textures" msgstr "Copier les textures" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Copier toutes les images rendues (calculées) dans un fichier AVI dans User/" "Dump/Frames/\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Copier les textures du jeu vers User/Dump/Textures//\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Copie le contenu des copies de l'EFB vers to User/Dump/Textures/\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Dutch" msgstr "Néerlandais" #: Source/Core/DolphinWX/Src/FrameTools.cpp:112 msgid "E&xit" msgstr "&Quitter" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 msgid "EFB Copies" msgstr "Copies de l'EFB" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:223 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ERREUR : cette version de Dolphin requiert un pilote TAP-Win32 qui ait au " "moins la version %d.%d -- Si vous avez récemment mis à niveau votre " "distribution de Dolphin, un redémarrage est probablement nécessaire pour que " "Windows charge le nouveau pilote." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "EUROPE" msgstr "Europe" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:156 msgid "Early Memory Updates" msgstr "Premières mises à jour de mémoire" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Edit" msgstr "Editer" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Editer le code ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "Edit Config" msgstr "Editer la configuration" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Editer le patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Edit current perspective" msgstr "Modifier la perspective actuelle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:403 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:425 msgid "Edit..." msgstr "Editer..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Effets" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425 msgid "Embedded Frame Buffer" msgstr "Buffer d'image embarqué" #: Source/Core/Core/Src/Core.cpp:201 msgid "Emu Thread already running" msgstr "Thread d'émulation déjà en cours d'exécution" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emule précisément les XFB.\n" "Ralentit beaucoup l'émulation et empêche le rendu en haute résolution, mais " "est nécessaire pour émuler certains jeux correctement.\n" "\n" "Dans le doute, sélectionnez plutôt Virtuel." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emule les XFB en utilisant les objets de texture du GPU.\n" "Corrige beaucoup de jeux qui ne fonctionnent pas sans émulation de XFB, sans " "être aussi lent qu'une réelle émulation de l'XFB. Cependant, cela peut ne " "pas fonctionner pour beaucoup d'autres jeux (particulièrement les " "applications homebrew).\n" "Dans le doute, sélectionnez cette case." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Wiimote émulée" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Emulation State: " msgstr "Etat de l'émulation :" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Activer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active les effets 3D via la stéréoscopie en utilisant la technologie nVidia " "3D Vision, si elle est prise en charge par votre GPU.\n" "Peut provoquer des pépins.\n" "Ne fonctionne qu'en plein écran.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111 msgid "Enable AR Logging" msgstr "Activer la journalisation AR" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "Enable Block Merging" msgstr "Activer l'assemblage de blocs" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Bounding Box Calculation" msgstr "Active le calcul de la boîte liée." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Enable Cache" msgstr "Activer le cache" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Enable Cheats" msgstr "Activer les Cheats" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable Dual Core" msgstr "Activer le Dual Core" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Enable Dual Core (speedup)" msgstr "Activer le Dual Core (plus rapide)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Enable Hotkeys" msgstr "Activer les touches de raccourci" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Idle Skipping" msgstr "Activer le saut d'inactivité" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Enable Idle Skipping (speedup)" msgstr "Activer le saut d'inactivité (plus rapide)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable MMU" msgstr "Activer le MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:554 msgid "Enable Progressive Scan" msgstr "Activer le Progressive Scan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Enable Screen Saver" msgstr "Activer l'économiseur d'écran" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 #, fuzzy msgid "Enable Speaker Data" msgstr "Activer les appels" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "Enable WideScreen" msgstr "Activer l'écran large (16/9è)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516 msgid "Enable Wireframe" msgstr "Activer le rendu en fil de fer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Active le filtrage anisotropique.\n" "Améliore la qualité visuelle des textures qui ont des angles de vue " "obliques.\n" "Peut provoquer des soucis pour un petit nombre de jeux.\n" "\n" "Dans le doute, sélectionnez 1x." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Activer l'accès disque rapide. Requis pour certains jeux. (MARCHE = Rapide, " "ARRÊT = Compatible)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Activer les appels" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sélectionnez ceci si vous souhaitez que le rendu se fasse sur l'intégralité " "de l'écran.\n" "Si cette case est décochée, une fenêtre de rendu sera créée.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cochez cette case si vous souhaitez que la fenêtre principale de Dolphin " "soit utilisée pour le rendu, plutôt qu'une fenêtre séparée.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Activer ceci pour accélérer La légende de Zelda : Twilight Princess. " "Désactiver pour TOUS les autres jeux." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Enables Custom Projection Hack" msgstr "Active un hack de projection personnalisé" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:528 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. Non " "disponible sur OS X." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. " "Uniquement avec le moteur OpenAL." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. " "Uniquement avec le moteur OpenAL. Il peut être nécessaire de renommer le " "fichier soft_oal.dll en OpenAL32.dll pour que cela fonctionne." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Active le scan progressif, s'il est pris en charge par le logiciel émulé.\n" "La plupart des jeux n'en tiennent pas compte.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activer le Memory Management Unit (unité de gestion de la mémoire), requis " "pour certains jeux. (ON = Compatible, OFF = Vitesse)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Encoder les images enregistrées en utilisant le codec FFV1.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 msgid "End" msgstr "Fin" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "English" msgstr "Anglais" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Enhancements" msgstr "Améliorations" #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Enter a name for the new perspective:" msgstr "Entrer un nom pour la nouvelle perspective :" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:191 #, c-format msgid "Entry %d/%d" msgstr "Entrée %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Entrée 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Equal" msgstr "Egal" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:156 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "Error" msgstr "Erreur" #: Source/Core/DolphinWX/Src/Main.cpp:381 msgid "Error loading selected language. Falling back to system default." msgstr "" "Erreur lors du chargement de la langue sélectionnée. Retour à la langue par " "défaut du système." #: Source/Core/Common/Src/ChunkFile.h:226 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Erreur : Après \"%s\", trouvé %d (0x%X) au lieu d'un marqueur de sauvegarde " "%d (0x%X). Abandon du chargement de la sauvegarde d'état." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Erreur : essai d'accès aux polices %s mais elles ne sont pas chargées. Les " "jeux peuvent ne pas afficher les polices correctement, ou planter." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Echap" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "Euphorie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:217 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" "Erreur d'exception : accès à un espace en-dessous de la mémoire. %08llx%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Execute" msgstr "Exécuter" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:459 msgid "Export Failed" msgstr "Echec de l'exportation" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:639 msgid "Export File" msgstr "Exporter un fichier" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Export Recording" msgstr "Exporter l'enregistrement..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "Export Recording..." msgstr "Exporter l'enregistrement..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Exporter une sauvegarde" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:874 msgid "Export Wii save (Experimental)" msgstr "Exporter une sauvegarde Wii (expérimental)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Exporter toutes les sauvegardes" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 msgid "Export failed, try again?" msgstr "L'exportation a échoué. Essayer de nouveau ?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Export save as..." msgstr "Exporter l'enregistrement sous..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Extension" msgstr "Extension" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 msgid "External Frame Buffer" msgstr "Buffer d'image externe" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "Paramètres supplémentaires" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Paramètre supplémentaire utile dans ''Metroid: Other M'' uniquement." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:614 msgid "Extract All Files..." msgstr "Extraire tous les fichiers..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:616 msgid "Extract Apploader..." msgstr "Extraire l'Apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:617 msgid "Extract DOL..." msgstr "Extraire le DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:610 msgid "Extract Directory..." msgstr "Extraire un dossier..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:612 msgid "Extract File..." msgstr "Extraire un fichier..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:608 msgid "Extract Partition..." msgstr "Extraire une partition..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 #, c-format msgid "Extracting %s" msgstr "Extraction de %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:707 msgid "Extracting All Files" msgstr "Extraction de tous les fichiers" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:707 msgid "Extracting Directory" msgstr "Extraction du dossier" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting..." msgstr "Extraction..