# Translation of dolphin-emu.pot to Russian # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Kein , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-02-10 20:24-0600\n" "PO-Revision-Date: 2011-01-20 14:40+0300\n" "Last-Translator: firnis \n" "Language-Team: Russian <>\n" "Language: Russian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(слишком много)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:255 #: Source/Core/DolphinWX/Src/NetWindow.cpp:481 #: Source/Core/DolphinWX/Src/NetWindow.cpp:520 msgid " Game : " msgstr " Игра : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525 #, fuzzy msgid "! NOT" msgstr "! NOT" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:71 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" не существует.\n" " Создать новую карту памяти на 16Мб?" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:403 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:724 #, c-format msgid "%d Hz" msgstr "%d Гц" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321 #, c-format msgid "%s already exists, overwrite?" msgstr "%s уже существует, переписать?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:169 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s не может быть сжат. Возможно образ поврежден." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402 #, c-format msgid "%s failed to open" msgstr "%s не может быть открыт" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s содержит не верный хэш.\n" "Хотите остановить эмуляцию для исправления ошибки?\n" "Если вы выбрете \"Нет\", то звук будет испорчен." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395 #, c-format msgid "%s is a 0 byte file" msgstr "%s - пустой файл" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:161 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s уже сжат! Больше сжать нельзя." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s слишком длинное имя файла, максимальная длина 45 знаков" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sУдалить%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sЭкспоритровать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sИмпортировать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:766 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d свободных блоков; %d свободных записей каталогов" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524 #, fuzzy msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "&О программе" #: Source/Core/DolphinWX/Src/FrameTools.cpp:116 msgid "&Boot from DVD Drive..." msgstr "&Запустить игру с DVD-диска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&Browse for ISOs..." msgstr "&Выбрать папку с ISO-файлами..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "&Cheats Manager" msgstr "Менеджер &читов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&DSP Settings" msgstr "&Опции аудио" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992 msgid "&Delete ISO..." msgstr "&Удалить ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinWX/Src/FrameTools.cpp:130 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:145 #, fuzzy msgid "&Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Gamecube Pad Settings" msgstr "Опции &контроллера Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Graphics Settings" msgstr "&Опции видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Memcard Manager (GC)" msgstr "&Менеджер карт памяти (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/FrameTools.cpp:112 msgid "&Open..." msgstr "Выбор &файла для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:125 msgid "&Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:136 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "З&вук" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:222 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "&Вид" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Wiimote Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:105 #, fuzzy msgid "(UNKNOWN)" msgstr "НЕИЗВЕСТНО" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427 msgid "(off)" msgstr "(отключен)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "16 bit" msgstr "16 бит" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "32 bit" msgstr "32 бита" #: Source/Core/Core/Src/Core.cpp:257 msgid "32-bit platforms do not support fastmem yet. Report this bug." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216 msgid "3D Vision (Requires Fullscreen)" msgstr "3D режим (только в полноэкранном режиме)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "8 bit" msgstr "8 бит" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "<Введите название>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:77 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "" msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "" msgstr "<Системный>" #: Source/Core/DolphinWX/Src/NetWindow.cpp:180 #: Source/Core/DolphinWX/Src/NetWindow.cpp:216 msgid "A NetPlay window is already open!!" msgstr "Окно сетевой игры уже открыто!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379 msgid "A game is not currently running." msgstr "Игра не запущена." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ВНИМАНИЕ:\n" "\n" "Функция сетевой игры будет корректно работать только при следующих " "настройках:\n" " - Режим DualCore [ВЫКЛ]\n" " - Audio Throttle [ВЫКЛ]\n" " - DSP-HLE с выводом через \"Null Audio\" или с DSP-LLE\n" " - Ручная установка кол-ва контроллеров, которые будут использованы в игре, " "на значение [Standard Controller]\n" "\n" "Все игроки должны использовать одинаковую версию эмулятора и одинаковые " "настройки.\n" "Рекомендуется выключить поддержку карт памяти или же заранее разослать всем " "одинаковые.\n" "Поддержка Wiimote пока отсутствует.\n" "\n" "Для создания игры вам необходимо открыть указанный порт на вашем роутере!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Об эмуляторе Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:318 msgid "Accurate Texture Cache" msgstr "Включить аккуратное кэширование текстур" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Action" msgstr "Действие" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в добавляемом " "коде (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1283 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212 msgid "Add Patch" msgstr "Добавление патча" #: Source/Core/DolphinWX/Src/FrameAui.cpp:465 msgid "Add new pane" msgstr "Добавить панель" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:868 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:422 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:444 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:71 msgid "Address :" msgstr "Адрес :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:777 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:333 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:608 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)" msgstr "Все GC/Wii-файлы (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:873 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Все образа от GC/Wii (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298 msgid "All Gamecube GCM files (gcm)" msgstr "Все GCM-файлы Gamecube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1290 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1304 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образа дисков GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "All files (*.*)|*.*" msgstr "Все файлы (*.*)|*.*" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "Позволяет процессору читать и писать в EFB (рендер буфер)\n" "Это нужно для некоторых игровых функций (напр. звезда-указатель в Super " "Mario Galaxy) и для некоторых эффектов (напр. Monster Hunter Tri)\n" "Но включение этой опции приведет к огромной потери производительности, если " "игра часто использует эту функцию." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Загрузчик неверноего размера... это точно загрузчик?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "Apploader:" msgstr "Загрузчик:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы уверены, что хотите удалить \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Вы уверены, что хотите удалить эти файлы?\n" "Они исчезнут навсегда!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:79 msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:588 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:737 #, fuzzy msgid "Audio Backend:" msgstr "Система вывода" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:635 msgid "Auto" msgstr "Авто" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 msgid "Auto [recommended]" msgstr "Авто [рекомендуется]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 #, fuzzy msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" "Изменяет размер окна под размер разрешения игры с учетом масштаба EFB\n" "Лучше выбрать \"растянуть по окну\", когда используете эту опцию." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Назад" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:741 #, fuzzy msgid "Backend Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Взмах" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 msgid "Bad File Header" msgstr "Неверный заголовок файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:523 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Панель" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:612 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Синий" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Broken" msgstr "Не работает" #: Source/Core/DolphinWX/Src/FrameTools.cpp:377 msgid "Browse" msgstr "Обзор" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 msgid "Browse for a directory to add" msgstr "Выберите папку с образами игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:377 msgid "Browse for an ISO directory..." msgstr "Выбор папки с ISO-файлами..