// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Config.h" #include "ConfigDlg.h" BEGIN_EVENT_TABLE(DSPConfigDialogHLE, wxDialog) EVT_BUTTON(wxID_OK, DSPConfigDialogHLE::SettingsChanged) EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, DSPConfigDialogHLE::SettingsChanged) EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogHLE::SettingsChanged) EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogHLE::SettingsChanged) EVT_CHOICE(ID_BACKEND, DSPConfigDialogHLE::BackendChanged) EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogHLE::VolumeChanged) END_EVENT_TABLE() DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { wxButton *m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings")); wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume")); // Create items m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0); m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20), wxArrayBackends, 0, wxDefaultValidator, wxEmptyString); m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL | wxSL_INVERSE); m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend)); m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0); // Update values m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false); m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false); m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false); // Add tooltips m_buttonEnableHLEAudio->SetToolTip(wxT("This is usually used to play voice and sound effects.")); m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM.")); m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n") wxT("Disabling this could cause abnormal game speed, such as too fast.\n") wxT("But sometimes enabling this could cause constant noise.\n") wxT("\nKeyboard Shortcut : Hold down to instantly disable Throttle.")); m_BackendSelection-> SetToolTip(wxT("Changing this will have no effect while the emulator is running!")); m_volumeSlider->SetToolTip(wxT("This setting only affects DSound, OpenAL, and PulseAudio.")); // Create sizer and add items to dialog wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL); wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL); sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5); sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5); sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5); sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5); sBackend->Add(m_BackendSelection, 0, wxALL, 1); sbSettings->Add(sBackend, 0, wxALL, 2); sbSettingsV->Add(m_volumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6); sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4); sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4); sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4); sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4); sButtons->AddStretchSpacer(); sButtons->Add(m_OK, 0, wxALL, 1); sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4); SetSizerAndFit(sMain); // Center window CenterOnParent(); } // Add audio output options void DSPConfigDialogHLE::AddBackend(const char* backend) { // Update values m_BackendSelection->Append(wxString::FromAscii(backend)); #ifdef __APPLE__ int num = m_BackendSelection->FindString(wxString::FromAscii(ac_Config.sBackend)); #else int num = m_BackendSelection->FindString(wxString::FromAscii(ac_Config.sBackend.c_str())); #endif m_BackendSelection->SetSelection(num); } void DSPConfigDialogHLE::ClearBackends() { m_BackendSelection->Clear(); } DSPConfigDialogHLE::~DSPConfigDialogHLE() { } void DSPConfigDialogHLE::VolumeChanged(wxScrollEvent& WXUNUSED(event)) { ac_Config.m_Volume = m_volumeSlider->GetValue(); ac_Config.Update(); m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue())); } void DSPConfigDialogHLE::SettingsChanged(wxCommandEvent& event) { g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue(); ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue(); ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue(); #ifdef __APPLE__ strncpy(ac_Config.sBackend, m_BackendSelection->GetStringSelection().mb_str(), 128); #else ac_Config.sBackend = m_BackendSelection->GetStringSelection().mb_str(); #endif ac_Config.Update(); g_Config.Save(); if (event.GetId() == wxID_OK) EndModal(wxID_OK); } bool DSPConfigDialogHLE::SupportsVolumeChanges(std::string backend) { //FIXME: this one should ask the backend whether it supports it. // but getting the backend from string etc. is probably // too much just to enable/disable a stupid slider... return (backend == BACKEND_DIRECTSOUND || backend == BACKEND_OPENAL || backend == BACKEND_XAUDIO2 || backend == BACKEND_PULSEAUDIO); } void DSPConfigDialogHLE::BackendChanged(wxCommandEvent& event) { m_volumeSlider->Enable(SupportsVolumeChanges( std::string(m_BackendSelection->GetStringSelection().mb_str()))); }