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892 msgid "FIFO Byte" msgstr "Octet FIFO" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:45 msgid "FIFO Player" msgstr "Lecteur FIFO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "FRANCE" msgstr "France" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "FST Size:" msgstr "Taille FST :" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Connexion impossible !" #: Source/Core/DolphinWX/Src/NetWindow.cpp:225 msgid "Failed to Listen!!" msgstr "Ecoute impossible !" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:307 msgid "Failed to download codes." msgstr "Impossible de télécharger les codes." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:827 #, c-format msgid "Failed to extract to %s!" msgstr "Impossible d'extraire vers %s !" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" "Impossible de lire la ROM du DSP : \t%s\n" "\n" "Ce fichier est requis pour utliliser le DSP LLE.\n" "Il n'est pas fourni avec Dolphin pour des raisons de copyright.\n" "Utilisez DSPSpy pour extraire le fichier de votre console.\n" "\n" "Vous pouvez utiliser le moteur DSP HLE à la place, celui-ci ne requiert pas " "d'extration de ROM.\n" "(Sélectionnez-le depuis l'onglet \"Audio\" dans la fenêtre de configuration.)" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:116 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:139 msgid "Failed to load bthprops.cpl" msgstr "Impossible de charger bthprops.cpl" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:100 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:109 msgid "Failed to load hid.dll" msgstr "Impossible de charger hid.dll" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Failed to read %s" msgstr "Impossible de lire %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Impossible de lire banner.bin" #: Source/Core/Core/Src/HW/GCMemcard.cpp:223 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" "Impossible de lire le bloc %d de la sauvegarde\n" "La carte mémoire est peut-être tronquée\n" "Position du fichier : %llx" #: Source/Core/Core/Src/HW/GCMemcard.cpp:148 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Impossible de lire correctement la sauvegarde de la table d'allocation des " "blocs\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:142 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Impossible de lire correctement la table d'allocation des blocs\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "Impossible de lire les données du fichier %d" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Impossible de lire correctement la sauvegarde des dossiers\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Impossible de lire le dossier correctement\n" "(0x2000-0x3FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:119 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Impossible de lire l'entête correctement\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Impossible de lire l'ID unique depuis l'image du disque" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Impossible d'écrire BT.DINF vers SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "Impossible d'écrire bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Impossible d'écrire l'entête de %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "Impossible d'écire l'entête du fichier %d" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Farsi" msgstr "Perse" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467 msgid "Fast" msgstr "Rapide" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "Version rapide de la MMU. Ne fonctionne pas avec tous les jeux." #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Désynchro fatale. Abandon de la lecure. (Erreur dans Play Wiimote : %u != " "%u, byte %u.)%s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "Fifo Player" msgstr "Lecteur FIFO" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:99 msgid "File Info" msgstr "Infos du fichier" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:304 msgid "File contained no codes." msgstr "Le fichier ne contient pas de code." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:413 msgid "File converted to .gci" msgstr "Fichier converti en .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:428 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Le fichier n'a pu être ouvert\n" "ou n'a pas d'extension valide" #: Source/Core/Core/Src/HW/GCMemcard.cpp:84 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Le fichier a l'extension \"%s\"\n" "Les extensions valides sont (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:425 msgid "File is not recognized as a memcard" msgstr "Le fichier n'est pas reconnu comme une carte mémoire" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Fichier non compressé" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:127 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO : mode d'ouverture inconnu : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:531 msgid "Filesystem" msgstr "Système de fichiers" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1100 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Type de fichier 'ini' est inconnu ! Ne sera pas ouvert !" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265 msgid "Find next" msgstr "Trouver le suivant" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:266 msgid "Find previous" msgstr "Trouver le précédent" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "First Block" msgstr "Premier bloc" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Corriger les sommes de contôle" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Force 16:9" msgstr "Forcer 16/9è" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Force 4:3" msgstr "Forcer 4/3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Force Console as NTSC-J" msgstr "Forcer la console comme NTSC-J" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398 msgid "Force Texture Filtering" msgstr "Forcer le filtrage de texture" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Force le filtrage de texture, même si le jeu l'a explicitement désactivé.\n" "Améliore légèrement la qualité des textures, mais peut provoquer des pépins " "dans certains jeux.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Force le jeu à sortir des graphiques pour les écrans larges (16/9è, " "16/10è).\n" "Provoque des pépins graphiques dans certains jeux.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Force le mode NTSC-J pour utiliser la police de la ROM japonaise.\n" "Si cette case est décochée, Dolphin sera par défaut en NTSC-U et activera " "automatiquement cette option lorsque des jeux japonais seront lancés." #: Source/Core/Core/Src/HW/GCMemcard.cpp:74 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formater comme ASCII (NTSC\\PAL)?\n" "Choisir Non pour sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Avant" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 #, c-format msgid "Found %d results for '" msgstr "Trouvé %d résultats pour '" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:925 msgid "Frame" msgstr "Image" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:867 msgid "Frame " msgstr "Image " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Frame Advance" msgstr "Avancement d'image" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536 msgid "Frame Dumps use FFV1" msgstr "L'enregistrement d'images utilise FFV1" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:227 msgid "Frame Info" msgstr "Info image" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:116 msgid "Frame Range" msgstr "Plage d'images :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:138 msgid "Frame S&kipping" msgstr "Saut d'&image :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:572 msgid "Framelimit:" msgstr "Image/s max :" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 msgid "Frames To Record" msgstr "Images à enregistrer :" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Free Look" msgstr "Vue libre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 msgid "French" msgstr "Français" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:118 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:137 msgid "From" msgstr "De" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 msgid "FullScr" msgstr "Plein écran" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256 msgid "Fullscreen resolution:" msgstr "Résolution en Plein écran :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:534 msgid "GCI File(*.gci)" msgstr "Fichier GCI (*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 msgid "GCMic Configuration" msgstr "Configuration du micro GC" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "GCPad" msgstr "Manette GC" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:448 msgid "Game ID:" msgstr "ID du jeu :" #: Source/Core/Core/Src/NetPlay.cpp:229 msgid "Game is already running!" msgstr "Le jeu est déjà en cours d'émulation !" #: Source/Core/Core/Src/NetPlay.cpp:259 msgid "Game isn't running!" msgstr "Le jeu n'est pas en cours d'émulation !" #: Source/Core/DolphinWX/Src/NetWindow.cpp:389 #, fuzzy msgid "Game not found!" msgstr "Jeu non trouvé !!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:385 msgid "Game-Specific Settings" msgstr "Paramètres spécifiques au jeu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:293 msgid "GameConfig" msgstr "Config du Jeu" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fichiers de sauvegarde GameCube (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "Gamecube &Pad Settings" msgstr "Paramètres de la &manette GameCube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1069 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Carte mémoires de GameCube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "Gamecube Pad settings" msgstr "Paramètres de la manette GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 msgid "Gecko Codes" msgstr "Codes Gecko" #: Source/Core/Core/Src/GeckoCode.cpp:222 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" "Echec de l'exécution du GeckoCode (CT%i CST%i) (%s)\n" "(ou c'est un mauvais code, ou il n'est pas encore pris en charge. Essayez " "avec le code natif en plaçant le fichier codehandler.bin dans le répertoire " "Sys, puis redémarrez Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:197 msgid "General" msgstr "Général" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "Paramètres généraux" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:470 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 msgid "German" msgstr "Allemand" #: Source/Core/Core/Src/ActionReplay.cpp:449 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" "GetARCode : l'index est plus grand que la taille de la liste de codes %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 msgid "Graphics" msgstr "Graphismes" #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 msgid "Graphics settings" msgstr "Paramètres graphiques" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Greater Than" msgstr "Plus grand que" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" "Améliore significativement la qualité des textures générées en utilisant les " "effets de rendu vers texture.\n" "Le fait d'augmenter la résolution interne améliore l'impact de cette " "option.\n" "Baisse légèrement les performances et peut provoquer quelques pépins (mais " "peu probable).\n" "\n" "Dans le doute, cochez cette case." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 msgid "Greek" msgstr "Grèque" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Vert" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Vert Gauche" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Vert Droite" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Guitare" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1259 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Appel de HCI_CMD_INQUIRY, veuillez nous le signaler !" