// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. // Note that this file *and this file only* must include XAudio2.h from the old // DXSDK instead of other possible places. #include #include "AudioCommon/AudioCommon.h" #include "AudioCommon/XAudio2_7Stream.h" #include "Common/Event.h" struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback { private: CMixer* const m_mixer; Common::Event& m_sound_sync_event; IXAudio2SourceVoice* m_source_voice; std::unique_ptr xaudio_buffer; void SubmitBuffer(PBYTE buf_data); public: StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent); ~StreamingVoiceContext2_7(); void StreamingVoiceContext2_7::Stop(); void StreamingVoiceContext2_7::Play(); STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {} STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {} STDMETHOD_(void, OnVoiceProcessingPassEnd) () {} STDMETHOD_(void, OnBufferStart) (void*) {} STDMETHOD_(void, OnLoopEnd) (void*) {} STDMETHOD_(void, OnStreamEnd) () {} STDMETHOD_(void, OnBufferEnd) (void* context); }; const int NUM_BUFFERS = 3; const int SAMPLES_PER_BUFFER = 96; const int NUM_CHANNELS = 2; const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS; const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16); void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data) { XAUDIO2_BUFFER buf = {}; buf.AudioBytes = BUFFER_SIZE_BYTES; buf.pContext = buf_data; buf.pAudioData = buf_data; m_source_voice->SubmitSourceBuffer(&buf); } StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent) : m_mixer(pMixer) , m_sound_sync_event(pSyncEvent) , xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]()) { WAVEFORMATEXTENSIBLE wfx = {}; wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate(); wfx.Format.nChannels = 2; wfx.Format.wBitsPerSample = 16; wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8; wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign; wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); wfx.Samples.wValidBitsPerSample = 16; wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; // create source voice HRESULT hr; if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, 1.0f, this))) { PanicAlert("XAudio2_7 CreateSourceVoice failed: %#X", hr); return; } m_source_voice->Start(); // start buffers with silence for (int i = 0; i != NUM_BUFFERS; ++i) SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES)); } StreamingVoiceContext2_7::~StreamingVoiceContext2_7() { if (m_source_voice) { m_source_voice->Stop(); m_source_voice->DestroyVoice(); } } void StreamingVoiceContext2_7::Stop() { if (m_source_voice) m_source_voice->Stop(); } void StreamingVoiceContext2_7::Play() { if (m_source_voice) m_source_voice->Start(); } void StreamingVoiceContext2_7::OnBufferEnd(void* context) { // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer if (!m_source_voice || !context) return; //m_sound_sync_event->Wait(); // sync //m_sound_sync_event->Spin(); // or tight sync m_mixer->Mix(static_cast(context), SAMPLES_PER_BUFFER); SubmitBuffer(static_cast(context)); } HMODULE XAudio2_7::m_xaudio2_dll = nullptr; void XAudio2_7::ReleaseIXAudio2(IXAudio2* ptr) { ptr->Release(); } bool XAudio2_7::InitLibrary() { if (m_xaudio2_dll) { return true; } m_xaudio2_dll = ::LoadLibrary(TEXT("xaudio2_7.dll")); return m_xaudio2_dll != nullptr; } XAudio2_7::XAudio2_7() : m_mastering_voice(nullptr) , m_volume(1.0f) , m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED))) { } XAudio2_7::~XAudio2_7() { Stop(); if (m_cleanup_com) CoUninitialize(); } bool XAudio2_7::Start() { HRESULT hr; // callback doesn't seem to run on a specific CPU anyways IXAudio2* xaudptr; if (FAILED(hr = XAudio2Create(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR))) { PanicAlert("XAudio2_7 init failed: %#X", hr); Stop(); return false; } m_xaudio2 = std::unique_ptr(xaudptr); // XAudio2 master voice // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion? if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate()))) { PanicAlert("XAudio2_7 master voice creation failed: %#X", hr); Stop(); return false; } // Volume m_mastering_voice->SetVolume(m_volume); m_voice_context = std::unique_ptr (new StreamingVoiceContext2_7(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event)); return true; } void XAudio2_7::SetVolume(int volume) { //linear 1- .01 m_volume = (float)volume / 100.f; if (m_mastering_voice) m_mastering_voice->SetVolume(m_volume); } void XAudio2_7::Clear(bool mute) { m_muted = mute; if (m_voice_context) { if (m_muted) m_voice_context->Stop(); else m_voice_context->Play(); } } void XAudio2_7::Stop() { //m_sound_sync_event.Set(); m_voice_context.reset(); if (m_mastering_voice) { m_mastering_voice->DestroyVoice(); m_mastering_voice = nullptr; } m_xaudio2.reset(); // release interface if (m_xaudio2_dll) { ::FreeLibrary(m_xaudio2_dll); m_xaudio2_dll = nullptr; } }