// // Copyright (C) 2016-2018 Google, Inc. // Copyright (C) 2016 LunarG, Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of Google, Inc., nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // #ifndef HLSLGRAMMAR_H_ #define HLSLGRAMMAR_H_ #include "hlslParseHelper.h" #include "hlslOpMap.h" #include "hlslTokenStream.h" namespace glslang { class TFunctionDeclarator; // Should just be the grammar aspect of HLSL. // Described in more detail in hlslGrammar.cpp. class HlslGrammar : public HlslTokenStream { public: HlslGrammar(HlslScanContext& scanner, HlslParseContext& parseContext) : HlslTokenStream(scanner), parseContext(parseContext), intermediate(parseContext.intermediate), typeIdentifiers(false), unitNode(nullptr) { } virtual ~HlslGrammar() { } bool parse(); protected: HlslGrammar(); HlslGrammar& operator=(const HlslGrammar&); void expected(const char*); void unimplemented(const char*); bool acceptIdentifier(HlslToken&); bool acceptCompilationUnit(); bool acceptDeclarationList(TIntermNode*&); bool acceptDeclaration(TIntermNode*&); bool acceptControlDeclaration(TIntermNode*& node); bool acceptSamplerDeclarationDX9(TType&); bool acceptSamplerState(); bool acceptFullySpecifiedType(TType&, const TAttributes&); bool acceptFullySpecifiedType(TType&, TIntermNode*& nodeList, const TAttributes&, bool forbidDeclarators = false); bool acceptQualifier(TQualifier&); bool acceptLayoutQualifierList(TQualifier&); bool acceptType(TType&); bool acceptType(TType&, TIntermNode*& nodeList); bool acceptTemplateVecMatBasicType(TBasicType&); bool acceptVectorTemplateType(TType&); bool acceptMatrixTemplateType(TType&); bool acceptTessellationDeclType(TBuiltInVariable&); bool acceptTessellationPatchTemplateType(TType&); bool acceptStreamOutTemplateType(TType&, TLayoutGeometry&); bool acceptOutputPrimitiveGeometry(TLayoutGeometry&); bool acceptAnnotations(TQualifier&); bool acceptSamplerTypeDX9(TType &); bool acceptSamplerType(TType&); bool acceptTextureType(TType&); bool acceptSubpassInputType(TType&); bool acceptStructBufferType(TType&); bool acceptTextureBufferType(TType&); bool acceptConstantBufferType(TType&); bool acceptStruct(TType&, TIntermNode*& nodeList); bool acceptStructDeclarationList(TTypeList*&, TIntermNode*& nodeList, TVector&); bool acceptMemberFunctionDefinition(TIntermNode*& nodeList, const TType&, TString& memberName, TFunctionDeclarator&); bool acceptFunctionParameters(TFunction&); bool acceptParameterDeclaration(TFunction&); bool acceptFunctionDefinition(TFunctionDeclarator&, TIntermNode*& nodeList, TVector* deferredTokens); bool acceptFunctionBody(TFunctionDeclarator& declarator, TIntermNode*& nodeList); bool acceptParenExpression(TIntermTyped*&); bool acceptExpression(TIntermTyped*&); bool acceptInitializer(TIntermTyped*&); bool acceptAssignmentExpression(TIntermTyped*&); bool acceptConditionalExpression(TIntermTyped*&); bool acceptBinaryExpression(TIntermTyped*&, PrecedenceLevel); bool acceptUnaryExpression(TIntermTyped*&); bool acceptPostfixExpression(TIntermTyped*&); bool acceptConstructor(TIntermTyped*&); bool acceptFunctionCall(const TSourceLoc&, TString& name, TIntermTyped*&, TIntermTyped* objectBase); bool acceptArguments(TFunction*, TIntermTyped*&); bool acceptLiteral(TIntermTyped*&); bool acceptSimpleStatement(TIntermNode*&); bool acceptCompoundStatement(TIntermNode*&); bool acceptScopedStatement(TIntermNode*&); bool acceptScopedCompoundStatement(TIntermNode*&); bool acceptStatement(TIntermNode*&); bool acceptNestedStatement(TIntermNode*&); void acceptAttributes(TAttributes&); bool acceptSelectionStatement(TIntermNode*&, const TAttributes&); bool acceptSwitchStatement(TIntermNode*&, const TAttributes&); bool acceptIterationStatement(TIntermNode*&, const TAttributes&); bool acceptJumpStatement(TIntermNode*&); bool acceptCaseLabel(TIntermNode*&); bool acceptDefaultLabel(TIntermNode*&); void acceptArraySpecifier(TArraySizes*&); bool acceptPostDecls(TQualifier&); bool acceptDefaultParameterDeclaration(const TType&, TIntermTyped*&); bool captureBlockTokens(TVector& tokens); const char* getTypeString(EHlslTokenClass tokenClass) const; HlslParseContext& parseContext; // state of parsing and helper functions for building the intermediate TIntermediate& intermediate; // the final product, the intermediate representation, includes the AST bool typeIdentifiers; // shader uses some types as identifiers TIntermNode* unitNode; }; } // end namespace glslang #endif // HLSLGRAMMAR_H_