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:421 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/Src/HW/GCMemcard.cpp:158 msgid "Header checksum failed" msgstr "Echec de la vérification de la somme de contrôle de l'entête" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Hebrew" msgstr "Hébreu" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:313 msgid "Height" msgstr "Hauteur" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Help" msgstr "Aide" #: Source/Core/DolphinWX/Src/Main.cpp:209 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Bonjour,\n" "\n" "Dolphin requiert que votre processeur prenne en charge les instructions " "SSE2.\n" "Malheureusement, votre processeur ne les a pas, et donc Dolphin ne " "s'exécutera pas.\n" "\n" "Sayonara !\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:309 msgid "Hide" msgstr "Cacher" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 msgid "Hide Mouse Cursor" msgstr "Masquer le curseur de la souris" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "Masquer le curseur de la souris s'il est au-dessus de la fenêtre " "d'émulation.\n" "\n" "Dans le doute, cochez cette case." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 #: Source/Core/DolphinWX/Src/NetWindow.cpp:138 msgid "Host" msgstr "Hôte" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Configuration des raccourcis clavier" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 msgid "Hotkeys" msgstr "Raccourcis clavier" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Hungarian" msgstr "Hongrois" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Wiimote hybride" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:532 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS : Impossible d'obtenir des données à partir d'un ticket " "inconnu : %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:786 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH : Le jeu a essayé de recharger ios ou un titre qui n'est pas " "disponible dans votre copie de la NAND\n" "ID du titre : %016llx.\n" " Dolphin va probablement figer maintenant" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:313 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - mauvaise destination" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "IPL Settings" msgstr "Paramètres IPL" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "Pointeur IR" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "Sensibilité de l'IR" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:502 msgid "ISO Details" msgstr "Détails de l'ISO" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:830 msgid "ISO Directories" msgstr "Dossiers des ISO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "ITALY" msgstr "Italie" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Icon" msgstr "Icône" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" "Si coché, les registres de la boîte liée seront mis à jour. Utilisé par les " "jeux Paper Mario." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Si les FPS ne sont pas corrects, cette option peut résoudre le souci. (ON = " "Compatible, OFF = Vitesse)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use " "Audio to throttle using the DSP (might fix audio clicks but can also cause " "constant noise depending on the game)." msgstr "" "Si vous définissez le limitateur de vitesse (Image /s max) à une valeur plus " "élevée que la vitesse du jeu (NTSC:60, PAL:50), activer le contrôle audio " "pour DSP (peut éliminer les clics audio mais peut causer un bruit constant " "selon les jeux)." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Ignore Format Changes" msgstr "Ignorer les changements de formats" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignore tous les changements du format d'EFB.\n" "Améliore les performances dans la plupart des jeux sans effet négatif. " "Provoque des défauts graphiques dans un petit nombre de jeux.\n" "\n" "Dans le doute, cochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignore les requêtes de lecture ou d'écriture vers l'EFB du CPU.\n" "Améliore les performances dans certains jeux, mais peut désactiver certaines " "fonctionnalités de gameplay ou effets graphiques.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Importer une sauvegarde" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "L'importation a échoué. Essayer de nouveau ?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Le fichier importé a l'extension GSC\n" "mais n'a pas une entête valide" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 msgid "Imported file has invalid length" msgstr "Le fichier importé a une longueur non valide" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Le fichier importé a l'extension SAV\n" "mais n'a pas une entête valide" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Improves performance but causes glitches in most games which rely on proper " "fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Améliore les performances mais peut causer de petits pépins dans les jeux " "s'appuyant sur une émulation de brouillard/fumée correcte.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "In Game" msgstr "Dans le jeu" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "Dans le jeu" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Information" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Input" msgstr "Entrée" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 msgid "Insert" msgstr "Insérer" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:176 msgid "Insert Encrypted or Decrypted code here..." msgstr "Indiquer un code crypté ou décrypté ici..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 msgid "Insert SD Card" msgstr "Insérer une carte SD" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Insert name here.." msgstr "Indiquer un nom ici..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Install WAD" msgstr "Installer un WAD" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895 msgid "Install to Wii Menu" msgstr "Installer dans le menu Wii" #: Source/Core/Core/Src/x64MemTools.cpp:252 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler a été appelé, mais cette plateforme ne le prend pas " "encore en charge." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1297 msgid "Installing WAD..." msgstr "Installation du WAD..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:885 msgid "Integrity Check Error" msgstr "Erreur lors de la vérification de l'intégrité" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:891 msgid "Integrity check completed" msgstr "Vérification de l'intégrité terminée" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:890 msgid "Integrity check completed. No errors have been found." msgstr "Vérification de l'intégrité terminée. Aucune erreur trouvée." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:882 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" "Echec de la vérification de l'intégrité pour la partition %d. Votre copie " "est certainement corrompue ou a été incorrectement patchée." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Interface" msgstr "Interface" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "Interface Settings" msgstr "Paramètres de l'interface" #: Source/Core/Core/Src/State.cpp:240 msgid "Internal LZO Error - compression failed" msgstr "Erreur interne LZO - échec de la compression" #: Source/Core/Core/Src/State.cpp:348 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Erreur interne LZO - échec de la décompression (%d) (%li, %li) \n" "Essayez de charger à nouveau l'état" #: Source/Core/Core/Src/State.cpp:485 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erreur interne LZO - échec de lzo_init()" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344 msgid "Internal Resolution:" msgstr "Résolution interne :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Taille invalide (%x) ou mot Magique (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612 msgid "Invalid Value!" msgstr "Valeur non valide !" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:462 msgid "Invalid bat.map or dir entry" msgstr "bar.map ou entrée dir non valide" #: Source/Core/Core/Src/CoreTiming.cpp:548 #, c-format msgid "Invalid event type %i" msgstr "Type d'évènement non valide : %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:326 msgid "Invalid file" msgstr "Fichier non valide" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:41 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Le fichier opening.bnr n'est pas valide dans ce GCM :\n" "%s\n" "Vous devriez copier à nouveau ce jeu." #: Source/Core/Core/Src/Movie.cpp:735 msgid "Invalid recording file" msgstr "Fichier d'enregitrement non valide" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:473 msgid "Invalid search parameters (no object selected)" msgstr "Paramètres de recherche non valide (aucun objet sélectionné)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:456 msgid "Invalid search string (couldn't convert to number)" msgstr "Texte de recherche non valide (impossible à convertir en nombre)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:444 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Texte de recherche non valide (seules les longueurs de chaînes de caractères " "sont prises en charge)" #: Source/Core/Core/Src/Core.cpp:513 msgid "Invalid state" msgstr "Etat non valide" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Italian" msgstr "Italien" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "JAPAN" msgstr "Japon" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 msgid "Japanese" msgstr "Japonais" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "KOREA" msgstr "Corée" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Conserve la fenêtre du jeu au-dessus de toutes les autres fenêtres.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:298 msgid "Keep window on top" msgstr "Toujours au premier plan" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241 msgid "Key" msgstr "Touche" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 msgid "Korean" msgstr "Coréen" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "Bouton L" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "L-Analog" msgstr "L Analog." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:605 msgid "Language:" msgstr "Langue :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Last Overwritten State" msgstr "Dernier état écrasé" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Last Saved State" msgstr "Dernier état sauvegardé" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Latency:" msgstr "Latence :" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Left" msgstr "Gauche" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "Stick Gauche" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Clic gauche pour détecter le raccourci clavier.\n" "Touche Espace pour effacer." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:689 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clic gauche pour détecter l'entrée.\n" "Clic du milieu pour effacer.\n" "Clic droit pour plus d'options." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:694 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clic gauche/droit pour plus d'options.\n" "Clic sur molette pour effacer." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Less Than" msgstr "Plus petit que" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:565 msgid "Limit by FPS" msgstr "Nb de FPS comme limite" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:924 msgid "Load" msgstr "Charger" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Load Custom Textures" msgstr "Charger textures personnalisées" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Load State Slot 1" msgstr "Charger l'état du Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Load State Slot 2" msgstr "Charger l'état du Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Load State Slot 3" msgstr "Charger l'état du Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Load State Slot 4" msgstr "Charger l'état du Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Load State Slot 5" msgstr "Charger l'état du Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 msgid "Load State Slot 6" msgstr "Charger l'état du Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 msgid "Load State Slot 7" msgstr "Charger l'état du Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 msgid "Load State Slot 8" msgstr "Charger l'état du Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:155 msgid "Load State..." msgstr "Charger un état..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1332 msgid "Load Wii System Menu" msgstr "Charger le Menu Système Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1327 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Charger le Menu Système Wii %d%c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Charger les textures depuis User/Load/Textures//\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" "Charger les valeurs de pré-réglage à partir de la palette de hack " "disponibles." #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "Local" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Journal" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:26 msgid "Log Configuration" msgstr "Configuration de la journalisation" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:296 msgid "Log FPS to file" msgstr "Enregistrer le nombre de FPS" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:96 msgid "Log Types" msgstr "Types de journaux" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enregistre le nombre d'images rendues par seconde vers le fichier User/Logs/" "fps.txt. Utilisez cette fonctionnalité pour mesurer les performances de " "Dolphin.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:81 msgid "Logger Outputs" msgstr "Sorties des journalisations" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 #: Source/Core/DolphinWX/Src/Frame.cpp:328 msgid "Logging" msgstr "Journalisation" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Connexion au serveur perdue !" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "Bouton M" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 non concordant\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "Hack de vitesse pour le MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Fichiers MadCatz Gameshark (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51 msgid "Main Stick" msgstr "Stick principal" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 msgid "Maker ID:" msgstr "ID concepteur :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 msgid "Maker:" msgstr "Concepteur :" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Memcard already has a save for this title" msgstr "La carte mémoire contient déjà une sauvegarde pour ce titre" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:291 msgid "Memcard already opened" msgstr "Carte mémoire déjà chargée" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:912 msgid "Memory Byte" msgstr "Octet mémoire" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:225 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:113 msgid "Memory Card" msgstr "Carte mémoire" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Gestionnaire de cartes mémoires | ATTENTION : Faites des sauvegardes avant " "utilisation, devrait être OK mais corruption possible de données !" #: Source/Core/Core/Src/CoreParameter.cpp:371 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Le nom de fichier de la Carte mémoire dans le slot %c n'est pas correct\n" "Région non spécifiée\n" "\n" "Le chemin du Slot %c a été changé pour\n" "%s\n" "Voulez-vous copier l'ancien fichier vers ce nouvel endroit ?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "Memorycard filesize does not match the header size" msgstr "" "La taille du fichier de la carte mémoire ne correspond pas à la taille de " "l'entête." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Menu" msgstr "Menu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:114 msgid "Mic" msgstr "Micro" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568 msgid "Misc" msgstr "Divers" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:795 msgid "Misc Settings" msgstr "Paramètres divers" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "Modif." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifie les textures pour afficher le format dans lequel elles sont " "encodées. Il faudra redémarrer l'émulation dans la plupart des cas pour que " "cela prenne effet.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Monospaced font" msgstr "Police mono-espacée." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "Vibreur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:654 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Placez le curseur de la souris sur une option pour afficher sa description.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Multiply" msgstr "Multiplier" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:651 msgid "NOP" msgstr "NOP" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:629 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "Note : La taille du flux est différente de la longueur actuelle des données\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Add" msgstr "NP Ajout" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Begin" msgstr "NP Début" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "NP Decimal" msgstr "NP Décimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Delete" msgstr "NP Supprimer" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "NP Divide" msgstr "NP Diviser" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Down" msgstr "NP Bas" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Enter" msgstr "NP Entrée" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Equal" msgstr "NP Egal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Home" msgstr "NP Début" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Insert" msgstr "NP Insérer" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Left" msgstr "NP Gauche" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Multiply" msgstr "NP Multiplier" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Page Down" msgstr "NP Page bas" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Page Up" msgstr "NP Page Haut" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Right" msgstr "NP Droite" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Separator" msgstr "NP Séparateur" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Space" msgstr "NP Espace" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "NP Subtract" msgstr "NP Soustraire" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP Tab" msgstr "NP Tabulation" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Up" msgstr "NP Haut" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:444 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:50 msgid "Name:" msgstr "Nom :" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25 msgid "Name: " msgstr "Nom :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:562 msgid "Native GCI files(*.gci)" msgstr "Fichiers natifs GCI (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161 msgid "New Scan" msgstr "Nouvelle recherche" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Page suivante" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "Next Scan" msgstr "Recherche suivante" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 msgid "Nickname :" msgstr "Pseudo :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "No Country (SDK)" msgstr "Pas de pays (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:370 msgid "No ISOs or WADS found" msgstr "Aucun ISO ou WAD trouvé" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "Aucune bannière trouvée pour le titre %s" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:768 msgid "No description available" msgstr "Aucune description disponible" #: Source/Core/DolphinWX/Src/FrameAui.cpp:514 msgid "No docking" msgstr "Pas d'attachement" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859 msgid "No file loaded" msgstr "Aucun fichier chargé" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:439 msgid "No free dir index entries" msgstr "Aucune entrée de dossier d'index libre" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:895 msgid "No recorded file" msgstr "Aucun fichier enregistré" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "Aucun dossier de sauvegarde trouvé pour le titre %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "Aucune" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 msgid "Norwegian Bokmaal" msgstr "Norvégien Bokmål" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Not Equal" msgstr "Différent" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:804 msgid "Not Set" msgstr "Non défini" #: Source/Core/DolphinWX/Src/Main.cpp:626 msgid "Not connected" msgstr "Non connectée" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "Notes" msgstr "Notes" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26 msgid "Notes: " msgstr "Notes :" #: Source/Core/DolphinWX/Src/FrameAui.cpp:71 #: Source/Core/DolphinWX/Src/FrameAui.cpp:74 #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 #: Source/Core/DolphinWX/Src/FrameAui.cpp:621 #: Source/Core/DolphinWX/Src/FrameAui.cpp:629 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Notice" msgstr "Note" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Num Lock" msgstr "Verr. Num" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Number Of Codes: " msgstr "Nombre de codes :" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuck" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Accéleration du Nunchuck" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877 msgid "Object" msgstr "Objet" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:135 msgid "Object Range" msgstr "Plage d'objets :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 msgid "Off" msgstr "Arrêt" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "On-Screen Display Messages" msgstr "Afficher les messages informatifs" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:436 #, c-format msgid "Only %d blocks available" msgstr "%d blocs disponibles seulement" #: Source/Core/DolphinWX/Src/FrameTools.cpp:420 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Open" msgstr "Ouvrir" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "Open &containing folder" msgstr "Ouvrir l'emplacement du fichier" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:873 msgid "Open Wii &save folder" msgstr "Ouvrir le dossier de &sauvegarde Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Open file..." msgstr "Ouvrir un fichier..