// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "AudioCommon.h" #include "FileUtil.h" #include "Mixer.h" #include "NullSoundStream.h" #include "DSoundStream.h" #include "XAudio2Stream.h" #include "AOSoundStream.h" #include "AlsaSoundStream.h" #include "CoreAudioSoundStream.h" #include "OpenALStream.h" #include "PulseAudioStream.h" namespace AudioCommon { SoundStream *InitSoundStream(CMixer *mixer, void *hWnd) { std::string backend = ac_Config.sBackend; if (backend == BACKEND_OPENAL && OpenALStream::isValid()) soundStream = new OpenALStream(mixer); else if (backend == BACKEND_NULLSOUND && NullSound::isValid()) soundStream = new NullSound(mixer, hWnd); else if (backend == BACKEND_DIRECTSOUND && DSound::isValid()) soundStream = new DSound(mixer, hWnd); else if (backend == BACKEND_XAUDIO2 && XAudio2::isValid()) soundStream = new XAudio2(mixer); else if (backend == BACKEND_AOSOUND && AOSound::isValid()) soundStream = new AOSound(mixer); else if (backend == BACKEND_ALSA && AlsaSound::isValid()) soundStream = new AlsaSound(mixer); else if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid()) soundStream = new CoreAudioSound(mixer); else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid()) soundStream = new PulseAudio(mixer); if (soundStream != NULL) { ac_Config.Update(); if (soundStream->Start()) { if (ac_Config.m_DumpAudio) { char audio_file_name[255]; snprintf(audio_file_name, 255, "%saudiodump.wav", File::GetUserPath(D_DUMPAUDIO_IDX)); File::CreateFullPath(audio_file_name); mixer->StartLogAudio(audio_file_name); //soundStream->StartLogAudio(audio_file_name); } return soundStream; } PanicAlertT("Could not initialize backend %s.", backend.c_str()); } PanicAlertT("Sound backend %s is not valid.", backend.c_str()); delete soundStream; soundStream = NULL; return NULL; } void ShutdownSoundStream() { INFO_LOG(DSPHLE, "Shutting down sound stream"); if (soundStream) { soundStream->Stop(); if (ac_Config.m_DumpAudio) soundStream->GetMixer()->StopLogAudio(); //soundStream->StopLogAudio(); delete soundStream; soundStream = NULL; } INFO_LOG(DSPHLE, "Done shutting down sound stream"); } std::vector GetSoundBackends() { std::vector backends; if (NullSound::isValid()) backends.push_back(BACKEND_NULLSOUND); if (DSound::isValid()) backends.push_back(BACKEND_DIRECTSOUND); if (XAudio2::isValid()) backends.push_back(BACKEND_XAUDIO2); if (OpenALStream::isValid()) backends.push_back(BACKEND_OPENAL); if (AOSound::isValid()) backends.push_back(BACKEND_AOSOUND); if (AlsaSound::isValid()) backends.push_back(BACKEND_ALSA); if (CoreAudioSound::isValid()) backends.push_back(BACKEND_COREAUDIO); if (PulseAudio::isValid()) backends.push_back(BACKEND_PULSEAUDIO); return backends; } bool UseJIT() { return ac_Config.m_EnableJIT; } }