// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" #include "InputCommon/ControllerEmu/Setting/Setting.h" #include "InputCommon/ControllerInterface/Device.h" namespace ControllerEmu { class NumericSetting { public: NumericSetting(const std::string& setting_name, const ControlState default_value, const u32 low = 0, const u32 high = 100, const SettingType setting_type = SettingType::NORMAL); ControlState GetValue() const; void SetValue(ControlState value); const SettingType m_type; const std::string m_name; const ControlState m_default_value; const u32 m_low; const u32 m_high; ControlState m_value; }; } // namespace ControllerEmu