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL : impossible de créer le contexte pour le matériel %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:72 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : impossible de trouver des périphériques audio" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:66 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL : impossible d'ouvrir le périphérique %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493 msgid "OpenCL Texture Decoder" msgstr "Décodeur de texture OpenCL" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494 msgid "OpenMP Texture Decoder" msgstr "Décodeur de texture OpenMP" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "Options" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "L'ordre des fichiers dans le Dossier de fichiers ne correspond pas à l'ordre " "des blocs\n" "Faites un clic droit et exportez toutes les sauvegardes,\n" "et importez les sauvegardes vers une nouvelle carte mémoire\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496 msgid "Other" msgstr "Autres" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Autre client déconnecté pendant que le jeu est en cours d'exécution !! " "NetPlay est désactivé. Vous devez arrêter le jeu manuellement." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Output" msgstr "Sortie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:342 msgid "P&lay Recording..." msgstr "Jouer l'enregistrement..." #: Source/Core/Core/Src/HW/GCPad.cpp:30 msgid "Pad" msgstr "Manette" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "Manette " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "Manettes" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "Page Down" msgstr "Défil Bas" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "Page Up" msgstr "Défil Haut" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragraphe" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "Paramètres" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:222 #, c-format msgid "Partition %i" msgstr "Partition %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Patches" msgstr "Patchs" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "Paths" msgstr "Chemins" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1538 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1539 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "Pause at end of movie" msgstr "Faire une pause à la fin du film" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397 msgid "Per-Pixel Lighting" msgstr "Eclairage par pixel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Perfect" msgstr "Parfait" #: Source/Core/DolphinWX/Src/FrameAui.cpp:609 #, c-format msgid "Perspective %d" msgstr "Perspective %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:165 #: Source/Core/DolphinWX/Src/FrameTools.cpp:424 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1547 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1548 msgid "Play" msgstr "Démarrer" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Play Recording" msgstr "Jouer l'enregistrement..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 msgid "Play/Pause" msgstr "Démarrer/Arrêter" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Playable" msgstr "Jouable" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:154 msgid "Playback Options" msgstr "Options de lecture" #: Source/Core/DolphinWX/Src/NetWindow.cpp:301 msgid "Players" msgstr "Joueurs" #: Source/Core/DolphinWX/Src/FrameTools.cpp:988 msgid "Please confirm..." msgstr "Veuillez confirmer..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 msgid "Please create a perspective before saving" msgstr "Merci de créer une perspective avant de sauvegarder" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Plus-Moins" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "Polish" msgstr "Polonais" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:734 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:97 #: Source/Core/DolphinWX/Src/NetWindow.cpp:130 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Portuguese" msgstr "Portugais" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Portuguese (Brazilian)" msgstr "Portugais (brésilien)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391 msgid "Post-Processing Effect:" msgstr "Effet de Post-processing :" #: Source/Core/Core/Src/Movie.cpp:936 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Fin de film prématurée dans Play Controller (%u + 8 > %u)" #: Source/Core/Core/Src/Movie.cpp:1055 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Fin de film prématurée dans Play Wiimote (%u + %d > %u)" #: Source/Core/Core/Src/Movie.cpp:1032 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Fin de film prématurée dans Play Wiimote (%u > %u)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Presets: " msgstr "Pré-réglages :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 msgid "Prev Page" msgstr "Page préc." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Page précédente" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Previous Value" msgstr "Valeur précédente" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Print" msgstr "Imprimer" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Propriétés" #: Source/Core/DolphinWX/Src/FrameTools.cpp:283 msgid "Purge Cache" msgstr "Vider le cache" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Question" #: Source/Core/DolphinWX/Src/NetWindow.cpp:159 #: Source/Core/DolphinWX/Src/NetWindow.cpp:316 msgid "Quit" msgstr "Quitter" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "Bouton R" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 msgid "R-Analog" msgstr "R Analog." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "RUSSIA" msgstr "Russie" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Range" msgstr "Etendue" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Read-only mode" msgstr "Mode Lecture seule" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 msgid "Real" msgstr "Réel" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote physique" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "Wiimote physique" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "Reconnecter la Wiimote lors du chargement d'un état" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:193 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:217 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:791 msgid "Record" msgstr "Enregistrer" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:174 msgid "Recording Info" msgstr "Infos sur l'enregistrement" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:202 msgid "Recording Options" msgstr "Options d'enregistrement" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Rouge" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Rouge Gauche" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Rouge Droite" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "Réduit la quantité d'aliasing causée par des graphiques 3D rasterisés.\n" "Ceci permet d'avoir une image moins carrée, avec moins d'effets d'escalier.\n" "Impacte négativement les performances de l'émulation et peut provoquer des " "pépins.\n" "\n" "Dans le doute, sélectionnez Aucune." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:421 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Refresh" msgstr "Rafraîchir" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Refresh List" msgstr "Rafraîchir la liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:421 msgid "Refresh game list" msgstr "Rafraîchir la liste des jeux" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:405 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:427 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:812 msgid "Remove" msgstr "Retirer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Fait un rendu de la scène en fil de fer.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 msgid "Render to Main Window" msgstr "Rendu dans la fenêtre principale" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Reset" msgstr "Reset" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190 msgid "Results" msgstr "Résultats" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Entrée" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Right" msgstr "Droite" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "Stick Droit" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:518 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Exécuter DSP LLE sur un thread dédié (non recommandé)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Russian" msgstr "Russe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "Sa&ve State" msgstr "Sau&vegarder l'état" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:465 msgid "Safe" msgstr "Sûr " #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 msgid "Save" msgstr "Sauver" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:532 msgid "Save GCI as..." msgstr "Enregistrer GCI sous..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 msgid "Save State Slot 1" msgstr "Sauvegarder l'état vers le Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 msgid "Save State Slot 2" msgstr "Sauvegarder l'état vers le Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 msgid "Save State Slot 3" msgstr "Sauvegarder l'état vers le Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212 msgid "Save State Slot 4" msgstr "Sauvegarder l'état vers le Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 msgid "Save State Slot 5" msgstr "Sauvegarder l'état vers le Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 msgid "Save State Slot 6" msgstr "Sauvegarder l'état vers le Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 msgid "Save State Slot 7" msgstr "Sauvegarder l'état vers le Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 msgid "Save State Slot 8" msgstr "Sauvegarder l'état vers le Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:151 msgid "Save State..." msgstr "Enregistrer l'état" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:582 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:592 msgid "Save as..." msgstr "Enregistrer sous..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 msgid "Save compressed GCM/ISO" msgstr "Sauver le fichier compressé GCM/ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Save current perspective" msgstr "Sauvegarder la perspective actuelle" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "Save decompressed GCM/ISO" msgstr "Sauvegarder le fichier GCM/ISO décompressé" #: Source/Core/Core/Src/Movie.cpp:801 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Le film de sauvegarde d'état %s est corrompu, arrêt de l'enregistrement du " "film..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396 msgid "Scaled EFB Copy" msgstr "Copie à l'échelle de l'EFB" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:556 #, c-format msgid "Scanning %s" msgstr "Analyse de %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:539 msgid "Scanning for ISOs" msgstr "Recherche d'ISO" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:540 msgid "Scanning..." msgstr "Recherche..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 msgid "ScrShot" msgstr "Capt écran" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "Scroll Lock" msgstr "Arrêt défil." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264 msgid "Search" msgstr "Rechercher" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227 msgid "Search Filter" msgstr "Fitre de recherche" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Search Subfolders" msgstr "Chercher dans sous-dossiers" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:250 msgid "Search current Object" msgstr "Rechercher l'objet actuel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Search for hex Value:" msgstr "Rechercher une valeur Hexadécimale :" #: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126 #: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167 #, c-format msgid "Section %s not found in SYSCONF" msgstr "La section %s n'a pas été trouvée dans SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490 msgid "Select" msgstr "Select" #: Source/Core/DolphinWX/Src/FrameTools.cpp:677 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1072 msgid "Select The Recording File" msgstr "Sélectionner le fichier d'enregistrement" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1285 msgid "Select a Wii WAD file to install" msgstr "Sélectionner un fichier WAD de Wii à installer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Sélectionne la carte graphique à utiliser.\n" "\n" "Dans le doute, sélectionnez la première." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Sélectionner un fichier de sauvegarde à importer" #: Source/Core/DolphinWX/Src/FrameAui.cpp:363 msgid "Select floating windows" msgstr "Sélectionner les fenêtres flottantes" #: Source/Core/DolphinWX/Src/FrameTools.cpp:582 msgid "Select the file to load" msgstr "Sélectionner le fichier à charger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1241 msgid "Select the save file" msgstr "Sélectionner le fichier à enregistrer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1388 msgid "Select the state to load" msgstr "Sélectionner l'état à charger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1402 msgid "Select the state to save" msgstr "Sélectionner l'état à enregistrer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Sélectionner le format d'écran lors du rendu :\n" "Auto : Utiliser le format d'écran natif\n" "Forcer 16/9è : Dimensionner l'image pour un format d'écran 16/9è.\n" "Forcer 4/3 : Dimensionner l'image pour un format d'écran de " "4/3.\n" "Etirer à la fenêtre : Adapter l'image à la fenêtre.\n" "\n" "Dans le doute, choisissez Auto." #: Source/Core/InputCommon/Src/InputConfig.cpp:61 msgid "Selected controller profile does not exist" msgstr "Le profil de controleur sélectionné n'existe pas" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Selected font" msgstr "Police sélectionnée" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" "Sélectionne la résolution d'affichage utilisée en mode Plein écran.\n" "Elle devrait toujours être supérieure ou égale à la résolution interne. " "L'impact sur les performances est négligeable.\n" "\n" "Dans le doute, utilisez la résolution de votre Bureau.\n" "Si vous ne savez toujours pas, sélectionnez la plus haute résolution " "affichée." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 9." msgstr "" "Sélectionne l'API graphique à utiliser.\n" "Direct3D 9 est généralement le plus rapide. OpenGL est cependant le plus " "précis. Direct3D 11 est quelque part entre les deux.\n" "Les moteurs Direct3D ne sont disponibles que pour Windows.\n" "\n" "Dans le doute, sélectionnez Direct3D 9." #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Send" msgstr "Envoyer" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "Position de la Sensor Bar :" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Separator" msgstr "Séparateur" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Serbian" msgstr "Serbe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Port série 1 - C'est le port que les périphériques tels que l'adaptateur " "ethernet utilisent" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488 msgid "Set" msgstr "Paramétrer" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:877 msgid "Set as &default ISO" msgstr "Définir comme l'ISO par &défaut" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Définir comme carte mémoire par défaut : %c" #: Source/Core/Core/Src/ActionReplay.cpp:460 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive : L'index est plus grand que la taille de la liste des " "codes AR %lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" "Configure la latence (en ms). Des valeurs plus élevées peuvent réduire le " "craquement audio. Uniquement avec le moteur OpenAL." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Settings..." msgstr "Configurer..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Impossible de trouver le fichier des paramètres" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Shake" msgstr "Secouement" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "Short Name:" msgstr "Nom court :" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103 msgid "Shoulder Buttons" msgstr "Boutons latéraux" #: Source/Core/DolphinWX/Src/FrameTools.cpp:217 msgid "Show &Console" msgstr "Afficher la &Console" #: Source/Core/DolphinWX/Src/FrameTools.cpp:215 msgid "Show &Log" msgstr "Afficher le &journal" #: Source/Core/DolphinWX/Src/FrameTools.cpp:212 msgid "Show &Statusbar" msgstr "Afficher la barre d'&état" #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "Show &Toolbar" msgstr "Afficher la barre d'&outils" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show Drives" msgstr "Afficher les lecteurs" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517 msgid "Show EFB Copy Regions" msgstr "Afficher les régions copiées d'EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Show FPS" msgstr "Afficher les FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show France" msgstr "Afficher France" #: Source/Core/DolphinWX/Src/FrameTools.cpp:257 msgid "Show GameCube" msgstr "Afficher GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548 msgid "Show Input Display" msgstr "Afficher le graphisme en entrée" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show Italy" msgstr "Afficher Italie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:264 msgid "Show JAP" msgstr "Afficher Japon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:275 msgid "Show Korea" msgstr "Afficher Corée" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Show Language:" msgstr "Afficher la langue :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:216 msgid "Show Log &Configuration" msgstr "Afficher la config. de journalisation" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show PAL" msgstr "Afficher PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:254 msgid "Show Platforms" msgstr "Afficher les plateformes" #: Source/Core/DolphinWX/Src/FrameTools.cpp:263 msgid "Show Regions" msgstr "Afficher les régions" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518 msgid "Show Statistics" msgstr "Afficher les statistiques" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Taiwan" msgstr "Afficher Taïwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show USA" msgstr "Afficher USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:259 msgid "Show Wad" msgstr "Afficher WAD" #: Source/Core/DolphinWX/Src/FrameTools.cpp:255 msgid "Show Wii" msgstr "Afficher Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "Show a confirmation box before stopping a game." msgstr "Demande confirmation avant d'arrêter le jeu." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Affiche un message lorsqu'une erreur sérieuse potentielle est arrivée.\n" "Le désactiver évitera les messages embêtants et les messages non-fatals, " "mais cela peut aussi signifier que Dolphin plante soudainement sans aucune " "explication." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Afficher le premier bloc" #: Source/Core/DolphinWX/Src/FrameTools.cpp:130 msgid "Show lag counter" msgstr "Afficher le compteur de lag" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Affiche les messages par-dessus la zone d'émulation.\n" "Ces messages incluent les écritures de carte mémoire, la moteur de rendu " "vidéo et les infos du processeur, et l'effacement du cache JIT." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Afficher les blocs de sauvegarde" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Afficher le commentaire de sauvegarde" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Afficher l'icône de la sauvegarde" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Afficher le titre de sauvegarde" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Affiche le nombre d'images rendues par seconde, afin de mesurer la vitesse " "d'émulation.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show unknown" msgstr "Afficher les inconnus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Affiche diverses statistiques.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319 msgid "Sideways Wiimote" msgstr "Wiimote à l'horizontale" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Simplified Chinese" msgstr "Chinois simplifié" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311 msgid "Size" msgstr "Taille" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Skip BIOS" msgstr "Ne pas exécuter le BIOS" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Skip DCBZ clearing" msgstr "Ignorer le vidage DCBZ" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:492 msgid "Skip Dest. Alpha Pass" msgstr "Ignorer Passe Alpha de dest." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 msgid "Skip EFB Access from CPU" msgstr "Ignorer l'accès à l'EFB depuis le CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Saute la passe alpha de destination, utilisée dans beaucoup de jeux pour " "divers effets graphiques.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Accélère légèrement les copies d'EFB vers la RAM en sacrifiant la précision " "de l'émulation.\n" "Améliore parfois la qualité visuelle.\n" "Si vous rencontrez des problèmes, essayez d'augmenter la précision du cache " "ou désactivez cette option.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/FrameTools.cpp:374 #: Source/Core/DolphinWX/Src/FrameTools.cpp:386 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:719 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Snapshot" msgstr "Capture" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:58 msgid "Software Renderer" msgstr "Rendu logiciel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Le rendu logiciel est le plus lent de tous les moteurs, et n'utilise pas " "l'accélération de votre carte graphique.\n" "Il n'est utile qu'à des fins de débogage.\n" "Êtes-vous certain d'activer le rendu logiciel ? Dans le doute, choisissez " "'Non'." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:683 msgid "Sound Settings" msgstr "Paramètres audio" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:77 #, c-format msgid "Sound backend %s is not valid." msgstr "Le moteur audio %s n'est pas valide" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Echec de la création du buffer audio : %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Espace" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Spanish" msgstr "Espagnol" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "Volume du haut-parleur :" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" "Spécifie la résolution de rendu. Une haute résolution améliore beaucoup la " "qualité visuelle mais impacte beaucoup les performances et peut provoquer " "quelques pépins dans certains jeux.\n" "\"Multiple de 640x528\" est un peu plus lent que \"Taille de la fenêtre\" " "mais provoque moins de problèmes. En général, plus la résolution interne est " "petite, meilleures seront les performances.\n" "\n" "Dans le doute, sélectionnez 640x528." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Speed up Disc Transfer Rate" msgstr "Accélerer le taux de transfert du disque" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "Stick carré" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:107 msgid "Standard Controller" msgstr "Contrôleur standard" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:322 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "Start &NetPlay" msgstr "Démarrer &NetPlay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:339 msgid "Start Re&cording" msgstr "Commencer l'enregistrement" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 msgid "Start Recording" msgstr "Commencer l'enregistrement" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312 msgid "State" msgstr "Etat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "State Saves" msgstr "Etats" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:108 msgid "Steering Wheel" msgstr "Volant" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "Stick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:420 #: Source/Core/DolphinWX/Src/FrameTools.cpp:425 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Stop" msgstr "Arrêter" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" "Enregistre les copies d'EFB dans les objets de texture du GPU.\n" "Ce n'est pas précis, mais fonctionne suffisamment bien pour la plupart des " "jeux et améliore sensiblement la vitesse comparé à l'EFB vers la RAM.\n" "\n" "Dans le doute, sélectionnez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Stretch to Window" msgstr "Etirer à la fenêtre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "Gratter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:78 msgid "Subtract" msgstr "Soustraire" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "Fichier exporté avec succès vers %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "Fichiers de sauvegarde importés avec succès" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Swing" msgstr "Balancement" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:744 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "System Language:" msgstr "Langue du système :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "TAIWAN" msgstr "Taïwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "Entrée TAS" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:510 msgid "Tab split" msgstr "Séparateur par tabulation" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Table Gauche" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Table Droite" #: Source/Core/DolphinWX/Src/FrameTools.cpp:355 #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Take Screenshot" msgstr "Capture d'écran" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:109 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 msgid "Texture" msgstr "Texture" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:451 msgid "Texture Cache" msgstr "Cache de texture" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519 msgid "Texture Format Overlay" msgstr "Infos de format de texture" #: Source/Core/Core/Src/CoreParameter.cpp:226 msgid "The WAD has been installed successfully" msgstr "Le WAD a été installé avec succès" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "L'adresse n'est pas valide" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "La somme de contrôle a été corrigée avec succès" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "The chosen directory is already in the list" msgstr "Le dossier sélectionné est déjà dans la liste" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1117 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Le fichier %s existe déjà.\n" "Voulez-vous le remplacer ?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Le fichier %s n'a pas pu être ouvert pour l'écriture. Vérifiez qu'il n'a pas " "été ouvert par un autre programme." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Le fichier %s a déjà été ouvert, son entête n'a pas pu être écrite." #: Source/Core/Core/Src/Boot/Boot.cpp:332 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Le fichier que vous avez spécifié (%s) n'existe pas" #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 msgid "The name can not be empty" msgstr "Le nom ne peut être vide" #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 msgid "The name can not contain the character ','" msgstr "Le nom ne peut contenir le caractère ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:142 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Le code AR décrypté ne contient aucune ligne." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" "Plus vous allez vers Sûr, moins l'émulateur manquera les mises à jour de " "texture depuis la RAM.\n" "\n" "Dans le doute, utilisez la position la plus à droite." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "The save you are trying to copy has an invalid file size" msgstr "" "La sauvegarde que vous essayez de copier a une taille de fichier non valide" #: Source/Core/DolphinWX/Src/Main.cpp:388 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "La langue sélectionnée n'est pas prise en charge par votre système. Retour à " "la langue par défaut du système." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Les versions NetPlay du serveur et du client sont incompatibles !" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Le serveur est plein !" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Le serveur a répondu que le jeu est déjà en cours d'exécution !" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Le serveur a envoyé un message d'erreur inconnu !" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Le fichier spécifié \"%s\" n'existe pas" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "La valeur n'est pas valide" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Theme:" msgstr "Thème :" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:476 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Il doit y avoir un ticket pour 00000001/00000002. Votre copie de la NAND est " "probablement incomplète." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Ces paramètres écrasent ceux de Dolphin.\n" "Indéterminé signifie que les paramètres de Dolphin sont appliqués." #: Source/Core/Core/Src/ActionReplay.cpp:355 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Ce simulateur d'Action Replay ne prend pas en charge les codes qui modifient " "l'Action Replay lui-même." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:525 msgid "This could cause slow down in Wii Menu and some games." msgstr "Ceci peut ralentir le Menu Wii et quelques jeux." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cette fonctionnalité vous permet de changer l'angle de la caméra du jeu.\n" "Faites un clic droit et déplacez la souris pour changer l'orientation de la " "caméra, ou cliquez sur le bouton du milieu pour la déplacer.\n" "Appuyez sur SHIFT et sur W, A, S ou D pour modifier pas à pas la distance de " "la caméra (SHIFT et 0 déplace la caméra plus vite, SHIFT et 9 la déplace " "plus lentement). Appuyez sur SHIFT et R pour réinitiliser la position de la " "caméra.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Ceci sépare les threads du processeur et de l'affichage, pour qu'ils " "puissent être exécutés sur des coeurs séparés.\n" "Cela a pour conséquence d'accélérer considérablement l'émulation sur les PC " "qui plus d'un coeur, mais peut occasionnellement causer des petits pépins ou " "des plantages." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "This will let you Manually Edit the INI config file" msgstr "" "Ceci vous permettra de modifier manuellement le fichier de configuration INI" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Seuil" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304 msgid "Title" msgstr "Titre" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:125 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:144 msgid "To" msgstr "A" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:72 msgid "Toggle All Log Types" msgstr "Activer tous les types de journaux" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Toggle Fullscreen" msgstr "Activer le plein écran" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Top" msgstr "Haut" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Traditional Chinese" msgstr "Chinois traditionnel" #: Source/Core/Core/Src/Boot/Boot.cpp:426 msgid "Tried to load an unknown file type." msgstr "Echec de chargement d'un type de fichier inconnu." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "Déclencheurs" #: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114 msgid "Trying to read from invalid SYSCONF" msgstr "Essai de lecture d'un fichier SYSCONF non valide" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Essai de lecture à partir d'un SYSCONF non valide\n" "Les IDs BT de la Wiimote ne sont pas disponibles" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Turkish" msgstr "Turque" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "Tourne-disque" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "Port UDP :" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:199 msgid "UNKNOWN" msgstr "Inconnu" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:756 #, c-format msgid "UNKNOWN_%02X" msgstr "Inconnu_%02X" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:225 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Impossible de créer un patch à partir des valeurs données.\n" "L'entrée n'a pas été modifiée." #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:124 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Impossible d'analyser la ligne %lu du code AR entré comme un code crypté ou " "décrypté valide. Veuillez vérifier que vous l'avez correctement tapé.\n" "Voulez-vous ignorer cette ligne et continuer l'analyse ?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:391 #, c-format msgid "Undefined %i" msgstr "%i non défini" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Undo Load State" msgstr "&Annuler le lancement d'état" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:718 msgid "Unexpected 0x80 call? Aborting..." msgstr "Appel 0x80 inattendu. Abandon..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Unknown" msgstr "Inconnu" #: Source/Core/Core/Src/HW/DVDInterface.cpp:971 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Commande DVD inconnue %08x - erreur fatale" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Type d'entrée %i inconnue dans SYSCONF (%s@%x) !" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Reception d'un message inconnu avec l'ID : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Message inconnu avec l'ID %d reçue du lecteur %d. Banissement du lecteur !" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Up" msgstr "Haut" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Mettre à jour" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Upright Wiimote" msgstr "Wiimote debout" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Utiliser le mode EuRGB60 (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Use Fullscreen" msgstr "&Plein écran" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575 msgid "Use Hex" msgstr "Utiliser Hexa" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Use Panic Handlers" msgstr "Utiliser les gestionnaires de panique" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" "Utilise plusieurs threads pour décoder les textures.\n" "Peut accélérer l'émulation, particulièrement avec des processeurs qui ont " "plus de 2 coeurs.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "En cas d'échec de compilation de shader, un message est habituellement " "affiché.\n" "Cependant, certains préfèrent ne pas afficher ce message pour ne pas " "interrompre le jeu en cochant cette case.