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Кнопки" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 msgid "CPU Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:75 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "Расчитывает освещение 3D графики для каждого пикселя, вместо вершины.\n" "Это более точный вариант, но снижает производительность." #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:77 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263 #, c-format msgid "Cannot open %s" msgstr "Не удалось открыть %s" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Нельзя использовать этот файл, как карту памяти\n" "Вы пытаетесь использовать один файл в обоих слотах?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1834 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Не получается найти WiiMote по адресу: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1848 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Не получается найти WiiMote по дескриптору %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:644 #: Source/Core/Core/Src/HW/DVDInterface.cpp:654 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Ошибка чтения из DVD_Plugin - DVD-Interface: Критическая ошибка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Центр" #: Source/Core/DolphinWX/Src/NetWindow.cpp:561 msgid "Change" msgstr "Сменить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:547 msgid "Change Game" msgstr "Сменить игру" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Позволяет сменить язык интерфейса программы.\n" "Для активации требуется перезапуск." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:563 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:564 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Изменения данной опции вступят в силу только после перезапуска эмулятора." #: Source/Core/DolphinWX/Src/NetWindow.cpp:279 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "Чит-код" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 msgid "Cheat Search" msgstr "Поиск кодов" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 msgid "Cheats Manager" msgstr "Менеджер чит-кодов" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 #, fuzzy msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:875 msgid "Choose a DVD root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:872 msgid "Choose a default ISO:" msgstr "Выберите файл образа:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1301 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1150 msgid "Choose a file to open" msgstr "Выберите файл карты памяти" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Выберите карту памяти:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:876 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:765 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:804 msgid "Choose the folder to extract to" msgstr "Выберите папку для сохранения файлов" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:140 msgid "Clear" msgstr "Очистить" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:257 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны " "остановить игру." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:453 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "Co&nfigure..." msgstr "&Настройка эмулятора..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 msgid "Code Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554 msgid "Code: " msgstr "Код:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Comment:" msgstr "Комментарий:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Compressing ISO" msgstr "Сжатие образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/NetWindow.cpp:290 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Настроить контроллеры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Configure..." msgstr "Настройка эмулятора..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:654 msgid "Confirm On Stop" msgstr "Потверждение при остановке эмуляции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:64 #: Source/Core/DolphinWX/Src/NetWindow.cpp:84 msgid "Connect" msgstr "Подключиться" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:828 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinWX/Src/FrameTools.cpp:344 #, c-format msgid "Connect Wiimote %i" msgstr "Подключить Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Подключить Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Подключить Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Подключить Wiimote 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11 #, c-format msgid "Connected to %i Wiimotes" msgstr "Подключен к %i Wiimotes" #: Source/Core/DolphinWX/Src/Main.cpp:625 msgid "Connecting..." msgstr "Подключение..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:137 msgid "Console" msgstr "Консоль" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Ctrl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:188 msgid "Convert to GCI" msgstr "Конвертировать в GCI" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249 msgid "Copy" msgstr "Копия" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Копировать на карту памяти %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 msgid "Core" msgstr "Ядро" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, c-format msgid "Could not copy %s to %s" msgstr "Не удалось скопировать %s в %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "Не удалось создать %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:63 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не является копией " "игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не " "способны прочитать оригинальные диски для Gamecube и Wii." #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "Не удалось определить ISO образ %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:577 #, c-format msgid "Could not save %s" msgstr "Не удалось сохранить %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:542 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Не получается сохранить карту памяти %s.\n" "\n" "Вы запустили Dolphin с CD/DVD, или файл защищен от записи?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1115 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/DolphinWX/Src/BootManager.cpp:158 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Счетчик:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:465 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "Создать новый AR-код" #: Source/Core/DolphinWX/Src/FrameAui.cpp:501 #: Source/Core/DolphinWX/Src/FrameAui.cpp:566 msgid "Create new perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "Created by KDE-Look.org" msgstr "Стиль от KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Стиль от Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Created by VistaIcons.com" msgstr "Стиль от VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "Стиль создан black_rider'ом и опубликован на ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Создатель:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415 msgid "Crop" msgstr "обрезать" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:617 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 #, fuzzy msgid "Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "DList Cache" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:386 msgid "DSP" msgstr "Аудио" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 #, fuzzy msgid "DSP Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 #, fuzzy msgid "DSP LLE interpreter (slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:605 msgid "DSP LLE on thread" msgstr "Обрабатывать DSP LLE отдельным потоком" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:386 msgid "DSP settings" msgstr "Настройка аудио (DSP)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:894 msgid "DVD Root:" msgstr "DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #, fuzzy msgid "Danish" msgstr "Danish" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 msgid "Data Size" msgstr "Размер данных" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 msgid "Date:" msgstr "Дата:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:565 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Мертвая зона" #: Source/Core/DolphinWX/Src/LogWindow.cpp:90 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:997 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1012 msgid "Decompress selected ISOs..." msgstr "Снять сжатие с выбранных ISO-файлов..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:934 msgid "Default" msgstr "Сброс" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:891 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:103 msgid "Default font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Удалить сохранение" #: Source/Core/VideoCommon/Src/AVIDump.cpp:71 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Detect" msgstr "Определить" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920 msgid "Device" msgstr "Устройство" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:854 msgid "Device Settings" msgstr "Настройки устройств" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:164 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:145 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:149 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344 msgid "Disable Dest. Alpha Pass" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:341 msgid "Disable Lighting" msgstr "Отключить освещение" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342 msgid "Disable Textures" msgstr "Отключить текстуры" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Отключение освещения улучшает производительность, но освещение полностью " "пропадет в играх, которые его используют." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Отключание текстур.\n" "Полезно только во время отладки." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/Src/DriveBlob.cpp:111 #: Source/Core/DiscIO/Src/DriveBlob.cpp:130 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Display" msgstr "Изображение" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Distance Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "/" #: Source/Core/DolphinWX/Src/FrameTools.cpp:966 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить эмуляцию?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:845 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройки графики %s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "&Веб-сайт эмулятора" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Настройки эмуляции" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Настройки эмулируемого Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1122 msgid "Dolphin GCPad Configuration" msgstr "Настройки Dolphin GCPad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:668 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1061 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "Dolphin Wiimote Configuration" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "&Репозиторий на Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы " "указать путь..." #: Source/Core/DolphinWX/Src/Main.cpp:206 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы " "показать игры..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "Dummy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:402 msgid "Dump EFB Target" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:403 msgid "Dump Frames" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:400 msgid "Dump Textures" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98 msgid "Dump game textures to User/Dump/Textures//" msgstr "Сохраняет текстуры игры в User/Dump/Textures// " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #, fuzzy msgid "Dutch" msgstr "Dutch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311 msgid "EFB" msgstr "EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359 msgid "EFB Copy Regions" msgstr "Регионы копии EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:209 msgid "EFB Scaled Copy" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d." "%d -- Если вы недавно обновили Dolphin , то скорее всего необходимо " "перегрузить компьютер, чтобы Windows обнаружил новыйдрайвер." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 msgid "EUROPE" msgstr "ЕВРОПА" #: Source/Core/DolphinWX/Src/FrameTools.cpp:402 msgid "Edit" msgstr "Изменить" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Изменить код ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "Edit Config" msgstr "Править вручную" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:402 msgid "Edit current perspective" msgstr "Изменить точку" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:421 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:443 msgid "Edit..." msgstr "Изменить..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Эффект" #: Source/Core/Core/Src/Core.cpp:167 msgid "Emu Thread already running" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233 msgid "Emulate format changes" msgstr "Эмулировать изменения формата" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "Эмулируемый Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Emulation State: " msgstr "Качество эмуляции:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Emulator Display Settings" msgstr "Настройки изображения" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:242 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:272 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369 msgid "Enable" msgstr "Включить" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 msgid "Enable Audio Throttle" msgstr "Включить аудиотроттлинг" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable BAT" msgstr "Включить BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "Включить совмещение блоков" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:314 msgid "Enable CPU Access" msgstr "Включить доступ CPU к EFB" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable Copy to EFB" msgstr "Включить режим копирования в EFB" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:712 msgid "Enable DTK Music" msgstr "Включить DTK-музыку" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417 msgid "Enable Display List Caching" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable Dual Core" msgstr "Включить DualCore-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:595 msgid "Enable Dual Core (speedup)" msgstr "Включить DualCore-режим (ускорение)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Enable EFB To Texture" msgstr "Включить копирование EFB в текстуру" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418 msgid "Enable Hotkeys" msgstr "Включить горячие клавиши" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Enable Idle Skipping" msgstr "Включить IdleSkipping-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:596 msgid "Enable Idle Skipping (speedup)" msgstr "Включить IdleSkipping-режим (ускорение)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416 msgid "Enable OpenCL" msgstr "Включить OpenCL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развертку" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:821 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Включить хранитель экрана" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "Enable WideScreen" msgstr "Включить широкий экран" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:340 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248 msgid "Enable cache" msgstr "кэшировать" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Активирует режим быстрого доступ к диску, необходим для некоторых игр " "(отключите для повышения совместимости)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Ускоряет игру The Legend of Zelda: Twilight Princess. Для любой ДРУГОЙ игры " "данный хак должен быть ОТКЛЮЧЕН." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Активирует смещение адреса блока (Block Address Translation, BAT), одну из " "функций MMU. Повышает точность эмуляции ценой снижения скорости." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Включает анизотропную фильтрацию.\n" "Повышает визуальное качество текстур, находящихся под наклоном\n" "к углу обзора." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 #, fuzzy msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 #, fuzzy msgid "English" msgstr "English" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinWX/Src/FrameAui.cpp:565 msgid "Enter a name for the new perspective:" msgstr "Введите имя для новой точки обозрения:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "Запись %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Запись 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1307 #: Source/Core/DolphinWX/Src/LogWindow.cpp:87 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 msgid "Error" msgstr "Ошибки" #: Source/Core/Core/Src/State.cpp:339 Source/Core/Core/Src/State.cpp:442 msgid "Error allocating buffer" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:406 msgid "Error loading selected language. Falling back to system default." msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному." #: Source/Core/Core/Src/OnFrame.cpp:167 #, c-format msgid "Error opening file %s for recording" msgstr "Ошибка открытия файла %s для записи" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может " "отображать шрифт некорректно или вылетить." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 #, fuzzy msgid "Execute" msgstr "Execute" #: Source/Core/DolphinWX/Src/Main.cpp:130 msgid "Exit Dolphin with emulator" msgstr "Закрыть Dolphin с эмулятором" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:465 #, fuzzy msgid "Export Failed" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:640 msgid "Export File" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Export Recording..." msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Экспортировать сохранение" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (эксперемент)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Экспортировать все сохранения" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 #, fuzzy msgid "Export failed, try again?" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Export save as..." msgstr "&Экспортировать сохранение как..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract All Files..." msgstr "Извлечь все файлы..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract Apploader..." msgstr "Извлечь apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract DOL..." msgstr "Извлечь DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Directory..." msgstr "Извлесь папку..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:616 msgid "Extract Partition..." msgstr "Извлечь раздел..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:725 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting All Files" msgstr "Извлечение всех файлов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting Directory" msgstr "Извлечение папки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:711 msgid "Extracting..