// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _OGL_VERTEXMANAGER_H_ #define _OGL_VERTEXMANAGER_H_ #include "CPMemory.h" #include "NativeVertexWriter.h" #include "../VertexManager.h" namespace OGL { // Handles the OpenGL details of drawing lots of vertices quickly. // Other functionality is moving out. class VertexManager : public ::VertexManagerBase { public: VertexManager(); ~VertexManager(); void Draw(u32 stride, bool alphapass); NativeVertexFormat* CreateNativeVertexFormat(); }; } #endif // _VERTEXMANAGER_H_