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539 msgid "Utility" msgstr "Utilitaires" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 msgid "V-Sync" msgstr "Synchro verticale" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209 msgid "Value" msgstr "Valeur" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Valeur :" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572 msgid "Value: " msgstr "Valeur" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:51 msgid "Verbosity" msgstr "Niveau de détail" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:377 msgid "Video" msgstr "Vidéo" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Virtual" msgstr "Virtuel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Volume" msgstr "Volume" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Echec de l'installation du WAD : erreur lors de la création de %s" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547 msgid "WAD installation failed: error creating ticket" msgstr "Echec de l'installation du WAD : erreur lors de la création du ticket" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Attendre les blancs verticaux pour réduire les déchirements d'image.\n" "Baisse les performaces si la vitesse d'émulation est inférieure à 100%.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "Attention" #: Source/Core/Core/Src/Boot/Boot.cpp:291 msgid "Warning - starting DOL in wrong console mode!" msgstr "Attention : démarrage du DOL dans un mauvais mode de console !" #: Source/Core/Core/Src/Boot/Boot.cpp:341 msgid "Warning - starting ELF in wrong console mode!" msgstr "Attention : démarrage de l'ELF dans un mauvais mode de console !" #: Source/Core/Core/Src/Boot/Boot.cpp:221 msgid "Warning - starting ISO in wrong console mode!" msgstr "Attention : démarrage d\" l'ISO dans un mauvais mode de console !" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Attention ! Il est conseillé de sauvegarder tous les fichiers dans le " "dossier :\n" "%s\n" "Voulez-vous continuer ?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:585 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Attention : ceci va écraser toutes les sauvegardes existantes dans ce " "dossier :\n" "%s\n" "et vont avoir le même nom que le fichier sur votre carte mémoire\n" "Continuer ?" #: Source/Core/Core/Src/Movie.cpp:844 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Attention : Vous avez chargé une sauvegarde qui se situe après la fin du " "film en cours (octet %u > %u) (image %u > %u). Vous devriez charger une " "autre sauvegarde avant de continuer, ou charger cette sauvegarde en " "désactivant le mode Lecture seule." #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Attention : Vous avez chargé une sauvegarde dont le film diffère de l'octet " "%d (0x%X). Vous devriez charger une autre sauvegarde avant de continuer, ou " "charger cet état en désactivant le mode Lecture seule. Dans le cas " "contraire, il y aura probablement une désynchronisation." #: Source/Core/Core/Src/Movie.cpp:870 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Attention : Vous avez chargé une sauvegarde dont le film diffère de l'image " "%d. Vous devriez charger une autre sauvegarde avant de continuer, ou charger " "cet état en désactivant le mode Lecture seule. Dans le cas contraire, il y " "aura probablement une désynchronisation.\n" "\n" "Infos complémentaires : Le film actuel fait %d image de long et le film de " "la sauvegarde en fait %d.\n" "\n" "A l'image %d, le film appuie sur :\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DHaut=%d, DBas=%d, DGauche=%d, " "DDroite=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "A l'image %d, la sauvegarde du film appuie sur :\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d,DHaut=%d, DBas=%d, DGauche=%d, " "DDroite=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:129 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fichier non ouvert." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 msgid "Widescreen Hack" msgstr "Hack écran large (16/9è)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Width" msgstr "Largeur" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:368 msgid "Wii Console" msgstr "Console Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:844 msgid "Wii NAND Root:" msgstr "Racine de la NAND (Wii) :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "Wii Save Import" msgstr "Importer une sauvegarde Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1243 msgid "Wii save files (*.bin)|*.bin" msgstr "Fichiers de sauvegarde Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:82 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD : impossible de lire le fichier" #: Source/Core/Core/Src/HW/Wiimote.cpp:17 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "Wiimote %i" #: Source/Core/DolphinWX/Src/Main.cpp:628 msgid "Wiimote Connected" msgstr "Wiimote connectée" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "Vibreur de la Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Wiimote settings" msgstr "Paramètres de la Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Windows Left" msgstr "Windows Gauche" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:136 msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:135 msgid "Windows Right" msgstr "Windows Droit" #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 msgid "Word Wrap" msgstr "Casse" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1298 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:864 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Working..." msgstr "Travail..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to Console" msgstr "Ecrire dans la console" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:67 msgid "Write to Debugger" msgstr "Ecrire dans le débugueur" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:57 msgid "Write to File" msgstr "Ecrire dans le fichier" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Window" msgstr "Ecrire dans la fenêtre" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "Echec de XAudio2 CreateSourceVoice : %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "Echec de l'initialisation de XAudio2 : %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "Echec de la création de la voix principale dans XAudio2 : %#X" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 msgid "XF reg" msgstr "XF reg" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Jaune" #: Source/Core/Core/Src/DSP/DSPCore.cpp:107 msgid "" "You are using free dsp roms made by Dolphin Team.\n" "Only Zelda ucode games will work correctly with them.\n" msgstr "" "Vous utilisez des ROM de DSP gratuits créés par l'équipe de Dolphin.\n" "Seuls les jeux basés sur les ucodes de Zelda fonctionneront correctement " "avec ces ROM.\n" #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 msgid "You can't close panes that have pages in them." msgstr "Vous ne pouvez pas fermer des panneaux contenant des appels." #: Source/Core/DolphinWX/Src/NetWindow.cpp:207 msgid "You must choose a game!!" msgstr "Vous devez choisir un jeu !!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605 msgid "You must enter a name!" msgstr "Vous devez entrer un nom !" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Vous devez entrer une valeur décimale, hexadécimale ou octale valide." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 msgid "You must enter a valid profile name." msgstr "Vous devez entrer un profil de nom valide." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:936 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet." #: Source/Core/Core/Src/CoreParameter.cpp:175 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Votre fichier GCM/ISO ne semble pas valide (pays non valide).\n" "Voulez-vous continuer en tant que région PAL ?" #: Source/Core/Common/Src/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Votre fichier SYSCONF n'a pas la bonne taille.\n" "Il devrait être de 0x%04x (au lieu de 0x%04llx).\n" "Voulez-vous en générer un nouveau ?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "ZTP hack" msgstr "ZTP hack" #: Source/Core/Core/Src/ActionReplay.cpp:387 msgid "Zero 3 code not supported" msgstr "Code Zero 3 non pris en charge" #: Source/Core/Core/Src/ActionReplay.cpp:408 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code inconnu pour Dolphin : %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:436 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:460 msgid "[ waiting ]" msgstr "[ attente ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[NON FONCTIONNEL]\n" "Mettre en surbrillance les régions dont l'EFB a été copié.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:91 msgid "[Custom]" msgstr "[Personnalisé]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EXPERIMENTAL]\n" "Tente d'accélérer l'émulation en déportant le décodage de texture vers le " "GPU en utilisant le framework OpenCL.\n" "Cependant, il est actuellement connu pour provoquer des défauts de textures " "dans divers jeux. De plus, il est généralement plus lent qu'un classique " "décodage par le CPU.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EXPERIMENTAL]\n" "Accélère légèrement l'émulation en mettant en cache les listes d'affichage.\n" "Peut provoquer des pépins.\n" "\n" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:820 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "impossible de lire l'entête bk" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "Impossible de lire les données du fichier %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "Impossible de lire l'entête" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:285 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT : Lecture de l'Opcode depuis %x. Merci de nous le signaler." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" "Ceci n'est pas une sauvegarde Wii, ou erreur de lecture de la taille de " "l'entête du fichier %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:935 msgid "s" msgstr "s" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:457 #, c-format msgid "unknown cmd 0x%08x" msgstr "Commande inconnue 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1110 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute a retourné -1 sur l'exécution de l'application !" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "Correction zFar :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "Correction zNear :" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "| OR" msgstr "| OR" #~ msgid "%i connected" #~ msgstr "%i connectée(s)" #~ msgid "Alternate Wiimote Timing" #~ msgstr "Délai alternatif de communication avec la Wiimote" #~ msgid "Interpreter (VERY slow)" #~ msgstr "Interpréteur (TRES lent)" #~ msgid "JIT Recompiler (recommended)" #~ msgstr "Recompilateur JIT (recommandé) " #~ msgid "JITIL experimental recompiler" #~ msgstr "Recompilateur expérimental JIT" #~ msgid "" #~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. " #~ "No effect on emulated wiimotes." #~ msgstr "" #~ "Supprime le son du haut-parleur de la Wiimote. Corrige les déconnexions " #~ "aléatoires sur les Wiimotes physiques. N'affecte pas les Wiimotes émulées." #~ msgid "Pair Up" #~ msgstr "Jumeler" #~ msgid "Reconnect Wiimote Confirm" #~ msgstr "Confirmation de reconnexion de la Wiimote" #~ msgid "" #~ "Wiimote %i has been disconnected by system.\n" #~ "Maybe this game doesn't support multi-wiimote,\n" #~ "or maybe it is due to idle time out or other reason.\n" #~ "Do you want to reconnect immediately?" #~ msgstr "" #~ "La Wiimote %i a été déconnectée par le système.\n" #~ "Peut-être que ce jeu ne prend pas en charge plusieurs Wiimotes,\n" #~ "ou bien c'est dû à un temps d'attente trop long, ou encore autre chose.\n" #~ "Voulez-vous la reconnecter tout de suite ?"