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 msgid "FRANCE" msgstr "ФРАНЦИЯ" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "FST Size:" msgstr "Размер ТФС:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Ошибка подключания!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:205 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "Ошибка скачивания кодов." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:825 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "Failed to load DSP ROM: %s" msgstr "Ошибка загрузки DSP ROM: %s" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "Ошибка подключения hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 msgid "Failed to read banner.bin" msgstr "Ошибка чтения banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:128 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:122 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311 #, c-format msgid "Failed to read data from file %d" msgstr "Ошибка чтения данных из файла %d" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:110 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:104 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Ошибка чтения уникального ID из образа диска" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Ошибка записи BT.DINF в SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249 msgid "Failed to write bkhdr" msgstr "Ошибка записи bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173 #, c-format msgid "Failed to write header for %s" msgstr "Ошибка записи заголовка для %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282 #, c-format msgid "Failed to write header for file %d" msgstr "Ошибка записи заголовка для файла %d" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:284 msgid "Fast" msgstr "быстрое" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Fast version of the MMU. Does not work for every game." msgstr "Более быстрая верси MMU (работает не со всеми играми)." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:419 msgid "File converted to .gci" msgstr "Файл конвертирован в .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:434 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Файл не может быть открыт\n" "или имеет неверное расширение" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:95 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\"\n" "допустимые расширения (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:431 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:302 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: неизвестный режим открытия : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1108 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Исправить контрольную сумму" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Force 16:9" msgstr "16:9" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Force 4:3" msgstr "4:3" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212 msgid "Force Bi/Trilinear Filtering" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Force Filtering" msgstr "Включить фильтрацию" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:83 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Формат в ascii (NTSC\\PAL)?\n" "Выберите \"no\" для sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Вперед" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223 msgid "Fractional" msgstr "Дробный" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "Frame S&kipping" msgstr "&Пропуск кадров" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Framelimit:" msgstr "Лимит кадров:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:404 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #, fuzzy msgid "French" msgstr "French" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "FullScr" msgstr "ПолнЭкран" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 msgid "Fullscreen Display Resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:537 msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 msgid "GCPad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 #, fuzzy msgid "GFX Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Игра не запущена!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:379 msgid "Game not found!!" msgstr "Игра не найдена!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:404 msgid "Game-Specific Settings" msgstr "Персональные настройки игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "Настройки игры" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1154 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 msgid "Gamecube Pad settings" msgstr "Настройка контроллера GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/Src/GeckoCode.cpp:142 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125 msgid "General" msgstr "Общие" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #, fuzzy msgid "German" msgstr "German" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Graphics" msgstr "Видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Graphics settings" msgstr "Настройка видео" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Greater Than" msgstr "Больше чем" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 #, fuzzy msgid "Greek" msgstr "Greek" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Зеленый" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Гитара" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1228 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:139 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 #, fuzzy msgid "Hebrew" msgstr "Hebrew" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Высота" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:186 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Здравствуйте,\n" "\n" "Для запуска Dolphin необходимо, чтобы процессор поддерживал расширения " "SSE2.\n" "К сожалению, Ваш процессор их не поддерживает.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:637 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 #, fuzzy msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" "Автоматически скрывает курсор мыши в видеоокне (при условии, что оно " "активно)." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:66 #: Source/Core/DolphinWX/Src/NetWindow.cpp:116 msgid "Host" msgstr "Создать" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Hotkeys" msgstr "Клавиши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 #, fuzzy msgid "Hungarian" msgstr "Hungarian" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 msgid "Hybrid Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Игра попыталась загрузить IOS или приложения, которого нет " "в вашей копии NAND\n" "TitleID %016llx.\n" " Dolphin cкорее всего зависнет" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:788 msgid "IPL Settings" msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241 msgid "IR" msgstr "ИК" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "ИК указатель" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "IR Sensitivity:" msgstr "Чувствительность IR-сигнала:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:507 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:886 msgid "ISO Directories" msgstr "Папки с файлами образов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:167 msgid "ITALY" msgstr "ИТАЛИЯ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Установка значения лимита кадров выше стандартной скорости игр (NTSC:60, " "PAL:50)\n" "не будет иметь никакого эффекта до тех пор, пока вы не отключите Audio " "Throttle\n" "в опциях аудиоплагина." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Импортировать сохранение" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "Ошибка импорта, попробовать еще раз?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:460 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение gsc\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Imported file has invalid length" msgstr "Импортиванный неверного размера" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:457 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение sav\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "In Game" msgstr "Почти играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:596 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:89 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 msgid "Info" msgstr "Информация" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362 #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Информация" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28 msgid "Input Source" msgstr "Источник ввода" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Insert" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:827 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "Введите имя кода..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:214 msgid "Install Wii Menu" msgstr "Установка Wii-меню" #: Source/Core/DolphinWX/Src/Main.cpp:226 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "Install to Wii Menu" msgstr "Установить в меню Wii" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1150 msgid "Installing WAD to Wii Menu..." msgstr "Устанавливается WAD в меню Wii..." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223 msgid "Integral [recommended]" msgstr "Интегральный [рекомендуется]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:697 msgid "Interface Settings" msgstr "Настройки интерфейса" #: Source/Core/Core/Src/State.cpp:217 msgid "Internal LZO Error - compression failed" msgstr "Внутреняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/Src/State.cpp:458 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%ld, %ld) \n" "Проверьте файл" #: Source/Core/Core/Src/State.cpp:357 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте звгрузить опять" #: Source/Core/Core/Src/State.cpp:502 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 msgid "Interpreter (VERY slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "Intro" msgstr "Заставка" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609 msgid "Invalid Value!" msgstr "Неверное значение!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:544 #, c-format msgid "Invalid event type %i" msgstr "Неверный тип события %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "Неверный файл" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Неверный opening.bnr в gcm:\n" "%s\n" " Лучше сделать новую копию игры." #: Source/Core/Core/Src/OnFrame.cpp:233 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/Core/Src/Core.cpp:454 msgid "Invalid state" msgstr "Неверное сохранение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #, fuzzy msgid "Italian" msgstr "Italian" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "JAPAN" msgstr "ЯПОНИЯ" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 msgid "JITIL experimental recompiler" msgstr "JITIL-рекомпилятор (экспериментальный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 #, fuzzy msgid "Japanese" msgstr "Japanese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "KOREA" msgstr "КОРЕЯ" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Key" msgstr "Комбинация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 #, fuzzy msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 #, fuzzy msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:693 msgid "Language:" msgstr "Язык" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Overwritten State" msgstr "Последнее перезаписанное сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 #: Source/Core/DolphinWX/Src/FrameTools.cpp:171 msgid "Last Saved State" msgstr "Последнее сохранение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Влево" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:711 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:716 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Левый/Правый клик для доп. опций\n" "Средний-клик - очистить." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 msgid "Less Than" msgstr "Меньше чем" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946 msgid "Load" msgstr "Загр." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:401 msgid "Load Hi-Res Textures" msgstr "Load Hi-Res Textures" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:208 msgid "Load Native Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Load State..." msgstr "Загрузить игру..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 #, c-format msgid "Load Wii System Menu (%d %c)" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:99 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "Загрузить текстуры высокой четкости из User/Load/Textures//" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:125 msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)" msgstr "Загружает указанный файл (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Lock threads to cores" msgstr "\"Привязать\" потоки данных к ядрам" #: Source/Core/DolphinWX/Src/LogWindow.h:57 msgid "Log" msgstr "Лог" #: Source/Core/DolphinWX/Src/Frame.cpp:420 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 msgid "Logging" msgstr "Окно лога" #: Source/Core/Core/Src/NetPlayClient.cpp:251 msgid "Lost connection to server!" msgstr "Соединение с сервером потеряно!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 не совпадает\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "MMU Speed Hack" msgstr "Ускорить MMU (спидхак)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "ID создателя:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "Memcard already has a save for this title" msgstr "На карте памяти уже есть сохранение этой игры" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:293 msgid "Memcard already opened" msgstr "Карта памяти уже открыта" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:217 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" "Ошибка загрузки карты памяти\n" " Неверный размер (%04X)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Меню" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "Mic" msgstr "Мик." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:445 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:851 msgid "Misc Settings" msgstr "Разное" #: Source/Core/AudioCommon/Src/Mixer.cpp:186 msgid "Mixer: Unsupported sample rate." msgstr "Микшер: Неподдерживаемая частота." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Изменяет текстуры, показывая их формат.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Моноширный шрифт" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP +" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Begin" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP /" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Вниз" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP =" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Влево" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP *" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Вправо" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Separator" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Пробел" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP -" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Вверх" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:461 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Имя:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:529 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "New Scan" msgstr "Новый поиск" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "След. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Next Scan" msgstr "Искать далее" #: Source/Core/DolphinWX/Src/NetWindow.cpp:50 msgid "Nickname :" msgstr "Ник :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 msgid "No ISOs or WADS found" msgstr "ISO/WAD-файлов не обнаружено" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540 #, c-format msgid "No banner file found for title %s" msgstr "Не найден баннер для %s" #: Source/Core/DolphinWX/Src/FrameAui.cpp:472 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533 #, c-format msgid "No save folder found for title %s" msgstr "Не найдена папка с сохранениями для %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "None" msgstr "Отсутствует" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:280 msgid "Normal" msgstr "обычное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 #, fuzzy msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:924 msgid "Not Set" msgstr "Неизвестно" #: Source/Core/DolphinWX/Src/Main.cpp:624 msgid "Not connected" msgstr "Не подключено" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 msgid "Notes" msgstr "Примечания" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Примечания:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:80 #: Source/Core/DolphinWX/Src/FrameAui.cpp:83 #: Source/Core/DolphinWX/Src/FrameAui.cpp:538 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:587 #: Source/Core/DolphinWX/Src/LogWindow.cpp:86 msgid "Notice" msgstr "Уведомления" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 msgid "Number Of Codes: " msgstr "Кол-во кодов:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:76 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "OK" msgstr "OK" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 #, c-format msgid "Only %d blocks available" msgstr "Доступно только %d блоков" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:980 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "Open file..." msgstr "Выбор файла для запуска..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:55 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:67 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдена аудио-карта" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/DolphinWX/Src/Main.cpp:117 msgid "Opens the debugger" msgstr "Открывает отладчик" #: Source/Core/DolphinWX/Src/Main.cpp:121 msgid "Opens the logger" msgstr "Открывает окно лога" #: Source/Core/DolphinWX/Src/LogWindow.cpp:135 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Опции" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Оранжевый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:474 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:202 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 msgid "P&lay Recording..." msgstr "Про&играть запись процесса" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/NetWindow.cpp:604 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47 msgid "Pair Up" msgstr "Объединить" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:214 #, c-format msgid "Partition %i" msgstr "Раздел %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:591 msgid "Paths" msgstr "Папки" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1433 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1434 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Perfect" msgstr "Отлично" #: Source/Core/DolphinWX/Src/FrameAui.cpp:567 #, c-format msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211 msgid "Pixel Depth" msgstr "Глубина пикселя" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:210 msgid "Pixel Lighting" msgstr "Освещение пикселя" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1442 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1443 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play/Pause" msgstr "Старт/Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Playable" msgstr "Играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:285 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:967 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:537 msgid "Please create a perspective before saving" msgstr "Пожалуйста, создайте точку обозрения, прежде чем сохранять" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 #, fuzzy msgid "Polish" msgstr "Polish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:774 #, fuzzy msgid "Port 1" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:775 #, fuzzy msgid "Port 2" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 #, fuzzy msgid "Port 3" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 #, fuzzy msgid "Port 4" msgstr "Порт :" #: Source/Core/DolphinWX/Src/NetWindow.cpp:77 #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "Port :" msgstr "Порт :" #: Source/Core/DolphinWX/Src/Main.cpp:211 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 #, fuzzy msgid "Portuguese" msgstr "Portuguese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 #, fuzzy msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423 msgid "Post-Processing Shader:" msgstr "Шейдер пост-обработки:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 #, fuzzy msgid "Presets: " msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 msgid "Previous Value" msgstr "Предыдущее значение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Profile" msgstr "Профиль" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357 msgid "Projection Stats" msgstr "Статистика проекций" #: Source/Core/DolphinWX/Src/ISOProperties.h:56 msgid "Properties" msgstr "Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "Очистить кэш" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/NetWindow.cpp:140 #: Source/Core/DolphinWX/Src/NetWindow.cpp:300 msgid "Quit" msgstr "Выход" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 #, fuzzy msgid "R-Analog" msgstr "R-Analog" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246 msgid "RAM" msgstr "Память" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:170 msgid "RUSSIA" msgstr "РОССИЯ" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546 msgid "Range" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372 msgid "Real" msgstr "Настоящий" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43 msgid "Real Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/Frame.cpp:175 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Красный" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Красная справа" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "Снижает количество наложений, вызванных растеризацией 3D графики\n" "Картинки выглядит менее \"блочной\", но это сильно снижает " "произврдительность." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40 msgid "Refresh" msgstr "Обновить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 msgid "Refresh game list" msgstr "Обновление списка игр" #: Source/Core/DolphinWX/Src/Main.cpp:235 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:869 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:423 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Remove" msgstr "Удалить" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Показывает только каркас моделей.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:638 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "Render to main window." msgstr "Выводит картинку в основном окне." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346 msgid "Rendering" msgstr "Визуализация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Required for using the Japanese ROM font." msgstr "Данная опция необходима для корректного отображения японских шрифтов." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 msgid "Results" msgstr "Результаты" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Вправо" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "Видбрация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Запускает обработку DSP LLE в отдельном потоке (не рекомендуется)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 msgid "Russian" msgstr "Русский" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:275 msgid "Safe" msgstr "безопасное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:739 #, fuzzy msgid "Sample Rate:" msgstr "Частота" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:947 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:993 #: Source/Core/DolphinWX/Src/FrameTools.cpp:401 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Save State..." msgstr "Сохранить игру как..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:590 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:600 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:401 msgid "Save current perspective" msgstr "Сохранить точку" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" #: Source/Core/Core/Src/OnFrame.cpp:280 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:229 msgid "Scale:" msgstr "Масштаб:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning for ISOs" msgstr "Поиск образов дисков" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:590 msgid "Scanning..." msgstr "Поиск..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Search Filter" msgstr "Фильтр поиска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:867 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133 #: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Секция %s не найдена в SYSCONF" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1059 msgid "Select The Recording File" msgstr "Выберите файл для записи игрового процесса" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Выберите адаптер.\n" "Если сомневаетесь, выберите первый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "Select a save file to import" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/FrameAui.cpp:336 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 msgid "Select resolution for fullscreen mode" msgstr "Позволяет выбрать разрешение полнокэранного режима." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1237 msgid "" "Select the System Menu wad extracted from the update partition of a disc" msgstr "" "Выберите WAD-файл с системным меню, извеченный из раздела с обновлением " "игрового диска." #: Source/Core/DolphinWX/Src/FrameTools.cpp:606 msgid "Select the file to load" msgstr "Выберите файл для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1209 msgid "Select the save file" msgstr "Выберите файл сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1288 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1302 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Выберите соотношение сторон:\n" "Авто: Используется оригинальное соотношение сторон (4:3)\n" "16:9: Подравнять картинку к соотношению 16:9.\n" "4:3: Подравнять картинку к соотношению 4:3.\n" "Растянуть по окну: Размер картинки соответствует размеру окна." #: Source/Core/DolphinWX/Src/LogWindow.cpp:105 msgid "Selected font" msgstr "Выбранный шрифт" #: Source/Core/DolphinWX/Src/NetWindow.cpp:272 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Последовательный порт №1 - тип порта, который используют такие устройства " "как сетевой адаптер." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "Set" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:640 msgid "Set Console as NTSC-J" msgstr "Установить регион консоли как NTSC-J" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Установить картой памяти по умолчанию %c" #: Source/Core/DolphinWX/Src/Main.cpp:222 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #, fuzzy msgid "Settings..." msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Файл настроек не найден" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 msgid "Short Name:" msgstr "Короткое имя:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "Отображать &консоль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 #, fuzzy msgid "Show &Log" msgstr "Отображать окно &лога" #: Source/Core/DolphinWX/Src/FrameTools.cpp:227 msgid "Show &Statusbar" msgstr "Отображать панель &статуса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "Отображать игры на DVD" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "Франции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "Кореи" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "Show Language:" msgstr "Отображать язык:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "Отображать игры платформ..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "Отображать игры регионов..." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360 msgid "Show Shader Errors" msgstr "Показывать ошибки шейдеров" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "Тайваня" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "WAD-файлы" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Show a confirmation box before stopping a game." msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:550 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Включает режим уведомления об ошибках эмуляции.\n" "Отключение данной опции позволит избавиться от надоедливых некритичных " "ошибок\n" "во время игры, однако в случае вылета эмулятора вы не увидите никакой " "информации." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 #, fuzzy msgid "Show first block" msgstr "Показать блоки" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Показывает статистики проекций.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Показать комментарий" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Показать иконку" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Показать заголовок" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92 msgid "Show the number of frames rendered per second." msgstr "Показывать кол-во отрисовываемых кадров в секунду." #: Source/Core/DolphinWX/Src/Main.cpp:112 msgid "Show this help message" msgstr "Показывает это сообщения помощи" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "Неизвестные" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Показывает разные статистики.\n" "Полезно только при отладке." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281 #, fuzzy msgid "Sideways Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 #, fuzzy msgid "Simplified Chinese" msgstr "Simplified Chinese" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 msgid "Size" msgstr "Размер" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Skip GC BIOS" msgstr "Пропуcтить загрузку BIOS'а GC" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 #: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "Slot" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:761 #, fuzzy msgid "Slot A" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:762 #, fuzzy msgid "Slot B" msgstr "Слот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 msgid "Sound Settings" msgstr "Настройки эмуляции звука" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:65 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Ошибка создания аудио-буфера %s." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Пробел" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #, fuzzy msgid "Spanish" msgstr "Spanish" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:134 #, fuzzy msgid "Specify a video backend" msgstr "Назначает видео-плагин" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Specify low level (LLE) or high level (HLE) audio emulation" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "Start &NetPlay" msgstr "&Сетевая игра" #: Source/Core/DolphinWX/Src/FrameTools.cpp:140 msgid "Start Re&cording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 msgid "Start Renderer in Fullscreen" msgstr "Всегда запускать игру в полноэкранном режиме" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Start the rendering window in fullscreen mode." msgstr "Автоматически запускает игру в полноэкранном режиме." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "State" msgstr "Статус" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Stop" msgstr "Стоп" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "Файл успешно экспортирован в %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "Сохранение успешно импортировано" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:848 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:186 msgid "TAIWAN" msgstr "ТАЙВАНЬ" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:468 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Левая панель" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Правая панель" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Test" msgstr "Проверить" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:244 msgid "Texture" msgstr "Текстура" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358 msgid "Texture Format" msgstr "Формат текстур" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "WAD-файл успешно установлен" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:513 msgid "The checksum was successfully fixed" msgstr "Контрольная сумма успешно исправлена" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1307 msgid "The chosen directory is already in the list" msgstr "Выбпвнная папка уже в списке" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " уже существует\n" "Хотите заменить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Указанный файл (%s) не существует" #: Source/Core/DolphinWX/Src/FrameAui.cpp:586 msgid "The name can not be empty" msgstr "Имя не может быть пустым" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "The name can not contain the character ','" msgstr "Имя не может содержать знак ','" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "The save you are trying to copy has an invalid file size" msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер" #: Source/Core/DolphinWX/Src/Main.cpp:413 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Сервер заполнен!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Theme" msgstr "Стиль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:544 msgid "Theme selection went wrong" msgstr "Ошибка выбора темы" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Не найден билет для 00000001/00000002. Ваша копия NAND скорее всего не " "полная." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Данные настройки применяются после глобальных настроек эмулятора, тем самым " "позволяя\n" "указать персональные настройки для каждой игры. Каждая опция имеет три " "состояния:\n" "включена, выключена и неопределена (применяется глобальное значение данной " "опции)." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay. " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:570 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Активация данной опции может привести к замедлению эмуляции в Wii-меню и " "некоторых играх." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Данная опция позволяет включить ограничение эмуляции скорости игры\n" "посредством \"подгонки\" оной к скорости звука.\n" "Отключение данной опции может вызвать ускорение игрового процесса.\n" "Включение данной опции может вызвать эффект шума на фоне (редко).\n" "\n" "Удерживайте клавишу для быстрого отключения данной опции в игре." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "This is used to play music tracks, like BGM." msgstr "" "Данная оцпия включает обработку музыкальных трэков (BGM, фоновая музыка)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Данный режим позволяет \"разделить\" потоки эмуляции CPU и видео систем\n" "консоли по разным ядрам процессора, тем самым повышая производительность\n" "эмулятора на многоядерных системах. Побочным эффектом данной опции\n" "является появления некоторых багов и/или ошибок в эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "This will let you Manually Edit the INI config file" msgstr "Это позволит вам вручную править INI файл с конфигурацией" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Порог" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Title" msgstr "Название" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "Toggle Fullscreen" msgstr "Включение полноэкранного режима" #: Source/Core/DolphinWX/Src/LogWindow.cpp:138 msgid "Toggle all" msgstr "Включить все" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Top" msgstr "сверху" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 #, fuzzy msgid "Traditional Chinese" msgstr "Traditional Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "Попытка загрузить неизвестный тип файла." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121 msgid "Trying to read from invalid SYSCONF" msgstr "Попытка чтения из неверного SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 #, fuzzy msgid "Turkish" msgstr "Turkish" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Тип:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "Порт UDP:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:194 msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:173 msgid "USA" msgstr "США" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "Undo Load State" msgstr "Отменить загрузку" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/Src/HW/DVDInterface.cpp:895 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная комманда DVD %08x - критическая ошибка" #: Source/Core/Common/Src/SysConf.cpp:120 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:224 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:501 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "Неизвестный указатель %#08x\n" "Продолжить?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Обновить" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 #, fuzzy msgid "Upright Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Использовать EuRGB60-режим (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 #, fuzzy msgid "Use FPS For Limiting" msgstr "Использовать FPS для ограничения" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:657 msgid "Use Panic Handlers" msgstr "Показывать panic-уведомления (ошибки)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Use XFB" msgstr "Использовать XFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406 msgid "Utility" msgstr "Утилиты" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Value" msgstr "Значение" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558 msgid "Value: " msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356 msgid "Various Statistics" msgstr "Различная статистика" #: Source/Core/DolphinWX/Src/LogWindow.cpp:93 msgid "Verbosity" msgstr "Глубина анализа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:390 msgid "Video" msgstr "Видео" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 #, fuzzy msgid "Video Backend:" msgstr "Система вывода" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371 msgid "Virtual" msgstr "Виртуальный" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 msgid "Volume" msgstr "Громкость" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Ошибка установки WAD: ошибка создания %s" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Ждет окончания отрисовки кадра.\n" "Уменьшает рывки, но может понизить скорость" #: Source/Core/DolphinWX/Src/Frame.cpp:670 #: Source/Core/DolphinWX/Src/LogWindow.cpp:88 #: Source/Core/Common/Src/MsgHandler.cpp:67 msgid "Warning" msgstr "Предупреждение" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "Предупреждение: запуск DOL в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "Предупреждение: запуск ELF в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "Предупреждение: запуск ISO в неправильном режиме!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Предупреждение: Советуем создать резервную копию файлов папки: %s\n" "Хотите продолжить?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:586 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Предупреждение: Файлы в папке:\n" "%s\n" "с совпадающими именами будут переписаны\n" "Продолжить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:111 #: Source/Core/AudioCommon/Src/WaveFile.cpp:125 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108 #, fuzzy msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "Когда используется копия EFB в памяти, то часто приходиться перекодировать " "даныне из системной памяти в текстуру в видео памяти, что требует много " "времени.\n" "С этой опцией пропускается декодирование, если текстура не изменилась.\n" "Это дает хороший прирост скорости, но может вызвать артефакты.\n" "Если у вас появляются проблемы с этой опцией, следует попробовать увеличить " "безопасность кэша текстур или выключить эту опцию.\n" "(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет " "вариант с отключением этой опции, чем включением безопасного кэша)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Ширина" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:590 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:373 msgid "Wii Console" msgstr "Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "Wii Save Import" msgstr "Импорт сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1211 msgid "Wii save files (*.bin)|*.bin" msgstr "Файлы сохранений Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Нельзя прочесть файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/Core/Src/HW/Wiimote.cpp:15 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "Wiimote " #: Source/Core/DolphinWX/Src/Frame.cpp:174 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:626 msgid "Wiimote Connected" msgstr "Wiimote подключен" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "Wiimote Motor" msgstr "Включить поддержку мотора" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:839 msgid "Wiimote Settings" msgstr "Настройки Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 msgid "Wiimote settings" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "Will enable progressive scan option if supported by software." msgstr "" "Активирует поддержку прогрессивной развертки (при условии, что игра его " "поддерживает)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:676 msgid "Window Size:" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Window height for windowed mode" msgstr "Разрешение по вертикали для оконного режима." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Window width for windowed mode" msgstr "Разрешение по горизонтали для оконного режима." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 #, fuzzy msgid "Windows Left" msgstr "Windows Left" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 #, fuzzy msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 #, fuzzy msgid "Windows Right" msgstr "Windows Right" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331 msgid "Working..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/LogWindow.cpp:118 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Write to File" msgstr "Сохранять в файл" #: Source/Core/DolphinWX/Src/LogWindow.cpp:120 msgid "Write to Window ->" msgstr "Выводить в окно ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice ошибка: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 ошибка инициализации: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ошибка создания master voice: %#X" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Желтый" #: Source/Core/DolphinWX/Src/FrameAui.cpp:82 msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." #: Source/Core/DolphinWX/Src/NetWindow.cpp:186 msgid "You must choose a game!!" msgstr "Выберите игру!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "You must enter a name!" msgstr "Введите название!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal or hex value." msgstr "Нужно ввести десятичное или шестнадцатиричное число." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1038 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ваш файл GCM/ISO, видимо, неверен (неверный регион).\n" "Продолжить в режиме PAL?" #: Source/Core/Common/Src/SysConf.cpp:50 #, c-format msgid "" "Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)" msgstr "" "Ваш файл SYSCONF неверного размера (0x%2$04llx), а должен быть 0x%1$04x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "ZTP hack" msgstr "Включить ZTP-хак" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476 msgid "[ waiting ]" msgstr "[ жду ]" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:97 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526 #, fuzzy msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:877 msgid "apploader (.img)" msgstr "загрузчик (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196 msgid "failed to read bk header" msgstr "Ошибка чтения заголовка bk" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "failed to read data from file: %s" msgstr "Невозможно прочесть данные из файла: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "ошибка чтения заголовка" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "это сохранение не от Wii или ошибка чтения заголовка размером %x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "неизвестная команда 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1118 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 #, fuzzy msgid "| OR" msgstr "| OR" #~ msgid " Play " #~ msgstr "Запуск" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "По&кадровый режим" #~ msgid "&Open...\tCtrl+O" #~ msgstr "&Открыть...\tCtrl+O" #~ msgid "32,000 Hz" #~ msgstr "32,000 Гц" #~ msgid "48,000 Hz" #~ msgstr "48,000 Гц" #~ msgid "Adjust window size" #~ msgstr "Изменять размер окна" #~ msgid "Alternate RFI" #~ msgstr "Альтернативный RFI" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "Can't find plugin %s" #~ msgstr "Плагин %s не найден" #~ msgid "Can't init DSP Plugin" #~ msgstr "Не удалось инициализировать аудио-плагин" #~ msgid "Can't init Video Plugin" #~ msgstr "Не удалось инициализировать видео-плагин" #~ msgid "Can't open %s, it has a missing function" #~ msgstr "Нельзя открыть %s, не найдена функция" #~ msgid "Config..." #~ msgstr "Настроить..." #~ msgid "Connected" #~ msgstr "Подключено" #~ msgid "Could not get info about plugin %s" #~ msgstr "Не удалось получить информацию о плагине %s" #~ msgid "Count: %i" #~ msgstr "Счетчик: %i" #~ msgid "Disconnected" #~ msgstr "Отключен" #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Dolphin DSP-HLE" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-HLE" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Dolphin DSP-LLE" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-LLE" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin Direct3D11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin Direct3D9" #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin OpenGL" #~ msgid "E&xit\tAlt+F4" #~ msgstr "В&ыход\tAlt+F4" #~ msgid "Enable HLE Audio" #~ msgstr "Включить HLE-аудио" #~ msgid "Enable JIT Dynarec" #~ msgstr "Включить JIT-рекомпилятор" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Включает динамическую рекомпиляцию кода DSP.\n" #~ "Изменения не вступят в силу, пока эмулятор запущен!" #~ msgid "Error loading %s: can't read info" #~ msgstr "Ошибка загрузки %s: невозможно прочесть данные" #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "Ошибка загрузки плагина %s: файл не найден. Пожалуйста, выберите другой " #~ "плагин." #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Видео" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Если игра зависает, или работает только в режиме Интерпретатора,\n" #~ "или вообще приводит к вылету эмулятора - данная опция *может* помочь." #~ msgid "Load Script..." #~ msgstr "Загрузить скрипт..." #~ msgid "Lua Script Console" #~ msgstr "LUA-консоль" #, fuzzy #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "New &Lua Console" #~ msgstr "LUA-&консоль" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Открыть" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Открыть" #~ msgid "Plugins" #~ msgstr "Плагины" #~ msgid "Run" #~ msgstr "Запустить" #~ msgid "Running script...\n" #~ msgstr "Запуск скрипта...\n" #~ msgid "Select the script to load" #~ msgstr "Выберите скрипт для загрузки" #~ msgid "Show save banner" #~ msgstr "Показать баннер" #, fuzzy #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "Specify an audio plugin" #~ msgstr "Выберите аудио-плагин" #~ msgid "Take Screenshot\t" #~ msgstr "Сделать скриншот\t" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Данная опция включает обработку голосовых и SFX-эффектов (простые звуки)." #~ msgid "Trying to load unsupported type %d" #~ msgstr "Попытка загрузить неподдериваемый тип %d" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Включить поддержку мотора" #, fuzzy #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom hack" #, fuzzy #~ msgid "batch" #~ msgstr "Патчи"